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Five articles on the 2020 Knowledge Competition Planning Book
By holding knowledge competition activities, students can increase their interest in learning and master their thinking methods for learning. Below I bring you some five planning books about the 2020 Knowledge Competition, I hope it will be helpful to you.
2020 Knowledge Competition Plan 1
In order to promote Chinese traditional culture, carry forward the charm of Chinese traditional culture, and promote students’ understanding and understanding of our country’s traditional culture Understand, expand students' horizons, improve students' moral and cultural accomplishment and comprehensive quality, enrich students' cultural content, and promote the construction of university culture in our college. To this end, the Institute of Tourism holds a “Chinese Traditional Culture Knowledge Competition” activity.
Activity theme: Carry forward Chinese traditional culture and carry forward the charm of Chinese traditional culture
Activity purpose and significance: Promote students’ understanding of Chinese traditional culture, nurture students’ cultural heritage, and enrich students After-school life and improve students' enthusiasm for learning traditional Chinese culture, and comprehensively develop Chinese traditional culture and campus culture
Event time: 6pm on Thursday, December 17th
Event location: West Teaching Classroom 3-416
Event organizer: Youth League Committee of the Student Union of School of Tourism and Hotel Management
Event organizer: Study Department of Student Union of School of Tourism and Hotel Management
Activities Target audience: All freshmen will form a representative team in each class, each team consists of 3 people.
Preliminary publicity for the event:
1. The staff of the study department will go to the school during self-study time in the morning and evening Class promotion activities for each class, detailing the theme and significance of the event.
2. The Learning Department produced a promotional poster and pasted it on the college’s publicity board
3. The Learning Department asked someone to sponsor this event and posted it on the campus of Jinhua Vocational and Technical College Banners were hung in many places
Hosts of the event: Pan Yanyan, Ke Jie
Guests invited to the event: Teacher Zheng Weijun, Secretary of the Youth League Committee of the Student Union, Teacher Chen Jin from the Student Affairs Office, Teacher Wang Yujun, Office Director Wu Xun Junior associate professors, student union presidents, vice-presidents and event-related department heads
Activity rules: Each class is a representative team, with a maximum of 12 representative teams, and an elimination system is adopted. The event has 3 rounds. In the first round, 6 teams will be eliminated, and in the second round, 3 teams will be eliminated. In the final round, 3 teams will be left. Through competition, the champion, runner-up, and third runner-up will be selected. , three representative teams. Each class will answer the questions in order and within the specified time. During the process of answering questions, no communication tools or other tools are allowed, otherwise it will be treated as a violation of the competition rules and directly eliminated. When two teams have the same score, backup questions will be answered in the same way as in the second round.
General scoring rules: Each team has a basic score of 100 points. If the answer is correct, the corresponding points will be added to the original basic points. If the answer is incorrect, the corresponding points will be deducted from the original basic points as each round. Total score at the end
Activity details: The host holds the card while the staff operating the ppt is shown on the screen. Note that contestants remain quiet. The atmosphere was slightly more controlled.
Specific activity process:
The host announced the official start of the "Chinese Traditional Culture Knowledge Competition"
Special guest Associate Professor Wu Xunchu gave an opening speech
Chinese Traditional Culture Knowledge Competition:
Round 1: Must-answer questions in the steady and steady answer section
Question design: Total ***5 questions, divided into 3 One multiple-choice question and 2 true-false questions
Each class has a basic score of 100 points, 10 points will be added for correct answers, and no points will be deducted for wrong answers
Each class will answer questions in order, with multiple-choice questions answered first , then answer the true or false question,
The prescribed answer time: 15 seconds. If the time exceeds the prescribed time, it will be treated as an 'wrong answer'
End of the first round: By calculating the scores, the total score will be ranked first The 6 ranked teams advanced and the other 6 teams were eliminated. The host thanked them for their wonderful performance.
Round 2: Rapid Answers
Question design: 10 questions in total, mainly short answer questions
Scoring criteria: 20 points are added for complete correct answers, 10 points are added for incomplete answers, and 20 points are deducted for incorrect answers. Each class must answer the questions in order and at the specified time.
