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About the Choice of Fantasy 69 School

One. Longwang palace

Sect Features: Spells will succeed.

Available skills: single spell damage/group spell damage/all blue/spells attack two people at a time.

Current plus sign:

1, all magic dragon, 5 demons:

Personally, I like to be a teammate with 5 Magic LG and give LG a dragon position. With good cooperation, a whole magic dragon can also be topped.

The team on the second floor caused a lot of pressure.

Advantages: strong, not generally strong.

Disadvantages: Single P is easy to be bullied, and its resistance is extremely poor, so it is usually necessary to prepare for a corpse battle; Large investment requires high-level training.

And the centering package must be available; If the teammates are poor, magic dragon will be ruined.

Two, Long Min, 0. 5 Sensitivity or insensitivity:

Long Min does not need to be sensitized. You can wear photosensitive equipment, high-grade black gemstone shoelaces, and the magic weapon is the wind bag.

Advantages: Can bear spell damage for teammates, as well as the tactics of playing blue with dragons. You can rely on equipment for rapid transformation.

Disadvantages: As soon as Long Min came out, it was a protracted war, which could not be over for more than an hour, so the hero's meeting would not need Long Min.

3, blood against dragons, 3-4 magic:

Most LG are anti-blood, some of them can't find a position, and the other part is LG who specializes in killing BB.

Advantages: not easy to die.

Disadvantages: it is difficult to locate, I don't know what I should do in the P group, and I am at a loss after being controlled by the system.

4. Silly dragon:

Sensitivity above 2, afterburner, are all stupid dragons.

The Dragon Palace, where stupid dragons get extra points, is usually practiced with friends. In order to kill a friend, only give him special points, which is very unfavorable in the later stage.

Summary: magic dragon can also rely on equipment to become a sensitive dragon, but he needs to have suitable teammates; Magic dragon and Long Min are both big investors. Newcomers will start with the recommendation of anti-blood dragon training, and then transform the washing point when they have a goal in the later stage. Aspiring newcomers can practice all over magic dragon directly.

Second, the Armed Hall.

Sect features: three letters. Behind the envelope, the opponent must eat five dragon pills.

Available skills: three letters/group continuous blood return/monomer blue return/magic immunity

Current plus sign:

1, indirect double antibody type low-speed five villages, 2 blood and 3 antibodies, a small amount of sensitization:

Adding blood to resist spell damage is called indirect double resistance.

Advantages: strong viability, often his teammates are dead and he still stands there full of blood. Stunt freak

Disadvantages: the value of group P is too low, because the control time is long, and it tends to be auxiliary line.

2, direct double antibody type low speed five villages, 2 blood 0. 5 magic 2. 5 resistance, a small amount of sensitization:

According to my calculation, the potential point of 129 Eight Diagrams Array is ***700, the best bonus point is 364, and the character's all-equipment defense reaches1740; In order to resist spell damage, adding a small amount of magic has advantages over adding all blood.

Advantages: Compared with the previous method, it has more advantages in overall resistance, but it is still very dangerous to face the extreme number of DTs.

Disadvantages: Group P is still of little value and partly auxiliary.

3. Minimum five villages, 1-2 minutes:

Among all the levels, the most valuable group P is Min Wuzhuang. Although the probability of sealing is low, as long as you win, your opponent will suffer for a while.

Advantages: Most battles need initiative and are suitable for playing smooth games.

Disadvantages: it is easy to be killed by the attack spell of the other group, and it is easy to cut vegetables but difficult to chew bones. If you suppress your opponent, so will your opponent.

It is impossible to turn over; Our own side is suppressed, and it is difficult for us to make a comeback.

4. Li Wuzhuang, Li Erzhuang, Li Sanzhuang and Li Sizhuang:

The lower the grade, the more power can be added, and the cost performance of afterburner decreases with the grade. If the Eight Diagrams Array exceeds 130, it is rubbish.

Advantages: the king of the mission. Cooperate with the high law to hurt pets, and specialize in all kinds of dissatisfaction. BB killer.

Disadvantages: can't stand the test of time.

5. 129 Wuzhuang, more than 3 minutes:

129 fly to wuzhuang. Because of its high technology, Feng's attack is not much different from other Feng's. You can add min to compete with other feng's 1 speed.

Advantages: 129 people are afraid of others, and their own seal has the endurance bonus of high growth of auxiliary skills. One is the first two.

Disadvantages: Like all seals, the grouping method is easy to be killed by accidental injury.

6, five resistance zhuang, four resistance or five resistance:

Because the Eight Diagrams Array has soaring skills, magical immunity and invincibility. As long as the Eight Diagrams array uses these two skills and is assisted by lighting, this Eight Diagrams array is an immortal Xiao Qiang.

