Joke Collection Website - Talk about mood - Introduction and intensity analysis of war skills-dipalmir's consciousness of everything. What's the skill of war —— Dipalmish's perception of everything?
Introduction and intensity analysis of war skills-dipalmir's consciousness of everything. What's the skill of war —— Dipalmish's perception of everything?
Introduction and intensity analysis of omniscient skills in Pamish campaign
Everything is clear.
First, skills introduction
1, red ball
Brief comments:
Charge skill, distance 2.5 dodge position.
Accidental bullying effect
1/2 disappears after charging.
3. The time to destroy the tyrant is extended by 2 seconds.
Red elimination as a displacement skill is still rare.
Generally speaking, it is yellow displacement.
When the red extinction does not reach the limit distance, you can cross the target to an evasive position behind it.
Spit out, how come your legs are so good as a sniper rifle? !
/
2. Yellow ball
Brief comments:
Ji Shen
Pure physical injury
Charge skill, the distance is 2 dodge positions.
It has the effect of short-term invincible and dominating the body.
1/2 disappears after charging.
3. The time to destroy the tyrant is extended by 2 seconds.
Short-lived invincible lasts until the damage takes effect.
(that is, the period of sudden advance, about 0.2 seconds)
As a ranged/melee unit, I cried with so many sudden skills.
/
3. Blue ball
Brief comments:
AOE ice attribute damage
The front range is a circle with the radius of the dodge position.
Anyway, you can treat yourself.
It has the effects of temporary deceleration and friendly treatment.
3. The time to destroy the tyrant is extended by 2 seconds.
I'm surprised that you are a fully skilled auxiliary structure.
I explode the war zone top 1. Why don't I have any of these three skills? !
five
Express dissatisfaction!
/
4. Active skills
(1) general attack
Brief comments:
Rare mixed damage of physical and ice properties.
Fancy gunfight
My first reaction was
Isn't this DNF sharpshooter? !
It obviously combines the characteristics of roaming, ammunition and firearms.
It is really wronged to be an auxiliary structure!
3 After the destruction, long press the general attack key to enter the tactical shooting positions (small pistol biu biu biu biu)
/
(2) Killing
Brief comments:
Well-behaved explosions kill people
Long and invincible
/
(3)QTE
Brief comments:
Ji Shen
Incidental deceleration, ice attribute damage, treatment, and ice attribute enhancement.
Two of them can be used as QTE cards.
There are all four functions, so you don't need to specialize in martial arts.
Tell me if it's worth the money.
etc
Chang Yu, come out and get beat up!
/
(4) Auxiliary type: increase the therapeutic amount.
(5) Final liberation: There are three signal balls of the same color on the stage.
/
5. Passive skills
(1) core passive
Brief comments:
Press and hold for three times, and then release the general attack key.
Trigger core passive
When released, the character retreats, causing ice damage to the straight line ahead.
At the same time, it has evasive judgment.
Trigger invincible for 2 seconds after successful judgment.
And increase that passive damage of the core.
It feels like a rebound of heavy energy to me.
Only by successfully evading judgment can the maximum output be achieved.
This requires a lot of HXD practice.
The next day, a pile of abandoned structures appeared in the hanging garden. )
/
(2) Captain's skills
Brief comments:
It's worthless Look at me. I don't order at all.
/
(3) Stainless steel grade
Very good passivity
Increase a large number of core passive outputs
Has the effect of increasing energy in the background.
16 seconds, one must be killed, it smells good!
Specially prepared for everything of lieutenant C.
/
(4)SSS level
The overall output of the ice hockey team has been improved.
Whether you are an assistant C or a pure assistant, you have a good income.
Crow feathered face is smiling!
/
(5)SSS+
Increase killing damage
Core passive accelerated energy recovery
Do a simple calculation
Psst, Fu asked for World War I?
Energy can trigger killing.
2 core passivity can be satisfied!
I bet it's you.
A Dai will kill everything!
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