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Search for Prince of Tennis’ unique moves

Echizen Ryoma

Outspin serve

Activation condition: When serving

Command: L R A (right spin) L R B (left spin)

Energy consumption: 3

Super half volley

Activation condition: when receiving the serve

Command: L R A (flat ball) L R B (high ball) )

Energy consumption: 2

Swing ball A

Activation conditions: Launch in the second half when the opponent's return ball has not passed the net (serve. Short Ball (except high ball)

Command: L R A

Energy consumption: 4

Swing ball B

Activation conditions: The opponent returns the ball Launched in the second half before passing the net (except serve, short ball, high ball)

Command: L R B

Energy consumption: 4

Spin button Kill

Activation conditions: Launch in the frontcourt when the opponent returns a high ball

Instruction: L R A (right spin) L R B (left spin)

Energy consumption: 3

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Buggy Whip

Activation conditions: return the ball in the backcourt (except serve, high ball)

Command: L R A

Energy consumption: 4

Zero Slice

Activation conditions: return the ball in the backcourt (except serve, high ball)

Command: L R B

Energy consumption : 4

Tezuka Kunimitsu

Quick serve

Activation conditions: When serving

Other conditions: The opponent's movement speed and agility are within 7 or above

Command: L R A or L R B

Energy consumption: 4

Zero chipping

Starting conditions: Return the ball on the court

Other conditions: The opponent's movement speed and agility are above 7

Instruction: L R B

Energy consumption: 4

Draw the ball from a close corner

Activation conditions: Return the ball behind the baseline (the opponent also returns the ball behind the baseline)

Other conditions: The opponent's movement speed and agility are above 7

Command: L R A or L R B

Energy consumption: 1

Tezuka Domain

Activation conditions: On the field

Other conditions: Opponent's The ball weight and grip strength is above 7

Command: L R SELECT

Energy consumption: 2

Fuji Shusuke

Disappearing serve

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Activation conditions: When serving

Command: L R A or L R B

Energy consumption: 3

Yanhui

Activation Condition: The ball is in the forehand position

Command: L R A

Energy consumption: 2

Brown bear falls into the net

Starting condition: The opponent smashes the ball Activated when

Command: L R A or L R B

Energy consumption: 4

White Whale

Activation conditions: Return the ball in the backcourt ( Other than smashing. Backhand)

Command: L R A or L R B

Energy consumption: 2

Oishi Shuichiro

Moon-climbing volley

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Activation conditions: The opponent's return ball (except high ball and short ball) is in the backcourt when it has not passed the net

Command: L R A

Energy consumption: 4

Short volley

Activation conditions: The opponent's return ball (except high ball and short ball) has not passed the net in the backcourt

Command: L R B

Energy Consumption: 3

Retaliation in front of the net

Activation bar

Part: Return the ball in front of the net (except high ball)

Command: L R A or L R B

Energy consumption: 3

Kikumaru Eiji

Stunts Hitting the ball

Activation conditions: Kikumaru is in the front court and activated when the opponent returns the ball (except high ball)

Command: L R A or L R B

Energy consumption: 4

Moon-climbing volley

Activation conditions: In the backcourt when the opponent's return ball (except high ball and short ball) has not passed the net

Command: L R A or L R B

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Energy consumption: 4

Kikumaru Light

Activation conditions: Launch in the frontcourt when the opponent returns a high ball

Command: L R A or L R B

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Energy consumption: 4

Clone

Activation conditions: Launch in the front field during an attack

Command: L R SELECT

Energy consumption: 1

Charge

Activation conditions: Launch in the backcourt during an attack (double play, can only be used once)

Command: L R SELECT

Energy consumption: 3

Kawamura Takashi

Burning serve

Activation conditions: When serving

Command: L R A

Energy consumption: 3

Burning wave ball

Activation condition: Return ball on the court

Command: L R A

Energy consumption: 3

GREAT wave ball

Activation condition: Backcourt return

Command: L R B

Energy consumption : 4

Destroy the wave ball

Activation conditions: The opponent's return ball does not pass the net and is activated behind the baseline (can only be used once)

