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Kindergarten language "Literacy Games" lesson plan

Kindergarten language "Literacy Game" lesson plan (5 general articles)

How to connect concrete things with abstract words in the mind. There are mainly pictographic literacy methods, ladder imaginary literacy methods, accompanying text literacy methods, etc. The following is the lesson plan for the language "Literacy Game" for kindergarten senior classes. Welcome everyone to refer to it!

The lesson plan for the language "Literacy Game" for senior kindergarten classes 1

1. Game name: Say hello

Purpose: Learning new characters (first time learning)

Preparation: character cards

Method: The teacher shows the character babies one by one and introduces himself in the tone of the character baby: "I It’s a baby with the letter X, hello kids!” The child said: “Hello baby with the letter X!”

2. Game name: Grow taller, get shorter

Purpose: Learn new words

Preparation: Word Cards

Method: The teacher first arranges the word cards in a row on the blackboard, and asks the children to close their eyes. The teacher moves one of the word cards up by one. distance, and then as the teacher counts "one, two, three", the children open their eyes and tell who has grown "taller"; on the contrary, the teacher moves one of the word cards downward and asks the children to tell who has become taller. "Short".

3. Game name: Little animals really love to play

Purpose: to learn new words

Preparation: word cards

Method: put the word cards Shown on the blackboard, the teacher said a children's song: "Little Just run to the blackboard, touch the word baby and return to your seat after learning the sounds or actions of the little animal.

4. Game name: Ants moving beans

Purpose: Learn new words

Preparation: Ant headdress

Method: Invite children to be the little ones Ant, the word baby is Doudou.

At the beginning of the game, the teacher said to the little ants in a mother's tone: "Children, it's cold. You go to the fields to move beans back for the winter." The children followed the little ants to the blackboard one by one. Take a "bean", run back to "mom" and tell her who he "moved" back. If he says it right, ask all the children to clap their hands for him. If he says it wrong, ask the children to correct it.

5. Game name: hide and seek

Purpose: to learn new words

Preparation: word cards

Method: The teacher first puts the words on the There are a row on the blackboard, and the children close their eyes. The teacher takes away a word on the blackboard and asks the children to open their eyes and tell who is hiding it.

The teacher took out the word baby and verified whether it was right or wrong.

6. Game name: You do it, I guess

Purpose: Review the learned words and words that can be expressed by actions.

Preparation: Word Cards

How to play: When the game starts, all the children stand up, the teacher shows the word cards one by one, and the children read the words on the word cards and do the actions.

7. Game Name: Kitten Catching Mouse

Purpose: Review new words

Preparation: Kitten Headdress Word Card

Method: Ask all the children to close their eyes. The teacher will scatter the word babies somewhere. The children will open their eyes and ask several children to put on kitten headdresses and pretend to be kittens to catch "mouse" (word babies). After "catching", , tell the children who they caught.

8. Game name: Touching words for the blind

Purpose: to learn new words

Preparation: word cards

Method: The teacher puts the word cards Line up a row on the blackboard.

The teacher or a child pretends to be a blind person (closes his eyes), touches the baby with a certain word, and says who the baby is. After saying it correctly, all the children encourage: "Yes, Yes, it "It's X," I said it wrong. Please correct all the children: "No, No, it is /p>

Preparation: Locomotive headdress word cards

Method: The teacher puts the word cards in a row on the blackboard. The teacher asked several children to pretend to be a train, and one of them put on a headdress to act as a locomotive, and asked them to bring their favorite one-word baby on the train (you can only get on the train if you tell who you want to bring). The children ran a lap indoors to the music of "The Train". "Woo-" the train stopped, and the child said, "The X-shaped baby is off the train," and put the X-shaped baby back to its original place.

10. Game name: Find friends

Purpose: review new words

Preparation: word cards

Method: children hold word cards They formed a circle and the teacher read a children's song: "Look, look, look for friends. X and Y are friends. Salute and shake hands." The children holding X and Y word cards walked to the middle of the circle

Salute each other to the tune of children's songs, shake hands, point to each other and say: "You are my good friend, goodbye!" and then return to their original places. Kindergarten language "Literacy Game" lesson plan Part 2

Activity intention:

Through game activities, according to the age characteristics and cognitive rules of children. Stimulate children's interest, give full play to children's autonomy, mobilize children's multiple senses to participate in learning, and allow children to learn literacy happily in interesting game activities. Have a strong interest in learning Chinese characters and develop the habit of active literacy.