Specified answer time: 20 seconds
Answer method: By throwing darts, whichever team's dart is closest to the center point will get the right to answer. If the dart lands, it will be deemed as a forfeit.
End of the second round: Through calculation, the top 3 teams with the highest total scores advance, and the other 3 teams are eliminated. The host thanks them for their wonderful answers.
Audience interaction session: "Sending Blessings"
Question design: 3 questions are relatively simple
This activity is not scored
Three rounds: Sanyang Kaitai session
Question design: Total *** 2 multiple-choice questions plus essay questions
Answering rules and scoring standards: One person from each team Team members answer questions, and will be awarded points for each correct answer. They can choose whether to continue answering the following questions. If they answer incorrectly, they will have a chance to seek help from the audience. If they answer incorrectly again, the corresponding points for this answer will be deducted. A correct answer to the first question will add 10 points. Audiences can also get extra points for a correct answer, and no points will be deducted for an incorrect answer. The second correct answer will add 30 points. Audiences can also add 15 points for a correct answer, and 20 points will be deducted for an incorrect answer.
Answer the questions within the specified time: the host reads the questions, the multiple-choice questions are valid if answered within 20 seconds, and the essay questions are valid if answered within 80 seconds.
Unexpected reward:
If you answer all three questions correctly, an additional 30 points will be added as a reward.
Audience Appreciation Award:
Audience members who ask for help to help the contestants answer correctly will receive a beautiful greeting card
End of the third round: Through calculation, the total score will be ranked first The 3-place team wins, and the champion, runner-up, and third runner-up are determined.
The host announces the winning team.
Special guest So-and-so presented certificates and prizes to the winning team.
Award settings: One first prize
One second prize
One third prize
Two contestant prizes< /p>
Invite Yu Ruilan and others from the etiquette team to be the hostesses for this event.
Invite Hu Yue from the Journalists Association and others to provide relevant reports.
Logistics work: General person in charge of the event: Ni Zhongliang, Director of the Learning Department Ye Jianxin
Poster responsible: Zhang Lier
Preliminary publicity: Ni Zhongliang, Pan Yanyan, Lin Tingting
Sponsorship work: Ni Zhongliang, Pan Yanyan, Zhang Lier
ppt production and operation: Xu Xindan
Event timekeeper: Hua Yujing, Lin Tingting
Event scorers: Xu Fangmei, Xu Hongmei, Hu Haili, Zhang Lier
Material collection and arrangement: Ni Zhongliang and others
Photography: Ni Zhongliang
On-site Maintenance: Ji Lingli, Hu Jiaqi
Budget: Promotional draft + invitation letter + certificate + prizes
Event sponsorship: Campus Culture and Sports, Yijun Photography, Jintang Cosmetics
Director of the Learning Department
2020 Knowledge Competition Plan 2
Instructions:
1. Contestants only need to answer directly, and the host will complete the answer Then explain and comment, and indicate the bonus points;
2. After each round of competition in this link, the host will announce the scores of each group;
3. In the elimination phase, if there is a tie in scores, a play-off will be started. The participating groups must send out contestants who did not answer the questions in the second round to participate in the play-off. There will be six questions in the play-off and each question is worth 20 points. The one with the smaller group number will answer first. , the player with the fewest points in the play-offs will be eliminated. (Play-off scores are not included in the total score) Note: 2 groups will be eliminated after this session.
The third link: having a clear mind. There are two rounds of answering questions in this section. In the first round, the score group will answer first (if the score is the same, the group with the smaller number will start first). Each group will send two members to cooperate with each other to choose a question.
One person describes the projected text. The language of the description must not contain any word in the name. The other person turns his back to the screen and answers according to the description. There are only ten questions for each question. Each group is 60 seconds. You can choose to skip any questions. No loop. A correct answer is worth 10 points, no points will be deducted for a wrong answer.
In the second round, the group with the higher score will answer first (if the two rounds have the same score, the group with the smaller number will answer first), and the actors will perform a historical short play (***Two short shorts (drama, each about 5 minutes), after the end, relevant questions will be presented, and the contestants will answer them. Each correct answer will be worth 10 points, and no points will be deducted for wrong answers.
