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What school has the highest fantasy damage?

Hello, I am a dreamer. Three years later, the following is my understanding of sects. I'll explain what you think is good, as long as you don't talk too much.

It is the sect with the most kinds of seal spells. Seal method reduces defense, seal method reduces spirit, seal physics reduces spirit, seal physics reduces defense, hypnosis. There are also spells that can add blood and enchant yourself. There are also attack spells, five thunder spells. Although the square inch seal can't be double sealed, it can be seen from the above that the square inch seal is an attribute seal, which is a killing seal! So Fang Cun is a dream killer sect (the opponent has no chance to escape at all, and other sects are ashamed of it).

Magic protection, a martial arts skill in a square inch, can temporarily attach a hit effect to the weapon and disappear when offline.

In addition, the success rate of sealing depends on your own skill level and the other party's level. When the skill level is more than 5 levels higher than the opponent's level, there is a 70% success rate. In this respect, if you want to practice well, you must keep your skills above level 5 (preferably 10). And PK sealing system must be sensitized.

Suggestions for extra points in square inch: 2 blood 1 magic 1 resistance 1 sensitivity (PK natural enemy of physical sect, because its own five-thunder spell damage is very limited, so it is not necessary to waste the medium attack skill of 1 attribute point, and magic is enough).

Tang government-physical attack school;

Signature skill of the Tang Dynasty: The whole army was wiped out (attack three times in a row, but after using it, you need to take a break to reduce your own defense and mental strength). Take the initiative to attack (stop one round by yourself, temporarily improve your defense, and attack the enemy in the second round 125% attack power). There is also a counter-measure, which makes the opponent enter a state of chaos and automatically attacks his teammates every round, but only for NPC.

Datang is also the only school in the dream that can have the skills of adding damage and hitting. Because every hit of 3 points will cause 1 damage, the damage of Datang disciples is definitely one of the best in the dream.

Sect skills-magic weapon picture book, used to identify weapons and clothes.

Level training is fast, but PK is general (lack of viability in the case of being sealed), and the task is OK. Recommended for players who like to take the middle route.

Recommended points: 3 attacks 1 blood 1 defense. The damage is slightly lower, but with blood and prevention, the survivability is stronger and the combat effectiveness is stronger.

Daughter village-a faction of feudalism;

The sect with the fastest dream speed has the only accelerated magical sect skill. Without sensitivity, it naturally has the speed effect of 2. 17 sensitivity of other sects. It is also a Sect with a strong closed system, including single seal and double seal. Put hidden weapons (there is a bonus, and there is a chance that the other party will be poisoned), and there is a pitiful person who can stop the enemy from attacking himself (or stop his actions). And the success rate of daughter sealing is also relatively high.

Sect skill-as light as a feather, you can temporarily attach MP value to weapons and disappear when offline. Comprehensive ability is one of the best schools in my dream, but unfortunately only female characters can join.

My daughter doesn't recommend afterburner. Later concealed weapons caused considerable damage to the opponent's attack, far greater than the damage caused by afterburner. No need to add magic. Magic value is used to seal. Learning meditation is enough. My daughter suggested taking the route of schistosomiasis control. Because of its natural speed advantage, it can be desensitized. However, adding 1 min has an absolute speed advantage (I calculated that the daughter with the same 100 grade plus 60 min is 200+ faster than other schools 100 min).

Suggest adding: 2 blood, 2 prevention, 1 sensitivity. It takes speed to seal and energy to cure schistosomiasis, which is prevalent in daughter village.

Huasheng Temple-Auxiliary Sect:

A sect called doctors. The strongest metaplasia is to add blood, which can be added by one person or many people. The amount of blood returned is also considerable, and it can heal itself and resurrect. There are also auxiliary skills such as defense and injury. It is the most capable and professional auxiliary sect. Group P is one of the indispensable sects.

As a doctor, one's own survival ability should be stronger, otherwise one's own life is hard to protect, so how can one save others? Metaplasia is not attacked or sensitized. The magic value must be sufficient. Don't joke about adding blood without magic value.

