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How does resident evil 3 fight the difficulty of remaking hell?

Resident Evil 3: Remanufacturing hell is more difficult. Although the monster's blood volume and damage are higher, it can greatly reduce the difficulty of the hell game as long as it is brushed several times in the ordinary difficulty and bought in the store with points. Let's take a look at the difficulty of hell and how to play.

Resident Evil 3: Experience on the difficulty of remaking hell;

The actual game time is 26 hours, plus the collection of raiders is about 30 hours. After brushing the normal difficulty and hard difficulty n times, I got the rocket launcher and basically took off in nightmare and hell difficulty.

Nightmares and hell are not as difficult as the other three. At first, it was a bag and a handful of barley (the original hospital barley place became a barley bullet). At first, Jill walked to the second floor instead of going straight through the restaurant. When she comes back, she will find a zombie stuck in the door, and the main entrance of the restaurant will open after her death.

The position of the little zombie has changed. Began to meet the box of the first zombie, from two zombies to a large group. The monster with a head appeared on the second floor in advance. There will be one more zombie and two more heads in the subway deployment room (where the shotgun was taken away), two more lickers and heads in the sewer, and one with a white head will appear on the way to the hospital basement. On the way to get the second fuse, two dogs downstairs became lickers, and the third fuse was blown first. In the underground corridor of the police station, Carlos' ID card is next to Lyon's work clothes. The licker will appear at the entrance of the conference room in advance, and the licker who comes downstairs with the key will change from one to two. Brad will come back to life, block the door of the evidence room, and there will be monsters in the bathroom on the second floor. Three monsters will be refreshed at the entrance of the stars, and a licker will be brushed where zombies begin to appear in the hospital. On the second floor, the hunter will appear in advance after taking the key (there will still be a story after taking the card), a licker will be brushed at the door of the first punch, and there will be a bald head at the door. Two zombies in the laundry room are missing. After taking the tape, there is a chance that a hunter will be brushed where you jump. Be careful when going out. The defensive war in the hospital hasn't changed much, that is, monsters will appear ahead of time (it doesn't matter if there are rocket launchers at this time anyway). The biggest difficulty-finally, boss woke up soon after being weak and paralyzed, and the nightmare was okay. Paralysis time is enough to push a battery, and hell is hard to wake up. Be sure to take a good position, or the boss will wake up as soon as you run to the battery. Take a good manual, attack coins and defense coins under the difficulty of hell nightmare, otherwise you may be accused of carelessness. The samurai's blade works wonders for lickers. It is difficult for lickers to shoot three times in hell with coins.

Tell me about the bug I encountered:

1. I don't know whether it's a difficulty problem or a bug problem. I forgot that his achievements need to be talked with uncle container, but I can't trigger both auxiliary and ordinary. Dialogue prompts only appear in hard-core difficulty.

2. There are often bugs where the right button can't be used, which makes it impossible to open the door, shoot and interact. It's no use reading documents. You must restart the game.

Carlos licked the licker in the evidence room. If he blows it up with a Grenade, it may happen that the licker is not dead, but is stuck in front of the evidence room.

4. Finally, before boarding the helicopter, you will miss after aiming. This is the most disgusting thing I have ever seen. I died five times because of this for the first time.