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How to win the last battle of Jedi survival and escape

This is a very interesting action masterpiece recently, but many players seem to have encountered great difficulties in the process of getting started. In order to make it easier for everyone to play games, the "Deep Sky Play" here brings you a detailed explanation of how to win the last battle of Jedi survival and escape. If you have any questions about this, don't miss it.

Final battle 1V 1 playing skills.

1. Wheat opens:

When the last two LYBs are one-on-one, harassment is a common tactic if both of them know each other's approximate location. "I see you, brother!" "There are only two left. If you are from China, come out and fight with your fists. " "Brother, I'm near the stone on your right, and I'm stuck. Come and kill me. The next one won't waste time. " "I want to live in full bloom, just like flying in the vast sky."

I won't describe them one by one. I often need to improvise, never copy mechanically, and it is easy to insult my IQ.

I learned a trick recently. Pulling a Grenade bolt when wheat shouts loudly can effectively cover up the sound of pulling the bolt.

2. Tactical flashing:

Many times, both sides have good psychological quality and are unambiguous in talking to each other. What should we do? We need a little skill at this time.

(1) Door: On the last lap, when there is a bunker, you can basically judge the actions of both sides by sound. I often use the trick of striding, then opening the door, making some footsteps in the room, and then quietly walking out of the door. This trick always works. People who are easily deceived often mistakenly think that you are in the room because they hear your voice in the room, which may waste a lot of throwing objects or simply misjudge and shoot at random.

I ate chicken once two days ago, indicating that there are slopes in front of both sides. I can't see each other, but I know their approximate location. I opened a toilet door, went to the opposite position and lay on the ground. That guy thought I was in the toilet to attack my toilet, and I just caught him.

(2) throwing objects

When the distance is very close, it is easy to see the effect of the projectile (explosion, smoke, etc.). ) The other party threw it. As long as the other party doesn't know your approximate position, throw smoke bombs at the position where there is no enemy/you (for example, the poison blade repeatedly confirms). At this time, there is a high probability that the enemy will misjudge your position. The deceptive throwing effect of hurtful throwing objects is different from that of smoke bombs. Throwing hurtful objects in the wrong place can make the enemy mistakenly think that you have misjudged the other person's position and make some bold moves.

(3) Closing and shooting

The premise of this matter is that the other party is not sure of your position, and you have a flame arrester/silencer, and your enemy's position is just out of your range, so you can only hit the places around him (such as the reverse slope/ravine).

The specific operation is to slam. No need to aim. All you have to do is slam the place near the enemy. Your enemy will habitually move in the opposite direction to where he was hit, thus revealing his position.

Of course, this kind of off-site shooting is difficult to shoot, not only because of luck, but also because of on-the-spot judgment and calculation, which is often self-defeating and not recommended.

The survival and escape of Jedi