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Go rules
Chapter I General Provisions
Chapter 65438 +0 Chess Go
1, chessboard
The chessboard consists of 19 parallel lines with equal distance and perpendicular crossing. Form 36 1 intersection points, referred to as "points".
The overall shape of the chessboard and the transverse direction of each grid are slightly shorter, generally 2.4 cm: 2.3 cm per grid.
There are nine points on the chessboard, called "stars". The central star is also called Tianyuan, as shown in figure 1.
Figure 1
2. Chess pieces
The chess pieces are divided into black and white, and the shape is flat and round.
The number of chess pieces should ensure a smooth ending. In the official competition, black 180 and white 65438 are appropriate.
The second way to play Go
1, each side of the game holds a color block.
2, empty start.
3. Black first, then white, and then put a child alternately on the chessboard.
4. After the chess piece is settled, it will not move to other points.
It is the right of both parties to make decisions in turn, but either party is allowed to give up the right to make decisions and use imagination.
Chapter III Qi of Chess Pieces
There is a chess piece on the chessboard, and the empty point next to a straight line is the qi of this chess piece.
If there are chess pieces of the same color on the adjacent points of a straight line, these chess pieces are connected to each other into an inseparable whole.
If there are different colors of chess pieces on the point next to the straight line, the qi here does not exist. If a chess piece loses all its vitality, it cannot exist on the chessboard.
Article 4 raisins
The method of clearing the inanimate child from the chessboard is called "lifting the child". There are two kinds of raisins:
1. If the opponent's chess pieces are inanimate, then the inanimate son of the opponent should be extracted immediately.
2. After the next chess game, the chess pieces of both sides are in an airless state, and the airless pieces of the other side should be pulled out immediately.
Article 5 No parking spots
Any point on the board, such as the way a player moves, becomes lifeless at once, and at the same time, the opponent's pieces cannot be extracted. This point is called "forbidden point". As shown in figure 2, point A is a black forbidden point.
Figure ii
Article 6 prohibits global isomorphism.
Don't let the other person face the situation that happens repeatedly after writing.
Article 7 finality
1, the game is final when both parties unanimously confirm the completion of the game.
2. When one party gives up halfway in the game, it is the end.
The continuous use of fictional words by both parties is final.
Article 8 Live chess and dead chess
1. Finally, after confirmation by both parties, all the chess that cannot be drawn are live chess.
2. After the game is over and both sides confirm, all the chess that can be drawn are dead.
Article 9 Calculation results
After the game is over, calculate the outcome by numbers. After clearing the dead chess of both sides out of the disk, count the points surrounded by live chess and live chess of both sides in terms of players.
The gap between the two sides is half.
Half of the total number of chessboard points is 180.5 points. If one party's total points exceed this number, it wins, that is to say, this number is sum, and less than this number is negative.
The winning and losing standards of Go will be announced separately.
Chapter II Competition Clauses
Article 10 Determination of continuous hand
The order of the competition is decided by the general assembly by drawing lots or guessing before the competition. This should be clearly stipulated in the competition rules.
The order of guessing first is: First of all, high-ranking people hold a number of Bai Zi, which will not be shown to others for the time being. The next paragraph shows a black dot, which means "odd number means black, and vice versa", and two black dots show "even number means black, and vice versa". When the top management announced the number of albinos in their hands, the hands were naturally determined. When the two sides are in the same position, the elders will hold the children.
Post 1 1
The official competition adopts the black chess posting system. In the end, when the outcome is calculated, the black chess sticker will return 3 3/4 pieces. For example, the total score of black 185 is * * *, the score of 184 is the negative score of 1/4, and the score of 184.5 is the negative score of 1/4.
Article 12 Timing
Timing is one of the important means to ensure the smooth progress of the game. All qualified competitions should adopt the timing system.
1, timer
Advocate the use of electronic voice timers. Allow the continued use of pointer mechanical clocks. In the official competition, the clock will be placed on the right hand side of white. Manual countdown advocates the use of stopwatches, allowing the use of other timers. For high-level competitions in which full-time referees are responsible for timing, the organizers shall separately stipulate the types and placement methods of timers.
2. Time limit
The basic time limit of each side of a game of chess should be specified in advance in different projects.
