Joke Collection Website - Mood Talk - The secret of the disorder mark of Warcraft RPG

The secret of the disorder mark of Warcraft RPG

The Trace of Disorder 1.6 official version of the whole introduction

Let's talk about a few things that are easier to get into the maze. Just don't need too good RP, you can almost get into the maze when the 4 waves are strange. .

sword mark. A very powerful hero in the early days. . The summoned things can directly fuck the big tree people. 2 pieces of wood. The least short of money in the early stage. . Pick up the task after choosing. Whatever the mission. Go home and summon the soul of the sword. Click the speed charm. Do the task by yourself. Sword spirit goes to fight big tree people. Remember to seduce the big tree people out to fight. . Wait until the second call. Two sword spirits can easily kill the big tree people. And the little tree man next to him. 3 wood. Buy a mercenary. Upgrade the turret. Continue to do the task by yourself. Remember to buy two farmers at home. Then go to the mine. If you have money, buy six farmers. Mining there. When the fourth wave comes out, there will be another 1 small tree people. Kill it with the spirit of the sword and you can enter the maze. . At the time of the fifth wave of monsters, the base must be at least level 2. If you don't get ambushed. And two elites from the fifth wave. Cutting down the base is also bloody. It is suggested that the base should be around level 4. Five farmers. It would be better if there were a black iron turret. If not, just an arrow tower and a rigid turret. Jia is the help of Kongtong disciples. Under operation. Kill one by one. Should be able to withstand it. The next step is to look at RP. . If it's good, it's best to pick some gold coins or wood in the maze. Go into the hen. . Just wait to beat the eggs. . Then I will match my own equipment to fight monsters.

inflammation mark. Her sword spirit is not good. Can't compare with the sword marks. But it's easy to kill 1 young tree people. In the early stage, you can also sell the herb task directly and upgrade the turret. But it takes a little RP to get the 4 wave monster into the maze. Specifically, blame the gold coins. Or farmers dig stones above grade 4.

the scar. Level 1 moves have been strengthened a lot. You can give up+defense skills this time. Level 1 moves can't kill the big tree people. But those little tree people are sure to die. Level 1, just go straight to the tree people. But one thing. . There is a BUG in this skill Add one population at a time. Don't put too much ang. . Otherwise, there will be no farmers repairing the base in the later stage.

dark marks. Needless to say. Level 1 is still very powerful. Easy, second, big tree. You can also give up the herb mission. He just has the money to buy some experience books first. Get him to level 1 and brush the wood. 3 wood. Buying mercenaries and upgrading turrets is enough.

thunder marks. Ditto. Upgrade to level 1 first. But her operation is a little troublesome. The task of three herbs must be changed to mice. And it's all useful. Because she was fragile at first. . Three groups of mice. Group 1 went to the fisherman and ate the two trees at the end of the first wave of monsters. Then you can go home and wait for the first wave of elites to come. Team 2 can use it when killing tree people. . Go to the tree people. . Put a skill. Then leave immediately. Pull the little tree man out. Put a group of mice. And then find a loophole to get inside. Pull the big tree out a little, too. Put in a skill of adding blood. Then use the 1-level big move to save the big tree. But the little tree man can also drag a few. Don't delay too much. Sometimes a young man will grow into a tree in a second, but not a tree in a second. Putting a level 1 skill should be able to hit 25-27 pieces of wood. Do the rest yourself. Group 3 is for Kongtong disciples. Just play it when the elite of wave 5 comes. One more monster will have a base for playing less. Because if you don't drop gold coins or dig up good stones. During the second sneak attack, the base simply couldn't hold on. One thing I remember. Go to the fisherman when the monster is killed at 11-12. He will upgrade your own artifact.

sacrifice marks. Although it has been strengthened. But it still doesn't work very well. Level 1 can kill the young tree man. . . You need some RP to get into the maze. . Need to dig out a better stone and lose a few more gold coins. The gold coin explosion rate of 1.6 is still good. . . Level 1, drill into the small tree by yourself. There is a little tree man who can hit himself. But when you can't stand it, buy a big tonic pill and take it yourself. It will soon kill 1 little tree people. The next step is to look at RP. If you are good, dig a stone or explode some gold coins. It's all good. .

