Joke Collection Website - Mood Talk - After playing games for many years, what junk games have you encountered that make you want to vomit?

After playing games for many years, what junk games have you encountered that make you want to vomit?

There are more and more games now, and there are always one or two games that make people constantly vomit. It's really a lot of people In fact, the quality of some games is not necessarily terrible, and the reason for more disappointment is that players have high hopes for them, so that they are very disappointed after the sale, either because of more money or bad experience.

I think it is the mini-world that spits the most. I wonder if there is anyone else in the mini-world. I dragged the relationship between 4399 and Tencent to support it, and also asked Google to give it an award, which is also the best creative award. Obviously plagiarized. My world is obviously more than the mini world, and there are also many module material packages. Why didn't my world win the prize?

The most important thing is the abuse of mini-world players, which should be the fuse. Without the abuse of mini-world players, now everyone may not know the mini-world or the mini-world.

"After Tomorrow" believes that in the hearts of many players, no game is more meaningful than "After Tomorrow". I'm looking forward to going in, cutting down trees and digging stones, and winning the lottery later. Everyone hopes that their roles can walk sideways in the last days, but they will soon encounter bottlenecks.

There are some tracking tasks that players who have played in Assassin's Creed must have a deep understanding of. The task of tracking an important person often appears in the game. You have to move forward slowly step by step. You can neither be found nor let the target leave your sight. You have to hide in the middle. The actual process is boring. Moreover, the archiving point of such tasks is particularly unscientific, and once it fails, it can only be started all over again.

Players just want to experience the fun of the game at first. However, with the extension of game time and the increase of fees, many players will feel uncomfortable, so those games that give people a full sense of experience with sincerity can go far in the ups and downs of the game industry.