1. Fishing Literacy

How to play:

Put the word card on the ground as a fish, let the children "fish", and teach them how to catch a word card One word, this method can use the words that children have recognized as fish for children to catch. When an adult reads a word, the child must catch that word. Only when he reads that word can he catch the "fish". You can also compete with several children to see who catches the "fish". This method is effective for review and consolidation.

2. Performance literacy

How to play:

Let the child perform his favorite game. If the child likes to be a little doctor, let him sit and write. There is a doctor in the position, asking the patient questions, listening with an earpiece, prescribing medicine, giving injections... At this time, he is taught to read "medicine", "medicine", "disease", "injection", etc. It won't be too difficult.

3. Eating and reading

How to play:

Children are often happiest when eating. At this time, teach them to read and read, and their interest will also increase. Will be higher. For example, when peeling a pineapple, teach "pine" and "apple"; when cutting watermelon, teach "west" and "melon"; when eating popsicles or candies, teach the words on the candy wrapper.

4. Telling stories and literacy

How to play:

Tell stories to children. While telling them, write down the main characters and key plots in the stories on the blackboard. Recognize it once, read it after telling the story, and let the children recognize it again when retelling it. This will not affect the story-telling and story-telling, and it will help children remember the plot of the story more firmly after recognizing the words.

5. Literacy in the Zoo

How to play:

Put many word cards in a circle as a zoo wall. Inside the "wall" put many words with the words Word cards with various animal names. It is said that many children want to go to the zoo to play. Which door should they open? The gatekeeper said that it is safe to go through the "mane" door. If you open the wrong door, the tiger will escape and bite people. At this time, the children should go to the "mane" door. You can enter the zoo only if you drive it correctly, and you can open it again if you drive it wrong. After entering the "zoo", let the children pick up the word cards one by one and ask: "Mom, what is this?" Mom said: "Wow, the word 'tiger' for a big tiger..." If the venue is large, you can also The zoo is further divided into several small circles such as "Monkey", "Tiger Mountain", "Chicken House" and "Panda House", where the nouns of various birds and animals can be taught to young children.

This method is very effective in reviewing old characters and recognizing new characters. Kindergarten language "Literacy Games" lesson plan Part 3

Learning objectives:

1. Able to correctly read the initial consonant table, final vowel table and overall syllable table.

2. Able to use puzzle literacy methods to review and consolidate new words and literacy methods

3. Practice speaking by guessing and speaking, recognizing and reading words.

4. Understand the new words in lessons 26-36 of this unit.

Teaching process:

1. Introduction to the conversation and revealing the topic

1. Children, we are going to play games together again in this class.

2. Show the topic

(1) Teacher writing on the blackboard: Literacy Game 7

(2) Read together

3. So what are the literacy games today? Let’s play one by one.

2. Play games to learn and have fun

Game 1: "Smart eyes and quick hands" (Compare to see who can read accurately.)

1. Students recall and review initial consonants and single vowels and read the syllables as a whole.

1. Student reviews and teacher corrects.

2. Group competition.

3. Read the correct classmate and add a star to yourself.

Game 2 "Use both hands and feet" (the Pinyin dolls want to participate in sports activities, please take them to the activity venue).

1. Teacher: After the Pinyin exercises in the previous level, the students have also been warmed up. Now we enter the next round of the game.

2. Students spell out the syllables themselves.

3, and then one after another.

4. Try to perform the physical activities read aloud.

5. Students who spell correctly can add a star to themselves.

Game 3: "Race against time" (The train passes through the cave. Compete to see whose train passes through the cave first.)

1. Teacher demonstration

2. In groups, play games and spell out the syllables on the train carriages.

3. Conjunctions form sentences.

4. Students play games.

5. Groups that spell out the sentences receive a star.

Game 4: "Walking the maze" (look at the picture and guess what the word is).