1. After each question is answered, the host will explain and comment, and indicate the bonus points;
2. After this round of competition, the host will review the results of each group. The scores will be announced;
3. In the elimination stage, if the same score occurs, a play-off will be started. The participating groups will send a representative to participate in the play-off. There will be four questions in the play-off and the score of each question is 20. The player with the smaller group number answers first, and the player with the lower score in the playoffs will be eliminated. (Play-off scores are not included in the total score)
Note: After this session, 2 groups will be eliminated.
The fourth link: Peak Game. This round is a round-robin battle (10 seconds for each question). The two groups of players take turns to answer the questions. The one with the smaller group number answers first. Each group has a one-time right. After using this right, the question will be invalid and the next question will still be answered by this group. The first person to answer incorrectly will be deemed the loser.
2020 Knowledge Competition Plan 3
1. Purpose of the activity
To encourage students to establish safety ideas, strengthen safety awareness, and encourage students to develop good Living habits, enrich students' extracurricular life, improve self-management and self-protection abilities. Let everyone truly participate in safety propaganda, let every student in our school become a safety propaganda person, and truly achieve "safety with me".
2. Activity slogan: Safety is with me every day
3. The organizer of this event:
--College Youth League Student Union
4. The organizer of this event:
--The Life Department of the Student Union of the College
5. The sponsor of this event:
China Mobile Communications Corporation
p>6. Activity target:
--All classes in the college
7. Activity time: April 20-25, 2017
8. Activity content
1. Preliminary activity process:
2. Semi-finals activity process:
1. Knowledge question and answer
Questions The content covers mobile communication security, sudden natural disasters, traffic safety, first aid knowledge, dormitory safety and fire, property safety, infectious disease prevention and other aspects, covering a wide range of knowledge. Examine students’ safety knowledge
(1) Safety Speech
Before the speech, each team will send one player to draw lots to determine the order of appearance. The speech on safety lasts for 3-5 minutes, and the manuscript should be prepared by oneself (each team needs to submit the speech manuscript to the competition organizing committee in advance). After the speech, the judges will give a score, with a total score of 100 points, and the contestants are required to complete the manuscript.
The middle break is an interactive session for China Mobile’s knowledge audience, and relevant information about China Mobile’s new business is shown on ppt.
(2) Compulsory question section
Multiple choice questions: *** There are 6 sections, allowing each team to choose the answer section they want to choose, starting from choices a, b, c Choose from the four options , d. The host holds a card with questions and correct answers. When the answer is read out, the student who operates the ppt will display it on the big screen at the same time.
True or False Questions: Students can quickly judge the correctness and incorrectness of some reactions and practices in specific situations, as well as some common safety knowledge, and can also learn how to respond to emergencies. The host holds a card with questions and correct answers on it, and the contestants judge whether it is correct or not. When the answer is read out, the student who operates the ppt will display it on the big screen at the same time.
(The multiple-choice and true-false questions in this session are ***10 questions, each with 10 points, and the total score is ***100 points. The time limit for answering each question is 5 seconds)
The break in the middle is the interactive session for the China Mobile Knowledge Audience , and at the same time, relevant information about China Mobile’s new business will be displayed on the ppt.
(3) Quick-answer questions
There are 15 questions in this section. Each correct answer will add 10 points. Students can quickly judge the right and wrong of some reactions and practices in specific situations, as well as some common safety knowledge, and can also learn how to respond to emergencies. The form of answering questions is that each team sends a representative to the center of the venue. Each representative uses the same model of mobile phone provided by the competition organizing committee. After the host announces the start of answering questions, he dials the host's mobile phone. The first person to call the host's mobile phone The representative team will have the right to answer this question.
During the break, there will be a talent show by invited personnel, and relevant information about China Mobile's new business will be shown on ppt.
(4) Super Imitation Show
1. Competition slogan When the host introduces each team, each team can show its own competition slogan. This question will be scored by the arbitration panel, with a full score of 20 points.
2. Scenario performances reproduce theft, fraud, fire, traffic accidents and other safety issues that may be encountered in daily life in the form of situation skits, cross talk, speeches, etc. Through personal performances and combined with scenario dialogue, students can We understand the correct methods of handling various safety issues and improve the actual ability of self-protection. The time is 3-5 minutes. This question is scored by the arbitration panel, with a full score of 80 points.
