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What are the rules and names of craps?

Nowadays, it is popular to play this game while drinking in many places, but some friends are not familiar with this game. Now briefly introduce the local gameplay.

First, the basic gameplay (commonly known as "small blow")

Each person has a pair of dice, three for each pair and six for each person. Shake the dice at the same time, and then take turns to guess how many dice have the same number of points according to your own dice. If you don't believe the dice number of the other side, you should disclose the dice number of both sides (shout "open"). If the dice appear or exceed the number of dice guessed by the opponent, you lose. When the dice are less than the opponent's guess, the opponent loses.

Take two people playing as an example. After they roll the dice (no more rolling, you can watch), they begin to shout in turn: For example, if you shout three threes, the other side thinks that there are not enough dice in their hands, they can shout "Open" (after opening the card, if the total number of dice added by both sides is not enough, even if you brag, you will lose.

If the sum of the dice is equal to or greater than three threes, you win. If the opponent thinks that the dice in two people's hands may reach three threes, the card will lose, so keep shouting, but it will be larger than the number you shouted before, such as three fours, three fives, three sixes or four arbitrary numbers, and so on until one side opens the card.

In the real game, a red dot can be any other number, so you can shout six sixes at most.

Second, the evolution of gameplay.

1, commonly known as "big blow".

It evolved on the basis of the previous "small blow", which increased the interest and competitiveness. The gameplay is basically the same as that of Xiao Feng, except that you can shout 24 sixes at most: when the number of people shouting is less than 6, 1 red dot is still regarded as arbitrary 1 other numbers; When the number of calls reaches or exceeds seven digits, 1 red dot can be regarded as any other four digits.

The trick is that when you have a lot of red dots or you estimate that the other person has red dots, you can call seven ones directly from three ones or four ones. Of course, you can also start shouting seven ones or more, causing misunderstanding to the other party and inducing the other party to shout upwards.

In fact, when drinking, in order to increase the fun, when "small blow" is changed to "big blow", it can be agreed that the number of people drinking will increase by one cup.

Step 2 allow "pouting"

It's basically the same as the previous game, except for a slight change before opening the card: when one party thinks that the other party's trumpet is too loud, it doesn't just shout "open" as before, but "you drink". After careful consideration, the other party felt that he must lose, so he directly admitted defeat and drank; If the opponent thinks there is still a chance to win, say "no drink", and then the two sides will open a card to compare. According to the previous rules, the loser should drink, but he should add another glass of wine on the basis of the previous one.

Generally speaking, when drinking, after "pouting", the loser will add another drink on the basis of the original, and the amount can also be determined according to the situation.