Step 3: a few seconds
Countdown is a mandatory way to continue the game. In the competition with the prescribed basic time limit plus countdown system, it should be clear in advance that a few minutes should be reserved within the prescribed time limit to start the countdown. In this slow chess game, the countdown time of each hand is 60 seconds, and the hands less than 60 seconds are not counted. In the retention time limit used, 60 seconds is regarded as 1 minute.
The countdown is executed by the referee. The 60-second manual reading mode is: 30 seconds, 40 seconds, 50 seconds, 55 seconds, 58 seconds, 1 minute, with x minutes left. At the last minute, the countdown mode is changed to: 30 seconds, 40 seconds, 50 seconds, and then every second is reported with accurate voice: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10. When the referee reads "10" and the players move at the same time or have not moved yet, it is judged that 1 minute has been used.
In the fast chess game with 30 seconds, 20 seconds, 10 seconds or other countdown modes, the implementation details of countdown can be specified in advance according to the above principles.
4, the time contract system
Full-time system is a kind of timing method that must finish the game within the stipulated basic time limit, and there will be rewards in overtime.
One-off projects should be stipulated in advance the basic time limit, timing equipment and other implementation details, but the following items must be observed.
(1) The clock should be placed on the right side of white.
(2) You must play chess with one hand and ring the bell with the other.
(3) The ordering officer should be punctual.
(4) When one party gives up the boat race and the starting right, it is allowed to stop the timing, and all the points that can be disputed by both parties belong to the other party. The presiding judge shall be responsible for the demarcation of the boundary between the two sides.
(5) Promote the use of electronic clocks for timing. When the mechanical pointer clock is used for timing, the timeout is when the red pointer of the clock falls and the minute hand and the second hand both exceed "12".
(6) When the clock breaks down, the referee should make decisive decisions such as temporarily replacing the clock, explaining the clock reading, and judging whether one party works overtime.
(7) The referee has the right to stop abnormal chess playing that unreasonably consumes the opponent's time.
5, fixed time step system
This is the transplant of chess and chess extension. After the basic time limit is used up, a specified number of steps should be completed within the specified time. For example, there is a limit of 15 hands every 10 minute. If the specified number of steps is completed, but the specified time is not used up, the time saved can be postponed to the next section.
Article 13 finally
1. In addition to the provisions of Article 7 of the general rules, any chess game, if one of the players abstained or was awarded a negative or draw, shall also be regarded as the final result.
2. The order in which both parties confirm the final is: First, the party whose turn it is to start expresses "game over" and "game over" in concise language, and the other party responds, and the final is established.
Article 14 Suspension and Blocking of Competition
In a game game with a pause, the pause time is not included in the game time limit. As soon as the specified timeout arrives, the referee should immediately instruct both sides to leave the game, and at the same time temporarily turn off the timer and restart it when the game resumes.
If the chess sealing system is adopted, the detailed rules for the implementation of chess sealing shall be formulated separately.
Article 15 Professional Ethics and Discipline of Chess Players
1, players are not allowed to play fake chess or engage in cheating such as gentleman's agreement.
2. A chess player shall not abstain without reason or leave midway.
3. During the competition, the players are not allowed to have any behavior that hinders the thinking of the other side.
4. During the competition and the suspension period, the authorities shall not discuss the bureau with others, nor shall they consult relevant information.
5. Participants are not allowed to talk with others about our bureau or our team during the competition. If it is necessary to talk, it shall be agreed by the referee and carried out under the supervision of the referee. Under normal circumstances, it shall not exceed 2 minutes.
6. Pay attention to civilized words and deeds during the competition and keep it clean and tidy.
7. Players must turn off their cell phones and pagers when entering the arena.
8. Chess players who smoke during the game must abide by the local laws and rules of the game.
Article 16 Rights and obligations of chess players
1. It is the duty of athletes to carry forward professional ethics, observe the discipline of the stadium, maintain the order of the stadium and ensure the smooth progress of the competition.
2. When counting seconds, the player has the right to check the remaining time. If the referee doesn't count the seconds in the corresponding way until the last minute, the player has the right to ask the referee to count the seconds from the wrong place according to the regulations.
3. Players have the right to make comments and complaints about violations that hinder normal competition. However, the specific complaint against the opponent's illegal behavior in a game of chess must be made immediately during the game, and it will be invalid if it exceeds the time limit.