Advantages: you can't die if you want to. Generally, it is the auxiliary output of pets with high cultivation method.

Disadvantages: opponents can take the method of directly ignoring your existence, destroy teammates and then pick you up.

Summary: Bagua array is divided into three categories: sealing system (agile type)/auxiliary system (double resistance type)/task system (afterburner). In group P, the Eight Diagrams Array should not want to do anything, but must be the main seal. If the cultivation is low, it should be an auxiliary department.

Third, Mount Putuo.

Sect characteristics: PT disciples have no five elements. The only double-resistance sect.

Available skills: continuous blood transfusion/high blood volume resuscitation/group spirit/group spell absorption/five elements/spell tightening.

Current plus sign:

1, blood tolerance, 2 blood 3 tolerance:

The early addition has continued until now because PT has no outstanding talents, and there is no website to conduct a comprehensive analysis of PT's strategy.

Advantages: basically immortal.

Disadvantages: Everything can be done, but nothing is the best.

2, hunger tolerance, 0. 5- 1。 The magic of five points:

In order to pursue the ultimate double antibody, the derived point, although the attribute looks bad, is better than blood tolerance.

Advantages: I'm sure the team will die to the end.

Disadvantages: nothing can be done.

3. Sensitive to PT, slightly sensitized or accelerated by equipment:

PT's blood is the least valuable blood. Instead of standing there staring blankly with blood, it is better to turn yourself into a meat shield and block for your teammates.

Living in groups is very hurtful.

Advantages: stunt queen, 6 stunts in the whole body; Super auxiliary system. You can cooperate with the legal system and the offensive system.

Disadvantages: There are no shortcomings.

Summary: One fly without HS = two flies without PT, one fly without HS = two flies without HS, one fly without PT = two flies without HS. There is a world of difference between PT flying and not flying. What PT needs is a master's strategy and high-attribute stunt equipment.

Fourth, the Heavenly Palace

Sect features: 15% dodge spell. Sealed. The main skill increases the maximum health.

Available Skills: Monomer Seal Method/Monomer Continuous Automatic Protection/Monomer Seal Physics/Group Spell Damage/Monomer Physical Damage/Monomer Proportion Blood Hit 25%.

Current plus sign:

1, steel plate type, 3-4 limit resistance and 5 resistance:

No evaluation.

2, agile, high-speed TG:

Among all sects, resistance TG is the first, and in theory agile TG is the best seal. However, because it has only one seal, many TGs hesitate to choose the sealing system, so the number of high-speed TGs is relatively small.

Advantages: Anti-seal and pet spells, one person can control two opponents.

Disadvantages: the single seal does not suppress the physics department enough.

3, force TG, force TG is weak:

Either afterburner or TG, as long as you have advanced physical damage, it is TG, because physical damage is always more useful than magic.

Advantages: TG soaring, the existence of God, heroes can choose a team of kings. Although it is a vegetable picking team, others dare not say that they will pick it.

Disadvantages: For a sect that doesn't make much money, it costs too much to complete four courses.

4, magic TG. When LG practices TG:

At present, there are not many magical TG. Although the number of magical TG per second is small, the damage is ok. Other wizards are very fragile, and only the magical TG has strong attributes.

Advantages: If you are sealed and tortured to death by magic, you will curse Netease for being unfair.

Disadvantages: less seconds, lack of confidence in the transformation from output system to two in battle. Beginners are not recommended to practice magic TG.

Summary: Compared with Long Min, I prefer the magical TG in speed suit. The only problem with Magic TG is that it can't locate Group P, and the opponent certainly can't locate what our Magic TG is used for. Although TG has seal skills and spell attacks. Physical attack skills, but except min g, other types of TG tend to form a defense team in Group P. Unless you like TG, it is not recommended for newcomers to enter TG. Personally, I think the strongest genre of fantasy is the TG of the fourth revision. TG does not recommend afterburner, and improving physical damage through practice will make the character's attributes perfect.

Summary of Xianzu: the Xianzu has risen in an all-round way. The most obvious thing now is that PT has become stronger, but it should be noted that TG will have a serious suppression effect on PT in the future. It may be TG who laughs last.

V. Tang government

Sect characteristics: beating others and losing blood.

Available skills: sweeping/being late/breaking the kettle/killing decision/calming decision

Current plus sign:

1, full DT:

Extreme dazzling damage, DT cooperates with the all-magic LG or the devil to kill the body, and no one can resist the two limits.

Bombing indiscriminately. DT: After three knives, I'll finish if you don't finish.

