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What is a 3dmax script and what is its purpose?

As a senior pre-modeler of architectural renderings and an entry-level MAXscript developer (who likes to study in his spare time), I can give you a brief introduction.

MAXscript is a built-in scripting language of 3ds Max, and it is an added function in Max2.0 and later versions. Scripts can be used for modeling, animation, materials, rendering and so on. It is a language specially designed for 3ds Max. The easy-to-understand understanding is the plug-in programming language of "3dmax" software. The second customization development of 3dmax can be realized through MAXscript scripting language, so as to better meet the needs of an industry or greatly improve the drawing efficiency.

Since I have been engaged in the field of architectural renderings, I will make a simple explanation with the plug-in in the field of architectural renderings.

Some plug-ins I have used are collected online, such as max plug-ins and cg toolbox plug-ins. Their main functions are to improve the efficiency of modeling, such as "quickly generating railings", "quickly generating doors, windows, stairs, etc." and "quickly generating terrain and pavement". Parametric building component modeling (automatically generate models with corresponding parameters after filling in object parameters, such as inputting parameters such as steps and levels, and automatically generate corresponding steps. In today's rendering industry, efficiency is money, which can really achieve twice the result with half the effort.

The 3dmax plug-in used in other industries has not been used, so you can't talk nonsense. I hope it helps you.