4. Before both parties formally confirm the winning or losing result, the players have the right to make comments. The other party has the obligation to cooperate with the review in good faith. No one has the right to change the outcome officially confirmed by both sides of the game and the executive referee.
During the absence of one party in the game, the other party can leave. When the departing party returns, the other party has the obligation to indicate the resettlement site.
6. After the final, the players have the obligation to tidy up their chess sets and leave according to the regulations.
7. Players are obliged to attend the opening and closing ceremonies and other ceremonial, public welfare and publicity activities stipulated by the Games on time.
Chapter III Trial Rules
Chapter 17 Playing chess
1. If you get the wrong black and white chess after the start of the tournament, you are allowed to correct it before 10 (inclusive). After moving beyond 10, no correction will be made. After that, the arrangement was based on the original competition.
2. If one party does not abstain, the other party tries twice in a row, and the second attempt is invalid, and a warning is given.
3. The chess piece leaves the hand, indicating that the sub-right is completed. After the decentralization is completed, picking up the chess pieces and putting them elsewhere is called regret chess. In case of regret, it is only effective for the opponent to ask the referee before the next hand. Regret that the chess is invalid, judge that the chess pieces should be put back in their original places and give a warning. If a chess piece of one side is accidentally dropped on the chessboard, it is allowed to pick it up and touch it at will with the consent of the other side. If both sides can't reach an agreement, it will be decided by the referee.
4. In the game of using the timer, you must press the timer after the child. If the timer is pressed before or at the same time of landing, a warning will be issued, but the timer reading will not be changed.
5. If it is found that the chess pieces under the front have moved during the game, the moved chess pieces should be moved back to their original places with the consent of both parties. When the original location cannot be determined, the relocated people are allowed to move to the location agreed by both parties. If the two sides can't reach an agreement anyway, the referee can judge according to the influence of the mover on the progress of the game:
(1) Move the mover to a reasonable point;
(2) The mover is effective;
(3) draw lots;
(4) rematch;
(5) Both sides are negative.
In the computer-based integral arrangement competition, when both sides cannot be judged as negative because of the indispensable scores in the arrangement, it is allowed to draw lots to decide the arrangement of rounds.
If there is evidence of intentional transfer, the transferor should be judged as negative.
6. In the game, if the chess game is scattered due to reasons other than both sides of the game, if both sides reach an agreement, the game should continue in the order of recovery. If no agreement can be reached, the presiding judge may rule according to the actual situation:
(1) draw;
(2) rematch;
(3) Both sides are negative.
After both sides lose, the lottery shall be handled according to the principle in Chapter III, Article 5 of 17.
If the opponent really accidentally breaks up the game, it is allowed to resume the game. If you can't resume the game, it will be judged as the negative of Sanqi game.
No. 18: raisins
1. After the next move, the angry son of the opponent was mentioned by mistake, and the person who made the mistake was warned once, and the angry son was put back.
2. After giving birth, if the other party's inanimate son is not mentioned or omitted, those who are not mentioned or omitted shall be given a warning and the inanimate son shall be extracted.
3. In case of robbery, if no robbery materials are found, you will be disqualified, abstained once and given a warning once.
Chapter 19 No touching points
If the chess pieces are placed at the forbidden point, they will be invalidated and abstained once.
Article 20. Global homomorphic replication is prohibited.
Global isomorphic replication is the only technical reason that hinders the final result, and it must be prohibited in principle.
1, immediate recall of single robbery is prohibited;
2. It is forbidden to rob fake classes for many times; Figure 3. Black A is fake.
Figure 3
3. In principle, rare global isomorphic replication exceptions such as three-robbery cycle, four-robbery cycle, longevity and Shuang Sheng are prohibited. According to different competitions, corresponding supplementary provisions can also be formulated, such as no win, draw, play-offs, etc. Figure 4 is a special case involved in this paragraph.
Figure 4
Article 265438 +0 finality
1, it's the turn of the parties to propose the finals and then give up. If the opponent doesn't agree with the final decision, he should play. Give up the right to start immediately and restart the game until both parties agree on the final game.
Both parties have confirmed the final decision. If there are still controversial points on the disk, the attribution will be handled in a double-acting way. For example, point a in fig. 5.