ghost mark. Level 1 Easy Seconds Little Tree Man. Remember to put individual skills first. Let the big tree people return to blood. Then put on level 1 big moves. It's OK. . This character is an ice spirit attribute. I will be very depressed when I shoot the phoenix. The attack on Phoenix is only 5%. I tried several times, but I didn't get killed. Only then did I understand that the attributes are mutually gram. Whoever shoots the phoenix must kill the black dragon before. Use the black dragon to cooperate with the disciples. We should kill Phoenix easily. I couldn't get through to him. Found it late. Uh ... . . )

Although those heroes in the back can't beat the Shuren with a big move of level 1. But if we can dig a better stone. Not bad either. Ha ha. . There is a question. . Have you ever dug up Grade 3 and Grade 6 stones? I've never dug it. .

here is the whole strategy.

after receiving the task. After the first task is completed, the second task must be to get herbs. Whatever it is. In the later task, if you encounter Dabu Pill. Just change it to a mouse.

the first wave monster. Send money. Don't say anything. A turret solves the battle.

the second wave monster. There are elites. There should be three farmers in the base. The rest of the money buys farmers to dig mines. Then wait until you find a good stone. Ha ha. PS: After this wave, there is disorder lemon-ice spirit. Look all over the map.

the third wave monster. There are elites. 5 damage lightning chain. The hero with less blood is equal to the second kill. Must be upgraded to a steel turret. Ordinary turrets can't move at all. When you watch my videos, they are all made by good RP. Because it's a video. So I quit without upgrading the turret during the 3 wave monster. So it is up to you to choose. . If the third wave monster doesn't upgrade the turret, it can resist if it can give a "Zhu Yan demon pupil" and a mouse. But two elites and a BOOS are in trouble. It's not easy to fight.

the fourth wave monster. The attack of the steel turret does much less damage to the monster. But you can also fight it. The base is at least level 1.

the fifth wave monster. Remote. There are elites. There was a sneak attack. If there are no mercenaries, they will be directly taken to the second base. At this time, the base has at least four levels and five farmers. There must be mercenaries and black iron turrets. The monsters who sneak attack can be killed by mercenaries one by one. If the hero can get into the maze. Suggest upgrading an arrow tower. 2 tower plus dragon baby. Group 3 is invincible. The hero wandered around the maze. You can get some money or wood. Remember one thing. Entering the flame trap and ice trap without dragon eggs will be seconds killed. So if three groups take turns eating. Have a rest in the room where you pick up gold coins and wood. Wait, the invincible CD. No invincible is a word in the maze. Seconds . .

the sixth wave monster. Black iron turret plus a steel arrow tower. It's OK. . Remember to operate the farmers who dig mines. This wave of monsters is flying. Pull the farmers down. Wait for the monster to fly over and continue mining.

the 7th wave monster. There are elites. But it's a gift. At this time, consider having the money to upgrade a steel turret. Plus my disciples. Easy to handle.

the 8th wave monster. We have to manipulate the farmers. This wave of monsters has a far field of vision. Although farmers won't be hit when digging mines. It's strange that he went straight to fight farmers without hitting the base. It's better to wait until the blame is over before digging. PS: There is a disorder lemon-red lotus.

the 9th wave monster. There are elites and BOOS. The base is at least level 1. A black iron turret, a black iron arrow tower and a steel turret. Kill the elite first, and then kill BOOS. This wave of elite will be in two places at once. If there is no plug-in, it will be difficult to kill elites.