The middle break is an interactive session for China Mobile’s knowledge audience, and relevant information about China Mobile’s new business is shown on ppt.
(5) Risk Questions
This question type is conducted in one round. Each team chooses questions with different scores to answer. The higher the score, the more difficult it is. It is divided into 40 points. There are three categories: points, 60 points, and 80 points. The time for each team to discuss and answer questions shall not exceed 30 seconds, 60 seconds, and 90 seconds respectively. Violators will be regarded as incorrect answers. Each team is free to choose or abandon the topic based on its own points. After mutual discussion, the team can select one player to stand up and answer the question, and other players can also add additional questions within the specified time. After answering the question, they should say "Answer Complete" before sitting down. The correct answer will score points for the team, and the corresponding points will be deducted for incorrect answers.
(6) Talent Show
Each team performs a cultural program with no limit on the subject matter. The judges will score the contestants based on their performances, with a perfect score of 100 points.
2020 Knowledge Competition Plan 4
In order to enrich campus culture, engrave historical marks, strengthen learning awareness, so that students have a certain understanding of historical and cultural knowledge, and more importantly, let students Show your historical knowledge in the competition, exercise your abilities, understand yourself, and understand your own shortcomings and advantages in the competition, thereby increasing students' enthusiasm for learning historical and cultural knowledge. As one of the activities of the History and Culture Festival, our institute specially organizes this historical knowledge competition.
1. Activity Time
April 8 to April 28, 2014
2. Activity Location
Preliminary Competition Location: Teacher 7
Semi-final location: 10A
Final location: Dahuo 202
3. Objects of the event
The average number of undergraduates in our school You can sign up to participate
4. Activity process and content
(1) Early preparation
1. Pre-game publicity work
(1 ) Make posters and display boards;
(2) Use Weibo, WeChat, Renren and other college online platforms to promote;
(3) Distribute notification materials to each class in the college.
2. Competition registration
(1) In order to allow more students to participate in the competition, the number of participants is not limited;
(2) Registration is based on class uniformity Registration, registration at the registration point and online registration;
(3) Registration time: April 1, 2013 - April 3, 2013
3. Test question preparation
(1) Scope of competition questions: General knowledge of Chinese and Western history and culture, history of Northwest Normal University, mainly general knowledge questions;
(2) The preliminary round is a 100-point test, and the semi-finals will be interviews. The finals will be conducted through PPT playback and the host will read the questions;
(3) The questions are innovative, and novel question types such as costume drama gang scenes and history-related audio and video are proposed.
4. Activity materials
(1) Prepare markers, answer boards and other materials;
(2) Prepare competition music, make videos and ppt.
2020 Knowledge Competition Planning Book 5
1. Activity Background
In order to let everyone understand knowledge, learn knowledge, apply knowledge and deepen their understanding of scientific life, create a rich The campus learning atmosphere also serves to strengthen the school's academic style, knowledge civilization and spiritual civilization, while improving self-cultural quality and enriching university study life. It is planned to hold an encyclopedia knowledge competition on March 11 to create a new knowledge feast.
2. Purpose of the event
To enrich the campus cultural life of college students and promote the comprehensive development of students’ comprehensive quality
3. Organizer:
Sponsor: School Student Union
Undertaken by: School Student Union Learning Department
4. Activity target:
All teachers and students of the school
5 , Participants and format
All students in the school
The format is divided into preliminary round, semi-finals and finals.
The preliminary round and the semi-finals are written examinations. The semi-finals are multi-style.
6. Event time:
Some point on March 11, 2014 - certain point
7. Pre-match preparation:
(1) Cooperate with the Propaganda Department to make publicity tools such as encyclopedia knowledge competition display boards, posters, and banners one week in advance.
(2) Apply for written examination classrooms, apply for multimedia classrooms, and notify relevant school leaders in advance
(3) Cooperate with the learning departments of each department to convey competition information to each class committee member.