It is suggested to take the route of double defense and high resistance-2 defense and 2 demons 1 blood. Such a doctor is the best doctor.

Lion camel ridge-physical attack sect;

Sect skills: combo up to 7 times (combo times increase with skill improvement, etc. ), up to 7 physical attacks-eagle strike, can seal the opponent's physical attack-pictograph, which can reduce the physical attack of the opponent's physical defense. Most skills need to be transformed before they can be used.

Lion camel collar is an inferno sect, which inherits the high damage and high blood growth of inferno, and its own sect has many damage bonus skills. Lion camel collar can definitely be called dream Berserker. Considering that the defense and magic growth of the inferno are relatively low, and the defense can be supplemented by equipment and blood volume, the demand for the magic value of the lion camel is not high. Therefore, it is not recommended to add endurance and magic to lion camels. Sensitization is not recommended because the absolute part of skills can only be used after transformation.

Overall evaluation: it is a sect with good leveling, good mission and good PK. Suggested supplement: 3 attacks and 2 blood.

Demon stronghold-Demon attacking sect:

There is a single method with the strongest dream-three flavors are true fire, and there is also a group attack spell-flying sand and stones, and you can also summon Niu Mowang to help (the best method of single P). However, we have to face the danger of being reversed. Under the high skill level, the summoned Niu Mowang has considerable combat capability.

Sect skill-Demon Guardian, which can temporarily attach HP value to weapons and disappear after logout.

Similarly, Devil Village is also an inferno sect, with the same high damage and high blood growth. However, because the demon stronghold has no physical attack spells, it relies on the demand for mana and spiritual power. And because magic is not accelerated, it is not recommended to sensitize law schools. The defense growth of inferno is also relatively low, so it is suggested to use blood volume to make up for the lack of defense.

Overall evaluation: the training is average, and the task and PK are very powerful. Suggested points: 3 magic and 2 blood.

Pan Si Dong Yin Pai:

There are magic-sucking and blood-sucking spells and double-sealing skills, which can not only seal each other's spells and physics, but also prevent each other from taking medicine, which is not affected by hidden weapons, and can also lift the seal effect of the Heavenly Palace. It is a relatively strong Sect. Especially not influenced by hidden weapons, it is one of the few sects that pose a great threat to her daughter. It is the bloodiest Sect in my dream.

Silk Dance, a sect skill, can temporarily add defensive value to weapons and disappear after cancellation.

The MM sect of the inferno needs blood. Because Min can't be as tall as her daughter, and Min is also a double-edged sword. Although it is a sect, there is no need to take a sensitive route. Moreover, as an inferno, Pansi's MM defense growth is low, but his sect has many defense bonus skills, but there is no damage bonus skills in comparison, so it is not recommended to add attacks. Taking the endurance route of schistosomiasis control is the mainstream of dreams at present, and rolling silk can suck blood and blue.

Therefore, Pansi's suggestion is to add a few points-3 blood 1 prevention 1 sensitivity, both blood and prevention, absolutely strong.

Hell-another genre of fantasy;

The hell is a special sect, which can be divided into day and night. It is also an exclusive skill of hell. From this point of view alone, hell is a very popular Sect.

Sect Skills-Lingbao Picture Book is used to identify all equipment except weapons and clothes.

Moreover, there are spells in the underworld that attack single and multiple people, reducing the HP and mana limit of the other side-the Judgment Order and the Yamaraja Order. There is also a shura order that can be invisible during the day, which can also break the invisibility and the delicate and touching eyes of the daughter, and can also be unsealed by poisonous silk. From the skill point of view, the hell is quite scary, equivalent to Putuo+daughter. But not many people practice well in the game, maybe it's because it's so different.

The judge's order and Yamaraja's order made by the Lord of the underworld are as fixed as Putuo's five elements, and there is little demand for spiritual strength and magic value. The inferno's magic and defense bonuses are the worst. So don't add magic and defense. Moreover, because the hell has no deadly means of attack, the first-Mover advantage is not obvious, and there is not much demand for sensitivity and strength.