Advantages: Anyone who is warm-blooded should pay attention to the full sweep of DT.

Disadvantages: once there is friendly protection, DT is gone. It is easy to die and be guarded.

2, blood tolerance DT, 3. 5-4 force:

It belongs to normal DT, and 90% DT is this DT.

Advantages: moderate, suitable for protracted war with auxiliary system.

Disadvantages: if you want to kill a person, there will always be more than 100 points of blood left, but your opponent will not die. Lack of flexibility in combat.

3, skull DT, try your best to keep fit:

At present, 99% of Grade 69 DTs are skeleton DTs, and skeleton DTs rarely appear in high PK, while LG appears in high PK. MW. STL seconds are much longer, and the skull DT is basically not born.

Save space.

Advantages: strong killing ability, killing key figures of the other side will affect the war situation.

Disadvantages: You need a special person to assist him.

Summary: DT used to laugh at STL for beating blue, but now STL laughs at DT for beating blood. Since the appearance of MinSTL, DT has been directly knocked out of the horse, a group of senior DT.

The value of p is getting lower and lower. Beginners play DT, it is recommended to play 69 PK with the fifth power, and wait for DT to have a new addition or a new PK theory to practice or wash points.

DT has a tactic to force your opponent to fight you to see which side has more blood medicine. The specific operation is to sweep at people, which is a bit like beating a corpse.

But your teammates will protect you from death. Nothing you can do can stop it. You don't even know why you are sweeping the floor. How does your opponent know? I can only fight you. DT new method

The bag is very good If DT is blocked, use a magic weapon, and then dredge people in the next round.

Sixth, Huasheng Temple

Sect features: 5% of screen printing and screen printing.

Available skills: group plus blood/group plus defense/group plus physical damage/group plus blood plus damage/single group plus blood to full/resurrection skills (it will cause headaches).

1, blood tolerance to HS, 2. 5 blood 2. 5 resistance:

A little ordinary, that is, ordinary function.

Advantages: not prominent.

Disadvantages: not obvious.

2. High sensitivity, low sensitivity or equipment acceleration:

Now everyone likes that HS is faster than physics department, and this kind of HS is very skilled and can be a team conductor.

Advantages: Make the blood of HS valuable, and make the blood added by HS to others more valuable.

Disadvantages: once the formation is broken up, HS becomes very busy, and it is difficult for HS to work at full capacity at any time.

3, whole blood HS:

Practice for skills, and his soaring skills can fill anyone's blood.

Advantages: Universal HS can be used for anything.

Disadvantages: With this HS, there must be more than one ch in the team, so the dosage will be reduced, and it is easy for the opponent to switch to the war of attrition and drag you down.

4. Magic HS, Shaolin monk and skeleton HS:

Recently, the theory added points, magic HS trained itself into LG; Shaolin monks 3. Work harder and want to be a BB killer. Bone HS and whole blood HS are of little use.

Not much, but using the theory of corpse warfare.

Advantages: the task is good.

Disadvantages: Group P is not prepared to use up five people 100 prescriptions for a long time for a battle.

Conclusion: Min HS should understand the significance of self-sensitization. Everyone says Min HS is good, so don't change it. Only when you fully know the purpose of Min HS can you practice Min HS. at present

The toughness of the auxiliary system is not strong enough, so some extreme points are added to improve the embarrassing situation of HS. Once the flexibility of HS is planned to be changed, then

Some extreme addition numbers will be abolished, so don't do anything that has no future. It is suggested that blood tolerance should be given to HS. The new HS magic weapon is definitely better than the gourd.

Seven, square inch mountain

Sect features: seals that can be downgraded.

Available skills: amnesia/soul/hypnosis/dismemberment (I can tell you, it's definitely more than that)

1, 5 sensitive FC:

Service member.

Advantages: With the speed of 1, I want to seal people's minds.

Disadvantages: I was bullied by 109 children in my own server.

2, medium sensitivity FC, 2-4 sensitivity:

It's just that compared with the talent of 5 minutes, 3 minutes FC can grab 1 speed at Hero Club.

Advantages: demoting the seal is a good way for group P to kill people.

Disadvantages: FC talents are dying.

3. mandatory FC:

Few, but he is the king of dream singles.

Advantages: hateful separation.

Disadvantages: I am afraid that my opponent has blood-sensitive pets and has anti-sealing skills. The lowest value of group p.

4. Blood tolerance to FC:

He thinks there is hope as long as he is alive.

Advantages: Good at protracted war.

Disadvantages: the teammates of the output department must be all magic or all physics, otherwise the value is low.

