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I want to know how to drift

Let me systematically talk about my experience of practicing drift for more than a year and the essentials I know here. First of all, let me talk about why we drift. Drift is not only invented because it looks good, but the phenomenon of "drift" when the vehicle is out of control can only be called sideslip. As I have often mentioned, power is nothing without control. So is going with the flow. Only if you can control this technical action at will can you drift, otherwise, you can only say that you are practicing drifting. At present, I'm just practicing drift. Then why drift? That's a faster way for another car to turn. Of course, drift is also a stunt, and it is undeniable that drift is really attractive in vision and sense. There is also a saying that only four tires bite the ground tightly, and cutting APEX with line position is the fastest cornering method, and drifting cornering is slower than this line position method. Actually, not necessarily. First of all, look at what the ground is. If it's asphalt, it's fast. The general route is better, because it is the safest, and the faster the speed, the more difficult it is to control drift. In fact, as long as it is a high-speed cornering tire, it will drift, and you won't even notice it. This involves the critical state of friction between the tire and the ground. What is the critical state? After experiments. The tire keeps rolling friction with the ground, that is, the friction is the largest when it is basically not idling. When the tire starts idling and becomes sliding friction, the friction decreases by 20%. So when the tire keeps slippery, this is when the friction reaches the maximum limit. ABS is based on this invention. Therefore, when you feel that your tires are still biting the ground, it means that you have not exerted the friction of your tires to the limit. Of course, when the car drifts, it has exceeded the maximum friction, so the speed is faster than when it bites the ground. If the drift route can be well controlled, the drift line will definitely be faster than simply biting the ground. This also involves a problem of angular velocity and linear velocity, which is too deep to mention. But the real master can ensure that the critical state of the tire is used for running the line, which is really the fastest. Let's ordinary people not ask so much.

Let's talk about what cars can drift, but cars with high center of gravity can't, such as off-road vehicles and SUVs. It's best not to try this kind of car, even if it's rear drive, it's easy to overturn. A car with particularly soft shock absorption cannot be modified. It is also easy to turn over and particularly difficult to control. There is also an expensive car that is not recommended. It hurts to hit it. After talking about the car, it's time to talk about the land. What kind of ground is more suitable? I think dirt roads are the best, followed by waterways, and sand and gravel are not very good. First of all, there are no sand roads in Beijing. Unless you no longer need tires, forget the stones. If you choose a relatively flat asphalt road, you only need courage and skill, because asphalt road needs a relatively high speed. Tire wear is also the biggest. The snow trail is very special. In fact, I think the snowy road is the most interesting and difficult. Because if you want to float, the snowy road is the easiest. Finally, talk about what car is more suitable for practicing drift. Of course, the first choice is rear drive. If you have a high-performance rear drive and are interested in drift, congratulations. This is the best choice. You also don't need to consider inertial drift. You just need to practice POWERSLIP. Method n is simple. Turn into the corner, downshift, and suddenly refuel in the middle and front of the corner, resulting in oversteer and then control the direction. Absolutely chic. If you have a four-wheel drive such as WRX or EVO, then the drift method is basically the same as that of the predecessor, and it is almost the same to quote the predecessor directly. In fact, some four-wheel drive systems are very similar to the rear drive, so they can do the same actions as the rear drive. I won't talk about it here. The front is full of nonsense. Now let's talk about the predecessor.

It is impossible for the precursor to drift without enough speed, so it is more difficult. First of all, let's start with the handbrake method. Here, I quote directly from my last post-

(Selected readings) Finally, I will tell you about the most advanced drift method. These are all things I have never tried in my life. Method 1 Scandinavian flick (thank you for reminding me of the full name).

The second method is continuous drift method, in fact, I think it should be called S-bend drift method. The reason is basically the same as the last one, but it is actually an extension of the above method. Friends who are familiar with the game know how to cross the S-bend. It is the fastest way to cut two vertices that are continuously curved and walk as straight as possible. But if it is a dirt road or a snowy road with large curvature, it will definitely drift. What should I do? This method is to solve this problem. If you think that after the first drift, you will drift again in the opposite direction, which is wrong. There are two things you haven't considered. First, the S-bend is generally urgent, and there is no time to wait for the bus to turn back slowly. Second, the main direction is just waiting for the car to turn around. You can't decide when the car will turn around, so you missed the entry point of the second drift. Well, this method is to deal with this problem. Suppose a dirt road turns S, turn right first, then turn left, and enter the corner at high speed, so that the car will drift to the right first. If the curve is very narrow, you need to take the route of inertia drift, first hit the left, and then hit the right. At this time, the car will start to enter the first right turn. When it drifts to a certain position, the body has turned a little too much, and then keep the throttle (key) slamming the front wheel to the left. Don't think that the car will turn left at this time. The driving force of the front wheel is too large, and the steering force after slipping is also very small. Just like above, the body will only rotate slowly. This is the strangest time, because the car is drifting to the right, but the wheels are facing to the left, and the car body hardly changes direction. Haha, it has drifted to the second intersection at this time, so you need to turn left. When you reach the second corner, quickly lower the throttle (key). At this point, the left-facing front wheel, which has been oriented well, quickly obtains the guiding force and quickly rotates the body to the left. Start the second drift, thus completing the continuous drift across the S-shaped bend. The whole movement is completed by two drifts or even inertial drift. It's amazing, hehe, let's try a game. I think I'd better forget it in life.

I'm tired of talking. I hope everyone will pay attention to safety, think more, and start studying together while studying. Think more. Don't just do it foolishly.

One more thing, regarding the movements of heels and toes, if you want to turn corners smoothly, you can't do it without this movement. I won't say anything about friends who understand. I'll tell my friends who don't understand, that is, you have to change gears when you enter a corner, but the gear speed of a high-speed and low-speed gearbox will not match. If you hang up, it will tow the car and waste the clutch plate. You need to coax the accelerator to increase the gear speed at the other end. However, you have to slow down before turning, so your right foot is too busy. You need this action, toe on the brake, heel on the accelerator, once in place, in gear, into the corner. I use my toes and toes to control the brake and throttle at the same time with the left and right sides of my forefoot. According to your pedal position and habit. In fact, there is also a kind of left foot braking technology when the front wheel is cornering, which is too deep and too deep, so I won't say much about drift here.