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Diablo II, King of Destruction, which profession is better?

I'm telling you this, if you just feel the game, then all professions are more likely to have nightmares. But if you want to relax in hell, in fact, only the mage barbarian is the strongest. First of all, an assassin. Generally speaking, it is a good career to deal with such a simple level as ordinary, because of high avoidance, high hit, high attack speed and so on. The only drawback is that life is not enough, and self-protection skills and output skills are not satisfactory. In hell, if he is poorly equipped, he will be killed in seconds. If equipped, it will be slower for him to kill monsters, because monsters in hell have high attributes or high values. If he is well equipped, who will you and BOSS be? Then Amazon, before Valkyria, followed by your own puncture explosion, ice arrow scattering and tracking. This is quick, but it also has some disadvantages. Like an assassin, Amazon is not so easy to die, but it is also difficult to fight BOSS, especially the tough BOSS is quite resistant to puncture. Then there is the necromancer, which is a very strange occupation and a medium-term occupation. It's not fun in the early stage, but the necromancer will be the most tenacious after the resurrection of the hungry iron demon, but later you will find that the necromancer lacks strong lethality, whether it is strong or not, and it is not good to be summoned. After all, there are only a few players who can play Tago. Then the druid of the paladin is actually two classes with strong numerical value and magic, but the paladin can't form a team when playing alone. Druids belong to a profession that they can play well and have many helpers. I think these two are more fun. Finally, the mage is strong, because he has good self-protection skills, such as teleport, energy shield, ice armor and so on, and the effect of ice is very good. Mages have ice hockey and fire walls that can quickly kill monsters in snowstorms, and they are also very strong at killing BOSS, especially fire walls. However, the mage has great limitations. For the mage with general equipment and traditional points, it is like having a nightmare to encounter ice immunity. . For a mage, it is very important to match the three attributes of magic, and finally the equipment. A mage needs to increase the skill level of equipment more than any other profession. A savage war is a soldier. In fact, because they are close combat and take drugs, it is difficult to get started. Personally, I suggest you master two-handed weapons. The soldiers are very strong, well-equipped and attack quickly, which is simply unstoppable. The latter two have relatively high requirements for equipment, although this is true for any profession. However, when the latter two are skilled in operation and well-equipped, their lethality is not as good as that of other professions, especially in hell. Those professions that once didn't need to operate must now run while playing, and the mage and Man Zi will directly clear the field.