the 1th wave monster. Thick skin and thick blood. If there are no dragon eggs, just kill them one by one. The most troublesome Hit a monster with the Xuantie Arrow Tower and the Kongtong disciples. It will die soon. It is better to have six towers at this time. Upper left darksteel arrow tower. Right upper black iron turret. Left-middle Fusang Magic Tower. You'd better get an acceleration tower in the right middle. 1 wood. I forgot my name. . . Lower left steel turret. Lower right darksteel arrow tower. My disciples are in the right middle school. Can attract monsters, can kill monsters with aura that come out of the middle. Because this wave of strange blood thick skin. It's hard to clear the light without dragon eggs. Generally, when the 11-wave monsters come out, they will kill half of the 1-wave monsters at most. However, this strange attack is not high. It's still quite safe to play.

the 11th wave monster. There are elites. The elite will summon the water man. It's horrible to attack. But it's safe to put a few farmers in front. Don't let the water man hit the base. It will be seconds. But the water man has a short time. Generally, a water man will disappear after three attacks at most. This wave of monsters is flying. We have to manipulate the farmers. This wave is strange and poisonous. Will reduce the attack speed and movement speed. At this time, the acceleration tower is used. The mercenary's attack output is still the same. It's quite easy to kill this monster if there are two black iron towers.

the 12th wave monster. It's getting harder and harder to fight in the future. At this time, it is best to have dragon eggs. Or ... I can't hold on to a few waves of monsters. At this time, if the accessories of the 5-color suit are lost. Towers and mercenaries should be equipped.

the 13th wave monster. There are elites. This monster will lose 2 armor. Farmers simply can't stand it. You can only use the defensive runes and life runes that were dropped in front of you. . There should be almost dragon eggs by this time. . If you have dragon eggs, you can easily burn this monster. If not. I don't think I can make it to the next wave The base should be level 2. If you have money, upgrade your base. No money, no dragon eggs. Just quit.

the 14th wave monster. Will summon the skeleton. The skeleton has a heavy blow. Can break some heroes' big moves. Like dark marks. You'll get dizzy when you're zooming in. Interrupt the big move. If you have dragon eggs, go to Shaomage. Skeleton doesn't need to worry about him. PS: After this strange wave, there is a disorderly lemon-Zhi Huang. Remember to look for it . .

the 15th wave monster. There are elites. The base is at least level 2. If this wave of monsters has no dragon eggs. The tower must have good equipment. Otherwise, it won't move. And this wave of monsters will explode the base directly. Although not as powerful as before. But you can't underestimate it.

the 16th wave monster. There's BOOS. Flying dragon type If you haven't dug up the task, continue to operate the farmers. It's hard to fight without dragon eggs. If there are no dragon eggs. No lemon accessories. Another melee unit. There is no big move. Just quit. . There's nothing strange about it. Unless you spend money on equipment. Buy weapons. Uh ... . Waste of powder. . .

the 17th wave monster. There are elites. Will be invisible. This wave of monsters is super high. Farmers hardly stay. Mercenaries can't stay. Level 2 base for them. It can be compared with seconds. Without the dragon eggs. . It's hard to say.

the 18th wave monster. Blood thickness. The attack and defense are not very high. But there was a rebound. A melee unit without magic immunity is easy to be killed by bullets. The base should be above level 2.

the 19th wave monster. There are elites. This wave of strange blood exceeds the queen. Anti-superelevation. The attack is not weak. Very fierce. Will devour mercenaries. Just quit without the dragon egg. Even if there are dragon eggs, there must be disorderly lemon accessories. Even dark marks can't hold up. Because of the dark mark, the attack area is much smaller. So only a part of the blame can be cleared. It is best to have disorderly lemon-ice spirit. When this thing is "attacked", it has a chance to release attribute damage to 2 nearby units. So it's cool. The base should be above level 3.

the 2th wave monster. Flying kind. The peasants should have dug up the task. What can I say if I can't dig it? Is it good or bad? If it's good, it's not bad to give you more good stones. If it's good, it won't come out. Can't dig the task yet. That should be bad. Ha ha. Back to the point. This monster will lose 4 armor. Don't say farmers. Mercenaries are also disabled. . It's easy to kill this monster if you have ice spirit. If not, take your time. You should be able to save a lot of money by this time. Upgrade the base more. Can resist strange and give yourself long attributes. Not bad. . If you still can't resist the strange, buy a dress. 18 wooden "Ziwei Fairy Clothes". Customs clearance essentials. You don't need to buy this if you can drop a sword-marked or sacrificial dress or synthesize a purple suit "Ballad of Light and Jade" before. PS: After this strange wave, there will be the last disordered lemon-Lei Ying. If we find them all. The later period is very HI. If you can't find it, if you are lucky, you can buy it in the maze.

