Joke Collection Website - Mood Talk - How to play with the growth of strangers and establish a strategy
How to play with the growth of strangers and establish a strategy
As the first lecture, I think it is necessary to say that the key position is the basis of any operation we do every day. Good key position can not only reduce misoperation and save physical strength, but also improve hand speed and strengthen PK level.
Principle: Some people say that everyone has a set of ideas about keys, as long as they are comfortable, that's right. However, there are two basic principles to follow when designing keys: ① the same type of skills should be put together; ② All buttons should be within the control range of one hand.
Note: The first one is easy to understand, but the second one is what is within the controllable range. A person's right hand should control the mouse, and his left hand mainly controls the keyboard. After all, the left hand has only five fingers and its length is limited.
Some students want to ask, there are only a few keys in this respect, and there are so many skills. How to achieve it?
Key points: key combination and key change.
Let me list my key settings for your reference only.
Summoning class: 1 Bones 2 Mu Ling 3 Shi Ling 4 Feng Ming 5 Sad the spirit and prolong life.
Output categories: E-shirt gradually widened, R scattered, g- game-writing protocol, x- group magic dance.
The only group right (mixed assists are necessary, which group, my mother is no longer worried about my Ning Guan score)
Strategy category: F stunning Q sudden corpse T moving shadow change V concentric statement
BUFF class: CTRL+ 1 bloodsucking CTRL+2 Your legendary CTRL+3 is inseparable from CTRL+4 with a heart of stone.
Recovery class: F 1 blue F2 red F3 Banxia Qu 4 life and death.
These are common skills, and other skills are not common skills. If you want to use your hands, you can.
Suggestion: In fact, the skill setting is different, and many of them are reasonable, but it is better not to set skills for 67890 and F56789, which is too far away. If students' skill design is too unscientific, it is better to change it as soon as possible, and don't suffer for yourself all your life. Because I am engaged in training, I know I can't change it, but I'm too lazy to change it.
2. Skills.
As a non-great god player, what skills do you need? What skills are useful but expensive? How much is the most cost-effective skill? This is the problem that this chapter will help you solve.
You must have a skill: (no matter how poor you are, you must have enough to eat)
Cooper Ling: (1-40 200W) Summons a bone. It's too cheap to be satisfied.
Inseparable: (1-40 700W) Every level increases the baby's defense by 2.5%, and the price is moderate, but the percentage of excellent effect increases with the better equipment.
② Make good use of skills: (bite your teeth slowly)
Gathering souls: Petty bourgeois players suggest +4 weapons +4 necklaces to level 36, which can cost 7 babies 2000W W W.
Civilian player, 27+4+4 = level 35, 6 babies spend 500W W W.
Aoki Song: (1-40 2800W) It is suggested that level 30 should cost 600W w..
Ode to thick soil: (1-40 7500W) It is suggested that the cost of level 20 should be 350W w.
Your legend: (1-40 1400W) increases your baby's attack power by 30 per level. I suggest you spend 700W on level 35.
Heart of stone: (1-40 3200W) increases the baby's elemental resistance by 2 points per liter. It is recommended to spend 350W on level 25.
Blood-sucking: this skill PK is too expensive, and it is generally not used unless it is used to deal with opponents with little threat of harm, such as doctors, officers and charmers. Recommended as a popular skill, 15 needs 300W w.
Luoshan gradually widens: (1-40 2400W) is equivalent to little suet jade, which is very easy to use, but the reduction and prevention effect is equal difference increase, so it takes 600W to reach the recommended point of level 30.
Three old ladies clothing: (1-40 1500W) It is suggested that 30-grade flowers of 350W increase the blindness probability by 0.2%, but the injury growth is not high. The cost of 10 grade is too high, and only 2% blindness and a small amount of injury are obtained.
Writing game skills: the damage growth of the secondary skills is quite high for the melee skills, but there are few opportunities to display them, and they are mostly used after the petrochemical opponents succeed. It is suggested to spend 400W points 1 level or learn level 20.
Vitality: (1-40 6700W) is a skill that consumes blue and reduces injuries. It takes 350W to reduce damage 1%.