Command: L R A

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Energy consumption: 4

Sadaharu Inui

S.S.S

Activation condition: When serving

Command: L R A or L R B

Energy consumption: 2

D.A.E

Activation condition: Return the ball in the frontcourt

Command: L R A or L R B

Energy consumption: 3

D.R.S

Activation conditions: Launch in the backcourt when the opponent returns a high ball

Command: L R A or L R B

Energy consumption: 4

Momojo Takeshi

Blue smash

Activation conditions: Launch in the backcourt when the opponent returns a high ball

Command: L R A

Energy consumption: 2

Super blue smash

Activation conditions: Launch in the frontcourt when the opponent returns a high ball

Command: L R A

Energy consumption: 3

Blue short ball

Activation conditions: Launch in the backcourt when the opponent returns a high ball

Command: L R B

Energy consumption: 2

JACK KNIFE

Activation condition: return the ball in the second half (except high ball. Backhand position)

Command: L R A

Energy consumption: 3

Huh?

Activation conditions: The opponent has won many rounds (double)

Command: L R SELECT

Energy consumption: 4

Kaoru Kaido

Snake Ball

Activation conditions: Return the ball in the backcourt (except short ball)

Command: L R A

Energy consumption: 2

Boomerang

Activation conditions : Returning the ball in the backcourt (other than short ball)

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p>Command: L R B

Energy consumption: 2

ダイアモンドバック

Activation conditions: Activate in the front court when the opponent returns the ball (except high ball)

Command: L R B

Energy consumption: 1

バイパーダイブ

Activation conditions: Launch in the backcourt when the opponent returns a short ball

Command: L R A

Energy consumption: 2

コブラロビング

Activation condition: return the ball in the backcourt (except short ball)

Command: L R B

Energy consumption: 4

Yamato Yudai

Joint and several liability

Activation conditions: Opponent After scoring with a special move (double)

Command: L R SELECT

Energy consumption: 1

Pillar's Agreement

Activation conditions: in Launched during the opponent's decisive point attack (double)

Command: L R SELECT

Energy consumption: 4

Ryuuzaki Sakurano

タンブルショット

Activation conditions: return the ball in the frontcourt

Command: L R A

Energy consumption: 2

ミラージュショット

Activation conditions: return the ball in the frontcourt

Command: L R B

Energy consumption: 3

ビギナーズラック

Activation Condition: Return the ball in the backcourt

Instruction: L R A or L R B

Energy consumption: 4

Echizen Nanjiro

Seamless

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Activation condition: return the ball in the backcourt

Command: L R A

Energy consumption: 4

Unparalleled in ancient and modern times

Activation conditions: Launch behind the baseline when the opponent's return ball (except high ball and serve) has not passed the net

Command: L R A

Energy consumption: 4

All actions Impermanence

Activation conditions: in the backfield

Command: L R SELECT

Energy consumption: 1

Atobe Keigo

Prelude to Despair

Activation conditions: When serving

Other conditions: The opponent's agility and movement speed are above 7

Command: L R A Or L R B

Energy consumption: 3

The Rondo of Destruction

Activation conditions: Launch in the frontcourt when the opponent returns a high ball in the backcourt

Command: L R A or L R B

Energy consumption: 4

Art: パターンA

Activation conditions: The opponent returns the ball in the backcourt (cannot be used) Bottom line, high ball, smash, special moves (except for special moves), the ball is in the backhand position, launched in the backcourt

Command: L R A

Energy consumption: 4

Artistic skills :パターンB

Activation conditions: The opponent returns the ball in the backcourt (no baseline, no high ball, spike, special move except), the ball is in the forehand position, launch in the backcourt

Command: L R B

Energy consumption: 4

スイッチブレード

Activation condition: When the opponent returns the ball in the frontcourt

Command: L R A Or L R B

Energy consumption: 2

信格へのSOLO

Activation conditions: You are not in the serving and receiving position (double)

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p>Command: L R SELECT

Energy consumption: 1

インサイト

Activation conditions: After being scored by the opponent with a special move (singles)

Command: L R SELECT

Energy consumption: 2

Hikari Yueto

ムーンサルト

Activation conditions: when the opponent returns a high ball Frontcourt activation