1. Students look at pictures and guess word puzzles.

2. The teacher writes on the blackboard based on the students' answers.

Game 5: "Performing Arena" (guess and tell)

1. The teacher introduces the rules of the game.

2. Students use body language to guess word puzzles.

3. Students use a variety of formats to guess riddles.

4. Students play games.

Game 6: "Big Mouth Frog" (Compare to see who can talk more)

1. Students can choose how they want to play the game.

2. Fill in the stars and rate yourself. Kindergarten language "Literacy Games" lesson plan Part 4

1. Objectives

1. Guide children to actively and happily participate in various activities on the basis of free choice of game content.

2. On the basis of children accumulating a certain amount of Chinese characters, further help children recognize characters and develop good language skills.

3. Cultivate children’s ability to cooperate with each other and give full play to their initiative.

2. Preparation

Blackboard, chalk, frog, various books, word cards, various pictures, various books

3. Process

(1) Game content

1. Fishing game. Use the Chinese characters you know to form sentences.

2. Feel the pockets to guess and make riddles, recognize characters, read children’s songs to find familiar Chinese characters and learn to write them, and frogs can read.

3. Listen to story recordings, perform puppet performances, read (literacy), and make up stories with pictures.

(2) Game requirements

Today we are going to do a game of talking, playing and writing. In the previous game, children who played the "fishing game" were able to form words based on Chinese characters. Today, we are going to see who can form the most words, recognize the most words, and find out which children cooperate well and have fun.

(3) Children’s games

1. Children can choose the game content according to their own wishes.

2. Teacher’s tour guidance.

(4) Sharing and communication

Encourage children to express their playing process.

1. Talk about the problems encountered in today’s game.

2.*** Discuss ways to solve problems.

4. Tips and Suggestions

This activity is a phased activity, and the game content can be gradually increased. Each time you can focus on guiding one game and introduce new game content. Kindergarten language "Literacy Games" lesson plan Part 5

Purpose:

1. Review relevant Chinese characters;

2. Exercise children's jumping ability.

3. Try to perceive and create beauty through movements and colors.

4. Through activities, children learn the game and experience the fun of the game.

Preparation:

A number of Chinese character cards to be reviewed.

How to play:

Place the word cards with the words face down in the middle of the trampoline, and the children stand around the word cards. After the teacher gives the command to prepare to jump, the child bounces hard until the character card is facing up. At this time, the child stops and reads the Chinese characters on it. If he admits his mistake, the teacher helps to correct it, and the child continues to play.

Tips:

1. If there are too many children, they can be divided into groups. Because the word cards are subject to severe vibration, sometimes the words are facing up and sometimes the words are facing down. It is impossible for the children's bouncing effect to have all the word cards facing up in the end. Therefore, each group should play alternately for 3-5 minutes to achieve the effect of reading.

2. The trampoline is a large toy, so teachers should pay attention to the safety of young children when playing.

2. Point troops and generals. Purpose: Review the words you have learned.

Preparation: word cards and small baskets.

How to play: Two children put a small basket of word cards on the table and arrange them in a row (it can also be arranged in several rows depending on the number of word cards). The winner is determined by guessing the game, and the winner starts the game first. While talking about the children's song "Command the troops and generals, who is my good veteran", use the index finger of the right hand to click on the number cards from left to right, click on each word and read the pronunciation of each word. When "general" is mentioned, immediately point to the word with the index finger of the right hand. Pick it up and read it. If you admit it is correct, put the word card in front of you. If you admit it is wrong, continue to put it in the same place. A second child will start the game, and each child will take turns. If you finish counting the word cards but the children's song is not finished, continue counting from left to right.

3. Flight test purpose: review the word cards learned Preparation: word card gameplay: The teacher pastes the word cards around the blackboard. Each word card represents the aircraft flight test base. Start , the commander-in-chief announced the start of the flight test, and then the aircraft arrived at the first experimental factory. If the child said the word card, the aircraft would continue the flight experiment. If the child said the word card incorrectly, the aircraft would stop repairing until he learned the word before continuing to fly, and finally reached the destination. Then they cheered and jumped together.

4. Purpose of flipping chess:

1. Review relevant Chinese characters;

2. Improve children’s memory and comprehensive analysis ability.

Preparation:

1. A chessboard.

2. 25 chess pieces made of cardboard (slightly smaller than the chessboard grid), each with Chinese characters written on it.

