Joke Collection Website - Talk about mood - How to score genting game in the second season qualifying? Genting introduction season 2 qualifying
How to score genting game in the second season qualifying? Genting introduction season 2 qualifying
LOL genting game second season qualifying introduction
Genting's ranking mode can improve the ranking through victory. The ranking mode has well stimulated the players' desire to win or lose. I believe everyone is gearing up and ready to show their talents in the ranking mode. Today, Bian Xiao brought some routines to win in qualifying to help everyone win in the upcoming qualifying.
1 Introduction to ranking mode
The ranking is divided into nine segments, from Black Iron Four to the strongest king. The difference between Genting's ranking and regular ranking is that Genting's competition will not advance. When the player wins 100 points, it will automatically enter the next link. 1-4 players in each ranking will get points, 5-8 players will lower their current ranking points, and the first player who eats chicken will get more points. At the same time, when the number of points drops to 0, there will be no protection matching.
When the number of players in the player group does not exceed gold, it is ranked by up to 5 players. When the player reaches platinum, the number of people in the platoon is less than or equal to 3.
2 ranking analysis
According to the above introduction, every time you rank 1-4, you will get the final score, so students who want to score (dang) and (fen) just need to keep ranking in the top 4. So our routine today is mainly to make it easier for everyone to ensure the top four. Players who want to eat chicken must have their own clear ideas, control the situation and formation, practice hard and ensure their own chicken eating rate.
1. The control of heroes and fetters at the beginning
We all know the beginning, choose the bow of retroflexion or the goddess tears.
This is convenient for us to make a reasonable choice for our follow-up lineup according to the equipment. The heroes in the early stage are commonly called "wage earners", and the choice and collocation of wage earners is also extremely important.
Early hero fetters are common.
1, marauder fetters
3: When you are hurt, immediately kill the enemy whose health is less than 25%.
2. Druid bondage
(2) Restore 40 health points per second
2. In the second and third stages, it is appropriate to lose blood and save money.
Generally, players who know Genting know better. Appropriate blood loss in the second stage can give players the priority to choose heroes and equipment in the * * * enjoyment link. Generally, in the first three rounds of the second stage, you will lose blood 1 to two rounds, and then win one round to keep your blood volume at around 85-90. Try not to press the D key to save money! Save money! Save money! Only by saving money can we have the capital to change the lineup after 3-4 stages.
Two-stage reasonable blood loss gains priority in the treatment process.
You have to save money to be able to change the lineup after 3-4 stages. Remember not to refresh the cards in the early stage.
3 the rise of elements in the new season
The theme of this season is "The Rise of Elements". League of Legends has many series of skins, such as water system, light system, desert or fire system, which can be used to expand into the theme of elements. So what's the general change in this version, and what's the brand-new gameplay? Here is a summary and analysis for everyone ~
Map change
The first is the change of chessboard, from 6x7 to 8x7, that is, the chessboard with 4x7 sides. The expansion of chessboard can make the placement of chess pieces more strategic, but at the same time, it also gives players some restrictions on the placement of chess pieces through the setting of element lattice.
So what is this element lattice? At the beginning of each game, the element format of this game will be determined. You can determine what element this hand is by drawing the center of the circle. The flame shown below indicates that the determined element in this game is purgatory.
The effect of the purgatory element is that the hero on the grid has an attack speed of +30% at the beginning of the duel. In addition to purgatory, the attack speed of the ocean at the beginning of the duel is +30, the evasion probability of the wind is +30, and the permanent maximum health of the mountains per turn is+30, which can be superimposed all the time and will not be reset even if they are removed from the grid.
The element grid will increase with the increase of the game stage, from one grid at the beginning to two grids of 3- 1 Moreover, the refresh position of the element grid is random, but the element grid position of all players is the same.
Does this element grid have a great influence on the whole game? Judging from the experience of fitting today, the role of the element grid can be large or small, and the key depends on where the element grid is brushed.
Changes in race and heroes
In the second season, the race of chess pieces became elements, and they were all based on the elemental attributes of skin.