Figure 5 Figure 6
3. After the final game is decided by both parties, even if one or both parties find effective means, it is not allowed to restart the game. Such as black a in fig. 6.
Both sides must reach an agreement on the confirmation of dead chess and live chess. If there is any dispute, restart the game, and the party that thinks it is dead will play first, so as to solve it in actual combat.
Article 22 Time
1. If the venue and residence are separated, the player shall not be late for more than 1 hour (inclusive) at the start of the competition, and points will be deducted if the time limit is exceeded. If the time limit is not exceeded, the deduction shall be doubled within the prescribed time limit. If you are late when you pause the follow-up game, you will start the timer to enter the natural timing state, but there is no time limit for judging that you are late.
2. If the venue and place of residence are basically in the same place, the player should not be late for more than 15 minutes at the start of the game, and the player will be punished if the time limit is exceeded. Other provisions are the same as above.
3. The lateness of both parties shall be handled according to the above two paragraphs respectively until both parties are judged as negative. When it comes to the next round of drawing lots, it shall be handled in accordance with the principle of Article 5 of Chapter III 17.
4. If a player is late for a quick chess game with no specified time limit or short specified time limit, he should be absent for seconds on time. Chess players are seated during the countdown and allowed to participate in the competition. If the countdown process ends, the player will automatically lose the game qualification.
5. The countdown to the last 1 minute is overtime, and those who fail to play will be judged as negative in principle. However, upon the application of the countdown party, it can also be regarded as giving up the dummy's right to use, giving a waiver instead, allowing the game to continue and continuing the original countdown method.
6. The handle is a part of the hand, including the handle. You can't ring the bell until it is completely raised. Otherwise, you will be warned and the timer reading will not change. In the process of counting seconds, it is still regarded as the end of all withdrawals, and the seconds should be counted as usual.
7. In the countdown process, if a player leaves the table within the opponent's thinking time, he must obtain the permission of the referee, and each game is limited to one time. In other cases, when the player leaves, every minute counts as usual.
8. After the start of the game, if the timer is found to be faulty or inaccurate, and the total reading error exceeds 2 minutes per hour (inclusive), the timer should be replaced immediately, and the time should be adjusted according to the time used by both parties. If the error is less than this number, the timer can be changed without changing the time. Unilaterally changing the time reading must be approved by the referee.
9. When the game is suspended, the referee shall record the time spent by both sides in the first half and confirm it by both sides. If the timer is found to be faulty and inaccurate during the continuation of the game, and a written record of the time spent by both sides in the first half cannot be found, it is determined that the time spent in the first half will be shared equally by both sides, and the referee will be educated and punished respectively.
Article 23. field training
1. Cheating behaviors such as playing fake chess and making gentleman's agreement in the game, once verified, can immediately judge the relevant chess game or judge both sides as negative. If the results of the competition have been announced at the scene, the next round of lottery has been conducted according to this result. Even after several rounds of confirmation of cheating, it is still allowed to cancel part or all of the results of one or both parties. If the circumstances are serious, future suspension will be allowed.
2. If a player withdraws from the competition in part or in whole without justifiable reasons after signing up for the competition, he will be allowed to suspend the competition in the future in addition to being sentenced to the relevant chess game.
3. According to the seriousness of the case, warnings or negative sentences are allowed for acts that seriously hinder the other party's thinking and disrupt the order of the stadium.
4. During the competition and suspension period, if the authorities discuss the bureau with others or consult relevant information, they are allowed to impose a warning or negative sentence according to the seriousness of the case.
5. Anyone who violates the communication regulations in the fifth paragraph of Chapter II 15 during the competition will be given a warning or a negative sentence depending on the seriousness of the case.
6. Players who do not participate in the ceremonial, public welfare and publicity activities stipulated in the opening and closing ceremonies and other competition rules without justifiable reasons, except informed criticism, are allowed to drop one player, give bonuses and suspend the competition, depending on the seriousness and social impact.
7. It is forbidden to make noise on the mobile phones and pagers of the contestants who are participating in the competition. First-time offenders will be warned and then sentenced to imprisonment. Anyone who looks at the content displayed on the screen of a mobile phone or pager will be sentenced to a negative sentence. Players who finish the game and those who don't participate in the game will be organized to informed criticism by using mobile phones and pagers.