Surprised as a stone: (1-40 5200W) This is an alien's life-saving skill and control skill. Many tactics to be talked about later should revolve around this skill, so I don't need to go into details here. It is suggested that 250W is required for level 20.
Analysis: From the skills, we can see the positioning of strangers, with baby output as the main factor, and the characters can choose coquettish walking, distraction and restraint, and control the game. The skills mentioned above are the core skills of strangers. According to the above fees, you should have about 84 attainments, and strangers are small. . . The road ahead is to slowly complete all the above skills, even if it is a great success, it is very difficult.
Speaking of skills, I have to analyze the choice of one-button dressing and skill symbols for everyone. Students may think that Aoki, thick soil, bone, Feng ghost, your legend, hard-hearted, blood-sucking, inseparable from so many skills, but there are only five sets of one-click dressing. The first group has been occupied by the output device, and the second group has been occupied by the lucky device. How to choose?
Adding BUFF necklaces has the effect of adding ghosts. Aoki +6 only has an effect on Mu Ling, but it has nothing to do with Shi Ling, Gu Ling and Feng ghost. And your legend, hard-hearted, blood-sucking, inseparable, effective for all summoning animals, cost-effective. It can be seen that I will not hesitate to choose the other three sets of clothes: Your Legend, Being Together and Xia Ying Yarn, a new blood-sucking prop. These three sets of clothes are extremely useful for strangers. Bind your legend, hang together like peas and carrots, and suck blood separately, saving many operations for strangers. As for Aoki +6 thick soil +6, I won't give up. I'll put it in my backpack. Ghost weapon +3 Necklace +6 also has the effect of +9. In a relatively safe place, I will change my necklace manually in my backpack to summon wood spirit and stone spirit, and I will be skilled soon.
3. Equipment items
Different people are most eager for equipment, and equipment is also the highest growth for different people. This sentence may sound abstract to students. Let me put it another way.
Please automatically ignore the broken knife in the following statement. My own son is still a BUG.
Under the score of 10W, it can be said that making strangers is the weakest occupation, and anyone with a little operation can play with strangers.
The score of 10W-20W can gradually form a situation of 55.
20W-40W score, 7/3 different people 7
Above 50W, invincible.
Why is this the result? Let me give you a brief analysis. Let's talk about the attack first: the alien not only has a strong output, but also the baby inherits 50% of his own attributes, and the baby's damage coefficient is 0.3, which determines that the cost performance brought by the upgrade attack is higher than that of any occupation. Let's talk about defense: aliens are most afraid that their babies will die before they get close to them. As we all know, it is harder to score points and kill opponents now than at the beginning of the game. It can be seen from the election of the chief disciple that only shooters, aliens and swordsmen depend on life and death to decide the outcome. Other occupations are basically scoring, and the improvement of defense brings opportunities to outsiders, ignoring the attacks of soldiers, chivalrous men and Uber. . The real threats are shooters and swordsmen, which also shows that aliens can let others die as long as they don't die easily.
Let's get down to business. I divide the alien equipment route into three stages.
1 is a rookie
As a new stranger, especially an artist in a new field, we keep practicing and working in the wireless loop. If you are a landscape player, you probably won't settle down to read this article. I believe more students want to play this game well. Spend the least money to make yourself stronger. So how can we save money?
First of all, what you have to do is to give yourself a position. That is, you have to decide what level you want to play, whether it is 69, 89, 109, 129 or 150. If it is decided, it means that this figure will never be higher than this level until it is sold. The first principle of saving money is not to bind any transitional equipment and not to wash all transitional equipment, so Ning Guan Escort Agency must save money.
Secondly, if you choose 129, if you really plan to play for a long time, it is recommended to go directly to the ghost, because the ghost is the ultimate destination, so don't spend money on washing ordinary purple clothes, because if you are unlucky, the money for washing two purple clothes can be 1 ghost. The process of changing ghosts is fast and slow. Little God players may change everything 1 month, petty bourgeoisie players may change 2-3 pieces 1 month, and civilian players may change 1 month/piece, but don't worry, take your time because you plan to play for a long time. . . As for other equipment that can't afford to change ghosts, you can temporarily choose a purple dress with 6 attributes and double blood, or a blue dress with good attributes. Remember not to wash it or tie it.
