Joke Collection Website - Mood Talk - Some people say that CH of Fantasy Westward Journey can't keep fantasy players if he continues to make it. What do you think?

Some people say that CH of Fantasy Westward Journey can't keep fantasy players if he continues to make it. What do you think?

The most powerful thing about Fantasy Westward Journey is the economic system in its game. Whether players can be retained is not the planning and team, but the feelings of players. The whole game framework and template Netease of Fantasy Westward Journey have already been fixed and will not deviate too far. As generations of players leave and return. Once 8 9 returned to various classic and nostalgic old games with social achievements. Let these games last forever. This is feelings. A classic old game won't have too many new players like King, LOL and Chicken. Like Fantasy Westward Journey, unless Netease gives it up. Otherwise, even if it temporarily loses some of its old players, or temporarily leaves some of them, it will still wait for the next wave of old players to return, such as the well-known LOL players, UZI, XXX, and Xiangguo. Isn't it slowly entering the fantasy westward journey? Because they once loved each other. .

Efficient age planning will increase your cost

Many friends who have been dreaming all the year round may have discovered that there are a large number of NPCs who can attack eagles, cross rivers and rivers (and do not lose their fighting spirit) and even bring their own poison skills. Since the dream entered the efficiency era, many players have found that as a card-charging game, time is money and cost. As a powerful export sect, Lion Tuoling is disliked by players because its magic animation is too long. And this feature is planned to be used on NPC, which makes players very helpless. Even if there is no Lion Camel Ridge in the team, they have to endure many NPC's "Ow Woo ~ ~ Ow Woo ~ ~"

secretly changing and enhancing npc

Before the revision in November, it can be said that many players have speculated, especially many players who are solid-injured sects are worried that their sects will be weakened. After the news of revision was released, the players who had fixed the sect just breathed a sigh of relief and were glad that their sect had been changed. However, the subsequent test has made many players wonder whether they have been secretly changed, because the efficiency has indeed become lower. When the players carefully analyzed the reasons, they found that this big change, the greatly strengthened sects may not be there, basically maintained at a horizontal level, while NPC as a whole strengthened a grade! Not only has the blood volume and defense improved in all directions, but also has passive skills! I have to say, this routine is still deep ~

Iterative routine is deep

Fantasy Westward Journey, as the first batch of online games in China, has many scenes, maps, characters, etc., which are really simple now; However, many players also said that it is such a fantasy westward journey that is more nostalgic, but iteration is also an inevitable move, which will not cause a large number of players to vomit. However, in some scene iterations, careful players find that it seems that the distance to some places is even farther, such as the number of two more trees in the corner of the border. Players have to be amazed at the coverage of the planned routine, which is almost 36 without dead ends ~

Most of the answers have been answered. Let me talk about the parts that you have not answered. I work in a state-owned enterprise, the lowest kind. I do the most things, and my salary is at least without benefits. The deduction is based on the standards of internal employees, and there is no reward, because you are not an internal employee.

get to the point, because I feel too much injustice, so I see more.

Netease's work, Netease's revision, and Netease's all efforts can actually be said on the table.

1. Dream Online was 2.1 million ten years ago and 2.7 million ten years later. Is this progress? No, it's a step backwards. In the past, you made money with 5 cents, but now you have to make money with 1 cents or even 2 cents. In fact, the number of online people should be divided by at least 5, and the real number is less than 4,

2. Reject novices. Really very resistant to novices. Constantly produce new information pieces, constantly revise the so-called hit studio, but forget the novice thing! How brave a novice needs to go to the new district! A single team can't get to the team. He wants a five-team team. After the five-team team, you secretly change it to increase the difficulty and reduce the reward. In the past, you could open a double team when you first came out of the Jianghu, but now it's gone! If a novice can't reach level 69 quickly, how can he play at the card level? Besides, it's useless to have a grade in Fantasy Westward Journey. It just won't make you happy for a while, and they will change it as long as you are happy. Someone used to say that I can afford to play a game for only 4 cents an hour! The result is 6 hairs! Lao Tzu opened Silling Thief 6 on Friday, and it turned out to be Menling!

3. Netease Fantasy Westward Journey Planning Core Rules! ! !

I'm not happy when you are happy! Change!

give an example!

In the past, there was no limit to catching ghosts, and the rewards were good. The captain took the ring 1%, and the record was low, and flowers were all roses and the like.

change, the gameplay is single, and we should enrich the gameplay of players. There is a limit on the number of ghosts caught, up to 2 a week, and there is no reward after that. There are fewer ordinary rewards, but more peony, hidden weapons and other garbage rewards!

