Joke Collection Website - Talk about mood - Why did the online game "Tianya Yueming Knife OL" with superb technology, pictures and music fall into such poor popularity? 》
Why did the online game "Tianya Yueming Knife OL" with superb technology, pictures and music fall into such poor popularity? 》
I summed up the following reasons:
Too much money leads to a big gap between ordinary players and local tyrants, and it has become a pure krypton game.
This game is unfriendly to novice players, and it is easy to be bullied by old players.
The gameplay is complicated and as tiring as going to work, but it ignores that the game is originally a tool for people's entertainment.
Even local tyrants who don't play for two or three months will become ordinary younger brother players. If you want to keep the status of local tyrants, you must keep charging.
The equipment and props in the game are basically expensive, and many players can't afford them.
School/major imbalance in the game. In order to let more players experience the new school, game planning focuses on strengthening the new school, which is unfair to other schools.
The core pvp gameplay tests the operation of players too much, and players with hand disabilities can only stay away from it.
Most of these reasons are related to game planning, which completely ruined the game, but the game planning did not listen to the suggestions and opinions of most players, and still insisted on playing if you like, and forget it if you don't play. Therefore, it directly led to the current situation of a large number of players losing. There are more players abandoning the pit every day, even more than the new players entering the pit. Some local players who recharge hundreds of thousands or even more money in the game will abandon the pit to sell their numbers after playing for a year or two at most, let alone ordinary players, and they can't keep anyone. Which local tyrant player account on the leaderboard doesn't sell? I don't know how many times it has been reversed.
In the past, there were few recharge activities for Jack Niffe, which is different from Jack Niffe now. The recharge activities are wave after wave, which makes the distance between ordinary players and local tyrants bigger and bigger, so that ordinary players have no sense of game experience. Because there were many players at the beginning of Jack Niffe, and Jack Niffe didn't earn much money at that time, he didn't need to rely on recharge activities to maintain the monthly profit of game manufacturers, but it was enough for many players to recharge a little. Due to the reasons of game planning, there are fewer and fewer players, and when there are fewer players, the income of game manufacturers is also less. In order to maintain income, a lot of recharge activities have to be carried out. This game has reached the late stage, and any online game is like this in the late stage. With low income, it is difficult to maintain the cost of game operation, so while there are still some players, we will keep circling money until the day when the game server is closed.
Let's talk about jack neffei's planning again. In fact, Jack Niffe's planning has changed several groups, not the original planning, but even several groups of artists. Jack Nifei's plan was transferred from another game of Tencent, Sword Spirit. When turning, many players complained that the planning of Sword Spirit was harmful to Jack Nifei, which shows that the planning is really bad. Sure enough, it really contributed to what Jack Niffe is now.
Jack Nifei has several schemes, the most famous of which is also scolded by players the most: Huang Kun.
Jack Nifei's game planning and production team
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