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How does the glory of the king play Yao?

How did the glory of the king hit Yao?

Today, I want to talk to you about a neglected auxiliary hero. She has no ability to bear injuries, but she can help her teammates bear injuries. Her vision priority is not high, but she can predict invincible people crouching in the grass. She has a strong rhythm ability in the early stage and is a little weak in playing the league. She is an auxiliary hero in the early and middle stages. He is Yao, an auxiliary hero who can't be seen in the charts.

Speaking of Yao, many people think this hero is useless, asshole. Anti-injury is worse than fish.

I can't say that this kind of player's idea is wrong here. Many times, Yao encounters passers-by bureau, and his sense of existence is extremely low, but there is a mutual containment relationship between heroes. If you don't collapse, who will? Today I will tell you how to play this super pendant "Yao".

Skill analysis and matters needing attention

First, let's look at her passive skills. When Yao is under strong control, she will become a deer spirit state, during which she will be immune to any attack. After becoming a deer spirit state, all skills will be refreshed and continue to slow down nearby enemies.

What is compulsory control?

Let's talk about compulsory control first. Wang Zhaojun's freezing, fossilization, Su Liefei and Guan Yu's forcing to stop activities are called compulsory control, and deceleration is called soft control, while Dong Huang's big move is called suppression effect, which will not trigger Yao's passivity, but Yao can't control it when he enters a passive state, and Yao is invincible at this stage.

Another thing to note is that Yao's passivity every 60 seconds is not only entering the deer spirit state, but also not mentioned in the skill introduction. In fact, he was immune to this injury when he was forced to control, which means that Yao was forced to control when he was passive. If the attack is ineffective, no harm will be caused.

There is a hint below the skill introduction that Yao can take the initiative to take the injury, which is not desirable. Mandatory controls may not always be available. As a soft aid, you should help your teammates on the edge, not rush into the crowd to resist injury. You may lose yourself if you don't see hard control.

The core attribute of a skill is to control and show the enemy, and the damage caused is not high. Don't think about using it to do damage.

A skill has two stages of control, one is a direct hit, and the second stage is to automatically find the enemy at the end of the skill path, so even the invisible hero can be photographed. Therefore, from a certain point of view, Yao has a certain containment effect on the warrior Lan Ling.

As mentioned earlier, the second-stage tracking is the end of the 2-skill path, that is, the face-sticking skill of 1 cannot trigger the second stage, only one stage flies.

Skill usage: Yao doesn't have the ability to actively explore his vision, but as an aid, his vision is more important than his injury. Soft grass may be in danger of squatting, its flatness is not high, there is no displacement, and it is easy to be consumed Therefore, the importance of 1 skill is highlighted. You can throw a skill before entering the grass, so that you can know if anyone is crouching.

This is also a good vision skill when you are possessed by teammates, because you can find a wider range of enemies after you are possessed.

The second skill is just an attack skill to compensate for the damage. This skill upgrade can reduce cooldown, but official website didn't write it.

The release time of this skill is five seconds, but there is a problem, that is, no matter whether you release it independently on the ground or when you are possessed, as long as you change your state, this skill will be forcibly stopped even if it is not completed, that is to say, the skill will disappear when you are possessed, and the skill will disappear when you are possessed, and the landing will also disappear. I don't know if it's a problem or a mechanism.

Big move is Yao's core technology. Having a teammate adds a total damage shield to his teammate, and the range of 12 skill is increased.

Many people don't understand why Yao should be possessed and log in frequently. In fact, there are many interpretations.

1. You have to do different things at different times. You can go to the grass on the side or show your vision to the middle road when you land.

2. In order to refresh the cooling time of 12 skill, the cooling time of 12 skill after Yao possessed can be reduced by 30%, so you can choose to directly possess the skill after using it, so that you can use small skills to see the field of vision or supplement damage faster.

3. Yao Zhidun's priority is so high that when monsters attack it, they will attack Yao Zhidun first, but Yao Zhidun has no regeneration ability. For example, the shield provides 1 0,000 blood, and after being knocked down by the wild monster, there is 500 left. At this time, the enemy crouched, and Yao's 500 shields were easily knocked off, which could not be effectively protected, but it was safe to remove the ball.

4. Take the initiative to remove the shield and return to the cooling skill. Yao's big move is to cool down 15 seconds. If it is completely cooled, it will only cool for 9 seconds. If the shield is destroyed, it will take 9 seconds to be attached next time, but if you can grasp the thickness of the shield and remove it before being defeated, you can re-attach and refresh the shield after 4.5 seconds.

Knowledge points:

1. To play Yao, you must choose roulette casting. Now that the residual blood teammates have withdrawn from the battlefield, there is no need to protect them. The direct big move may fly to the safe residual blood teammates, which will make the teammates who are really in danger unable to form effective protection.

2. Big moves can be used for teammates who are attached to the wall and rely on displacement.

3. When the enemies stand together, the direct hit 1 skill will become a group control.

4. Yao's cooperation with Lanling soldiers will achieve double invisibility, and Yao's shadow will stay in the possession position, but I will follow Lanling soldiers and the enemy will not see it.

Restrain and be restrained

Yao's special mechanism allowed him to restrain the heroes in stealth and camouflage, but he was also restrained by the heroes. Just like the warrior Lan Ling, 1 skill can show your position, but it may not be able to put the direction in the right direction. 1 although skills can see the field of vision, they cannot be guaranteed to be there forever. The outbreak of the warrior Lan Ling injury made Yao have no chance to take the initiative to remove the ball, which made him unable to refresh his big move faster.

Therefore, Yao restrained Ying Zheng and other heroes who constantly hurt himself.

Except Galo, restrained heroes are all heroes with explosive injuries, such as the Monkey King, Mo Xie and Sun Shangxiang.

Inscriptions and equipment

As an auxiliary hero, Yao doesn't need to bear the damage, but he often rushes to the back and follows the field, so he should also consider the degree of bearing, and the strength and blood volume of the shield of the big move should also be considered, so my suggestions are as follows.

Inscription: harmony, vanity, destiny.

Equipment: Feng Ming ring, cool boots, overlord reloading, frost scepter, whisper of the wind, witch cloak.

Feng Minghuan: Don't synthesize the third-level polar shadow in the early stage, it will rob the economy of teammates. Inscription and Feng Minghuan will cool the boots to 27%, which is basically enough. If teammates don't have general attack heroes, they will be replaced by encouragement shields, and the extremely cold storm will ensure sufficient cooling.

Overlord reloading: This skill is very important to Yao. Yao Dazhao needs blood blessing, which can make the shield thicker. Moreover, if Yao doesn't use skill attack when he is possessed, he can quit the battle and return to blood. Yao's blue consumption is very low in the middle and late period, and he basically doesn't have to go home.

Frost staff: Yao's own skill only has two small controls: 1 skill, and Frost staff can provide good soft control. The targets hit by both skills are accompanied by deceleration, which can help teammates keep people or slow down when the enemy escapes. In addition, this equipment can increase 195 points of shield, and bullies only increase 200 points.

Whispering of the Wind: Just like Feng Ming's ring, it will synthesize level 3 when teammates change clothes. Yao Gang used active auxiliary skills when he went online, but later he didn't know when he could use them, so his protection ability was stronger.

Summoner Skill: Healing

Active skills can be possessed, but summoner skills must be grounded before they can be used. Return to Sohu to see more.