As a purgatory, the growth of blood is the highest. In this way, hell has a more obvious focus-blood. Magic can rely on meditation, and defense can rely on equipment. Min, don't add it.

Recommended by the government: 3 blood and 2 antibodies.

Temple of Heaven-Semi-closed Sect:

The most powerful thing of the sect is that "Five Strikes" can cut off the opponent's health and mana by 25% (if cast successfully). If the casting fails, you can only kill 5%, and this spell is useless when leveling, but it is useful when catching ghosts, because the blood of the BOSS who catches ghosts is tens of thousands, and 25% is a lot (100 or more can hit 8000+), and 5 thunder at PK is definitely a nightmare for blood cows. And for opponents with little mana, it is fatal to absorb 25 mana successfully (although there are not many monty-Khan).

In addition, there is a heavenly protector that can enhance spiritual strength in battle, which can reduce the opponent's spiritual strength by 5% and reduce his own defense by 5%. There are also seal spells-millions of magic soldiers (fixed 90% success rate), demon suppression, chaos. At the same time, Tiangong also has the strongest sect skill of Full Dream plus Attack-Tianqi, and the only sect skill of Full Dream plus HP-arrogant decision. You can also remove and avoid daughter village's Seal spell.

Tiangong does not recommend afterburner. Because the strength growth of the ancestors is the lowest. And the damage caused by the celestial atmosphere is enough to make up for what you lack. Counting weapons and other factors, there is not much difference between Tiangong plus 2 force and powerlessness.

Generally speaking, Tiangong is the easiest school to play games, and it is a relatively comprehensive and balanced school.

It is suggested that Tiangong Jia 1.5 blood, 3 precautions and 0.5 sensitivity.

In addition, if you want to build the best Tiangong, it is recommended that 1 ~ 80 be fully guaranteed.

Dragon Palace-a school of spell attack;

It is a sect with fast leveling and weak PK. Proud skill is tornado rain strike-a spell that can attack up to 7 people at the same time. You don't have to learn other skills of Dragon Palace, so you have to learn this. In addition, the spell of Dragon Palace is 100% hit, and 25% of the physical damage of Dragon Palace will be converted into spell damage.

Sect skill-Dragon Attachment, which can temporarily attach AP value to weapons and disappear when logging off. You can also remove and avoid daughter village's Seal spell.

Generally speaking, the Dragon Palace is the sect that consumes the most in all dreams. It is not recommended for newcomers who are unfamiliar with dreams and have no certain material foundation to join. Moreover, because magic does not accelerate, it is not recommended to sensitize Famen schools, and Dragon Palace is no exception. Because of the existence of fixed damage spells such as Putuo Wuxing and the order of the underworld judge, which ignore any attribute of the opponent, it is also necessary to add blood.

Dragon Palace suggests: 3 demons 1 blood 1 defense. Although the magic damage is slightly lower, it has blood protection, stronger survivability and stronger fighting ability.

Wuzhuangguan-semi-auxiliary and semi-closed school;

Wuguanzhuang is also a balanced and comprehensive school, and it is also a controversial school. There is the strongest dream sealing method-Sun Moon Gankun, the strongest physical attack magic full of dreams-misty rain sword, and the magic that can add several rounds of blood to many people-the fountain of life, which can also detoxify and unlock the square inch. In addition, it also has the only martial arts skill in the whole dream to increase the martial arts skill MP. As far as skills are concerned, it is a pretty good sect.

The military attache village does not recommend strength-take the pure misty rain fencing route. Because the prerequisite of misty rain swordsmanship is that 75% of Qi and blood are needed, the Heavenly Palace blows 5- Raymond Raymond Lui Shing Gung to remove 25% of Qi and blood. To say the least, Wu Guanzhuang is also a sect of the Fairy Family, and its strength is growing at a low level. You can find the best weapon without hard work, and there is still room for misty rain fencing.

