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What industry is VR?

1.VR is a virtual reality technology industry. Virtual reality technology is a computer simulation system that can create and experience virtual worlds. It uses computer to generate a simulation environment, which is a multi-source information fusion, interactive three-dimensional dynamic scene and entity behavior system simulation, so that users are immersed in this environment. The development history of virtual reality technology can be roughly divided into four stages: first, the simulation of sound and shape dynamics is the first stage (before 1963); Second, virtual reality budded into the second stage (1963-1972); Third, the emergence of the concept of virtual reality and the initial formation of the theory are the third stage (1973-1989); Fourth, the fourth stage of further improvement and application of virtual reality theory (1990 -2004). Extended data:

Features 1, multi-perception refers to auditory perception, tactile perception, motion perception, and even taste, smell and perception. In addition to the visual perception that ordinary computers have. The ideal virtual reality should have the perceptual function that everyone has. Refers to the real degree of being the protagonist that users feel in the simulation environment. The ideal simulation environment should reach the point where it is difficult for users to distinguish between true and false. 3. Interaction refers to the user's operability of objects in the simulated environment and the naturalness of getting feedback from the environment. 4. Autonomy refers to the degree to which objects in the virtual environment act according to the laws of physical movement in the real world.

2. Virtual Reality comes from English "Virtual Reality", referred to as VR technology. It was first put forward by Joe Lanier of the United States in the early 1980s. Virtual reality technology (ⅵ) is a comprehensive technology integrating computer technology, sensor technology, human psychology and physiology. It simulates the external environment by using a computer simulation system. The main models are environment, skills, sensing equipment and perception. To provide users with multi-information, three-dimensional dynamic and interactive simulation experience. VR technology can be applied in many fields. At present, du is widely used in medical treatment, engineering, military affairs, aviation and navigation. For example, in the aviation field, space pilots perform various driving operations on the screen in the training cabin, and the screen image of the simulated extravehicular scene changes accordingly, so that the pilots can get a simulated training experience. This way of putting people in the image environment has been applied in aircraft simulation training for decades. In addition, in entertainment, games, education and other fields, augmented reality VR technology has a wider application prospect. In physics class, students can make their own natural landscapes such as rainfall and water vapor, which are intuitive, interesting and vivid. This novel teaching method is also realized by VR technology. It can be said that VR can create a future, present, past, real or dreamy world. At present, many games have taken the lead in adopting this technology, which is widely welcomed by young people. The above is an analysis of the VR industry, hoping to help the subject.