Command: L R A or L R B

Energy consumption: 2

シュタルダー

Activation conditions: The landing point of the opponent's return ball When in the backcourt (except high ball), activate in the frontcourt

Command: L R B

Energy consumption: 2

ギンガーボレー

Activate Conditions: Launched in the frontcourt when the opponent's return is a volley other than a high ball

Command: L R A

Energy consumption: 1

Yuushi Ninzu

ヒバリ回し

Activation condition: return the ball in the backcourt (except short ball and spike)

Command: L R A or L R B

Energy consumption: 3

Tsuki no wheel falling とし

Activation conditions: activated when the opponent smashes the ball

Command: L R A or L R B

Energy consumption: 2 U

Activation conditions: Frontcourt return (except high ball)

Command: L R B

Energy consumption: 4

Jiro Akutagawa

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サーブ&ダッシュ

Activation conditions: When serving

Command: L R A (normal) L R B (serve to the net)

Energy consumption: 0( But it must be greater than 1 before it can be activated)

神に爱された头

Activation conditions: Activate in the frontcourt when the opponent returns the ball (except high ball)

Command: L R A or L R B

Energy consumption: 2

ワクワクしてきた

Activation conditions: When the opponent scores with a special move

Command :L R SELECT

Energy consumption: 2

Takahiro Kagachi

Strong body

Activation conditions: Other than high ball (the ball is heavy 4 or above)

Command: L R A or L R B

Energy consumption: 3

Unconscious に开まれた Technique

Activation conditions: Opponent Activates when returning a high ball

Command: L R A or L R B

Energy consumption: 3

June 粋な心

Activation conditions: Being attacked by the opponent After hitting the racket

Command: L R A or L R B

Energy consumption: 0

Any defender

Activation conditions: You are When receiving the serve (double)

Command: L R SELECT

Energy consumption: 4

宍戸光

ディープライジング

Activation conditions: Backcourt return

Command: L R A or L R B

Energy consumption: 4

テレポートダッシュ

Activation conditions: Launch in the backcourt when the opponent returns the ball

Command: L R A or L R B

Energy consumption: 0 (but it must be greater than 1 before it can be launched)

Hōchōtaro

スカッドサーブ

Activation condition: When serving

Command: L R A or L R B

Energy consumption: 4

パトリオットリターン

Activation conditions:

When receiving the serve

Other conditions: The opponent's ball speed is above 4

Instruction: L R A or L R B

Energy consumption: 3

トマホークショット

Activation conditions: Other than high ball (singles)

Command: L R A

Energy consumption: 3

Hijiruo

Oden·Shouliu

Activation conditions: Backcourt return (except high ball)

Command: L R A

Energy consumption: 1

Oden·Bitai

Activation conditions: Frontcourt return (except high ball)

Command: L R A

Energy consumption: 3

Forbidden Dentistry·Teeth Protrusion

Activation conditions: Activate behind the baseline when the opponent's return ball has not passed the net (except for high balls)

Command: L R A

Energy Consumption: 2

Leo Den·Bi Shi·Burying Fire

Activation conditions: return the ball from the baseline (forehand position)

Command: L R B

Energy consumption: 3

Oden·Nobuo: Cloud

Activation conditions: Launch in the backcourt when the opponent returns the ball

Command: L R B

Energy consumption: 1

Taki Haginosuke

イリュージョンドロップ

Activation condition: Return the ball from the frontcourt

Command :L R B

Energy consumption: 2

Floating in the air

Activation condition: Backcourt return

Command: L R A

Energy consumption: 2

Disappear in the air

Activation condition: Return the ball after the baseline

Command: L R B

Energy consumption: 2

Escape from the air

Activation conditions: Backcourt return

Command: L R B

Energy consumption: 2

Sakaki Taro

レギュラー外し

Activation conditions: When the opponent scores with a special move

Command: L R SELECT

Energy consumption: 1

Effect: The opponent's challenge power, praise power, concentration power, and recovery power become 1

PA Installation Command

Activation conditions: Used by the opponent When scoring a smash

Command: L R SELECT

Energy consumption: 4

Effect: The opponent's agility and movement speed become 1

PW arrives at the command

Activation conditions: The racket is knocked away by the opponent with a return shot other than a special move