Wu Guanzhuang suggested: 2 blood, 2 prevention, 1 sensitivity, PK road closure with high blood prevention and low sensitivity.

Mount Putuo-a sect that is semi-auxiliary and semi-magical;

Sect features: Five-element spells with fixed damage (regardless of the opponent's attributes, affecting strength according to skill level), which can help all beings, add blood to heal wounds in multiple rounds, and tighten spells, which can continuously reduce the maximum blood volume of the team (although there is not much upper limit at one time, it is terrible to add up because there is no unsealing method).

Generally speaking, Putuo was a very weak Sect in the early days. When the skill is not up, the spell damage is not high, and there is not much blood added. But the later period is really the most powerful sect (post-70s). In fact, Putuo's strength can be seen at level 50.

If you add some points, it is recommended to take the route of double-reaction-1blood, 2 magic and 2 defense. You can't enjoy the upgrade of the money-making method. I recommend you to play slowly. However, you can't live without money. So when you reach the level of 1 to 10, I think you can fight monsters and grab BB for money. So it's no problem to reduce it to more than 5000. Fortunately, you can catch 10 of sea hair and sell it for 5000 liters. 10 level apprentice. Because of the new version of the dream, the novice's task is different. Stick to it (looking for Director Luo) and you will always achieve the task of new treasure map. Then you can get a treasure map and sell it. 2W, get some people to take it or give it to you. After scanning T, the level is almost 20, and you have gained a lot. Do some assessment that you can use, and then use it. Double the top 20, the landlord ~ then you can continue to upgrade and do something that you can do at level 20 ~ 30, and finally you will arrive. Next, you can always use the recommended way to make money: one of the most basic ways to make money is to bet on darts. I believe many people have adopted this basic method, and people come and go to see the escort agency every day, which is also a way to directly obtain dream coins. But I don't support it. I hardly gamble on darts. I think it's too slow and boring, so I suggest that friends who gamble on darts gamble while watching movies, so that they can stick to it.

The second way to make money: drawing, a common way to make money when bored, and suggesting the number of dolls will test your method, otherwise the two numbers will be difficult to control. Generally, A arrives at the hotel to pick up the task and then flies with a flag or FF. At the moment of flight, there will be a certain delay. At this time, another B can fly to the hotel to pick up the task. The task before the flight was replaced by No at this moment. One went to the robber. It is recommended to run automatically after long press of the mouse, so that two numbers can be run at the same time. You'd better set shortcut keys when you make a phone call. Press the shortcut key on one number, and then change to another number. It is suggested to bring a baby who can suck blood, which can not only improve the speed, but also save money on buying steamed buns. Insert 7 at all intersections where 7 can be inserted, which also saves time. Generally, I can print 40 sheets an hour by driving 120 LG and 105 HS. You can dig it yourself or sell it, as follows.

The third way to make money: dig maps. Generally, if I have time, I will dig it myself. Digging is more profitable than selling, but it is time-consuming and troublesome. If you have time, you can go directly to the door of the hotel and buy 10 at one time, and the cost of digging twice will come back, hehe. If I am lucky, I will have nothing to say. It is not recommended to dig five treasures unless you are very experienced or extremely lucky in this field. A set of five treasures is in our district 180W. I dug it five times, but I haven't found any advanced beasts. I might as well buy it with that money.

The fourth way to make money: fishing, I prefer it, because it can play tuba and trumpet fishing! ~ come fishing and play the trumpet. Very convenient. Before fishing, I hope you can read the fishing strategy written by players on 17 173. Absolutely useful. You can watch fishing when you are unfamiliar at first, and then you can leave the website when you remember what happened. When you meet bears or pirates while fishing, you will be very happy and have them all. When I met the housekeeper, I was advised to sell only the following small yellow croaker and crab. If I sell rhubarb hairy crabs, grass carp and crucian carp, I will lose money. If I save the big fish, I'll give it on sale. I saved hundreds of rhubarb hairy crabs, and every time I saw a special sale or a player practicing medicine at a high price, I would sell them.

