Joke Collection Website - Cold jokes - Can you help me think of two interesting and participatory games? We have a game session at the central meeting. ...

Can you help me think of two interesting and participatory games? We have a game session at the central meeting. ...

Choose for yourself. I wish you a successful activity.

1. The killing game is forcibly pushed ★★★★★★★

Different people may have different answers to what makes the killing game attractive, but the most basic thing should be the excitement of being a killer and the sense of accomplishment of finding a killer when you are a good member of the human side. Of course, it is said that playing killing games has the following advantages:

-it can train people's observation ability, logical ability, imagination, judgment, eloquence, expression ability, psychological quality and performance ability;

-Can cultivate team spirit, activate the group atmosphere, enhance the emotional communication of team members and improve cohesion;

-improving people's language expression ability and judgment ability is equivalent to a heated debate;

-Make friends, you can make friends with people of all professions and types, learn about each other's personality characteristics through games, and deepen mutual understanding through exchanges in games.

There are many kinds of game flows from 1.0 to 3.0. Now let me take the most commonly used game, for example, 12 player game.

1) The judge handed the washed 12 cards (including 3 police cards, 3 killer cards and 6 civilian cards) to everyone for drawing lots. Look at your cards and don't let others know what cards you have drawn.

2) The referee begins to preside over the game, and everyone should obey the referee's password.

3) The judge said: Please close your eyes when it is dark.

4) After everyone closed their eyes, the judge said, Please open your eyes, killer.

5) The three killers who drew the killer card opened their eyes to identify their companions.

6) After confirming the companion, any killer or killers will agree and signal the judge to kill. Be careful not to make a sound to let others know. 7) The judge said: Please close your eyes, killer.

8) (Later) The judge said: Please open your eyes.

9) The three policemen who got the police officer's card opened their eyes in the same way and confirmed each other's companions.

10) After confirming the companion, one or more policemen will point out a person who he thinks is the murderer in agreement, and the judge will give corresponding gestures to inform the police of the exact identity of the designated person.

1 1) The judge said: Please close your eyes.

12) (Later) The judge said: It's dawn, please open your eyes.

13) after everyone opened their eyes, the judge announced who was killed in this round, and at the same time, the murdered left a last word.

14) the victim can identify the person he thinks is the murderer and state the reasons. After the last words, the victim quit our game and could not continue to participate in the game process. But if he stays in the private room, he must close his eyes when other living people close their eyes, so as not to affect the normal continuation of the game.

15) The judge shall be presided over by the first person on the right hand side of the victim, and state his views one by one. Everyone has only one chance to speak in each round, and no opinions are allowed except their own speaking time.

16) After the speech, the judges shall preside over the voting. Starting from the first person on the right hand side of the victim in this round, everyone can only vote once, or abstain.

17) After the voting is completed, the person who gets the most votes is regarded as eliminated, and can leave a note and then quit the game. At this point, the first round of competition in this Council is over.

18) Enter the second round of the game in the above order. Similarly, the judge declared it dark, closed his eyes and then repeated the above process.

19) until all the players in a certain identity are out, the game is over. At this time, the referee judges the result of the game according to the method of judging the outcome of the game.

Game winning and losing judgment method

1) If all the killers are dead, the police will win.

2) When all the policemen are dead, the murderer wins.

3) Killing all civilians is the murderer's victory.

4) Finally, if it is a confrontation between the police and the killer, at the same time, the police will win.

5) In the voting process, if there is more than one person with the most votes, the flat voter will make another round of speeches, and then vote for the flat voter, and the person with the most votes will be out; If there is a tie vote again, others other than the tie vote will speak one by one, and then vote, and the person with more votes will be out; If there is still a draw, the game will be judged as a draw by the system.

Supplement: It can also reduce killers and policemen.

2. Strategic planning, * * * building high-level recommendation index (suitable for multi-sector friendship) ★★★★☆.

Game purpose: Building a high-rise game can not only cultivate the team spirit of division of labor and cooperation, but more importantly, let the participants of the game enhance their innovative ability and develop innovative thinking because they are engaged in something completely different from the work at hand.

