Joke Collection Website - Mood Talk - How to play the magic cave in the new third ring road of QQ Westward Journey?
How to play the magic cave in the new third ring road of QQ Westward Journey?
Players of the new three-ring replica of QQ Westward Journey need to attack the three serial replicas of Zijin Hulu, Yangzhiyu Jingping and Moku respectively, thus gaining a lot of experience. Copy level: 6 participants: 5 copies of BOSS's main skill in the Yin and Yang bottles, the Yin and Yang master mainly controls the "frost power", which will cause great frost damage. Frost impact: Single attack skill, released every 15 seconds, will cause one-time frost impact damage to the current target and reduce your spell defense by 1% and frost resistance by 841 points. And it causes 2981 damage every 2 seconds, which allows to dispel the frost freeze: freeze the target in place, making it unable to move and avoid the frost whirlwind: the BOSS randomly selects a player and releases a whirlwind at his feet, which will release a group frozen AOE, causing a lot of damage to nearby players. The main skill of the Yang world is to control the "flame power" in the bottle of Yin and Yang. Will cause great flame damage, and the natural flame resistance will be enhanced. The BOSS allows to be ridiculed as a fiery fireball: fire a fireball to attack the current target, causing great flame damage, and increase the flame damage it will suffer next time by 1% for 15 seconds, which can be dispersed and uninterrupted. It is a common attack: lightning from the sky, causing damage to the target and bouncing to the air fire devil: it is released every 6 seconds. Summon a fire demon to attach to the target's body for 8 seconds. When the state exits, it will cause great fire damage to the targets around the target and be silent for 8 seconds. The target in the state of being in the body will be hit to the top of the sky, and the skill of the Gourd Lord will be furious: the physical and spell defense of the target will be reduced by 3%. Shock Strike: Deals 12% physical damage to the target and stuns the target for 2 seconds. Gourd overlord skill: group AOE, target dizziness. Lava armor: can reflect spell damage back. Spiral gas strength: When the target is damaged, there is a certain chance to cause inhalation effect, and every physical attack will recover a certain percentage of extra strength in the next 1 seconds. The new Third Ring Road has dropped its hard-working badge, black-and-white impermanent commendation order, gold medal beater certificate, ginseng fruit, fairy beads (4), daily materials, various weapons, necklaces, sachets, and a copy of the new Third Ring Road. The first ring of the Raiders: Zijin Hulu, which I believe everyone can pass through customs, that is, MT pulls a group of monsters, FS Lei Lei, YS Jia Jia. But it is said that there is a hidden BOSS. The second ring: sheep fat jade bottle, if this ring is used, you can form a CK or GS to help pull the monster. FS is thundering in the middle, and the most painful thing is the Yin Lord. It takes 3-4 times to die before it is killed. At present, there is no effective way to minimize the damage. The best way is for MT to resist BOSS, and when the cyclone comes out, all the outputs will go to cyclone. You should die a few times in this way. If the Lord of the Yang world says there is no threat, just kill it. The third ring: This ring should be the first, so all the mobs in the room should be cleared. Don't hit the BOSS. If you accidentally hit it, destroy the team and wait for it to return to its place. Because when you kill a BOSS, the current state of the BOSS is attached to all the strange people. So you know. And the status of each BOSS: gold; It seems that the attack power is improved, wood: anti-injury. The most disgusting one. It is also the last one that should be hit, water: the state of this BOSS is blood return. Return 2 blood every 2 seconds. This can be ignored. The most powerful thing about this BOSS is to take time out of your blue, so it is best to bring your own instant blue when playing this BOSS. Especially the occupations of wet nurse and FS. Fire: the attack speed increases, which is actually not stressful. Push it flat. Earth: injury reduction. Personally, I think the order of hitting BOSS is fire-water-gold-soil-wood. Let's simply share with you the watery style of the third ring boss, and please support it a lot. First of all, let's talk about the characteristics of watery attack: it loses blood according to the number of blue. For example, when it hits you, you will lose 1, blue, and at the same time, you will lose 1, blood. For physical attack occupations, their blue is relatively less and their blood is more. So, if you hit them once, the blood will only drop part. Next, BOSS hits them again. However, doctors and FS have more blue and less blood. Generally speaking, the better equipped doctors and FS are, the more blue they will have, which may be more than twice as much as blood. For example, if a doctor or FS has 5W of blue blood and 3W of blood, he will drop 2 after a stroke. 5W blue, and it will also drop 2. 5W of blood, the second time, the doctor and FS fell to the ground, and they couldn't brush off their books. Other professions may also die because there is no doctor! Another point is that if the blue is , it will directly bleed. Therefore, every profession must ensure that there are several to several hundred blue spots (don't be too much, because the lost blue is the equivalent of your blood loss). Then, what happens if doctors and FS only have about 1 blue spots? Yes, when the water hits them, it will only lose about 1 blood at most, so for doctors over 6 and FS, losing less than 1 blood is not the same thing. You know! ! When everything is ready, you can rush! ! BOSS is a JN, the basic blue is , and the blood is also lost. Don't panic! ! Doctors and FS should eat a little blue at once. Never eat a 2% strength potion, which directly kills people. Then FS can release the fire sword (this one can be released when there is no blue). Doctors can rejuvenate with their skillful hands, use the blue quickly, and then meditate quickly. Then, if there is blue, give teammates a single blood, and if it is physically output, output it quickly. Because