Joke Collection Website - Mood Talk - Who can introduce the nationalities and arms that the country rose in the imperial era? Be specific! thank you ! If it's okay, the director can talk about it! !
Who can introduce the nationalities and arms that the country rose in the imperial era? Be specific! thank you ! If it's okay, the director can talk about it! !
-= National Articles =-
Aztec: At the beginning of the game, it was the strongest nation, with two powerful light infantry (Keke Architecture). The Aztecs walked 20% faster. They also had a special air force.
France (France): Every fortress in France has a general. After you build the siege equipment factory, you will send a supply carriage. France also has the strongest special cavalry.
Germany (Germany): Germany is a country with developed industry in the game. The submarine construction speed is 33% faster, the cost is reduced by 25%, and the air force construction speed is 33% faster. After the airport is completed, two fighter planes will be sent. Germany has the most special forces-heavy infantry, tiger tanks and so on.
Bantu: Bantu can build a third city with a population ceiling of 100%. Barracks have a unique ability to attack buildings, and special forces include Bantu Air Force and light infantry.
England (Britain): Britain is a business empire, with a business ceiling 25% higher than other countries, and the construction speed of ships and archers is accelerated. Special forces include British archers (can be called infantry).
China: China is not Ron's fast-breaking nation, but the most suitable way to break out the economy. Speed of scientific research and development 10%. Before any country developed it, China had China Firearms Force, and the construction speed of all people, caravans and businessmen was accelerated.
Greece: Greece is a civilized empire. At the beginning of the game, there was a university and three scholars. Greece evolved into the next era by using accumulated knowledge (other peoples need food). Special forces have Greek heavy cavalry (the second strongest cavalry in the game; The first is the French cavalry.
Egypt: At the beginning of the game, Egypt has a barn, and Egyptian cities can own seven fields (other ethnic groups can only own five), and the cost of world wonders is reduced by 25%. Every city can have two wonders of the world, and Egypt can build a miracle of the world an era ago. Special forces have two-wheeled chariots and camel cavalry.
Inca: Inca is an architectural empire. Its construction speed is 50% faster, its building strength is increased, and its commercial ceiling is 50% higher than that of other countries. Special forces have light infantry and strong defense, especially siege weapons.
Japan: Mining speed 10% can plunder twice the enemy's property, but the enemy cannot plunder Japanese cities. The training speed of barracks troops is 10%, the training cost is reduced by 10%, the damage of barracks troops to buildings is increased by 33%, and the construction speed of aircraft carriers is accelerated. Special forces have Japanese samurai.
Rome: Rome has stronger fortresses and battletowers than other peoples. The scope of the fortress is increased, and the construction cost of the fortress is reduced by 25%. After the completion of the barracks, there will be two heavy infantry, including the ancient Roman heavy infantry.
Russia: A country with excellent defense, with one more farmer at the beginning of the game, the territory will increase in each era, and the oil collection speed will be 20% faster. Russia can build oil refineries in the industrial age. The special forces include spears, light cavalry, heavy infantry and Soviet tanks.
North Korea (South Korea): At the beginning of the game, there are temples, free temple technology, one more villager in each city, free guerrilla and militia technology, and special forces have Hualang archers and rocket siege weapons.
Maya: It is also an excellent garrison country, increasing the construction strength and speed by 50% and reducing the construction timber cost by 25%. Special forces include Balamo light infantry and heavy anti-tank weapons.
Spain: At the beginning of the game, you can see a complete map (excluding enemies and rare materials), with one more scout. Forts and troops can see through hidden enemies. When the barracks are completed, a light armed ship will appear. In the ruins, Spain can get 35 kinds of rare materials. Special forces include Spanish heavy infantry (useful for cavalry).
Mongolia: a country of cavalry, the training speed of the stabilization force is accelerated, but the training cost is reduced. When the stable is built, there will be three cavalry, and the consumption of the attack will be greatly reduced. Special forces have archers.
Turkey: Street fighting and siege fighting are Turkey's strong points. After the siege weapon factory is completed, there will be three siege devices, which will capture enemy cities four times faster. Special forces include Turkish siege equipment and new Turkish musket troops.
Nubia: A trading empire, all the profits of rare materials (even without businessmen), with businessmen, the output of rare materials will increase by 50%. At the beginning of the game, there will be a market and a caravan limit. Special forces include Kush archers and archers.
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