(4) The study committee will count the number of applicants and report it to the study department of the school. The study department of each college will submit it to the school study department within the specified time to count the number of participants in the whole school.
(5) Print part of the written examination papers according to the number of participants
(6) Arrange invigilators, the school's study department will invigilate the exam, and the study departments of each college will assist in invigilation
8. Detailed process of the event:
1. Preliminary process
1. Competition time: a certain day in March
2. Competition location: Building No.
p>3. A written test will be conducted in the classrooms applied for based on the number of participants
4. The school's Learning Department will issue the questions and print the test papers
5. The Learning Department will mark the papers. The top 60 will enter the semi-finals based on their scores
Semi-final process:
1. Competition time: a certain day in March
2. Apply for a multimedia classroom
p>3. Members of the learning department of the student union of the college will participate in setting the questions
4. The questions will be answered in the form of PPT, which is divided into multiple choices (2 points-35), fill-in-the-blanks (2 points-10), and subjective (5 points-2) Three question types, 15 seconds for each question to choose and fill in the blanks, and 3 minutes for subjective evaluation
5. The contestants will write the answers on the answer sheet and hand it over
6. Members of the study department of the college will supervise and mark the test
7. Based on the test scores, the top 10 will advance to the finals
Finals process:
Pre-match preparation: < /p>
1. Competition time: March
2. Competition location
Kennedy
3. Invite guests
< p> Invite the secretary of the Youth League Committee, teachers, deans, department heads, and class counselors where the contestants are located, and send invitation letters in advance4. Invite the audience
Invite the contestants where they are located Class attendance at the competition
5. Award setting
First prize: 1 person will receive a certificate of honor and prizes
Second prize: 2 people will receive a certificate of honor , prizes
Third Prize: 3 people will receive honorary certificates and prizes
Excellence Award: 4 people will receive honorary certificates
6. Service personnel arrangement ( 20 people)
4 boys to maintain order, 4 girls to welcome guests, 2 girls to pass the microphone, 1 person to control the PPT, 4 people to score, 1 person to collect the meter, 3 people to be on standby, 1 person to record the activities
7. Guest card and guest water
8. On-site photo taking
9. Contestants draw lots to determine the order of appearance
Competition process:
1. The host gives an opening speech and announces the rules of the competition
2. Announces the start of the competition (3-5min)
2. The players introduce themselves and the PPT is played on the screen. Self-introduction takes 30-50 seconds per person
First round of selection and attack
Contestants choose the number question pack from 1 to 10 in order of number plate and answer the questions.
Each question pack contains 2 choices (5 points - 2) and 1 fill-in-the-blank (5 points)
4. The second round of chasing points
Contestants raise their placards to answer type A\B multiple-choice questions (10 questions) at the same time. Each correct answer is worth 5 points, and no points will be deducted for wrong answers.
5. The third round: Resurrection of talents
Based on the points of each contestant in the first two rounds, the three contestants with the lowest scores will be in danger of being eliminated. Players can get a chance to resurrect through talent performances. Players recognized by the audience can return to the competition and receive an extra 10 points.
5. Kill everything in the fourth round
Each contestant has 40 seconds to answer questions according to the questions shown on the big screen. Each correct answer will get 5 points, and 5 points will be deducted for wrong answers. points, you can choose to pass, and there will be no points deduction for passing.
6. Leader’s concluding speech
7. Announcement of player results
8. Awarding
9. Host announces the end of the game
p>
10. The event is over, the guests and the audience leave the venue
11. Clean up the venue
9. Cost accounting:
10. After the game Summary
Five related articles on the 2020 knowledge competition planning book:
★ Summary and integration of the latest 2020 knowledge competition planning plans
★ 2020 refined knowledge competition planning plan collection
★ The most complete collection of knowledge contest planning books for 2020
★ 2020 National College Student Network Security Knowledge Contest question bank (with answers)
★ 2020 July 1st Knowledge Contest 5 latest activity plans
★ Knowledge contest plan 2020 latest
★ Knowledge contest activity plan 2020 template
★ 2020 knowledge contest activity plan
★ Summary of answers to the 2020 National College Student Network Security Knowledge Contest
★ Selected collection of knowledge contest host words 2020
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