8. Chess players who smoke in violation of the no-smoking regulations during the competition will be given a warning. Offenders will be punished again.
Article 24 Warnings and penalties
1. If it is warned once, the bureau will calculate the result on the basis of the original regulations, and the warning party will be fined.
If the player is warned twice in a game, the game will be judged as negative.
Chapter IV Competition Mode
Article 25 Competition types
1, individual competition
2. Team competition
A competition in which more than two teams participate, each with equal numbers, and the winner is decided according to the pre-agreed competition method is called a team competition. Team competition is an extension of individual competition, and the competition types include: individual system, substitution system, on-the-spot system, team rotation system, player total score system and so on.
At present, the national team competition generally adopts the system of individual competition, and each team arranges the number of competitions according to the position of the players and the recently announced results. Once the number of participants is arranged, it shall not be changed during the competition. At present, the professional league adopts the on-the-spot system, that is, the coach arranges the appearance list before the game, the players can be replaced and the number of matches can be changed at will.
In the competition where substitution is allowed, the substitution rules are formulated by the competition department of the competition.
3. Chess player's position and stage competition
Segmented station is a technical grading system for chess players according to the requirements of sports technical grading and the reality of Go. Professional chess players have 9 grades, including the first stage to the ninth stage; Amateurs are divided into seven grades, including 1 to 7. Professional posts and amateur posts are completely different technical levels. The position of professional players is mainly obtained through national position competition, and the promotion of position has a specially set system. The position of amateur chess players is mainly obtained by participating in local competitions at different levels such as provinces, cities and counties, as well as provincial, city and county competitions. Participate in national competitions recognized by the state and achieve corresponding results. After approval, you can get 6 amateur places. Specially recognized amateur Weiqi champion can get the title of amateur seven paragraphs.
Article 26 Competition Rules
According to the number of participants and the length of the competition, different competition methods can be adopted.
1, elimination system competition: single loss elimination system, double loss elimination system and multiple loss elimination system. If the loss exceeds the limit, it will be eliminated, and the eliminated person will lose the qualification to continue the competition.
2. Round robin: There are three kinds of round robin: single round robin, double round robin and multi-round robin. It is a competition system in which individuals or teams compete with other contestants one by one.
3. Point arrangement competition: A competition with the same or similar points as the main principle is a point arrangement competition. Because its rounds can be increased or decreased according to the situation, the schedule is between the elimination system and the round robin system.
4. Integral arrangement plus elimination: On the basis of integral arrangement method, the competition combined with multi-loss elimination is called integral arrangement plus elimination. This method is suitable for computer programming, and we must pay attention to the ratio of the number of participants to the number of eliminated people, and always maintain the principle of even participation.
5. Multi-game tiebreaker system: In some major competitions, the championship and runner-up finals adopt multi-game tiebreaker system. At least two out of three games, two out of seven games and so on.
6. Challenge: Team competition in the form of warriors. The number of participants is agreed by both parties in advance, and the order of appearance is scheduled.
Article 27 Calculation of performance
1, individual competition: scoring method: the winner gets 2 points, the loser gets 0 points, and the winner gets 1 point.
Ranking decision:
In the round robin, when calculating the score, the person with the highest score ranks first. In the case of the same integral, compare them in turn according to the following principles until they are distinguished.
A. Accumulate the opponent's points won by individuals and compare them with half of the opponent's points (the winner gets a small score). The one with the highest score ranks first.
B, the whole game, with fewer warnings, ranked first.
C. If the ranking is not allowed, you can distinguish the ranking by typing or drawing.
(2), in the competition using the integral ranking system, you can take the following two ways to distinguish the rankings:
A. Comparing the total scores, the person with the highest total score ranks first. The total score calculation formula is:
Total score = single score+(-rounds) If the total score is the same, the ranking will be distinguished according to the above items B and C. ..
B, compare the scores to distinguish the rankings, and the highest score ranks first. If the points are the same, compare each other's points to distinguish the ranking. If the opponent's points are the same, they will be ranked according to the above items B, C and II.
2. Team activities:
Scoring method:
The scoring method for each player in the team competition is the same as that in the individual competition. Each game is scored according to the number of innings between the two teams. Whoever scores more points wins, with 2 points per game; If the score is less, it is negative, and the score is 0; Equal scores are equal, and each score is 1.
