Joke Collection Website - Cold jokes - Introduction to the partner system of 100 thousand jokes
Introduction to the partner system of 100 thousand jokes
Introduction to the partner system of 100 thousand jokes
Partner details
Poke a partner in the partner list to see the details of this partner. Poke them and they will show you their housekeeping posture in full screen! In addition, the attributes, names, grades, combat power, experience, role categories and other information of small partners will be inquired one by one in the partner details.
equipment
Showed the equipment worn by the partner, and the partner who didn't get it didn't have this label. Click the button to easily equip your backpack with the best equipment.
skill
1. Each character has two active skills and three passive skills. The first active skill is a skill that has no cooling time and is not powerful. The second skill has a cooling time and has different effects. These two skills will start at 1.
Levels 2.2 1, 35 and 53 will activate three passive skills. Upgrading skills will increase the damage of fixed parts of skills and control the hit rate of skills. Upgrading skills requires copper coins. The higher the skill level, the more copper money you spend. The skill level cannot exceed the partner's level.
3. Click on the skill icon to view the detailed description of the skill.
advanced
1, the role class can be divided into white from low to high; Green, green+1; Blue, blue+1, blue+2; Purple, purple+1, purple +2, purple+3; Orange, orange+1, orange +2, orange +3, orange+4-the character level is directly reflected in the background color of the character card.
2. Every time a corner character is advanced, the basic attributes will be greatly improved; Advanced character requires advanced materials, including salt and the soul corresponding to the character; If the soul is insufficient, clicking on the soul will prompt the partner to drop the copy of the soul. Advanced costs a certain amount of copper.
destiny
Fate interface can show the fate between partners and other partners. Players can enjoy the attribute bonus brought by the fate function as long as they collect these partners, whether they play or not.
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