Finally, it is suggested to change clothes in the order of weapons → clothes →2 rings → head → shoes → hands → waist → bracelets → necklaces. Here, I also want to remind you that you should not pursue the best in the process of changing equipment. Finally, weapons and clothes should be punched in for the time being, and the six attributes of other parts are useful. Finally, one day, you are all ghosts. Making clothes and weapons is better than 15, while others are better than 10. Students who like to shine can make weapons, clothes, two rings and gloves better than 15. Congratulations on your high school graduation! At this time, there is a score of 14W.
make one's name
As a ghost, how to be famous in the server, the return rate will be quite high. After a little quiet for a while, I saved some spare money in my pocket (despise Netease). If I don't want to fall behind, I will definitely think of continuing to develop, so I came to the second stage with anxiety.
Key words in the second stage: punching, gem, stone essence, decoration.
I believe that careful players found that the first stage did not mention punching at all. After such a long process of saving ghosts, I believe that Ning Guan and the Escort Agency have a lot of points, which will come in handy at this time. I suggest punching clothes with 5 holes and weapons with 1-2 holes. At ordinary times, Ning Yuanjue Hua will start collecting jihad orders to change keys, and the cheap essentials he usually encounters will begin to be saved. The final target clothes at this stage: life and death 5 holes, weapons: fragile blue gold+fragile sheep fat. . The alien baby perfectly inherits the effect of green gold sheep fat, so green gold sheep fat is different from ordinary auspicious light. It is simply two occupations before and after evolution in the pet elf, and the gap is very obvious. My suggestion for choosing decorative patterns is that all five pieces of jewelry should be petrified to resist and ignore the light, and the remaining one should be mixed, dizzy, heavy, fox and fixed. After this stage is completed, there will probably be a score of 20+W.
The road to the king 3
The road below is even more difficult. It is estimated that only petty bourgeoisie players and great god players can do it for many years, that is, keep collecting gems. Let me talk about my ultimate brand.
Take the route of physical damage reduction+spell evasion
Gem selection:
Weapons: the trend is the best: a good hat: looking at peace of mind
Gloves, shoes and belts are all lapis lazuli.
The general trend is to reduce the injury by 65,438+00%, the good root can reduce the injury by 65,438+00%, and the observation is to reduce the injury by 8%.
Gloves, shoes, belts and level 5 blue gold reduce the damage by 8% respectively.
Cooperate with the injury to extend life, as well as the baby's pain, and finally the physical injury reduction is extremely high.
Attribute selection:
Jewelry is fatal first, followed by agility, conditional pumping is fatal, washing is fatal.
Strangers are fatal because of love letters. He should not only use his own spirit and game-writing protocol, but also pass it on to the baby in proportion. Grade 9 love notes are so affordable.
Hat, gloves, shoes, belt, take out 2-3 basic spell evasion, and then wash out 2-3 spell evasion.
Family heirlooms, babies play magic to avoid them.
In this way, physical damage reduction+spell evasion+highly lethal aliens are formed. In the face of physics, there is a high degree of injury reduction, and there is a limit flash in the face of the legal system. Now I have to say that aliens are the strongest profession in the current version of the high score group. If such an alien is formed, congratulations, you are already the first person on the server!
4. Surgical supplies
The operation of strangers is different from that of doctors. They should take care of adding blood. They can't use lightning and fire like alchemists, and they can't cut and control for a few seconds like spellcasters. The operation of strangers, in a word, is "pursuing subtlety in simplicity".
I divide strangers into three categories.
First, there is no brain difference. What runs through the main line from beginning to end is doing. When you meet someone, you just push it over and there is a game writing agreement. In the words of my colleague, this alien is either special NB or special SB.
Second, Man Xiu is different. She began to pursue obscene walking, distracted herself with soft restraint, and was able to kite some opponents to death.