Rules of the game: each group has five newspapers, a roll of transparent sealant and a pair of scissors. Each team is required to use the paper and sealant assigned to them to build as many independent tall buildings as possible within 65,438+00 minutes. When the host announces the end of the competition, all participants must leave the tall building, so that most people can stand independently without any support. Rank one to six according to the height of tall buildings, the tallest building comes first, followed by the second, and so on. The first place gets 6 points, the second place gets 5 points, and so on, and the sixth place gets 1 point. After the review, the host asked the team that won the first prize to talk about how they conceived and how they divided their work. During the competition, the host can make the following tips: paper can be cut at will, resources are limited, and attention should be paid to rational use. It is suggested that the team can negotiate before starting work, but pay attention to the control of time. Time the rest of the game.

Rules of the game: required equipment: 30 newspapers, 6 volumes of sealing glue, 6 scissors, 2 long rulers, 1 stopwatch and a whistle; Number of players: 3 players in each group, and 6 groups of * * * 18 players participate in the game; Competition time: 20 minutes (5 minutes for distributing materials and reading competition rules, 10 minutes for competition timing, 5 minutes for performance evaluation and competition summary); Staff: 2 people, distributing materials, supervising the competition and preventing violations.

3. From each according to his ability, coordinate the development (suitable for multi-sector friendship and after the transition) recommendation index ★★★★

Purpose of the game: Everyone in the team has their own strengths. To win efficiency and victory in the game, we must give full play to their respective advantages.

Examples of rules of the game: The game has three levels, namely hula hoop, skipping rope and kicking shuttlecock. The first teammate completes 20 hula hoops, and the second one can jump rope. At this time, the hula hoop will continue to move. When the second high jumper jumps 20 times, the third shuttlecock kicker can play, and the hula hoop and skipping rope can also play at the same time. When the shuttlecock kicker finishes 10 times, the game is over. In the course of the game, if there is a link failure, such as the hula hoop falling off, or the rope stopping and the badminton falling to the ground, the game will start from the first level. Each team must finish the game within a limited time of 3 minutes, otherwise it will be regarded as a failure. According to the game completion time, one to six people judge, the shortest time is the first, the second is the second, and so on. The first place gets 6 points, the second place gets 5 points, and so on, and the sixth place gets 1 point. Failed to clear customs, only 1 point.

4. Count the frog recommendation index ★★★☆.

Rules of the game: the formula "n frogs jump into the water, n plop plop plop", starting from anyone in the seat, everyone reads two words, which are "one frog", "jump into the water", "plop plop plop" and "two frogs" in turn ... and it goes on and on, and several frogs plop a few times, and they can start again when they reach nine frogs. Anyone who says the wrong thing or can't keep up with the rhythm will be punished. It's a simple game, but some people remember it slowly.

5. Have different opinions. 007 never played recommendation index ★★★★

The first person is called "0" and the name of an attendee, the called person is called "0" and the name of another attendee, the second called person is called "7" and the third called person is called. Once the name of the third called person is heard, the two people around him should respond in the shortest time. They can wave or simulate touching the third person and ask him to bring some stars to the moon. Those who are slow to respond can only admit defeat. It is said that it is "duplicity" because the final test is actually not the called party, but the two people around the called party. As for who did something inappropriate in the process, they should be judged as mistakes and punished. The greatest fun of the game is not only the last level, but also the mutual shouting in the process. The atmosphere is quite warm and covers a wide range.

Another way of saying it: 007 "0" "0" "7" "pia ~" "Ah!" Click on someone while speaking, and the person who is "pia" will be punished, while shouting "ah" and raising his hands. Another way: at first, a person reads "0" and uses this sound to refer to anyone. That person immediately reads "0", then refers to another person, and the third person reads "7", and the sound of shooting with his finger refers to anyone. The person who is shot will say nothing and do nothing, but two people around the person who is shot will say "Ah" and raise their hands to surrender.

6. 123~x recommended index ★★★★☆.

Direct example: Participants form a circle, stretch out a hand and make a vertical fist. Starting with one person, they shouted 123~x(x is a natural number not greater than the number of participants). When he shouts X, everyone can choose to give a thumbs-up or continue to make fists. If the thumbs-up number is equal to X, students who guess the number correctly can quit, and if they guess wrong, they will continue clockwise (counterclockwise).

7. Recommended index for driving a train ★★☆

Before we start, everyone says a place name stands for themselves. But the position cannot be repeated. After the game starts, suppose you are from Beijing and the other person is from Shanghai. You should say, "The train in Beijing is leaving." Everyone asked together, "Where are we going?" You said, "Shanghai is open". People representing Shanghai will respond immediately and say, "The train in Shanghai is about to leave." Then everyone asked together, "Where are we going?" Then the man chooses another game object and says, "Drive to such and such a place." If the other party hesitates a little and doesn't react, it loses. That man can introduce his hometown.

