Joke Collection Website - Joke collection - My boyfriend likes basketball and I want to learn more about basketball!
My boyfriend likes basketball and I want to learn more about basketball!
Introduction to the main positions on the basketball court
Point Guard (PG)
The Point Guard (Point Guard) is the person with the most chances to get the ball on the court. He has to bring the ball safely from the backcourt to the frontcourt, and then pass the ball to other teammates, so that others can have a chance to score. A qualified point guard must be able to carry the ball across half the court without any problems when only one person is guarding him. Then, he also needs to have good passing ability and be able to pass the ball to where it should go most of the time: sometimes it is a gap for shooting, sometimes it is a better guide. ball position. Simply put, he wants the ball to flow smoothly and he needs to be able to pass the ball to the place where it is easiest to score. Furthermore, he also needs to organize his team's offense to make his teammates' offense smoother.
There are other requirements for a point guard. In terms of scoring, the player holding the ball is often the last scorer on the team, which means that he will not shoot easily unless other teammates have no good opportunities to take shots. Or to put it another way, he has a strong scoring ability, and uses his scoring ability to destroy the opponent's defense and create opportunities for his teammates. All in all, there is an unchanging principle for ball control: when any teammate on the field has a better chance than him, he must give the ball to the teammate with a better chance.
Shooting Guard (SG)
Shooting Guard (Shooting Guard) has scoring as his main task. He is the second scorer on the court after the small forward, but he does not need to practice singles skills like a small forward, because he often has his teammates help him find gaps and then shoot. But because of this, his outside accuracy and stability are very good.
There are two things that shooting guards often have to do. The first is to have a good gap to shoot from the outside. Therefore, his outside shooting accuracy and stability must be good, otherwise his teammates will have to work hard to block him. If you have a good opportunity but fail to make the shot, it will have a huge impact on the team's morale and confidence. The second is to find a gap in the small gap to shoot from the outside, so he must shoot quickly. A good shooting guard cannot expect to have such a good gap every time. He should be able to find opportunities to take action in a short period of time, and his hit rate must also be at a certain level. Only in this way can the enemy's defense have a chance. The defensive circle must be widened to facilitate teammates' offensive in the penalty area.
Small Forward (SF)
The Small Forward (Small Forward) is the most important scorer in the team. The most fundamental requirement for a small forward is to be able to score, and score from a relatively long distance. As soon as the small forward receives the ball, the first thing that comes to mind is how to put the ball into the basket. He may be a good rebounder, but he doesn't need to; he may be a good passer, but he doesn't need to; he may be a good jumper, but still not necessary; he may be a great defender, but still not necessary. The basic job of a small forward is to score, score, and score again.
Small forward is the position with the lowest shooting percentage requirements. Generally speaking, as long as 45% is considered qualified, more than 40% is acceptable. Of course, this has a prerequisite, that is, he must be able to score. If a small forward scores seven or eight points per game and his shooting percentage is only 40%, then he might as well sit on the bench. Having said that, why can the shooting percentage of small forwards be relatively low? Because he is the main scorer on the team, he often has to actively look for opportunities to shoot, to stabilize the morale of the team at certain moments, or even to beat the opponent in a more difficult way to boost morale, or even to intimidate the opponent and give the enemy a head-on blow. Therefore, the small forward will have more opportunities to take shots, and they may not be good opportunities, so we can allow his shooting percentage to be slightly lower, as long as he can score.
Power Forward (PF)
Power Forward’s tasks on the team are almost all hard work. He is indispensable for rebounding, defense, and blocking. , but when it comes to shooting and scoring, he is often the last one. Therefore, the power forward can be regarded as the most inconspicuous role on the basketball court.
The first job of a power forward is to grab rebounds. The power forward is usually the person who grabs the most rebounds on the team. He gets stuck in the penalty area and cooperates with the center, often shouldering the responsibility of rebounding for the whole team. When attacking, he often helps his teammates block people, and then manages to squeeze in to grab rebounds after his teammates take action, leading to the second wave of offense.
Power forwards generally take fewer shots, and their shooting positions are often very close to the basket, so their shooting accuracy requirements are also higher. Among the five positions on the field, the power forward should have the highest shooting percentage, and a good power forward should reach more than 55%. However, since scoring is not his strong point, he does not need to score many points, but he must grab a lot of rebounds. In addition, the hot pot ability when defending is naturally necessary for a power forward, because he wants to consolidate the penalty area, and defense is of course important. In fact, to put it bluntly, a power forward must do two things well: rebounding and defense.
Center (C)
Center (Center), as its name implies, is the central figure of a team. He spends most of his time in the penalty area working hard and maintaining his body. He is the hub of the team both offensively and defensively, so he is called the center.