Command: L R SELECT

Energy consumption: 0

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Effect: The opponent's ball speed and ball weight become 1

アドヴァイス

Activation condition: When the partner uses a spike other than a special move to score a goal

Command: L R SELECT

Energy consumption: 4

Effect: The partner's ball speed and ball weight become 5

Ji Zhenjingxing

Adjustment of 済みストローク

Activation condition: return ball after baseline

Command: L R A

Energy consumption: 4

おき楽スマッシュ

Activation conditions: Launch in the backcourt when the opponent returns a high ball

Command: L R B

Energy consumption: 4

リコシェイスマッシュ

Activation conditions: Launch in the backcourt when the opponent returns a high ball

Command: L R A

Energy consumption: 4

センス·オブ·スペリオリティ

Fa

Action conditions: When the score is leading (singles)

Other conditions: The opponent's total energy is lower than Ji Jingxing

Command: L R SELECT

Energy consumption: 4

Genichiro Sanada

First of all

Activation conditions: When serving

Command: L R A

Energy consumption : 3

Later and First

Activation condition: When receiving the serve

Command: L R A

Energy consumption: 4

円波

Activation conditions: Launch in the frontcourt when the opponent returns the ball (except high ball)

Command: L R A

Energy consumption: 2

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Cut first return

Activation conditions: Launch in the backcourt when the opponent returns the ball (other than high ball, backhand position)

Instruction: L R A

Energy consumption: 4

Yanagi Renji

ゴンペルツスマッシュ

Activation conditions: Launch behind the baseline when the opponent returns a high ball

Command: L R A

Energy consumption: 3

Central Limit Theorem

Activation conditions: When the opponent can launch a special move, activate it behind the baseline (singles)

Command: L R SELECT

Energy consumption: 1

ラプラスのTheorem

Activation conditions: After the 4th round. Launch in the backcourt

Command: L R SELECT

Energy consumption: 1

マルチコジャミング

Activation conditions: 1~3 rounds. Activate in the backcourt

Command: L R SELECT

Energy consumption: 2

Kirihara Akaya

ナックルサーブ

Activation conditions: When serving

Command: L R A

Energy consumption: 4

レーザーショット

Activation conditions: Backcourt return (except high ball)

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Command: L R A

Energy consumption: 4

ボディスマッシュ

Activation conditions: Launch in the backcourt when the opponent returns a high ball

Command: L R A

Energy consumption: 4

アンティレフティ

Activation conditions: The opponent is left-handed (singles)

Command :L R SELECT

Marui Yunta

Special skill: Tsunawata

Activation condition: Frontcourt return (except high ball)

Command :L R A

Energy: 3

Skill: Iron Pillar Dangて

Activation condition: Frontcourt return (except high ball)

Command: L R B

Energy: 3

Skill: Sailboat Cutting

Activation conditions: Front field

Command: L R SELECT

Energy consumption: 2

Attack Kakusenen

Activation conditions: The partner returns the ball more than 2 times in a row (double)

Command: L R SELECT

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Energy consumption: 1

ジャッカKUWARA

ファイヤーサーブ

Activation condition: When serving

Command: L R A ( Ball speed 1.5 times, ball weight 4 times) L R B (ball speed. ball weight 1)

Energy consumption: 2

ジャッカルファング

Start condition: return from the baseline Ball

Command: L R A or L R B

Energy consumption: 1

ャッカルスナイプ

Activation conditions: During the opponent's decisive period (when the opponent is a minister, deputy minister, MG, singles), return the ball in the front court (except high ball)

Command: L R A

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Energy consumption: 4

ディフェンスX

Activation condition: On the field

Command: L R SELECT

Energy consumption :2

Hirushi Yagyu

レーザービーム

Activation condition: return the ball from the baseline

Command: L R A

Energy consumption: 4

Brave and Patience

Activation conditions: Backcourt return (except high ball)

Command: L R B

Energy consumption: 2

Love and Etiquette

Activation conditions: Activate in the frontcourt when the opponent returns the ball (except high ball)