the 21st wave monster. There are elites. The monster of long-range attack. Come back early to clear the strange.

the 22nd wave monster. Very fierce skills. This wave of monsters has several options to play. 1. If the base is full. Take the peasants away or commit suicide when they are not in a hurry. This wave of strange attacks is not very high. So it's nothing to hit a full-scale base. 2: The base is at level 5-7. Heroes should come back early to top it. There is a monster standing in the middle of the hall of fame. Remote without control. Just press the h key. Under the back and forth operation of melee. Try to attract all the monsters. Let the monster attack himself. The base is safe.

the 23rd wave monster. There are elites. Instant death means that farmers can be killed. This wave of monsters also has passive skills. It will interrupt skills. Mercenaries and farmers can't stand this strange wave. So heroes should also go home early to clear the scene. Also, we should consider doing the main task.

the 24th wave monster. Kill at high speed. Farmers can't stand it. Mercenaries are equipped and should be able to withstand it. I don't have very good equipment and I'm hanging on.

the 25th wave monster. There are elites. Farmers simply can't stand it. This wave of monsters will add armor. The attack is also fierce. The base should be at full level. .

the 26th wave monster. There's BOOS. Flying class. Have stun hammer skills. Players who don't have magic immunity buy magic immunity at the drugstore.

the 27th wave monster. There are elites. And mobster's skills are terrible. Hit 1W damage. But there is a premise. Just like the 22-wave monster. Only when there are more than three targets around the base that can withstand the attack will it put skills. Consider the play of 22 wave monsters. You can pull farmers. Farmers who can commit suicide. Mercenaries are next to the right middle tower. Don't let go of skills if you are strange. But the attack is much stronger than the 22-wave monster. It should be cleared up as soon as possible.

the 28th wave monster. At this time, the skill of the tower in the right center should be cancelled. Don't accelerate the mercenaries. This wave of monsters has several skills. You can get the state of mercenaries to yourself. I forgot my name. And it will break magic. You can't see any blue without magic immunity. I want to put my skills then. . Hum. . No way. . .

the 29th wave monster. There are elites. Skill is to increase attack speed and movement speed. Mobs devour skills. There is a rebound. High blood volume. The skin is not thick. Mercenaries under control. The best thing is to send mercenaries below. Let all the monsters attack themselves.

the 3th wave monster. Horrible attacks and blood volume. And the attack has sputtering. A monster hit the farmer. All the farmers nearby were injured. Heroes should attract monsters in advance. Don't blame it on the family. Otherwise, the farmers will all blame. . At this time, we have to consider the equipment problem. It's easy to say that there are complete lemons. If not. Better have ice spirit. If there are two lemons. With "Ziwei Fairy Clothes"+Resurrection. Add hall of fame items or MAX weapons. Anything will do. But ... One thing must be noted. Is defense. Clothes without sword marks or sacrifice marks. Just use "ballads to turn jade into jade" if you don't synthesize purple sets. Just buy a "crape myrtle fairy dress" and remember it.

the 31st wave monster. There are elites. High dodge and high kill. But don't be afraid. Now the elite is Caicai. This wave of monsters is also a high dodge. The attack is also very fierce. See what equipment heroes have. But there must be defensive equipment. If not, it will be seconds.

the 32nd wave monster. Ultra-high health, ultra-high attack and ultra-high kill. Without defensive equipment. Even 1W blood still cries for you.

the next few BOOS are all disabled. . Counting Chiyou. Also disabled. . Buy a magic dress and walk back and forth. It'll kill you in a minute. .

let's talk about the maze strategy. .

point 1. Time to enter the maze. I