What kind of work does the center do? First of all, since he is making a living in the penalty area, rebounding is absolutely indispensable. Next, the penalty area is a battleground for each team's military strategists. Of course, opponents cannot easily attack here, so the ability to block attacks and block the hot pot is also indispensable. When attacking, the center often has the opportunity to stand in the penalty area near the free throw line (this is the center of the entire offensive field) to receive the ball. At this time, he should also have good ball-guiding abilities and send the ball to a more appropriate corner. . The above three items are the basic skills that a center should possess. In the team, the center is often responsible for scoring. He is the main inside scorer, corresponding to the small forward inside and outside. Because he needs to be able to play in isolation, his shooting percentage requirements can be lower, but his shots are often closer to the basket, so his shooting percentage should be higher. Generally speaking, 52% can be used as a standard. The requirement for a center's shooting percentage is second only to that of a power forward.
A good center is also versatile. In terms of offense, the center must have the ability to play singles close to the basket. He must be able to perform singles actions with his back to the basket. Turning and shooting is the most common one, while jump hooks and hook shots are more difficult to defend. How to score. Defensively, to be called a good center, in addition to guarding the players you should watch, you must also help your teammates with defense in a timely manner. To put it simply, if the enemy player bypasses the defense of his teammates and goes to the basket, the center must have the courage to defend his own penalty area. Of course, it doesn't mean that everything can be flawless every time, but there must always be the ability to "help". If a center can only guard his own man, it is not enough (unless the opponent is a super offensive center).
There is a variant of the center, which is the so-called outside center. The difference between him and a normal center is that his offense mainly involves running outside to shoot outside, and does less work in singles in the penalty area. Because the center is tall, other short people cannot guard it at all, so shooting from the outside can draw out the opponent's center, so it is also very useful when the forward is strong. When defending, he is no different from an ordinary center. He still defends the opponent's center and grabs rebounds as usual.
1. Competition method
A team consists of five players, one of whom is the captain, and a maximum of seven alternate players, but the number can be increased according to the organizer. The game is divided into four quarters, each quarter is 10 minutes each, with a 5-minute break between each quarter and a 10-minute intermission. When the two teams have the same points at the end of the game, a 5-minute overtime will be held. If the scores are still the same after 5 minutes, another 5-minute overtime will be held until a winner is determined.
2. Scoring types
A score will be scored after the ball is thrown into the basket and approved by the referee. A shot from inside the 3-point line is worth 2 points; a shot from outside the 3-point line is worth 3 points, and a free throw is worth 1 point.
3. How to proceed
At the beginning of the game, each team will launch a jumper to the central jump ball area. The referee will throw the ball to both sides to start the game. Throw-in.
4. Player substitution
Each player substitution must be completed within 20 seconds, and the number of substitutions is not limited. The time to exchange players is when someone commits a foul, fights for the ball, calls a timeout, etc. The referee may temporarily stop the game clock.
5. Free throws
Each player is allowed 4 foul opportunities, and will be kicked out after the fifth foul (6 times in the NBA). and cannot play again in the same game. A free throw is a shot taken when no one can block or defend it. It is used as a punishment for the fouling team and gives the other team a chance. To take a free throw, you must stand behind the free throw line and take the shot within 10 seconds after receiving the ball from the referee. After shooting, the ball cannot cross the free throw line before it touches the basket.
6. Violations
Can be roughly divided into (1) ordinary violations: such as walking with the ball, dribbling twice, kicking the ball or punching the ball. (2) Jump ball violation, (3) Jump ball violation: Anyone other than the jump ball player may enter the central jump ball area before the jump ball player touches the ball.
24-second rule:
---The offensive team must shoot within 24 seconds when they have the ball on the court (NBA, CBA, CUBA, WNBA... all 24 seconds for a game, 35 seconds for an NCAA game).
10-second rule:
---The team starts with the ball in the backcourt and must Get the ball into the frontcourt (opponent's half) within 8 seconds.
5-second rule:
---After holding the ball, the player must within 5 seconds Inbound throw-ins are taken. FIBA ??rules stipulate that free throws must also be taken within 5 seconds
3-second rule:
---It is divided into 3 seconds for offense and 3 seconds for defense. Attack 3 seconds: Offensive players must not stay in the 3-second zone for more than 3 seconds; Defense 3 seconds: When a defensive player is opposite an offensive player who is not in the 3-second zone or on the edge of the 3-second zone and completely breaks away from the defensive player, the defense Team players are not allowed to stay in the penalty area for more than 3 seconds.
Personal foul:
---A foul caused by physical contact with the opponent.
Technical foul:
- --A player or coach is sentenced to a foul due to poor performance, such as a dispute with the referee.
Fouls that disqualify the game:
---A player’s inappropriate behavior Foul actions that reflect sportsmanship, such as hitting. After such a situation occurs, the player should be sent off the field immediately.
