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Who can talk about the correct use of sniper rifles?

1, throwing marksmanship is a common method in CS. It needs quick response to attack an opponent by moving the aiming point, because the opportunity is in an instant. 2. Equal-point sniper refers to putting the aiming point in front of the opponent's action route in advance and shooting when the opponent is close to the aiming point. The important thing is reaction, but this method is relatively easy to master. 3. Landing Sniper When you aim at a place with AWP, you find your opponent jumping up. At this time, you can move the aiming point to the place where your opponent landed, and then shoot when he landed. Also, for example, in De Aztec, if you are in the river and your opponent jumps from the river, you can also shoot your opponent when he is close to the aiming point and hang him in mid-air. This method is safer, because the enemy in mid-air is not so easy to kill you. Sniper is also a kind of throwing gun, but it is to open the mirror in mid-air and shoot at the moment of landing, instead of killing the enemy in the air. This is very effective for attacking enemies who have been staying in good positions, such as squatting enemies. Chasing a gun is similar to blind sniper, except that you shoot a few times with a pistol first, then cut AWP and open the mirror to shoot at your opponent. This method and blind sniper are difficult to master and need practice. 6. Blind sniper is what people call the highest realm in awp (but I don't think so). Generally speaking, when we don't use AWP, we use pistols to move. At this time, when we suddenly meet an opponent at close range or close range, we can directly cut AWP with the aiming point of the pistol without opening the mirror to shoot at the opponent. However, this method needs long practice. In fact, the real master opens the mirror when blindly sniping because the speed is too fast for you to see. The most basic style of play has been introduced. If you are proficient in these skills, you can consider them as a reference. If you are not proficient, you are not a sniper. At best, you are a sniper among novices ... practice quickly! ! ! AWP various distance play 1. Ultra-long distance: this situation should be the most certain, and the only thing to say is how to solve the opponent as quickly as possible. At this time, you have to turn on the 8X sight (twice). I'm afraid there is nothing wrong with it! If you can't kill yourself with one shot, don't be afraid, because the chances of the other side hitting you are very low (unless the other side also takes AWP). You don't want to change the desert eagle, because the other side can't hit you, so move quickly, so it takes time to "reload" so that the other side can't hit you, and then fight. Remember never to hide in the bunker, because you don't have to be afraid of your opponent (you can be killed so far away that there is nothing anyone can do), and it is very likely that when you come out of the bunker, the other party has escaped, so don't let the other party escape. Pay attention to each other's movements while "loading", which can not only deter each other from escaping, but also save the time to find each other after leaving the bunker. Second, the medium and long distance: generally this distance is 4X sight distance, why? Because this distance is likely to become the most dangerous distance (mentioned later), if you drive 8X (twice), you will be caught off guard. Next, let's talk about playing. Generally speaking, we use the two most common ways of playing: 1, first find a bunker, shoot and hide before playing, but I don't recommend this way of playing, because as I said above, this kind of distance is different from ultra-long distance. When you come out of the bunker, either the other party has escaped or you are not far from death (wow! There he is! POM! POM! Take a shot first, and the other party will not die. Switch out the desert eagle and hit him twice. If he has rushed over, don't hesitate to run away and fight again at another sniper point. If you don't come, keep using this method until you kill him. Third, the middle distance, why is this the most dangerous distance? This distance seems to be too close to be hit with a sniper rifle or a pistol. What should I do? It depends on your level. If you are sure, hit him with a sniper rifle. If he hadn't died, the pistol wouldn't have been good enough and he ran away. Nice pistol. Take out your pistol and fight him. However, I still have a very extreme way of playing. I bravely rushed to the distance where it was almost close combat and risked my life with a sniper rifle. If I hit it, it will be his death. If I miss it, it's your death ... Fourth, it's very close. In fact, in this case, it's not necessarily you who will die. Remember that the gun in your hand is a single shot, as mentioned above: if you rush to a distance almost close to hand-to-hand combat, bet your life with a sniper rifle. Hit him and die, miss him and die (skilled blind sniper) ... If you are sure that the pistol will hit the head, you can also gamble. In a word, the most important thing is courage. Because the AWP in your hand has scared the other person's half life. (remember. Don't deliberately approach the enemy) 1 Get down and sneak around. I think this is a very common skill, that is, quickly flash out from behind the bunker, squat down at the same time, and then open the mirror to shoot. Although it sounds simple, there are still many problems in doing it. For example, you should judge the enemy's position and then squat down, otherwise you will not see the enemy after you flash out and open the mirror, and your chances of death will be greater. (It is best to use it with various jumps, and the effect is better. ) 2. Killing and blind sniping. It seems troublesome, but it's actually very simple. (Don't hit me) As everyone knows, I won't go into details here. This style of play is to "aim" the sight at the enemy by feeling when you miss (AWP is uncertain when loading bullets), and then press the left and right mouse buttons at the same time when loading bullets (or press the right button and the left button in turn quickly). If everyone wins, we can use this method to deal with other enemies in the same field of vision.