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Go Poster Background-What is the historical background of Go?

Use Go or Gobang to find the map of Artest, as shown in the figure below.

Weiqi is a strategic chess game for two people, which was called "Yi" in ancient China and "Weiqi" in the west. Popular in East Asian countries (China, Japan, Korea and North Korea), it belongs to one of the four major arts of piano, chess, calligraphy and painting.

Weiqi originated in China and was handed down by Emperor Yao. It was recorded in the Spring and Autumn Period and the Warring States Period. During the Sui and Tang Dynasties, it was introduced to Japan through Korea and then to European and American countries. Weiqi contains rich cultural connotations in China, which is the embodiment of China culture and civilization.

Weiqi originated in China and was called "Yi" in ancient China. It can be said that Weiqi is the originator of chess. Weiqi has a history of more than 4000 years. According to the pre-Qin classic Shi Ben, "Yao made Weiqi and was good at it." Zhang Hua in the Jin Dynasty inherited and developed this sentence in the Natural History: "Yao taught Go. Ruobai: Shun regards the son and business as fools and pretends to teach them. "

The Go system in China has undergone two important changes in history, mainly due to the increase of local channels. Before and after the Wei and Jin Dynasties, important changes took place for the first time. "Han Weidan's Spring Art and Literature" said that before the Wei and Jin Dynasties, "there were 17 games of vertical and horizontal chess, with a total of 289 players, 150 players of white chess and 150 players of black chess".

This is exactly the same as the Go system of the Eastern Han Dynasty found in Wang Du, Hebei. However, the Chess Classic of the Southern and Northern Dynasties found in the stone chamber of the Mogao Grottoes in Dunhuang, Gansu, recorded that the chess game at that time was "36 1 piece, imitating the Sunday", indicating that Go with 19 route was popular at this time. This is exactly the same as the shape of the chess game, reflecting that Go at that time had been originally customized.

How to make the effect of Go chess pieces with PS? 1. Make a board.

Create a new canvas. Action: File-New. The width and height values are 400 and the resolution is 72. Just making sure.

2. After changing the background color to yellow, operate: Edit-Fill-Background Color-OK.

3. Operation: Filter-Texture-Particle -OK. Particle strength value: 27, contrast: 68, type: horizontal (this will have a texture effect).

4. Operation: Filter-Blur-Dynamic Blur-Distance value: 999 pixels (looks very dynamic) -OK.

If you want the chessboard to look like a kind of wood grain, the color needs to be adjusted. Operation: Image-Adjustment-Hue Saturation-Hue Value: 38, Saturation: 75, Brightness: No need to change, Coloring: checked, at this time the picture has become wood color.

6. But the wood grain is so straight, the real wood grain can't be so straight. Operation: Filter-Twist-Rotation Twist-Angle: 100-OK.

7. Operation: Edit-Preferences-Reference Lines, Grid Lines and Slices-Grid Interval 100 Pixels -OK.

8. Operation: View-Display-Grid, and the network will be displayed.

9. Select the line tool in the toolbar and select the whole pixel. Operation again: View-Align-Hook in front of the grid.

10. Draw horizontal and vertical lines along the grid on the diagram (note: the brush thickness is 1).

1 1. Operation: View-Display-Grid (remove the previous check). At this time, you will see that all the lines we have drawn are displayed.

12. Double-click the background layer to set the line effect. Select the inclined plane and relief-style: pillow relief-size: 1- shadow angle: 45- height: 30- and make sure that it will have a three-dimensional effect, and then our chessboard will be finished.

13. Make a chess piece.

Create two new layers, named sunspot and Bai Zi.

14. Select Black Layer-Ellipse Tool-Fixed Size-Width and Height 80.

15. Draw a circle on the picture, and select the paint bucket tool to fill -CTRL+D to deselect it.

16. Operation: filter-artistic effect-plastic packaging. Change parameters, strength 8, detail 15, smoothness 15.

17. Go back to Bai Zi to play white chess, and the foreground color will be changed to white, just like black chess.

18. merge the sunspot and Bai Zi layers into one layer, and right-click the sunspot layer-merge downward. Double-click the merged layer-select the projection effect and set the projection parameters: opacity: 52, angle: 6 1, distance: 7 pixels, expansion: 3%, size: 5 pixels. As shown in the figure:

19. Let's set the lighting effect again. Operation: Filter-Rendering-Lighting Effect. Just set your favorite style.

What is the historical background of Go? The origin and history of weiqi.

