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dnf’s latest pure brush map Devil May Cry adds points, equipment, and playing methods
Devil May Cry’s advantage is instant explosive power, so it’s best to add points to take advantage of it. Without high strength, ghost slaying is really not popular. Having high strength is another concept. .
In Ghost Slayer 5, if there is no high strength, it will do great damage when hitting monsters at full level, but it won’t feel any better when fighting BOSS, so if you don’t have high strength, it will be level 5, and if you have high strength, it will be full.
The 4 formations are all full. Generally, the debate is whether the purple formation should be full. To be honest, there is a big gap between level 1 and full level. If the purple formation has 3 ghosts at full level, it basically doesn’t matter what monster or boss it is. , the attack speed is reduced a lot. As long as the attack action is taken, it will become very slow, and high-level blindness is a nightmare for the Abyss APC. A blind person will stand still as long as he is not close to him. You can kill them one by one, which is very comfortable. If you form a team, reducing the physical defense of monsters and combining with red and green formations will be more helpful for output.
Moonlight 5 is full moon.
When the Soul Devouring Ghost Slayer is at level 10, it will increase the attack of Ghost Slayer by 50. In the red array state, it will increase the strength and intelligence by 50. The green array has a high chance of sleeping, and the ice array has a high attack rate and has a freezing effect. Generally, when awakening, the red array is released last, and before the big fish comes out, it is charged with Ghost Slash to increase intelligence and increase awakening damage.
The armor is full.
When the dark moon is full, the monster's dark resistance is reduced by 50 points = its own dark attribute attack power is increased by 33. Increases the dark resistance of teammates and yourself within the range by 30 points = reduces dark attribute damage by 20 points.
When the tombstone reaches 13, the damage is fixed and the damage depends on intelligence. With a curse, the curse reduces 70 points and 4 points (strength, intelligence, physical strength, spirit = physical attack, magic attack, physical defense, and magic defense, and it is not 1:1).
Ghost Step 4 is in front and can be filled with pure abyss points.
Flash 1. 1000 magic attack at level 1, 11 at full level, 1526 magic attack, can only cause 40 damage to humanoid monsters. If you have high strength or bone blade, you can consider it.
Caroman. Sharp skills.
The awakening passive is full, the range is reduced, the dark resistance is reduced, and the attack speed reduction can be ignored.
Awakening initiative is full, the strongest killing skill. If you know how to use it, the damage is beautiful, but if you can't use it, it's rubbish. Watch more Devil May Cry seconds BOSS videos online, and pay attention to how to place the next formation. Even if the equipment is not up to the level of the seconds BOSS, it doesn't matter, at least it can maximize the awakening output.
Weapon skills:
Silver fall 1, used with tombstones, dagger proficiency is full, daggers of the same level do much more damage than tachi.
Wave system:
Wave series 1.
General system: full ancient memory. Crouch down 1.
It’s just a suggestion, it all depends on you. After all, the best one is the one that suits you.
In terms of equipment, 1 Evil Spirit, 1 Hell Rock Tai Sword are necessary, and then there is the Full Wisdom Nosmal Reverse Feather Set. Shoulders 16, Chest, Legs, Shoes 22, Waist 12. The best jewelry is the insect bracelet, the power of Heber as a thought, and the dark ring. Common people have the Netherworld Black Lotus Ring 1 Red Formation, Tarakuta’s Proof, and Amber Bracelet. If you have the funds, it is best to get a bunch of ancient equipment, Evil Spirit Origin 2, Guilty Buffalo Shoulderguard 1, Cicada Soul Guard Robe 2, Colorful Cloud Pants 2, Ring Elf Song or Eye of Sulato or Sky Either Curtain Beast's Eye will do, both are 1. This will give you level 18 ancient.
For fashion, choose abnormal resistance for the attack speed part, and choose intelligence for the casting part. I personally choose the green array for clothes. Currently, the level 14 green array reduces the monster's magic defense by 8875 and the abnormal status resistance by 39. Pants HPMIX, belt avoidance, shoes movement or bounce (good to use with Carlo).
That's about it.
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