Summary: FC is the most difficult sect to add fantasy and practice. There are 1 0,000 people practicing FC, and only 1 can surpass the level of 1. You are 1.

What? FC is a good sect, but it was ruined by its predecessors. You should be able to withstand pressure when practicing FC. There is no recommended bonus method, look at your own FC.

Got it. The new FC magic weapon has increased the chance of realizing the ultra-slow group P combination that I will talk about in article 04.

Eight, daughter village

Sect features: darts are multi-second and poisonous. Improve teachers' skills

Available skills: sealing method/single sealing method/single sealing method/double sealing stunt/hidden weapons/Chuchu/Feihua picking leaves.

Add a few points:

1, whole blood NE:

The products of early stunts without blood return restrictions are no longer possible.

Advantages: it can barely be regarded as a poisonous blood pet, which is toxic to hidden weapons.

Disadvantages: all shortcomings.

2,5 sensitive NE:

Service personnel, no explanation.

3,2-4 sensitive NE

Current mainstream NE.

Advantages: the same addition is faster than the general sealing.

Disadvantages: The most fragile sealing system is most vulnerable to accidental injury and death by grouping method.

4. force NE:

The physical injury coefficient of NE is only 50 lower than that of DT, and it has the skill of taking poison and adding injury. There are still people practicing NE at level 69, because the same

In addition, NE is the fastest and it is also cheap to be a physics department.

Advantages: this NE is stronger when ghost hunting encounters a coiled cow and there is no spell system. —!

Disadvantages: the attack is easy to be protected, and it is a single attack, which is very unfavorable.

Summary: NE's eNEmy has always been PS, and ne's soaring skills are really a little sorry for the audience. Ne has fallen from the seat of the first film.

Here it comes. We can't do anything but expect the whimsy of planning.

Terran summary: It can be seen that there is still room for improvement except HS, and other sects are going downhill.

Nine, lion camel ridge

Sect features: The three letters that must win last for the current round and the next round, and cannot be lifted by the Five Dragons.

Available skills: Eagle 6/ Company 6/ hieroglyphics/Magic Breath/

Current plus sign:

1, complete STL:

The output STL of Eagle 6 Company 6 is a special corpse battle.

Advantages: strong output, dead is more terrible than alive.

Disadvantages: personal heroism is serious, and others have to surround him; The turning point at the end of the transformation is his most vulnerable time.

2. Sensitive STL:

The way to change the whole dream by adding some points is mainly pictograph, and BB is blood sensitivity. The damage itself is not low, and some have begun to become fairies, and the comparison is faster.

Square STL is the key to the success of a sensitive STL.

Advantages: Really turn the whole team into a whole to fight, and it is relatively simple to cooperate with each other. When your formation is broken, you can let your opponent.

We readjusted our operational arrangements. STL can cover CH if our own sealing system can't catch 1 speed. And so on. Many advantages.

Disadvantages: it is easy to cause STL speed competition. It is rumored that some clothes begin to practice STL, which will only confuse their dreams again because of agility problems.

3,2 blood 3 force STL:

The classic acupoint-adding method, which has lasted for several years, has obvious disadvantages after the appearance of the above two kinds of acupoints.

Advantages: No advantages.

Disadvantages: insufficient output.

Summary: STL, who is afraid of chaos in the world and wants to fish in troubled waters, is incompetent and needs severe criticism, but there is nothing we can do to stop it.

Yes At one time, all schools' bonus strategies were based on DT, but after the appearance of MinSTL, now all bonus strategies are based on DT.

How to deal with sensitive STL? The foundation was shaken, and Terran players were badly shaken by this earthquake. How much sensitivity does STL need to add There is no conclusion now.

It takes a certain oscillation period, and the addition of various sects can return to normal after the STL speed is determined. Now the whole dream has been subverted by Min STL. Dream and 4

Years ago, there was not much difference. We all need to know what dreams are. The new fantasy westward journey is built on DT's grave. For four years,

STL finally stepped on DT.

Ten, the devil village

Sect Features: 15% mage who avoids physical attacks and has physical skills.

Available skills: single method/group method/wagging your head and tail.

1, all magic MW:

Super spell attack, mainly killing people, unlike LG killing BB.

Advantages: excellent corpse keeper.

Disadvantages: it is extremely difficult to cultivate because of low blood. Too few skills, only suitable for playing smooth games, can make opponents collapse instantly; And our own suppressed game.

Looks down and out.

2, 3 blood 2 magic MW:

PK type.

Advantages: more blood can resist beating.

Disadvantages: less blue, low attack, easy to die when encountering Xiang Ke.

