Joke Collection Website - Mood Talk - Fantasy Westward Journey Who can tell me how many kinds of wild animals are there in a * *? What animal skills are restrained?

Fantasy Westward Journey Who can tell me how many kinds of wild animals are there in a * *? What animal skills are restrained?

1 * * is a beast skill for 80 years, including 38 low-level skills and 465,438+0 high-level skills (8 low-level skills are high-level beast skills,+fear, barrier and pursuit, and the remaining high-level skills are not aimed at beasts), 1 weak skills are slow (running around to get them).

PS: In 2020, I added a lot of advanced skills such as floating horses, because I retired for several years and didn't understand.

In view of weaknesses, general spell restraint absorbs the restraint corresponding to spells, barriers decompose restraint defense, defensive restraint power, lucky restraint killing, anti-shock restraint combo, sneak attack restraint anti-shock, ghost restraint denial, exorcism restraint invisibility, concentration and miracle, and denial restraint poison. In addition, flying restricts many advanced skills (such as increasing evasion, such as high night feeling) and also restricts the flight itself (flying increases evasion and hit rate at the same time).

These are the mutual containment between the two BBs, regardless of skill level.

Water system spells absorb fire, fire spells absorb water, soil spells absorb clay, and thunder spells absorb soil. This group can only be restrained by the small method (in fact, it absorbs the attached shortcomings for the corresponding low-level attributes), and the advanced skills can't (the advanced absorption skills have no shortcomings)

Similarly, water absorption inhibits fire absorption (the effect of water absorption is that water spells absorb 30% and suffer +30% fire damage; Fire attribute absorption means that fire attribute spells absorb 30% and are damaged by water attribute +30%). Fire absorbs water, soil absorbs soil, and thunder absorbs soil, so restrain each other, and killing animals will never be saved (the advanced ones can be saved without mutual restraint).

In addition, when two skills exist in a summoner at the same time, some skills will contain each other (when one skill exists, the other skill is invalid)

Slow and agile check each other (two goods only play together)

Absorb the corresponding weakness restraint (the weak beast never exists), and the devil will get it.

Ghosts restrain God's blessing (God's blessing is invalid when there is a ghost), and the devil can get it.

Negate and restrain the ghost blessing (when there is negation, the ghost blessing is invalid), the demon essence.

I haven't thought of anything else. When I think of something to add.

Anonymity, no extra points, as long as it can be adopted.