it is not a usage attack, it is not blue, so it is not necessary to use it. Introduction: Needless to say, clear mobs, and then in the BOSS before Qingshuiling, FS will open the shield and try to use up all the blue. When playing Shuiling, there will be about 1 blue at most. Before brushing Shuiling, doctors will use group JN to use up all the blue, leaving 1 to several hundred blue, as well as other professions. Try to use up all the blue, just a little! Recommended customs clearance configuration: wet nurse, FS, MT This is a necessary configuration. Then, there must be 1-2 archers or CK. Anyway, I don't want to talk about the first and second levels of physical output. It is estimated that many players can brush it. Now let's talk about the third level! After entering the third level, first of all, clear all the mobs, and remember not to pull the BOSS when clearing, you know this! Next, brush BOSS, brush gold, wood and fire first. It is estimated that these three BOSS are needless to say, and they can basically be brushed! Introduction: In the new three-ring copy of QQ Journey to the West, archers and assassins are no longer dispensable occupations in the team, they are also the core of the team, and an efficient team with experience is no longer a combination of simple mage+wet nurse+warrior. The new book gives more opportunities for all professions to show themselves, and similarly, it has higher requirements for players' equipment (this is also a new round of consumption stimulus plan for TX). It's been almost half a month since the new Third Ring Road came out. I read a lot of raiders written by others before, focusing on how the new Third Ring Road passes customs and how much experience each one has. My team also refreshes the Third Ring Road every day, and I also have some experiences, which I want to share with you, focusing on how to cooperate with various occupations in the team. If your team is covered with four or more beads, please ignore this article directly, because I believe that such a team does not need a raiders at all. What I want to say below is how to understand the new elements designed in the new Third Ring Road for us ordinary players. Compared with the third ring, the new third ring has the following characteristics: 1. Strange high attack, high blood volume and high experience; 2. In map design, the first ring and the third ring are relatively large maps, although there are many strange things, they are scattered; 3. The monster of the Second Ring Road has both physical attack and martial arts, and also has deceleration skills; 4. the number of bosses has greatly increased. From the above characteristics, we can intuitively imagine that the monster with high attack and high blood volume needs a team with high output and high blood volume. But it doesn't mean that it is very efficient for three wizards to go to thunder monsters. Let's discuss the play according to the different characteristics of each ring of the new Third Ring Road. The first ring: do soldiers pull monsters? The map of this ring is relatively large. Soldiers and wet nurses are the slowest among the five occupations, but 62% of wet nurses run faster than soldiers when they bloom on the left bank. Therefore, it is obviously inefficient for such a large map warrior to pull the monster. When the warrior pulls the monster, the mage's five thunder will wait until the weather is fine. Obviously, the first choice for Laguna is assassin and archer. The assassin's high-speed mobile advantage can pull a wave of monsters when other professions run to strange points, and the archer's kite-flying style is the most proud reason for this profession. In view of these advantages, my team is playing like this: the assassin and the archer pull the monsters separately (one wave or two waves are not important), and when the mage and the wet nurse run to the position, the assassin has pulled a wave of monsters, and the mage directly mines (establishes a minefield). Generally speaking, there are at least 3 monsters in the minefield (one wave is more), and the archer pulls away some monsters to fly kites near the minefield. When the number of monsters in the minefield is reduced to a certain number (for example, The archer sends another wave to the minefield, so that the output of the mage and the archer is guaranteed, and the most efficient place is that the minefield keeps blaming, and the mage doesn't have to run around with the troll and others (this is the most time-consuming). Then what the soldiers have to do is to draw the hatred of the strange and ensure that the damage of the mage is minimized (it is better to have soldiers with iron chains across the river). Don't be stuffy when the assassin finishes pulling the monster. The assassin must be optimistic about the mage, because there is a cd of the soldiers' group ridicule. If the monster group fights the mage, the assassin must find a way to pull hatred, even if he can control a monster. Similarly, the wet nurse should add blood and ice monsters at the same time, but it is necessary to choose the right time. Generally, when the hatred of monsters is on the mage, the ice will be removed, so that cooperation with the assassin can greatly reduce the damage of the mage. In addition, assassins and archers should also pay attention to their blood volume when pulling monsters, try to protect themselves, and don't create too much blood pressure for the wet nurse. Summary of each occupation: Soldiers don't need to pull monsters, but are mainly responsible for yelling at monsters in minefields, protecting the mage, the mage, the thunder monster, the assassin, pulling monsters, and assisting the soldiers' archers to fly kites and pull monsters and export the wet nurse's main therapist. The second ring of ice prohibition helps soldiers: How to stand? Although the map of Yin-Yang bottle is small, the strange design is very confusing, because there are both martial arts and physical attacks, and it will also release the buff that slows down and reduces the therapeutic effect, which is neither easy to pull strange nor easy to play strange. Many people will ask, where is the best place to fight? I recommend that the assassin pull one side and other professions stand on the other