1: the origin of Go

Playing chess is also called playing chess. "Yi" is the oldest title of Go. It is common in pre-Qin classics, but the word "qu" is rare. Up to now, the earliest written record about Go is Zuo Zhuan. "Xianggong" for twenty-five years, "Zi Ning is not as good as playing chess today. Why not?" The player was indecisive and finally got right, but what was the situation? "This is inevitable."

According to the earliest written records, Weiqi originated in China before the mid-Spring and Autumn Period.

2. From Han Dynasty to Han Dynasty

(1): Spring and Autumn Period

In the Spring and Autumn Period, Go has become a popular game in society. In the literature of the Spring and Autumn Period and the Warring States Period, there are many records about Go.

(2): Western Han Dynasty

During the Western Han Dynasty, Weiqi spread all over the country, but because the rulers did not attach importance to Weiqi, the public opinion was not optimistic, and the development of Weiqi was slow.

(3): Eastern Han Dynasty

By the Eastern Han Dynasty, the development of Go had a good start. A number of founders of Weiqi theory, such as Ban Gu (Zhi Yi), Li You (the name of Weiqi), Huang Xian (Lun Ji) and Ma Rong (Qi Weifu), appeared, which gradually attracted the attention of scholars. After the demise of the Eastern Han Dynasty, the history of China entered a turbulent period, with active cultural thoughts and rapid development of Go activities.

3. Wei and Jin Dynasties

(1): Three Kingdoms Period

During the Three Kingdoms period, Weiqi prevailed in Wei and Wu countries. Wei is represented by Cao Shi family and "Jian 'an Seven Children", and Cao Cao's level of Go is comparable to that of a master. Go in Wu Dong was all the rage, and famous players came forth in large numbers, so there was a record of this game. This is the famous "Five Maps" in the history of Weiqi.

② Western Jin Dynasty:

During the Western Jin Dynasty, Weiqi flourished in an all-round way. From the emperor down to the common people, they can't play chess well, which creates good conditions for the development of Go.

③ Eastern Jin Dynasty:

During the Eastern Jin Dynasty, the chess style flourished and gradually theorized, with the emergence of Wang Dao, Wang Tian, Jiang Biao and other chess masters. The most famous chess expert at this stage is Wang Fan, who co-authored five volumes of chess, reflecting the rapid development of game style in the Western Jin Dynasty (contained in Book of Changes in the New Tang Dynasty).

4: Southern and Northern Dynasties

(1): Southern Dynasties

The south experienced four dynasties: Song, Qi, Liang and Chen. In fact, the golden age of Weiqi in the Southern Dynasties only appeared in the Song and Qi Dynasties, especially in the periods of Song Wendi, Song and Ming Dynasties, Qi Gaodi, Qi Wudi and Liang Wudi. There are nine signs:

(1) The emperors of the Southern Dynasties advocated Go more enthusiastically and vigorously than the emperors of the Wei and Jin Dynasties, despite the disparity in chess skills.

(2) The establishment of Weiqi State, the rise of royal chess activities and the concept of "one product" indicate that the chess system has entered a brand-new development period;

(3) The population of Weiqi has surged;

(4) High-quality players have formed a unique and distinctive personality and style;

(5) The number of Go monographs exceeds that of the previous generation;

(6) The social fashion of "there is only literary chess in the world" has been formed;

(7) For contemporary historians, the Go activities and chess skills of scholars in the Southern Dynasties have gone down in history;

(8) There is a two-way game between North and South;

(9) Weiqi culture spread to neighboring countries, and was introduced to Korea and Japan in the Northern and Southern Dynasties.

(2): Northern Dynasties

The emperors of the Northern Dynasties were all from Hu nationality, and the mainstream of culture was Confucianism. The Confucian tradition regulates the good entertainment between drinking and drinking. The imperial palace plays the piano and shoots, and thinks that games are a waste of things and gambling. The concept of respecting Taoism and belittling art limits the development of Go.

5: Sui and Tang Dynasties

(1): Sui Dynasty

The unification of the Sui Dynasty restored the dominant position of Confucianism, and the concept of respecting Taoism and neglecting art limited the development of Go. Therefore, the chess world in the Sui Dynasty was dull. But at this time, 19 chessboards have already determined the dominant position, replacing 17 chessboards.