Determination of ranking:
1. In the round robin team competition, the team with the highest score ranks first; If the scores are the same, the person with the highest score ranks first; If the score is the same, the score is higher than the first player, and the player with the highest score ranks first; The following comparison, in turn, is the same as all, allowing juxtaposition.
2. In the team competition of the point arrangement system, the team scores are ranked according to the total score or total score, and the calculation method of the total score is the same as that of the individual point arrangement system competition. If they are the same, they will be ranked in the order of round robin.
3. Play-offs according to ranking: If ranking is not allowed, play-offs can be arranged. Details of the play-offs, including the number of matches, time limit, number of teams, etc. , formulated in advance by the competition organization.
Article 28 A chess player withdraws from the competition.
When a chess player quits the game, he should take the following measures:
1, the game hasn't started yet, and some players have quit the game. If time permits, they should draw lots again
2. In the round robin system, if a player quits the game and the number of games he participated in is less than half of the total number of rounds, all the results of the games he participated in will be invalid. If the number of games played reaches half of the number of rounds, the results of the games played are valid, and the subsequent games are treated as waivers.
3. In the competition of the point arrangement system, the players withdraw from the competition, and the results are valid, so the future competitions will not be arranged.
4. In the competition or team competition, if a player quits midway, all the competition results will be valid, and the uncompetitive part will be abstained.
Chapter V Competition Organization and Others
Article 29 Competition organizations
According to the needs of the competition, establish the corresponding organization, be responsible for the preparation of the competition, deal with the problems in the competition, and do a good job in the aftermath of the competition. The preparations for the competition mainly include:
1, according to the scale and conditions of the competition, hire a corresponding number of referees and appoint referees. If the number of referees is large, deputy referees can also be added.
2. According to the number of applicants, determine the way and schedule of the competition.
3. Prepare venues and equipment for the competition.
Article 30 The duties of the presiding judge
1. Draft supplementary rules for this competition and provide them to the organizing committee for discussion and implementation.
2. Organize referees to learn these rules and the rules of this competition, and practice before the competition.
3. Make a clear division of labor for referees, and have the right to revoke the referee's qualification for serious dereliction of duty.
4. Preside over the first draw of the competition, and supervise the arrangement of the competition and the announcement of the results.
5, check the site, equipment and appliances.
6. Deal with all kinds of problems reported by referees in time and deal with special situations in competition work.
7. After the competition, announce the winners of the competition to the General Assembly.
8. Make a summary after the game and write comments to the referee.
9. Maintain the discipline of the stadium, advocate excellent competition style, and be the leader of spiritual civilization.
Article 365438 +0 Responsibility of referees
1, the referee should be familiar with various rules and regulations, and perform the referee task seriously, fairly and accurately.
2, resolutely obey the provisions of the general assembly, maintain the discipline of the stadium, and make a fair judgment on fouls or violations.
3. Seriously and timely complete all the work assigned by the referee.
4. Publish the results in a timely manner, and report the major problems that are difficult to handle to the referee in a timely manner.
5. Check the game equipment before the game, don't do actions that hinder the players' game, and don't discuss the unfinished chess game.
Article 32 Competition equipment
1, chessboard: The standard chess board is slightly rectangular. The equidistant distance between horizontal lines is 2.3-2.4 cm, the equidistant distance between vertical lines is 2.45-2.55 cm, and it is advisable to leave a 2.5 cm border outside the chessboard. The color of the chessboard should be goose yellow with black lines. The thickness of the chessboard should be 2.5-5.5 cm.
2. Chess: The diameter of standard Go is 2.25-2.35cm, and the thickness shall not exceed 1 cm. The size and color of the pieces used in the game must be uniform, and there must be no unusual pieces.
3. Timing: The timing in Go game consists of two clock faces and two buttons, which can be stopped once or walked at the same time.
4, stopwatch: use a general stopwatch to time. You can use watches to race against time in grass-roots competitions.
5. Table for competition: Generally, the height of a table for competition is 70 cm and the width is 60 cm. Professional high-standard competition, according to the conditions, you can use the sofa with the corresponding coffee table, which is generally suitable for sitting and playing chess.
Article 33: The right to interpret these rules belongs to the State Sports General Administration.
The rules of Go also include an appendix: the arrangement of various competition methods is limited to the omission of space.
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