side (the wet nurse can stand slightly in the middle to avoid being in the middle). Because if you stand in the middle, all monsters will be able to play, but everyone will be more likely to slow down and other bad States, and some monsters will be dizzy and tangled. Then I suggest that soldiers, mages and archers stand aside. When a wave of strange thunder ends, assassins just pull over, so that the monsters in the minefield are just connected, and the efficiency is not low. It should be noted that it is very painful to hit an assassin because of the strange magic. The assassin must pay attention to self-protection, and if the strange is sacrificed, it will pull the team back. As we know, the monsters in Yin-Yang bottles are particularly scattered, but the number of monsters is very small (only eight on one side). At this time, the soldiers and archers will pull the monsters at the same time, and try to concentrate the monsters as quickly as possible to facilitate the mage's five thunder. It should be noted that the group attack of the small Boss in the eighth round of refreshing is very painful. The wet nurse should stand far away, and the mage can easily get Boss without outputting. Summary of each profession: the warrior pulls the monster, the archer pulls the monster, and the assassin pulls the monster, the mage Lei Guai. In addition to adding blood, the pig wet nurse must always give other professions a solution (especially the mage). The third ring: What order should I fight? In the third ring, fight mobsters first, and then clear small Boss. The skill of fighting mobsters is not great, because mobs are concentrated. Soldiers or assassins can pull monsters, and how many monsters they pull depends on the strength of the team. It should be noted that assassins and wet nurses still need to help soldiers control monsters, and don't let all strange hatred run to the mage. If there are too many strange things, archers can still fly kites nearby and pull them away. Many people are obsessed with the order in which Boss is played. In fact, what I want to say is that if there are assassins and archers, you don't have to think about it, and you can easily get a Boss in ten seconds. Many people say that the Boss who fought against the injury finally hit me, and I only returned more than 4 injuries when I hit the sword away from the fire. This injury has little pressure on the nurse to add blood. So there is no need to deliberately detour from one hole to another for a certain order, which is time-consuming. In addition, the experience of small Boss is also quite awesome. My 62-member team, a small Boss in Shuang Yi, which opened a square and added a shopping mall, has about 5w experience, with assassins and archers. This is simply to send experience. It should be noted that the watery little Boss has a group attack, how much blue you have, how much blood you have, and empty your blue. So hit it after it is empty, and it is a loser. When playing the last Boss devil, the mage will also become a pig indefinitely. Summing up Through the above play, we can see that assassins and archers not only play Boss, but also have excellent performance in protecting wizards and pulling monsters. Moreover, at different levels, the work done by each profession is not exactly the same, for example, the warrior pulls the monster from the first ring to the second ring, the mage changes from repeated five thunders to unlimited pigs when playing Boss, and the wet nurse changes from boring blood to frequent state solutions. It must be said that the innovation of the new Third Ring Road in many aspects can be called responsible for every professional player. Each ring has new elements, which gives players experience and creates freshness, so that players can brush their experience without being monotonous! Finally, I want to say a few words. According to this way of playing, one of the five classes is a better configuration, but in turn, the requirements for players' equipment are much higher than those of the third ring. It is no use for assassins and archers to pull monsters again, and the mage's output is not enough. Or maybe people die before the assassin monster is finished, so it is better to ask soldiers to pull the monster, and so on. Well, in a word, the more money you spend, the faster your experience will come. But then again, the game is a game after all. Don't be played by the game, and don't be played by others. It is most important to make a few friends and be happy. My team is full of gang skills, leading a square double, opening a shopping mall double, and receiving a daily routine of continuous viewing of the new and old rings. It takes 4 minutes to brush the third ring, the remaining 2 minutes to brush several rounds of the first ring, and then the third ring, plus the time of turning into a card screen, the whole time is less than 1 hour and 2 minutes, and the 62w experience is guaranteed after completing the task. Let the remaining square doubles evaporate in Chang 'an Square. 62w a day is enough, and you will be tired if you brush more. After all, you can't compare with Sir Wei. Finally, attach the team configuration of our brush three rings (in fact, we often have no soldiers ~ ~), and thank them for their company! Don't show me the equipment or anything,
- Previous article:Can you tell me a sentence to describe your sad and disappointed mood?
- Next article:Good night [7]
- Related articles
- 520 chat sentences that are confessed to rejecting each other's humor and domineering [collection]
- After buying a house, send a low-key circle of friends sentences (selected 20 sentences)
- Please ask a doctor or expert to solve it. My right eyelid is twitching and my heart is beating uneasily.
- With less gathering and more separation, where should "weekend couples" go?
- When was jade bone Yao killed?
- How to remove the watermark in the upper right corner of word document?
- My boyfriend and I have been together for 5 years. We originally planned to get married before the end of this year. The new house is also being renovated. However, my mother-in-law and I had a fight
- WeChat classic talk about heartbreak: Have you ever loved someone? From joy to despair
- How about stomatology?
- What watermelon, watermelon map