Command: L R B

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Energy consumption: 4

ウィットとユーモア

Activation condition: activate in the front court when the ball reaches your own court

Command: L R SELECT

Energy consumption: 2

Intellectual education

Activation conditions: When the serve is not started (pseudo Yagyu cannot be used)

Command: L R SELECT

Energy consumption: 1

Nioh Masaharu

Magic Shooter

Activation conditions: The opponent is in the backcourt when returning a high ball Activation

Command: L R A

Energy consumption: 4

G Line のアリア

Activation conditions: Backcourt return (high ball (other than)

Command: L R A

Energy consumption: 4

Thunder and lightning

Activation conditions: When the opponent's return ball does not pass the net Launched after the baseline (except high ball)

Command: L R A

Energy consumption: 4

目覚めよとwhisper sound there is り

Activation conditions : When the opponent awakens

Command: L R SELECT

Energy consumption: 4

マスカレード

Activation conditions: Used when False Yagyu (press Hold the direction to the left and select Nioh)

Command: L R SELECT

Energy consumption: 4

Effect: Transform back to Nioh

Amane Haruka

スマッシュしまっす

Activation conditions: Launch in the backcourt when the opponent returns a high ball

Command: L R A

Energy consumption: 3

Mr. Good Tune

Activation conditions: Launch in the front court when the opponent's return ball does not pass the net (except high ball)

Command: L R A

Energy consumption: 3

パートナービンタ

Activation condition: Before the serve is started (double)

Command: L R SELECT

Energy consumption: 4 Thrush L

Hurting Monkey L

プロネーションサーブ

Activation condition: When serving

Command: L R A

Energy consumption: 2

Tower ードボレー

Activation condition: Launch in the backcourt when the opponent's return ball does not pass the net (except high ball)

Command: L R A

Energy consumption: 3

Saeki Torajiro

カウンターボレー

Activation condition: Frontcourt return (volley other than high ball)

Command: L R A

Energy consumption: 1

マンツーマンマーク

Fashion

Activation conditions: frontcourt (double)

Command: L R SELECT

Energy consumption: 1

Linked instructions

Activation conditions: Frontcourt (double)

Command: L R B

Energy consumption: 1

Aoi Kantaro

プレッシャーサーブ

Activation conditions: When serving (when both sides win the same number of games)

Command: L R A

Energy consumption: 2

プレッシャードロップ

Activation conditions: When the scores are the same, the opponent uses a special move to cross the net and activate behind the baseline

Command: L R B

Energy consumption: 1

チューも comes outない!

Activation conditions: Return the ball in the backcourt when the scores are the same

Command: L R A

Energy consumption: 2

Kiki Yan

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エアドライブロブ

Activation condition: Backcourt return

Command: L R B

Energy consumption: 2

シンカー

Activation conditions: Backcourt return

Command: L R A

Energy consumption: 2

ハマグリ回し

Activation conditions: Return the ball behind the baseline when the opponent uses a special move

Command: L R A

Energy consumption: 2

Human locomotive

Activation conditions: Activate in the backcourt during doubles play

Command: L R SELECT

Energy consumption: 4

Kizarazu Ryo

ホーネットダンス

Activation conditions: Activate in the backcourt when the opponent returns a high ball

Command: L R B

Energy consumption: 2

ホーネットスティング

Activation conditions: Activate when you can smash the ball

Command: L R A

Energy consumption: 3

ワスプレイド

Activation conditions: Return the ball on the court (near the ball's impact point)

Command: L R A

Energy consumption: 2

ホーネットアサルト

Activation conditions: Return the ball from behind the baseline

Command: L R A

Energy consumption: 0 (but it must be activated when the energy is full 4)

ホーネットグライド

Activation condition: frontcourt return

Command: L R B

Energy consumption: 0 (but it can only be activated when the energy is full 4)

ワスプスイープ

Activation conditions: Launch behind the baseline when the opponent returns the ball

Command: L R B

Energy consumption: 0 (but must It can only be activated when the energy reaches 4)

