Joke Collection Website - Mood Talk - Sword and shadow 2:PK professional experience
Sword and shadow 2:PK professional experience
In the profession of Jingfengdao, I think painting and PK belong to the upper middle class, such as painting flags fluttering in the wind and rolling on the ground. With the auxiliary weapon of drawing, drawing can be completed quickly. BUFF itself is also very powerful. Focus on the PK of the shocking wind. Feng Jing PK is mainly four skills, and most people can still play it if they use it well.
1. Datiliu. This skill is very imba, and the injury of catching and falling is also good, but it has a fatal weakness that it is easy to hide. Those who are familiar with skills are beaten once and dodge back for the second time. PK, this skill should be used more. However, the timing should be well grasped. For example, when the swordsman Pojun comes over, you can hold the willow directly after defending or dodging, and hold a big willow when the sword Huanglong starts to move, or grab the opposite side. For example, tie a whip to your clothes and take the assassin away. Collection of skills such as swordsman winding dragon hand. In short, it is a good skill. You can sharpen your strength if you miss. If you miss, remember to cut the normal attack defense. One thing to note here is that when you knock down your opponent, don't just save the tiger three times. First, a white tiger crashed into the body, and then saved the tiger three times. Generally, the second stage of Xu Li is enough. The third quarter was flashed, which was very passive.
2. The white tiger looks at Sichuan. The swordsman's signature physical hitting skills. This general skill is quick to start, long distance and rigid. Good skill, but try to get close when using it, otherwise people will run sideways and hide. If you put it close enough, you can catch the jiaozi flying at the bottom of the waves and the one that jumped up and cut it down with a knife. You can also break many tricks, as long as you don't have rigid pursuit skills. There is also a period of three tigers.
3. Pull the flag with the wind. This skill is abnormal. After knocking down the ground, suck it up and hit it again. This is different from the gas coagulation of the gas Sect. This whole process can be interrupted. Take a breath, then fly, then cut flat, and hit all directions at night. Even a big willow tree will do. Look at the opposite physical strength before making a decision. As long as you use this skill well, a set of playable screens will flash red and your confidence will collapse.
4. Three tigers. Main output skills, hands-on skills. Because of the flying dumpling at the bottom of the wave, there will be rapid power storage without waiting for 50 seconds, but it may not be rapid power storage once or three or four times in a row. And it's hidden and won't get angry. So PK should be optimistic about his state. Frightening wind knife is a profession that can make a comeback as long as there is a little blood. It is inevitable for three ordinary people not to accumulate power quickly. Then a white tiger hit the body, pulled the flag with the wind and sucked it up. If he had more physical strength, he would directly lift the willow tree, then knock down Yue Bai, a long whale with less physical strength, and start fighting. Be careful not to move too much, and you will steal the camera with two strokes. Don't give your opponent a chance to fight back physically.
In a word, the essence of fright is to knock people down. Flying grab is recommended for secondary weapons, and whip is not recommended. The whip is thrown for too long, just to restore the strength of the opposite side. Claw wrestling is quick, short, and the knock-down distance is not bad. When the whip is thrown, there will be a big willow, but when it knocks down too close to itself, it will break your trick if it rises opposite. There is also an auxiliary weapon, an umbrella. Fight or run. Stay angry. He wants to teleport pills or mantis knives and kill them directly. Or raise the flag in the wind and pick this up.
PK experience, don't chase each other, except scattered fairy archers. The skill of scaring swordsmen hurts well. Knife flying back from the bottom of the waves, knife wrapped around the head, willow tree, personal skills. It's just not good to kill people. So it is very suitable for attack and defense. In short, we should fight more. Familiar with the skills of each profession. Then you can break this skill.
PK occupation
Jianzong, this is easier to fight. Defend Pojun, fight back, get out of the way and fight back, and look at the opposite hand after the wind. Most swordsmen like to tie their clothes in the wind or entangle dragons and jade. Or the white tiger directly broke him when riding the wind on the opposite side. Don't be afraid of being knocked down by Jianzong, he has nothing to do with it.
Xia Qiang, there is a trick to shoot Xia Qiang, that is, when he finishes the first shot of Yan, you traverse a few steps and fly to the bottom of the dumpling, and then start to fight. Everyone has their own tricks, so I won't talk about it here. Mine may not suit you. Xia Qiang's flying skill is far away, so be careful. Don't worry if you have contact. Look at the blood volume, anger, blood, praise anger and then close up. Otherwise, it is easy to become popular. You must keep your distance when shooting a knight-errant gun, otherwise the grasping and wrestling skills of this product, as well as the 27-level beheading, are very painful. His skill in breaking garbage is too obvious. As soon as he lifted his leg, he got a great promotion.
Chief seven, this profession is very comprehensive and difficult to play. You can beat him by selling a flaw on purpose. For example, leave an angry bean and deliberately let him whirlwind. Then when he breaks the cloud, hit it, he aerates and fuck it. Don't use the three tigers indiscriminately, because his thunder rushing seems to be done to restrain the three tigers. Perfect to break three tigers. It hurts. Also be careful of his defense against gas condensation. This is very cheap. Cheer-ups can get a tangdao. Needle-knife cheer-ups are still good, but he should be careful when he adds telepathy, but this state is very lame. Running thunder doesn't need a column, and shooting stars are a way of distance, which is equivalent to strengthening a Hong Fei, which is recognized as low injury. If he knows everything, let him fight. He lost more blood than you.
Bombardment, yuan Zun, gun, I haven't seen many. So stop it.
Fadao, let's stop here. Most people are afraid of him. Actually, I don't think it's that difficult to be angry, as long as you keep a good distance. How far? About five steps. It's time to mention willow. Huanglong's hand directly lifted the willow tree, and it was inserted accurately. Like thunder, it is the one who cut several times and then floated up with the last knife, and the one who leaned on the horse to ask for directions, and finally defended and rebounded. If the distance is far to the thunder, you can use your personal skills and the white tiger will break him. What needs to be noted is his quick power storage. This is more painful. As long as you keep a distance of about 5 steps, everyone will avoid you. Just flash the knife he inserted and it will be OK. Steal a step to defend the process, wrap his head around his brain and crush him perfectly. He couldn't cut the fourth knife after cutting his head in five steps, and his whole body was stiff at this time. Then I called.
Guerrilla, hiding in the net, is very cheap now. Get a gourd and start flying kites at you first. After that, you will be drunk and watch the moon. It's hard to fight. But I have an idea. As soon as he lay down, then you left, a white tiger, and then you watched the moon get drunk. He will chase you and hit you, and then you will hit him. Fuck him perfectly and knock him down. That's easy to fight.
Luo Cha, it's easy to fight. Some people say that he added a rigid mantis knife and a teleport pill chase. I can tell you, if he wants to hit you like this, laugh. How strong is he? He wants a rigid body to add, and then teleport the pill, 250 points are gone, the output skill backfire is popular, and 100 is gone again. It was only 200 when you dodged. It is a waste of time for him to see who can't eat first. The swordsman's body is very suitable for killing him. As for escape, Tian Ling. I lost most of the games. So the style of play remains to be explored.
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