The fifth way to make money: running a business, learning skills is necessary, and you can also make money. When running a business, there is a reward of 1W+ for each vote, and there are items in the gang. When the merchants reach a certain number of votes, there are also rewards from the merchants. It is recommended to find a gang with special skills to run. Five tickets an hour is easy to get lucky. . . We help CA specialty products, and give 20% of the running amount to businessmen whose running capital reaches 1000W or more in a week, which is very rich. Plus the commodity rewards obtained by the operators, if you exchange money for Gong, it will be a super generous reward. . . . . . Raiders can be viewed by other players.

Making money six: auxiliary skills, medicine refining, cooking, tailoring, alchemy, architecture, furniture. You can make money without wasting energy and physical strength, which is much more cost-effective than selling physical strength directly. You can choose what you like to learn and start your own way of making money by firepower and physical strength.

The seventh way to make money: the story is too strange. For high-level players, don't bother. You can take it if you have the strength. I won't take it except for the 75 stories in T. . . This is also very profitable, but it should be noted that the service should satisfy customers, so that there will be more than N repeat customers and you will become a "famous shop".

The eighth way to make money: opening a shop, a shop with a lot of oil and water, although it costs a lot of money to learn hunting skills, the cost will soon come back. Suggest 18 to start hunting skills. . . . It's very convenient to open a strange shop later. . . Open a circle shop to collect rings frequently, and pay attention to the price can be lower than others.

Nine ways to make money: wild gambling, an unsupported method. The biggest winner in gambling is only the banker. I've been involved for a while before. First, it is 5W 10W, and then it starts to gamble, at least10w at a time, and it often loses. . . . After summing up, I found that all bookmakers make money, and the more people there are, the less money they lose. This aspect needs his own study. I don't want to ruin the business of so many gambling companies and get hit by the lottery.

Ten ways to make money: shopping, which is what we should learn from our female compatriots. In the game, don't stay around idle, there may be unexpected surprises when you take a walk. . . One of my favorite methods is to send it when others mark the wrong price or are washing the number. . . . JY can go around often. Although I am embarrassed to buy other people's clothes to wash, it is definitely the most profitable way. In the evening, people can go to the cool, the post station, the rooftop and the ring. If you are sleepy, you will be short of 0. . . First of all, you have to be familiar with the prices in your area and buy it when you see a profit. . . Bought 10W power and 22W blood sucking. . . . This is the wrong price. Needless to say, the profit is more than 10 times. . . Anger, broken helmet, etc. They were all bought at the ring price, and they were sold for more than 10 times. . . There is also a very comfortable way, hardworking m people. When you see someone shouting to sell something in the world, you can look at the ID and grade of the second person and make a fortune by meeting new people. It's kind of like lying to a child. . Don't be afraid of hard work and trouble. When you see someone selling animals, you can definitely buy them at a very low price. If you can't, you can add a little, and you can buy it in many cases. . Often buy 20W midnight oil, sneak attack, fugue, etc. I'll take 40W and sell it right away. Why not? The most important thing is that you should be familiar with the price. After 85 episodes, you will get an advanced beast decision, and players will usually shout for it. . . At this time, you can try to see a black pen. Success is super earning. For example, if you see an advanced sneak attack at night and it is 85, ask how much it costs. He asked me to drive, and I said 400W. He said you were lying to the child! Don't be afraid of trouble at this time. Maybe he just wanted to see if you were lying to him. Continue to m him, saying that this is a high price, you sell it to others and others don't want it. . For a long time, he replied a sentence that excited me for a long time. Do you want 450W I sold it at1000 w. . . . . I feel a little sorry for others, alas, that's how I make money. Of course, if you meet someone who knows the price, you will encounter obstacles and be despised. Now that you have chosen, don't be afraid.

Finally, the level is almost high, the fun is realized, and the money is available. Well, the landlord is big, I wish you happy every day ~ ```````````````````` ```````.