Fushi Miru

Ginhua Samadhi

Activation conditions: Before the ball is served

Command : L R A or L R B

Energy consumption: 2

生まれ変わります

Activation conditions: When the opponent scores with a special move

Command: L R SELECT

Energy consumption: 2

Tachibana Orange Flat

リターン

Activation condition: When receiving the serve

Others Conditions: The opponent's agility movement speed is above 7

Command: L R A or L R B

Energy consumption: 4

サイレントドロップ

Activation conditions: Return of the ball on the court

Command: L R A or L R B

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Energy consumption: 4

ダッシュボレー

Activation conditions: Activate behind the baseline when the opponent's return ball does not pass the net (except for high balls)

Command : L R A or L R B

Energy consumption: 3

Ibu Shinji

キックサーブ

Activation conditions: When serving

Command: L R A or L R B

Energy consumption: 3

スポット

Activation conditions: Activate after the opponent catches topspin and backspin twice

Command: L R A or L R B

Energy consumption: 4

ぼやき

Activation conditions: When provocation is possible

Command: L R SELECT

Energy consumption: 1

Kamio Akira

クイックサーブ

Activation condition: When serving

Command: L R A or L R B

Energy consumption: 2

ニトロアクセル

Activation condition: Return ball

Command: L R B

Energy consumption: 1

Sonic Boom

Activation conditions: Activate when the opponent's return ball does not pass the net

Command: L R B

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Energy consumption: 3

スピードエース

Activation condition: after the game starts

Command: L R SELECT

Energy Consumption: 1

Ishida Iron

Wave Ball

Activation condition: When returning the ball (except high ball)

Command: L R A

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Energy consumption: 4

Effect: The ball weighs 12 times when activated in the front court. The ball weighs 10 times when activated in the backcourt. The ball weighs 6 times when activated off the court

Cangtian Ball

Activation conditions: When returning the ball (except high ball)

Command: L R B

Energy consumption: 2

Explosion

Activation condition: activated when the return ball is a high ball

Command: L R A or L R B

Energy consumption: 2

Fierce Fan

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Activation conditions: Launch behind the baseline when the opponent's return ball does not pass the net (special move. Except for high balls)

Others: When the speed of the opponent's ball is 5, it has no effect.

Command: L R A

Energy consumption: 4

Tachibana

アプリコットリターン

Activation conditions: When receiving the serve

Command: L R A or L R B

Energy consumption: 3

フェザードロップ

Activation condition: Return the ball on the court

Command: L R A or L R B

Energy consumption: 3

観月はじめ

ベンドサーブ

Activation condition: When serving

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Command: L R A (right rotation) L R B (left rotation)

Energy consumption: 3

インテリジェントショット

Activation conditions: When playing singles, the opponent Activates when the return ball is not a high ball

Command: L R A

Energy consumption: 4

インテリジェントアイ

Activation conditions: During the game

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Command: L R SELECT

Energy consumption: 1

Fuji Yuta

超ライジングショット

Activation conditions : When receiving the serve

Command: L R A or L R B

Energy consumption: 2

ツイストスピンショット

Activation condition: When returning the ball

Command: L R A or L R B

Energy consumption: 3

Yanagizawa Shinya

ループドライブドロップ

Activation conditions: Backcourt return (except high ball, short ball, special move)

Instructions :L R B

Energy consumption: 3

ダックステップクロス

Activation condition: Frontcourt return (except high ball and special move)

Command: L R A

Energy consumption: 2

Results of special training

Activation conditions: The opponent uses a special move to return the ball. Activates when the ball does not pass the net

Command: L R A (flat ball) L R B (high ball)

Energy consumption: 1

Kizarazu Jun

エアウォークドロップ

Activation conditions: Launch in the frontcourt when the opponent returns a high ball

Command: L R A

Energy consumption: 2

エアウォークロブ

Activation conditions: Launch in the frontcourt when the opponent returns a high ball

Command: L R B

Energy consumption: 2

ルナランダー

Activation conditions : Return the ball from the backcourt (cannot go out of the baseline)

Command: L R B

Energy consumption: 4

ヘルアンドヘブン

Activation conditions: Back Court return (cannot go out of the baseline)

