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Annual Strength Evaluation of Tomorrow's Ark
Talent analysis
Compared with the talent of Star Bear, the talent of 2008 is simpler, it can take effect without starting to form a team, and the life limit bonus is higher.
After the deployment, the "Three Invincible" may not have much effect on the usual level, but what about the Red knife elder brother with crisis contract? Not to mention this, in the face of most boss, most attack intervals are around 2s to 3s. Grasp the time and have enough invincible time to ensure the output of other agents.
Battlefield location and analysis
① Feature Failure: A year with 2 skills can silence the enemy with features, such as self-destructing insects, while being powerful, thus avoiding that our high platform output will not be harmed even in the same range. Facing the binding, it will be untied at the moment of binding, which has certain advantages over Lapland's silence: facing the sledgehammer, it is obviously more suitable.
(2) Super hard tool man: The clear and easy-to-learn talent gives Nian three invincible opportunities, which enables Nian to survive longer in the face of some crisis contracts like Red knife elder brother or Daya, thus giving our Lord C more time to destroy such enemies.
(3) Group assistance: the high defense bonus greatly increases the viability of friendly forces in the range and prevents accidental withdrawal on the battlefield; The rare resistance effect is beneficial for other officers to recover and speed up the output to the enemy or recover the blood volume as soon as possible in the face of control.
4 Teamwork: The opening of 3 skills can not only make most defenders perform well, but also cooperate with the new 6-star A to prevent A from leaving the target when turning to the high platform.
Analysis of potential improvement
1. Deployment cost-1
2. Attack power +24
3. Defence +30
4. The effect of the first talent is enhanced.
5. Deployment cost-1
Potential assessment
The potential promotion in 2008 is different from other agents. Without reducing the redeployment time, although it is not more operational than some agents, the additional basic attributes directly improve 2008. As a general attribute, the reduction of deployment cost is beneficial to most agents. The gain of attack power is much higher than that of the panel.
In 2008, the output capacity is higher than most reloading, and the skills also have a good output rate. The improvement of defense can be said to be an important part of reloading, and the 4% increase of talent's health is also very good. The double improvement of blood volume and defense ability has made the viability of that year go up a storey still higher.
Infrastructure skill analysis
Rare metal identification (initial unlocking)
When entering the processing plant to process elite materials, the output probability of by-products will increase by 100%.
Unscrupulous (initial unlocking)
Entering the processing plant to process elite materials, the corresponding formula will all consume +2 emotions.
Capital construction skill evaluation
In 2008, 2% of auxiliary materials were exported for infrastructure skills compared with ordinary processing skills. Although each material will consume two extra points in the process of processing, its side effect is only to enter the dormitory more frequently, which is an excellent basic skill.
Training guide
As a new 6-star reloading, 2008 has excellent panels and skills. Compared with other reloading, priority training is necessary, but it doesn't mean that it can't be done without it. Personally recommend priority elite 1, and the skills after elite 2 may be really promising in the future, but they are really not practical at present. In fact, there is not much need for specialization. Even the second skill is only more stable, and the qualitative change is not enough, but it has priority over other skills.
abstract
The appearance of 2008 also made the reassembly of the ark a bit more exciting. At present, middle age is a prominent reloading, and the upper limit in 2008 is still very large because 3 skills have yet to be developed.
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