1 1 Fei Hero, 13 Fei Hero, 12 Fei Hero, 9 Fei Hero, 5 Fei Hero and 1 Fei Hero, * * 5 1 Hero, some of which are the first. There are 13 elements (race) and 12 occupations in the new version. Only swordsmen, assassins and rangers remain in the profession, others are new professions, and the mage is different from the previous version.
The special mechanism of Lax and Chiana
Many friends may think that Lax and Chiana look complicated. Let's talk about it in detail below. First of all, Lux is a seven-fee chess piece, and its rarity is equal to that of a five-fee chess piece. Like the five-fee chess piece, Lux has only 10, and has ten attributes: electric energy/purgatory/polar/crystal/wind/woodland/steel/ocean/shadow/light.
However, when you get one of the elements, the elements you brush will be the same as those in your hand in the future. Unless you sell all the elements in your hand, you can get another chance to paint 10. It's time to see the face.
Moreover, Lux's occupation column is the avatar, and the avatar is calculated by double when calculating the element trait bonus. In other words, if you get Lux with crystal elements and put it on the battlefield, her 1 crystal unit is equal to 2 crystal units, which is very useful when tying knots.
Chiana determines what Chiana is in this game through the element attribute of the element block. For example, if this game is an element block of purgatory, then Chiana in this whole game is purgatory.
So does Chiana's element attribute have a great influence on the lineup? Chiana's element attribute will directly affect the completion of marine element fetters, because if this element lattice is not a marine element and can't brush marine threads, only five oceans can be collected at most, and the last six marine fetters can't be collected at most, which has a great influence on the lineup of marine wizards.
3 Introduction to ranking skills
1, from popular lineup to early lineup collocation
Excellent early lineup can establish greater advantages in the early stage, thus gaining the initiative in blood volume and economy.
Through big data analysis, the mage genre and the ranger genre are more powerful in the middle and late stages.
Put these ingredients together in the early stage, and it is easy to transition to the middle and late stage.
Even if the situation is not suitable or not allowed to take this routine, it is also a good choice to complete the gradual transition of high-priced lineup with the help of low-priced and strong lineup in the early stage.
It is worth mentioning that the price of all two stars 1 fee is 3 gold coins, which means that these early pieces will not affect the overall economy when the lineup changes.
In addition to the strong fetters, the high-quality single card in the early stage can also provide great help when the lineup is not formed. Generally speaking, a single card with AOE damage can often become the main output, and it also often becomes the main target for designers to weaken.
In the current version, mage is still the main output of AOE in the early stage, and it is also the main choice of add-on in the early stage.
Other unpopular fetters have limited influence on the situation, but they have performed well in a specific lineup. There is no need to insist on such fetters too persistently. The medium-term stability of assassin stream is not as good as that of nobles and empires, and the transition is not smooth enough. The practicability of assassin stream still needs to be discussed at present.
2, 1-3 wild strange waves
The first three waves of monsters are the key stage to lay the main theme of the whole game. It will be very effective to make any two-star chess pieces these days. Reasonable use of the lock chess function (the lower left corner of the purchase interface) helps to synthesize a 2-star monster. Generally speaking, three monsters with the same name are worth locking.
The special equipment dropping mechanism of self-propelled chess can distinguish the gap between the first three waves of players, and the equipment dropping situation can also help the selection of the lineup to some extent. Blue back equipment is considered to be the most critical equipment and an indispensable part of the mage suit. It is a good choice to take the mage stream when the blue back is fully equipped.
Therefore, the fall of wild strange wave equipment can also be used as a reference for lineup matching.
3,4 4- 10/0 wave decision
The fourth to tenth wave is the period that determines the direction of the lineup. At present, if you don't listen to more than 4 pairs, it is not recommended to draw cards in the first ten waves, which also shows that the attributes of the hand determine your lineup. The ideal lineup in this period should be strong fetter +AOE damage single card. Because it is difficult to earn interest in the early stage, the main source of income is winning streak or losing streak. Try to avoid 4- 10 wave, one wins and one loses, so the economy will be poor.
