Joke Collection Website - Mood Talk - Dota's new hero, the amphibious fisherman, talks about how to use items and skills.

Dota's new hero, the amphibious fisherman, talks about how to use items and skills.

Because the probability of amphibious fishermen in the 6.65RD mode is relatively small, it is only recommended to go out to the round shield several times, 3 branches, supply, and then go out to the Pioneer Shield to ensure the ability to mix lines online, and then go out with artificial legs and lose support to gank to kill people. Because he is an agile hero in melee, he has stronger fighting ability. Because 3 skills ensure his attack, he should keep his fighting time. About skills: 1 skills, the dark contract sacrifices part of its life, and after 2 seconds, it causes damage to enemy units within 325 range centered on itself.

Damage to the enemy: 75/ 150/225/300

Scope of action: 325

Magic cost: 55/50/45/40

Cooling time: 10 second

This move feels useless, because it will also hurt yourself. When the blood is exhausted and someone is chasing it, it can be used to commit suicide. -2 The skill of jumping in front of you will do some damage to the enemy units you meet and lock them with chains, so that they cannot move out of a certain range for a certain period of time.

Raid distance: 400/500/600/700

Attack damage: 50/75/ 100/ 125

Chain range: 275

Release time: 3.5 seconds

Cooling time: 16 second

Magic fee: 75 pounds

Explanation: Just like Mirana Nightshade's jump, fisherman Nightcrawler will pounce (jump) in the direction he faces, instead of directionally casting skills.

I think this trick is the core of the little fish gank's control+damage, but be careful not to jump over and be killed. 3 skills, energy transfer, passive skills

Fisherman Nightcrawler steals his opponent's energy through the blade of the ancient curse, and turns it into his own use: every time he changes his opponent's 1 total attribute+1 main attribute, he becomes his own 4 agility.

Duration:15/30/45/60s

The effect is a bit like silence 3 skill, but it is not permanent and not good. However, this move determines Xiaoyu's later ability and is a big move for shadow dancing >> Download DotA6.65 Chinese version.

Icefrog is very concerned about the experience of China players, so he published the official Chinese update log for the first time. The translator of the update log is DotA tester SGamer.CoM Shuiyou A Qing.

Nightcrawler, a fisherman who knocked down Luoshan, and Nightcrawler, a new hero fisherman wearing a Christmas hat.

Attack range: 128

Moving speed: 305

Heroic attribute: agility

Strength: 2 1+ 1.0

Agile: 2 1+2.0

Intelligence: 16+ 1.6

Dark contract:

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Sacrifice part of your life, cause damage to enemy units within 325 seconds centered on yourself, and relieve your negative state.

Damage to the enemy: 75/ 150/225/300

Scope of action: 325

Magic cost: 55/50/45/40

Cooling time: 10 second

Note: the damage to yourself is caused immediately after the skill is used, and the damage value is half that of the enemy.

Raid:

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Jump forward, causing some damage to the enemy units you encounter, and lock them with chains, so that they cannot move out of a certain range for a certain period of time.

Raid distance: 400/500/600/700

Attack damage: 50/75/ 100/ 125

Chain range: 275

Release time: 3.5 seconds

Cooling time: 16 second

Magic fee: 75 pounds

Explanation: Just like Mirana Nightshade's jump, fisherman Nightcrawler will pounce (jump) in the direction he faces, instead of directionally casting skills.

Energy conversion:

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Passive skills

Fisherman Nightcrawler steals his opponent's energy through the blade of the ancient curse, and turns it into his own use: every time he changes his opponent's 1 total attribute+1 main attribute, he becomes his own 4 agility.

Duration:15/30/45/60s

Shadow dance:

Fishermen have acquired a passive skill since they learned this skill: when they are out of sight of the enemy, they increase their moving speed and life recovery speed, and when they enter/exit this state, there will be a delay of 0.7 seconds.

When actively used, fisherman Nightcrawler will go into invisibility, and any attack and casting will not interrupt invisibility.

Movement speed increase: 30/35/40%

Health recovery: 2/3/4%

Stealth time: 5.5 seconds

Cooling time: 25 seconds

Magic cost: 120 With this skill, the small fish escaped and the support was guaranteed. It should be noted that this is a passive+active skill, which means you have to kill people. This is my understanding of small fish. If you have new knowledge, welcome to communicate.