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How to survive the super challenge of Shell Task Force?

Shell Task Force Super Challenge Raiders are as follows:

The BOSS of the new Super Challenge will appear in 3 minutes, 6 minutes and 10 minutes, with only one BOSS in 3 minutes and two bosses in 6 minutes and 10 minutes. The checkpoint will have buff and debuff superimposed three times, starting once, killing BOSS once every 3 minutes and killing BOSS once every 6 minutes. In six minutes, we will have three kinds of buff and debuff.

Super challenge our attack blood volume attribute will be invalid, but the attribute of equipment still exists, so super challenge pays more attention to the functionality of equipment. For example, the flame and basic moving speed of S shoes are still there, the attachment effect is still there, and the talent effect is still there. For example, Divine Power Level 1: 0.8% deals 10 damage.

The city challenge and the farm challenge are relatively simple. Here's how to pass the factory challenge. The factory challenge is the most difficult of the three challenges, which will produce venom in random areas and randomly drop meteorites in the sky.

The factory challenges an invincible battery for 0-3 minutes, rotating bullets appear for 3 minutes, two invincible batteries for 3-6 minutes, two exploded beta batteries for 6 minutes, three invincible batteries for 6- 10 minutes, and two mutation commanders for 10 minutes. BOSS, the battery disappears automatically.

The battery will project missiles at the standing point of the player character. We can avoid battery attacks by running all the time and passively take blood to reduce the damage.

The flame path of S shoes can be disinfected in the factory challenge. The belt should be a fashionable belt (to improve the fault tolerance rate) and a burning bottle for detoxification, which can make it easier to avoid hiding so many things. We just need to circle 360 degrees around the center of the map. One of the buff in the factory challenge is to kill the mob and return blood quickly.