In the past, darts were rich in rewards and rarely crossed the river. No one is running away now. Why? First, it's expensive. Second, it's expensive. If you want my money, I want you to limit you. Three realms of meritorious service! No? Sell the card, the game is single. The second kind of reserve? Ha ha. Array book? Wash and sleep, there is no way, give me an honest hand and cross the river! Hehehe! !

I remember that we used to record the address of each darting in the chat box, and then post it on the world public screen after running, which no longer exists!

The last thing I want to say is that Dream Planning is actually looking for accurate customers, and novices are definitely not.

His accurate customers are like this.

1. They can accept 6 cents per hour,

2. They can accept my revision every time,

3. They can accept my poor rewards,

4. They can accept my various activities.

finally, a word from the planner. We encourage players to innovate more ways to play! (As long as you are innovative, we will weaken and almost laugh.) Recently, someone has developed a method of fixing the injury of Longyin Dragon Palace, and the output explodes. Oh, take it easy when you see it, and be careful to revise it.

As an old player of Fantasy Westward Journey, Wutong couldn't help but want to say a few words when he saw the topic of Fantasy Westward Journey. First of all, Wutong itself is a solo player, who has nothing to do to brush copies and kill the small FC of the plough. However, with more and more five-opening, the phoenix tree itself is gone forever on the road of five-opening. The following is the five-opening team of Wutong.

The biggest problem about Fantasy Westward Journey is the lack of fresh blood. For this reason, Netease has successively launched the animated film Fantasy Westward Journey and found TFboys as the endorsement, so as to attract players from the post-95 s and post- s. However, it is undeniable that the mainstream players of Fantasy Westward Journey are still the old players and sentimental parties after the 8s and 9s. Indus itself belongs to this category.

An online game can last for 14 years, especially a Q version 2.5D game. The development of Fantasy Westward Journey has become a stable economic system, so we have to mention the importance of Treasure Pavilion. The existence of the Treasure Pavilion allows players' characters, equipment and summoners to trade at will, making the value preservation of Fantasy Journey to the West the highest among all games.

In such an environment, I believe the status quo can still be maintained as long as you die and bring yourself to ruin. But as the subject said, the planning of Fantasy Westward Journey is gradually destroying it by hand.

First of all, in order to bring back old players and attract new players, the game planning focuses on the mode of making money, encouraging five-opening and gold-brushing, so some schools that have fixed injuries have been greatly modified. However, with the increasing number of five-opening, the planning has been changed to focus on five-opening, completely cutting off the low-end five-opening, raising the investment cost of five-opening, allowing players to taste the sweetness of five-opening first, and then charging them with money in various ways. However, after all, Netease is a well-known "pig-raising" company, and the reason for fattening first and eating meat is the best among game companies.

Secondly, it plans to secretly change the rewards for various activities. As Wutong mentioned above, the popularity of "Five Opens" resulted in a substantial increase in output, which led to the depreciation of the previously expensive props, such as killing, sucking blood and sneak attack on animals, which used to sell for more than 2W, and now it is the price of 8 W.

similarly, in order to curb the increasing output, the planning has greatly weakened the rewards of some activities, especially some popular Sunday activities, such as the entrance of sects, the bell, the rainbow competition, as well as the daily theatre attendance and copy output. Although this can curb the increasing output, it has greatly hurt the interests of ordinary solo players.

However, even if the plan is so self-destructive, the sentimental party still supports the economic system of Fantasy Westward Journey. Whether it's frog-like figures boiled in warm water, scene iteration, or quick-cut decorations and summoning animals, a group of players clamor for "withdrawing from the tour" every time they make changes, but the result is that the prices of items in the Treasure Pavilion are rising all the way. The most impressive thing is that the account of 19 only needs about 3,5 a year ago.

it's not clear whether to do it or not. Anyway, it's true to start spending!

Draw lots. See what the title on the left is? Rare animals, and then when you fill the money, you go to buy it. Do you know what it is for you? Avatar! Do you think you can make some money by fooling a few people with a picture of Xianyu at ten o'clock? No, I'm telling you more than that. Now you can't continue to play happily without spending money or charging money.

Now copies are difficult to kill, and people will die easily. When you make a scene in Heaven, the BOSS will seal you with the highest medical treatment, with infinite double pictograms. That's not all. Before, its lost heart spell was only two rounds. Now it's planned to give you eternity for your sake and become four rounds. Hehe, eating is really ugly.

Have you noticed recently that the combo trigger efficiency of your baby's activities, copies and other suits is low? You can learn from being a teacher that you can't play with your baby in ten battles, five combo games and three trigger suits.