Command: L R A

Energy consumption: 4

Akazawa Yoshiro

HG ドロップ

Activation conditions: When returning the ball

Command: L R B

Energy consumption: 4

ブレ ball

Activation conditions : When returning the ball

Other conditions: The opponent's dynamic vision is above 4

Instruction: L R A

Energy consumption: 1

Roar

Activation conditions: Your return ball cannot pass the back of the net

Command: L R SELECT

Energy consumption: 0

キャプテンシー

Activation conditions: after losing points (double)

Command: L R SELECT

Energy consumption: 4

Kanada Ichiro

见つけました

Activation conditions: Launch in the backcourt when the opponent's return ball does not pass the net (except short ball and spike)

Command: L R B

Energy consumption: 2

Toro トラップドロップ

Activation condition: Frontcourt return

Command: L R B

Energy consumption: 1

Chizha Inspiration

Activation Condition: Losing Points (Double)

Command: L R SELECT

Energy consumption: 4

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Senshi Innocent

Tiger Cannon

Activation condition: When serving

Command: L R A or L R B

Energy consumption: 2

ダンクスマッシュ

Activation conditions: Launch in the backcourt when the opponent returns a high ball

Command: L R A or L R B

Energy consumption: 3

Leopard Eyes

Activation conditions: During competition

Command: L R SELECT

Energy consumption: 1

ラッキーウォッチ

Activation conditions: Launch in the frontcourt when the opponent returns a high ball

Command: L R A or L R

B

Energy consumption: 4

スピードsealingじ

Activation condition: When returning the ball

Command: L R A

Energy consumption: 3

Anjiu Jinren

Inverse Monk

Activation conditions: return the ball from the backcourt (cannot go out of the baseline)

Command: L R A (flat ball) L R B (high ball)

Energy consumption: 3

そのdegreeか小 monk

Activation conditions: The landing point of the opponent's return ball It is the front court, and is launched behind the baseline before the ball hits the ground

Command: L R A (flat ball) L R B (high ball)

Energy consumption: 4

Laughing わせるなよ

Activation conditions: The landing point of the opponent's return ball is the back court, and the ball is launched behind the baseline before it hits the ground

Instruction: L R A (flat ball) L R B (high ball)

Energy consumption: 4

Muromachi ten times

Razor

Activation condition: When serving

Command: L R A or L R B

Energy consumption: 2

シャドウムーン

Activation conditions: Backcourt return (except backspin)

Command: L R B

Energy consumption: 1

エクリプス

Activation conditions: Backcourt return (except topspin)

Command: L R A

Energy consumption: 1

Insight

Activation conditions: Launch behind the baseline during the game

Command: L R SELECT

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Energy consumption: 1

Minami Kentaro

サーブ&ポーチ

Activation conditions: Launch in the frontcourt when the partner is preparing to serve (double)

Command: L R A

Energy consumption: 2

ストレート

Activation conditions: Launch in the backcourt when the opponent's return ball has not landed

Command: L R A

Energy consumption: 1

コンビプレイ

Activation conditions: During a match (double)

Command: L R B

Energy consumption: 1

Effect: Swap positions with partner

サインプレイ

Activation conditions: Oneself during the game In the front court, activated when the partner is in the back court (in doubles, the partner must be computer controlled)

Command: L R SELECT

Energy consumption: 0

Effect: The partner's combat plan changes in a cycle according to combat A → combat B → combat C...

Concentrated attack

Activation conditions: When you and your partner are both in the front court Activate (Double)

Command: L R SELECT

Energy consumption: 3

Eastern Masami

コーナーサーブ

Activation conditions: When serving

Command: L R A or L R B

Energy consumption: 2

クロスボレー

Activation conditions: Oneself and Activate when both partners are in the front court (double)

Command: L R A

Energy consumption: 3

Tatan Taichi

Inverse ですLittle Monk さん

Activation conditions: return the ball from the baseline

Command: L R A

Energy consumption: 2

わわっ真っ黑だっ

Activation conditions: return the ball from the baseline (forehand position)

Command: L R B

Energy consumption: 1

ダダダァーン

>Activation condition: when losing points

Command: L R SELECT

Energy consumption: 4