8. My wedding night/my ass (this is funny) recommendation index ★★★★★★

1. Everyone says an idiom, and repetition is not allowed. After a circle, add "my wedding night" before the idiom.

2. Everyone says three words, ABB style (such as sparkling), and they are not allowed to repeat. After a circle, add "my ass" before what you say and say it out loud.

There should be a joke!

9.Sew recommendation index 7 ★★★★★★★ At least half of the members have played before, otherwise it will be boring. A table of people will gather around the circle and start counting. Usually, they will shout from numbers within ten to seven or multiples of seven or numbers with seven, such as 7, 14, 17, 2 1 and so on. You can't shout it out. If one person is wrong, everyone else will be punished when they shout. Of course, they can commit suicide, that is, they will directly shout seven at the beginning. If someone shouts behind, then the people who follow will suffer!

Look at the new trick: the beginning is the same, but after counting to 7, count backwards! For example, it turned out to be clockwise, and it was a turn to count 7. He knocked on the table, so naturally B sitting on his left should count to 8 next, no! Now it's going to turn counterclockwise, counting from C sitting on his right to 8! Turn like this, I promise you, if you don't turn it three times, everyone will be confused. One more thing to note: it's only the first time from 1 Next, he can start counting. It doesn't have to start with 1, but it can be any number less than 10. Try counting from six. ...

10. Name recommendation index ★★★★★★★

This game is suitable for first meeting and is used to remember the names of everyone present. The host said the rules after everyone introduced themselves: clap your hands together rhythmically (one ring after two beats), then the host said a name, and this person didn't have to move, and continued to clap his hands (one ring after two beats). The person on the left called another person's name, continued to clap his hands, and continued to do so. If you were wrong, you would be punished.

Another way to play: In a circle, the first person says "My name is XXX, and I like playing basketball", the second person must say "I am jealous YYY standing next to XXX who likes playing basketball", the third person must tell the characteristics and names of the first two people, and the last guy will be miserable. He has heard the most about a dozen people, so he can still say it. In this circle, you can remember all the names, and then you can be more familiar with them.

1 1. Exchange name recommendation index ★★★★★

Content: This game is to test people's habits. I am familiar with my name at ordinary times, but if I change my name temporarily, I will feel strange.

Method:

(1) 10 is the most suitable number.

(2) Participants sit in a circle.

(3) After a lap, immediately change your name to your neighbor's name.

(4) Guess the fist to decide the order, and then ask questions in order.

(5) When the host asked, "Teacher Zhang San, what time did you get up this morning?" At this time, the real Zhang San can't answer, but the person who changed his name to Zhang San must answer: "Well, I got up at 7 o'clock this morning!" " "

(6) If you don't answer when it's time to answer, people who don't answer themselves will be eliminated.

(7) The last person left is the winner.

12. windy (suitable for playing when there are many people, combined with grabbing chairs) recommended index ★★

Everyone has a chair to sit on, one person has no seat to sit on, and then this person starts to blow, and what kind of wind to blow is up to him. For example, he said, "Scrape the people who wear white socks today", then all the people who wear white socks must get up and change seats, so that the host can take the opportunity to sit down, and one of them must have no seat. At this time, it is his turn to blow the wind. If you want to mobilize everyone, you can shave "all boys and girls" and "people who eat breakfast"; You can also scrape "people with photos of girlfriends in their wallets" and so on. Some people will be at a loss, suddenly find themselves among those who have been scraped, and then bump into them like headless flies.

13. Finger grip recommendation index ★★★★★☆.

【 Method 】 Members form a circle and stand facing the center of the circle. Then, the left hand is spread out to the person on the left, and the index finger of the right hand is placed vertically on the palm of the right hand.

After the host gave the password of "stand still", everyone stepped on the steps. Teachers can use the password of "1, 2, 1" to adjust the speech speed. When "1, 2, 3!" The left hand should try to grasp the index finger of the person on the left, and the right hand should try to avoid it, so as to win the game more times.

14. Wan Li Great Wall Recommended Index ★★★★★

Participants form a circle sideways and get as close as possible. After the host gave the order, everyone sat down (that is, sitting on the lap of the person behind). If you trust your partner enough and sit down, you won't feel any discomfort, otherwise it won't last long.

This game can strengthen mutual trust and understanding.