Without fresh blood, it's actually a dream that is too difficult to play, and it's too unfriendly to new players. For a game that is filled with cards, you have to sell some cards to play normally. You throw in thousands of dollars at every turn, but no one has taken you to play. If you throw in thousands of dollars for other games, you will at least want to continue playing because you have spent money, even if you don't enjoy it for a few days like domestic games. I finally formed a team and was rejected by all kinds. How do newcomers play? If you don't open a few more numbers yourself, who will take you to play? The gap between the rich and the poor is too large, which leads to a simple fb and equipment, baby, which is not as demanding as the competition. It's hard to form a team to blame, the output is low, and it's also a blow. It must be particularly wronged. When I was in college, my roommate was very happy to watch me play Dream Monthly Tournament, and wanted to play with me. At that time, I could play 19, and he wanted to practice the number. I said that the serial number was expensive and cbg was suitable. What kind of number did he say? I said to buy a full repair, almost 2, and spend more than 1 to buy two babies. Now he can do the task with 5 yuan to buy equipment. When he heard it, he said he was sick and didn't do anything. He spent almost 4 yuan to brush the task. . . . I said it's your size, which means we only know each other before I take you. . .

I have been dreaming for 7 years. Later, if I don't play, I will also look at cbg, thinking that I will kill back one day. It's all feelings and nothing else. Now cbg doesn't watch it. Sometimes looking at Lao Wang is also a feeling. So it's really not how much fun and care this game has been updated over the years. Can attract new players, that is, the feelings of our student days are left.

I went back to into the pit in October last year, and I got out of the pit in May this year ~ I probably lost less than 1, yuan ~ I feel fine, my sense of game is much stronger than that of mobile games, and my consumption is less depreciated. I owe half of this small 1 thousand to the tuition, playing in the new area, and the baby's equipment and accessories have all started to depreciate quickly. Another 3, yuan is lost in things that will be consumed by any kind of games, such as point cards and jinyi mounts. Click on the card ~ the money and skills earned by a single player are not enough, so you must spend it. Jinyi and Mount are similar to most games except that the sales version is close to zero. There are still more than 1 losses due to spending money on skills. This is early, the skills become stronger, you can pretend to be forced, and it is also a consumption. Generally speaking, Dream is friendly to Little R and civilian players, but it is far less friendly than before. Many teams that don't invest in 2+ really don't want you.

As a life player, I don't care what there is no level and what 11 plus 16 is! I won't even go to Huashan, SHEN WOO? Hehe, I have never thought of hitting SHEN WOO in my life. If I have to hit SHEN WOO, I would rather achieve Wang Jianlin's small goal first! A standard five-way life player is to play while waiting for the bus, playing while taking the bus, playing when going to the toilet, playing during lunch break, and playing when walking with his wife at night. Hey! One day, I can easily pay for a pack of cigarettes, and I can eat a double pancake fruit the next day! The key is that the daughter-in-law can't find it yet! Beautiful!

I'm a creator in the game field, and I hope my answer will help you

planning for an efficient era will increase your cost

Many friends who have been dreaming all the year round may have discovered that there are a large number of NPCs who can smash eagles, cross rivers (and not lose their fighting spirit) and even bring their own poison skills. Since the dream entered the efficiency era, many players have found that as a card-charging game, time is money and cost. As a powerful export sect, Lion Tuoling is disliked by players because its magic animation is too long. And this feature is planned to be used on NPC, which makes players very helpless. Even if there is no Lion Camel Ridge in the team, they have to endure many NPC's "Ow Woo ~ ~ Ow Woo ~ ~"

secretly changing and enhancing npc

Before the revision in November, it can be said that many players have speculated, especially many players who are solid-injured sects are worried that their sects will be weakened. After the news of revision was released, the players who had fixed the sect just breathed a sigh of relief and were glad that their sect had been changed. However, the subsequent test has made many players wonder whether they have been secretly changed, because the efficiency has indeed become lower. When the players carefully analyzed the reasons, they found that this big change, the greatly strengthened sects may not be there, basically maintained at a horizontal level, while NPC as a whole strengthened a grade! Not only has the blood volume and defense improved in all directions, but also has passive skills! I have to say, this routine is still deep ~

Iterative routine is deep

Fantasy Westward Journey, as the first batch of online games in China, has many scenes, maps, characters, etc., which are really simple now; However, many players also said that it is such a fantasy westward journey that is more nostalgic, but iteration is also an inevitable move, which will not cause a large number of players to vomit. However, in some scene iterations, careful players find that it seems that the distance to some places is even farther, such as the number of two more trees in the corner of the border. Players have to marvel at the coverage of the planned routine, which is almost 36 without dead ends ~

What is death? Can you keep the value of your equipment baby if you produce so much and consume so little every day without recycling things? Besides, killing the dream is right for planning