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Why do many people think that a wolf is simpler than blood curse and dark soul?

In fact, the difficulty of blood source is true, but the difficulty is very reasonable, and there is basically no difficulty for the sake of difficulty. The strange things inside are all kinds of heart abuse, which makes people tangled! But when you find a breakthrough, it feels really good. Blood Curse is an action role-playing game, which is regarded as the spiritual sequel of the series Soul of Darkness, and is characterized by great difficulty and challenge.

Because the wolf's bullet is too strong, both offensive and defensive, there is no green stripe, no cooling, no empty window, no defense or no blood loss. It's much worse than the rolling and bouncing of the black soul. Play with little sister, or you will die. If you don't fight, you may die suddenly on the spot. A wolf fell to the ground with a knife after failing to hit his adoptive father's company 4. He rolled over and sat up, his posture bar empty. Take a medicine and go on. In a sense, the wolf is a game of eating fresh food all over the world. All bosses and gangsters are powerless to strike while the iron is hot, even fire cows can strike while the iron is hot. When you meet a new boss, you just need to explore his rhythm while the iron is hot. When you see the new boss of the black soul, you must first consider what its weakness is.

Like several games before the Soul series, the word "difficult" is the most frequently commented word of wolves. But it took dozens of hours to get through four endings, so I think it is necessary to clarify the name of this game. The wolf is really not that unattainable, at least it is definitely the simplest one in the soul series. Obviously, in many settings, it shows goodwill to mass players, which is far more friendly than black souls and blood sources.

One of the major difficulties of Soul Series is the special level of cheat people. When I first break through the checkpoint, there are always unexpected terrain killings and corner killings ... I often die ten times before I see my boss. For example, the Black Soul 1 Sick Village checkpoint, the scene of black paint accidentally falling to death, the poisonous darts from nowhere in the distance, and the elusive enemies rushed in. ...

However, in a wolf, the scene is open, the enemy distribution is unobstructed, the terrain damage is almost non-existent, and the seemingly dangerous cliff trunk is protected by an air wall. Even if it falls by mistake, it will only deduct some blood.

The protagonist of the wolf is a ninja, who moves very fast and can jump flexibly. Tools such as hooks and claws can let you stay high and observe the enemy. Half-blood and most elite enemies can endure killing or even skip it directly. And in this process, you don't need to stay invisible, and you will run away quickly after being discovered. The enemy's search range is very limited, and you can't catch up at all. In other words, unless you search for props, most levels can be skipped.

What is even more boring in the black soul is that many BOSS face a long road full of enemies. A lot of times, you lose a hundred dollars before you start playing. For example, in "Black Soul 2", the road in front of the two lakes in Xueyuan still haunts me. But wolves can't. All BOSS are near the resurrection point, and you can reach the battlefield in half a minute, giving you many opportunities to practice.