15. Publish recommendation index ★★★★★

Rule: Participants form a circle, and everyone stretches their hands up and down (for example, everyone's right hand is on the floor). After standing up, he reached out and held the hand of the person next door. No one can let go during the activity, or they will be punished.

After all the participants shook hands, they began to try to achieve a goal: to finally return to a single circle holding hands (two adjacent people holding hands around).

If the number of people is even, it will become two circles.

Objective: It is very similar to the rope twisting game as a child, but the difference is that you must rely on the collective efforts of the team and the division of labor and cooperation of each team member, and the wider your thinking, the smoother the road ahead of you.

16. blindfold painting recommendation index ★★★★★☆.

All the students covered their eyes with blindfolds, and then distributed paper and pens, one for each. Let them draw their homes or other designated things on paper blindfolded. When finished, let the students take off their blindfolds and admire their masterpieces.

Let everyone write their names on the other side of the paper before putting on the blindfold. After they finish painting, hang all the pictures on the wall and let the students choose the one they drew.

17. Life and death recommendation index ★★★★★★★

First, each participant is required to fill out a piece of paper, which reads as follows: "My XXX wants YY to do a little (for example," My fred wants Max to do 300 push-ups ").

After collecting the notes, take them out one by one and prepare a plastic bag, which contains four kinds of notes: live together, die, die and live.

If you draw "You are dead", you can do 300 push-ups.

If I draw "I am dead", I will do 300 push-ups.

If the painting is "the same life", you don't have to do 300 push-ups together.

If the painting is "* * * to death", then do 300 push-ups together.

18. Solitaire recommendation index ★★

The first person said hello, the second said hello, beautiful and bright, and the third said hello, beautiful and bright, shining and glittering. . .

19. Radish Squat Recommendation Index★★★☆.

20. Play blind recommendation index ★★★★

A blindfolded person dressed as a "blind man", and the person sitting to the left of the "blind man" began to point at everyone present. When he pointed to one of them and one of them, he asked the blind man, "Is this ok?" . If the "blind man" says no, keep pointing to the next person. When the "blind man" agrees, the accused person is the person selected by the game. The "blind man" took off his blindfold and guessed who was chosen according to everyone's expression, but the participants could not tell the blind man. Of course, the person chosen may be the "blind man" himself. Blind people have to do a topic or specify a program. If they guess correctly, it will be done by the selected person. In the next round, the person selected in the last round will be blind.

2 1. Recommended index for officers and men to catch thieves ★★★★

Appliances: four small pieces of paper with the words "officer, soldier, arrest and thief" written on them respectively.

This game is best played by four people. Fold four pieces of paper, and each of the four participants in the game draws one. Those who draw the word "catch" should guess who took the word "thief" according to the facial expressions or other details of the other three people, and those who guess the word "official" will be punished. Those who guess the word "official" should decide how to punish them, and those who draw the word "soldier" should be executed.

22.OEM recommendation index ★★★★★

Props: a deck of playing cards (take away the monster)

Rule: each person draws a card and sticks it on his forehead. You are not allowed to look at your own cards, but you can look at the cards of people around you. A is the largest, 2 is the smallest, and the number of points is the same. The colors from big to small are spades, hearts, flowers and diamonds. At this time, everyone began to guess whether their cards were the smallest according to other people's cards and expressions. If you think you are the youngest, you can give up and accept a slight punishment, but you are not allowed to look at the cards and the game continues. Until everyone never gives up and shows their cards, the smallest one will be punished.

Highlights: The key to the game is to capture people's instant expressions and eyes when they first look at the cards around them. Of course, if your acting skills are exquisite enough, you can definitely "harm others with your eyes" by skillfully using this psychology and doing the opposite. (similar to a killing game)

23. Dig two holes in the newspaper and tug of war.

Props: Old newspapers

Method:

1. Dig two head-sized holes in the newspaper;

2. Two people sit on the cover of their respective newspapers and tug of war (standing and pulling is also acceptable);

Whoever keeps his neck when the newspaper is broken will lose.

Note: Do not pull by hand.

24. Guess the five senses recommendation index ★★★★★☆.

1, two people face to face

2. Start with a person at random, point to any part of your five senses and ask the other person, "Where is this?"

The other party must answer the questioner's question in a very short time. For example, when the other person points to his nose and asks where this is, the companion must say: This is the nose. At the same time, the partner's hand must point to any other five senses except the nose.