Among them, there are 5 pictures of fruits, such as pears, apples, peaches, apricots, and watermelons; 5 pictures of dried fruits, such as chestnuts, walnuts, dates, peanuts, and hazelnuts; 5 pictures of vegetables, such as cabbage, potatoes, eggplants, peppers, and cucumbers; 5 crops, such as corn, wheat, sorghum, rice, and soybeans. The other five have no writing on them.

How to play:

1. Put the chess pieces face down and arrange them randomly in the rough grid of the chessboard. 4 children stand on one side of the chessboard, and each child recognizes one category. piece. (For example, A is looking for fruits, B is looking for dried fruits, C is looking for vegetables, and D is looking for crops).

2. Children take turns turning over the chess pieces. When turning, other children cannot see the words on the chess pieces. After turning over the chess pieces they are looking for, turn over the words and place them face up on their side. in the grid; if you cannot turn over the chess piece you are looking for, put it back to its original place and remember not to turn over it next time. Repeatedly taking turns to turn over the chess pieces, whoever finds his 5 chess pieces first wins.

Tips:

1. To increase the difficulty of the game, 5 empty chess pieces can be placed on the chessboard with other Chinese characters that do not belong to the above four categories.

2. According to the needs of the game, you can also write the names of other items on the chess pieces, such as poultry, plants, stationery, musical instruments, etc.

3. How to find friends: Children hold a word card in their hands, dance to "find friends", find the words that can form words with the words on their hands, stand together and read out loud, we are "xxx" "That's words.

4. How to play mountain climbing: The teacher draws a mountain on the blackboard and a red flag on the top of the mountain. Then the students are divided into two groups to participate in the game. One group is named "Pokémon Team" and the other group is named "Pokémon Team". The team is called "Digimon Team" (the team name was chosen by the students themselves). Each group of students takes turns to recognize a word. Each time they recognize a word correctly, one team will take a step forward to the top of the mountain to see which team reaches the top of the mountain first and gets the red flag. .

5. The purpose of arranging pictures: to cultivate children’s interest in literacy. Preparation: How to play word cards: The teacher arranges the five or six word cards he has learned in a row and asks the children to call out the names of the word cards in order, and then The teacher arranges the word cards into squares, rectangles, trapezoids, etc., and asks the children to tell the name of the word card on the side of so-and-so?

6. Purpose of treasure hunting under the sea: to review the words learned and cultivate children’s interest in literacy. Preparation: word cards, chairs, small prizes. How to play: The teacher first places the word cards scattered in the room. The children stood on the small chairs and collectively recited a nursery rhyme: "I am a little diver. I practice diving. I am so brave. I am not afraid of strong winds and waves or the cold sea water. I jump into the sea to pick up pearls." Then, the children jumped down and picked up the pearls. Pick up "Pearl" (word card) and read out loud the name of Baby Pearl. If you read it correctly, you will get a small prize.

Note: The game must be played in groups, with no more than 8 children in each group.

Game rules: You must finish reading the children's songs before you can jump down.

7. How to play sandbag throwing: Prepare word cards "love, laugh, shout, take, drink, shake, open, come, go, turn" and prepare a small sandbag or ball. Place the word card on the ground (face up), draw a line (or pull a rope) about 1 meter away, and ask the child to tell the word that the sandbag hits, or tell the child a word for Plants vs. Go fight.

8. Send and receive gameplay: The teacher shows the word card and the child recognizes it. If he recognizes it quickly and accurately, he will give the word card to him. After the word cards are distributed, they are taken back. The teacher asks all the children every time he receives a word card, right? And say "thank you" to the children who sent the word cards! (This method is most suitable for those who are new to new words. It has a wide range of games to play at the beginning and a good overall atmosphere)

9. Show method or flash word method: The teacher holds a stack of word cards in his left hand and puts the word cards in his right hand. Show each card to the children one by one. After the children recognize one card, the teacher will quickly change it to another card.

Activities reflection:

During outdoor activities, children like to spread mats on the plastic floor and lie down in the sun, some on their heads, and some as "trampolines" "Jumping on it, some jumping back and forth. Seeing that the children have so many ways to play with mats, I used "mats" as sports equipment to design this group sports teaching activity. ;