If you are lucky enough to get a strong draw and start winning streak, it is particularly critical to jump the population at this time. High-level population is equivalent to a higher probability of winning a purple card or an excellent blue card with a very high-quality single card in the early stage. For the mage, the card set with high cost and high demand can be formed earlier.
And if you are not so lucky and can't get the right fetters and high-quality single cards, then empty city flow is a good choice. The current version of the mage is still relatively strong, and the operation of losing streak is relatively simple. On the premise of being able to beat the 10 wave monster, the 1 1 wave-15 wave will generally usher in a strong period after 20 waves.
It is feasible to build a core purple card around the early stage, but the purple card with 4 to 10 wave is more economical, especially for a single card with 1 star, and a universal purple card can be built as the core. The dragon king is often hard to find, but it is difficult to appear with other dragons.
Both the fourth and ninth rounds need to be filled. One more population means one more slot. There are many strategies to point out that there is a high probability of getting the purple card in the eighth round of early upgrade, depending on the lineup. In the current version, the dominance of the early 2-star card is still more critical than the weak fetters. It is also more direct than probability to spend more money on a pair of chess pieces and a two-star monster.
4. Summary
10 After Bo Yeguai passed the customs, the lineup has been roughly finalized, followed by the mid-term lineup strength improvement and standing game. The changes in the early stage of self-moving chess, like the opening in chess, are ever-changing but inseparable. Its core is to cater to the popular lineup of the version or obey the meaning of the dealer. In the case of reasonable operation, the opening will not fall behind too much. Finally, I wish you all practice makes perfect and have fun!
Top 4 lineup analysis
1 Crystal Ranger
Lineup: Tariq, Eich, Wei Lusi, Kindred, Vayne, Mouse, EZ, Lax (crystal attribute).
Equipment recommendation:
Kin: The amulet of light (making it a hero of light).
Archangel
Fetters:
Crystal: Crystal heroes can take up to 60 damage from a single attack or skill.
Ranger: Ranger has a 70% chance to double the attack speed every 3 seconds for 3 seconds.
3 Light: After one light unit dies, other light units gain 10% attack speed and recover 25% health.
1 Avatar: When calculating racial relations, Avatar heroes are counted as two units.
How to play:
This lineup must use crystal attributes to win Lax, and use gems and Ai Xi to form a 4-crystal lineup, which makes Lax difficult to be killed by the other side, and then accompany the archangel to play a powerful output.
2 polar ranger
Lineup: Bloom, Olaf, Bear, EZ, Werewolf, Vayne, Kindred, Ashe and Tariq.
Equipment recommendation:
Tariq: Ice hammer.
Grey: Endless, sheep knife, hurricane.
Fetters:
6 Polar: When you have 6 polar heroes, the polar attack has a 60% chance to cause a stun effect of 1.5 seconds.
4 ranger; When you have 4 Rangers, Rangers have a 65% chance to double their attack speed every 3 seconds.
2 Crystal: When you have two crystal heroes, the crystal hero can bear up to 100 single attack or skill damage.
2 Patron: When you have 2 Patron heroes, the total armor of Patron increases by+100%.
Lineup evaluation:
Turn Tariq into a polar region with an ice hammer. Ai Xi is the absolute core, and the crystal shackles make Ai Xi have a certain viability. And the control of the six poles is definitely ahead.
3 marine mages
Lineup: Fire Man, Vampire, Syndra, Xiaofa, Taliyah the Stoneweaver, Hammer Stone, Titan, Stone Man and Tariq.
Core equipment:
Stone man: the hat of the mage.
Titan: The wizard's hat.
Fire man: Qinglong Dao, archangel, big hat.
Fetters:
6 mage: when you have 6 mage heroes, the mage has a 100% chance to cast spells again after casting spells.
4 Guardian: When you have 4 patron saint heroes, the total armor of the patron saint increases by +250%.
4 oceans: With 6 oceans, all friendly forces gain an additional 40 mana every 3 seconds.
Lineup evaluation:
Through two mage hats, the Stone Man and Titan became wizards, which made the team much more controlled. The combination of mage and ocean accelerates the release of mage skills. Because more equipment is needed, all blood selling is also essential.