Third, different tactics, flexible use of various skills, changing tricks, fleeing and cutting in, and mastering everything in petrochemical field control.
It can be seen that the key to different people's operation is "to be coquettish and petrochemical."
There are several PK methods for different people: ① Concentric+Walking; (2) Concentricity+ventilation, with soft control; ③ Concentric+game writing protocol; ④ Petrochemical.
Let's start with the core skill of aliens: fossilization. Except for aliens, few people choose to bring five petrochemical decorations, and the guild exploits petrochemical, which determines that alien petrochemical will basically control anyone. Double attack speed weapon or single attack speed+stone soul can reduce the petrochemical CD to 16 seconds, and the 54-level petrochemical can control the opponent 16.4 seconds. From the data, we can see that if you meet the above conditions, you can achieve infinite petrochemical, which means that you are invincible in the face of melee, and it also means that as long as you control your opponent, you will win more than half.
Different people's experiences against various occupations
PK melee (swordsman, knight, military)
It's simple, it's petrochemical, and then petrochemical. Because you have petrochemical resistance, there are five petrochemical modes, and you will inevitably remove petrochemical first, so your opponent will let you play games. . . . Some students want to ask if Shenma is a countdown petrification. Most people will wear a petrification-resistant decoration, so in order to avoid the miss caused by the immunity of the decoration, it is necessary to wait until the end of the petrification time before petrification. This is called countdown petrification.
PK alchemist, shooter
Starting from one heart, keep yourself, the baby and the alchemist (shooter) at three o'clock and one line, as shown below, and force the alchemist (shooter) to retreat. Seize the opportunity to install, or point stone spirit, bone spirit to revive, petrochemical opponents, as long as petrochemical to basically win more than half.
Doctor peak
It's easier to beat a doctor. A stranger just needs to donate his blood and give up. . . There are three endings: first, you killed the doctor; Second, you output blood at the same speed as him, and the result is a draw; Third, you were poisoned and ground to death by the doctor when adding blood. . . After the score of 20W, it is almost impossible for doctors to kill strangers again, especially field doctors who take medicine, and there is no possibility of winning. Only people who play with doctors can understand this sentence.
PK charming man
Because the clothes I play have never been well studied by the same kind of treasure jugglers, PK treasure jugglers have the least practical experience, and in most cases they bully the small with the big. If there is anything wrong, please criticize and correct me. The key to PK charmer is to leave the baby separately. The baby stops at a place first, waiting for himself to be controlled by the caster first, releasing concentric with decorative immunity, and then petrifying himself with the next immunity. The caster can't stop the stranger from running, and the caster will be chased by the stranger's baby. Before the score of 20W, the caster should be a complete stranger; After 30W, if everyone plays dirty, it should be a draw, and steel will definitely win if it hits a stranger head-on.
Tips on the venue of Ning Guan foreign school
1, zombie should be cruel, because zombie can get the help of zombie player's next death.
2, flexible start, basically most people will go straight to the other base to take the dead head, so the first wave of midfield has also become a frequent area of thunder and fire, group magic, and group mixing. For civilian players, starting a little late to 1 second can perfectly avoid death.
3, the brave squats, 10, 8 minutes, 6 minutes, 4 minutes and 2 minutes respectively refresh the brave, which will double the attack. If you are an alien with a certain defense, you can experience the speed of the Great God bulldozer without getting off the mount.
4. Flexible use of petrochemical. If you encounter a firefight with a large army on the field, for an outsider with general equipment, the baby is likely to die in seconds. At this time, if you fossilize yourself in the back row, because the baby will inherit 50% of his attributes, your fossilized defense will also be passed on to the baby at this moment, and the baby will become extremely powerful and get the head in the front row.
5. Don't panic about death. The most frightening thing is Ning Guan's death. Without babies, they will basically die n times. I suggest you don't worry about bringing in the baby as soon as possible after death. Let's take a look around. If the situation is unfavorable, you can mount a horse and look for an army as soon as possible. 7 seconds of invincible time, except charm, basically no one can escape.
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