3, 1 blood 1 anti-3 magic MW:

Balanced type.

Advantages: high defense.

Disadvantages: low spell attack.

4, 1 blood 4 magic MW:

High demon type.

Advantages: spell power is high.

Disadvantages: poor defense.

Summary: At the beginning, the Lich King was designed as a physics department, but the player took a fancy to the high-skill injury of the Lich King and forced him to practice as a mage, that's all.

Play with fire; The new plan also adjusts the devil to a mage. It can be said that the situation that the devil is now four unlike is caused by the player. Man is not a saint,

Design 12 sects, it is understandable to break one or two sects.

Eleven, underworld

Sect features: 30% resistance to blockade and night fighting.

Available skills: poison (carrion rot)/beating blue and blood (judge's order)/group fixed damage (Yamaraja's order)/group perception bonus 10% anti-printing (ghost eye)/stealth (shura stealth)/resurrection increases damage (sun rejuvenation, flying skill)/defeats opponent's speed (resurrection from the dead, flying skill).

1, whole blood hell:

The early addition left a shadow on many sects, and the whole blood DF was the least affected. Although the whole blood DF is very lacking in data calculation.

However, the pressure from the 89-level 65438+110,000 strong DF on the opponent should not be underestimated.

Advantages: deterrence, so that opponents have no confidence to kill you (in fact, it is quite easy for a daughter to kill with poison).

Disadvantages: the protracted war is unfavorable, the blue can't keep up, and being beaten by the physics department is very disadvantageous.

2. Blood tolerance DF:

The bonus points method that is more suitable for group P is barely useful with the support of the new red card.

Advantages: enhance your meat shield ability and absorb damage.

Disadvantages: all kinds of damage are low, and you can only do some disturbing tricks.

3. Blood sensitivity DF:

When the current optimal DF is added, the infighting speed of DF will not appear as STL.

Advantages: the pursuit of speed will not reduce the resistance too much.

Disadvantages: I still don't have the ability to kill people, and it's useless not to soar. I have to be fast, but I'm afraid of the slower output system.

4. Force DF:

The new DF theory leads to the revision of DF soaring skills; It can be said that if there were no force DF, there would be no blood-sensitive DF today.

Advantages: you can finally kill people, and the attributes are better than DT. The new magic weapon and suit seem to be specially made for Li DF.

Disadvantages: greater dependence on cultivation. To put it bluntly, winning the opponent is because the cultivation is higher than the opponent.

Summary: DF is the second most difficult sect in my dream. Everything makes sense, and the skill description is good, but DF hasn't seen many outstanding people. Didi min DF

Whether it is strong or not will take time to test.

12. Commander Pan

Sect Features: Not harmed by hidden weapons, including immune to hidden weapons poisoning.

Available Skills: Double Seal (Affectionate)/Forbidden Therapy (Magic Sound Imprint)/Monomer Fixed Damage (tight encirclement, sometimes things are sealed)/Monomer Playing Blue a lot (Sisters unite, the strongest dream)/Magic Sucker (Imprint)/Blood Sucking (Enchanting)/Combat Defense (Dance of Winding)/Weapon Zero Defense (Winding Array).

Current plus sign:

1, n sensitive PS:

Just add a few minutes at the end. There is no conclusion now. The dream planner said that 2 minutes was good, and the result was knocked down by the player's 3-minute PS.

Advantages: PS can only be sealed, with clear positioning, and points can be adjusted according to the points of comrades around.

Disadvantages: it is easy to be killed by the group method and needs a BB with high agility. Both myself and BB have poor viability, and BB is expensive, and PS can't kill people.

2. Other PS:

There is whole blood, strength and blood tolerance.

Advantages: all kinds of efforts to survive.

Disadvantages: the theory and adding method that can make PS live longer have not been found (rebuttal: 3- sensitive 2-body, 2-body 2-antibody 1- sensitive).

Summary: PS is the only school with accurate positioning in the dream. There is no interference of mixed theory, and there has never been any big problem. Because other sects

PS, strengthened to varying degrees, will feel unfair if nothing changes; PS soaring skill illusion has not been developed and utilized, I don't know if it can.

Introduce PK. Without PS, it is a very quiet sect, and novices can remain agile without adding it until they understand the definition of agility.

To sum up the inferno: there is no sect that can add blood to the inferno, and DF's resurrection skill is a small compensation. The most important thing to pay attention to now is the trend of STL. Don't let it dream.

The rest of my life was ruined by STL.

1_ 10 Forget it. You know 10 to 30, you can find a senior LG to brush in T for a few hours. 30 to 40, you can be a teacher for a few hours, and it's OK.