4 summoner of purgatory
Lineup: Gera, Anne, Digger, Tsar, Marzaha, Robber, Hammer Stone, Titan.
Equipment recommendation:
Robbery: purgatory slag, artillery.
Fetters:
6 Summon: Summon lasts longer and gains 100% additional health.
3 purgatory: the skill of purgatory unit will burn the target area for 5 seconds, causing magical damage based on 80% skill damage.
Ocean: All friendly forces gain an additional 10 mana every 3 seconds.
2 Patron: The total armor of Patron increased by 100%.
Lineup evaluation:
This lineup is dominated by summoners, with two customers in the front row, which is stronger in the early and middle stages and weaker in the later stage.
5 desert assassin
Lineup: Crocodile, Mantis, Wheel Mother, Tsar, Jiao Yue, Le Fulan, Nightmare, Chiana and Robber.
Recommended shipment:
Mantis: Archangel, technology cannon, Bing Xin.
Fetters:
4 Desert: Get 90% armor penetration.
6 Assassin: Assassin +20% crit rate,+150% crit damage.
Lineup evaluation:
This lineup is a very strong lineup. Desert reduces armor, while assassin increases crit damage and crit probability. It is strong after molding, but it is difficult to get together. You can prepare the dark clan in advance to prevent assassins from getting together.
Genting game is a very in-depth model, and we want to make sure that everyone can feel that every time invested in mastering it is worthwhile. This is why the primary goal of our Genting ranking and promotion system is to provide rewards for everyone's games.
We always hope Genting can launch a ranking model, although we don't want it to be as harsh as Summoner Canyon. Genting game is a more social game, which contains more random factors, so it is unreasonable to make its ranking system exactly the same as Summoner's Canyon. Genting's ranking should allow players to play with friends of different levels, while ensuring that players with super powers can still be recognized.
Tell me specifically what it is like!
Make qualified
Our current plan is to launch the first Genting ranking season during 9. 14. We hope that everything will be in a good and stable state before qualifying, but we are also very much looking forward to letting everyone start their trip as soon as possible.
Genting game qualifying will look a lot like summoner canyon qualifying. You will still get segments and war zones, and after each game, you will gain or lose points according to your performance. We hope you can feel that Genting's ranking is as satisfactory as when you were in Summoner's Canyon, even though the details of the points you won may be different. Playing diamonds in Genting is similar to playing diamonds in League of Legends, and only top players can enter the ranks of the strongest kings.
However, there are still several significant differences:
● In Genting, winning the first place will win a lot of points, because you are equivalent to defeating seven other players in the game. Generally speaking, if you get the fourth place or better, you can get some winning points; If you are fifth or even lower, you will lose the winning points, but in most games, the winning points of the players in the middle will not change much.
● Genting has not been popularized. As long as you reach 100, you will be promoted and keep adding points. Because Genting has no single winner and loser, promotion can't be well integrated into it.
● Because there is no promotion, there will be fewer segmented protection measures and players will be more likely to be relegated. But only if you lose the game at the winning point of 0 will you be relegated.
● At Genting, you will feel that your subdivision will change faster. Canceling the promotion and lowering the relegation means that your position will become faster. When you perform well (or poorly), you will get (or lose) more points in each game.
● Genting's game has slightly different restrictions on black rankings. For players with gold and below, you can queue up with up to five friends. Platinum and above players can only row in groups of three at most. You can learn which players can be grouped together from the complete explanation in the picture below.
Ranking reward
We will provide Genting with some wonderful ranking awards, but ... we haven't finalized the details yet. We may reward you according to your ranking at the end of the season, and the reward content is probably different from the ranking reward of Summoner Canyon. Nothing is certain at present, please continue to look forward to more news from us!
Genting game beta pass
We hope everyone can feel that they are moving towards a meaningful goal in every game of Genting, so a new system we are testing is called Genting Beta Pass. With this pass, you can get rewards by completing different weekly challenges. This is a brand-new system for us and may change many aspects of the pass in the future. Based on everyone's experience and feedback, we may even decide to do something completely different.
Genting's game and summoner
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