A player commits 5 fouls:
---Whether it is an infringement Whether it is a personal foul or a technical foul, a player who commits *** 5 fouls (NBA regulations is 6 times) must leave the court and no longer play.
Violation:
-- -A violation of the rules that is neither a personal foul nor a technical foul. The main violations are: illegal dribbling; walking with the ball; 3-second violation; causing the ball to go out of bounds.
A player goes out of bounds :
---When a player dribbles the ball or the ball itself touches the boundary line or an area outside the line, the ball is out of bounds. Before the ball touches the line or an area outside the line, the ball is not considered out of bounds in the air.
Interfering with the ball:
---When the ball falls toward the basket, neither player is allowed to touch the ball. When the ball is in the basket, the defensive player is not allowed to touch the ball.
---After the ball hits the board, the opponent shall not touch the ball until the ball falls:
Players who are closely marked:
---Players who are closely marked by defensive players Must pass, dribble or shoot within 5 seconds, otherwise his team will lose possession of the ball (this is not a requirement in NBA rules).
Returning the ball to the backcourt:
---If a team has moved the ball from the backcourt to the frontcourt, players on that team can no longer move the ball across the center line and back to the backcourt.
Basketball terminology:
(1) Dunk (Western el mate): The athlete holds the ball with one or both hands, jumps in the air and dunks the ball directly into the hoop from top to bottom.
(2) Tip-up: When the shot is missed, the player jumps up in the air to tip the ball into the basket.
(3) Blocking: The attacker uses footwork to block the defender from behind. This footwork is called blocking.
(4) Lead the ball: move in the direction of the passing ball and catch the ball.
(5) Misplaced defense: The defender stands beside the attacker he is guarding and prevents him from catching the ball, which is called misplaced defense.
(6) Key position: The attacker uses his body to block the defender behind him and occupy a favorable position to catch the ball.
(7) Breakthrough: Dribble past the defender.
(8) Air cut: The attacker runs towards the basket with empty hands.
(9) First pass: The first pass when the ball recipient switches from defense to offense.
(10) Block (el tapón): When the attacker shoots, the defender tries to knock the ball out of the air.
(11) Compensation: When one defender loses his correct defensive position, the other defender takes up his correct defensive position in time.
(12) Assistance defense: Assist teammates in defense.
(13) Pressing defense: Get close to the attacker and constantly use aggressive defensive actions to threaten the opponent's safety with the ball or prevent the opponent from catching the ball.
(14) Diagonal insertion: Run diagonally from the sideline toward the basket or toward the middle of the court.
(15) Time difference: When shooting, in order to avoid the opponent's defensive block, use the air stay to change the shot release time.
(16) Response: Offensive players without the ball take the initiative to grab the ball.
(17) Positioning: During the transition between offense and defense, the formation of the attacking and grounding parties.
(18) Support: The offensive team's tactical cooperation in the frontcourt or throughout the court through the support and transfer of the ball organized by the middle players, resulting in offensive opportunities such as air cuts, bypass cuts, and screens.
(19) Cover: An offensive coordination in which an offensive player uses reasonable technical actions to block the path of his partner's opponent with his body and creates an opportunity for his partner to escape the defense.
(20) Breakthrough: The offensive player holding the ball passes the ball after breaking through.
(21) Pass and cut: The offensive player holding the ball cuts immediately after passing the ball, and is sure to catch the ball and attack.
(22) Back-up defense: When a defensive player loses his position and the offensive player breaks through with the ball and has the possibility of scoring directly, the other nearby defensive player immediately gives up his opponent to prevent the breakthrough with the ball. attacker.
(23) Defense switching: Prevent players from switching defenses.
(24) Close the door: Two adjacent players defending the ball holder quickly move in the direction of the attacker's breakthrough, forming a "barrier" to block the ball holder's breakthrough route.
(25) Pinching: Two defensive players trap an offensive player at the same time, blocking his passing route.
(26) Squeeze past: When two offensive players are covering and cooperating, the player of the one being covered moves closer to him. At the moment when the attacker is about to complete the covering and cooperating, he seizes the position and moves from both sides. Slip past two offensive players, break their screens, and continue to guard your opponent.
(27) Passing: When an offensive player is covering, the player guarding the screener moves slightly away from the opponent, allowing his partner to pass between his screeners and continue to guard the opponent.
(28) Pick and roll: block the ball or distribute the ball
- Related articles
- A positive and optimistic humorous joke
- Excellent composition for the second year of senior high school.
- Complete works of thieves' shy jokes
- Why can't I find a novel in Biqu Pavilion?
- Wedding English short sentences send friends circle.
- About Qixi WeChat asking for red envelopes
- What are the jingles in Nanjing dialect?
- A woman's strong, brave and domineering words
- A joke about calling.
- European and American actresses