(2): Tang Dynasty

In the early Tang Dynasty, Weiqi was initiated by the court and spread to the people, which made Weiqi not only a monopoly activity of the gentry. In the prosperous Tang Dynasty, Emperor Xuanzong of the Tang Dynasty strongly advocated Weiqi and established the imperial edict system of Hanlin Chess, which marked the professionalization of Weiqi in China. Wang was the greatest national performer in the prosperous Tang Dynasty. Weiqi entered the second golden age.

6: Five Dynasties

(1): Five generations.

After the Tang Dynasty, there were five dynasties, namely Houliang, Houtang, Houjin, Houhan and HouFriday, which were called the Five Dynasties. As the war continued, the level of Go dropped greatly.

(2): Ten Kingdoms Period

During the Ten Kingdoms period, it was in the stage of separatism, and the level of Weiqi in different countries was different. Although there are outstanding players, they can't become a climate because of their small potential. The famous chess history includes Li Z and his son, the master of the Southern Tang Dynasty, and Wu Yue Qian.

7: Song

(1): Song Dynasty

Song Taizong personally created the potential of chess, and collected a large number of chess masters to keep in court. So that the Song Dynasty started from a high starting point and entered a prosperous stage. By the time of Song Zhezong, professional national players were very active, and professional Go ushered in a development climax. At this time, the national player Liu Zhongfu appeared. He is another milestone in the history of chess in China after the King of the Tang Dynasty. During the period of Song Huizong, the development of court women's games reached a climax. In the Southern Song Dynasty, Weiqi was also very important, but because of playing politics wrongly, the court was corrupt. At the end of the Song Dynasty, the most striking activity of Go was the game of literati, with the vagabond as the main body and Liu Kezhuang as the most outstanding figure.

8: Liao Jinyuan

(1): yuan

The Yuan Dynasty was the declining period of Weiqi in China, but its popularity was not inferior to that of the Southern Song Dynasty, especially for intellectuals. Yuan Wenzong was the most famous chess player in Yuan Dynasty. At the initiative of Yuan Wenzong, this game was once very popular.

The greatest achievement in the development of Go in Yuan Dynasty was the compilation of Xuanxuan and Qi Jing. Xuanxuan Chess Manual is an outstanding achievement of cooperation between Yan Defu, a master of Weiqi in Luling, Jiangxi Province. Xuanxuan Chess Classic is a shining example of China's comprehensive chess works in ancient times.

9: Ming

(1): Ming

During the period of Zhu Yuanzhang, the emperor of the Ming Dynasty, the trend of literary play declined. However, the world of court chess presents another scene. Zhu Yuanzhang is good at playing chess and is said to be the originator of imitation chess.

Since the reign of Emperor Yongle in the Ming Dynasty, chess has re-entered the normal development track. The recorded masters in Yong and Xuan Dynasties were rich, Tang Li, Zhang and Zhu Xiong.

During the periods of Chenghua, Hongzhi and Zhengde, Weiqi in Ming Dynasty entered a new period of development, with the prosperity and historic breakthrough of professional Weiqi, which moved from court to society. Representative figures: Zhao Juan, Zhao Jiucheng and Fan Hong.

During Hongzhi and Zheng De years, the popularity of scholar-officials Weiqi, represented by Li Dongyang and Yang Yiqing, not only set off an upsurge of Weiqi in the scholar-officials class, but also opened a brand-new pattern in which famous officials played chess one after another in the late Ming Dynasty. They also directly contributed to the formation of the Weiqi school in the middle of Ming Dynasty. The rise of Shi Jing School is the inevitable result of the game wave of Shi Jing Chief Executives. In fact, China Scholar-bureaucrat Weiqi has formed two camps, the Beijing School and the Soviet School, and * * * initiated the revitalization of chess. Huizhou, which originated from the ancient Yue culture, formed the Xin 'an School (also known as Huizhou School) in the Ming Dynasty, and its founder was Wang Shu.

During the Ming and Qing Dynasties, the most famous chess players were over 100 years old. Being over 100 years old ended the era of old routines and opened up a new road for the development of Go with innovative methods.

10: green

(1) cyan:

In the early Qing Dynasty, Weiqi was dominated by one family, and a large number of well-known players appeared, such as Zhou Lanning, Zhou Donghou, Wang Hannian and Huang Longshi. After Huang Longshi became famous in the early years of Kangxi, Huang Longshi and Xu Xingyou were outstanding figures in chess, known as the "Xu Huang era".

After the "Xu Huang era", Weiqi entered the era of four masters. From the late Kangxi period to the Qianlong period, technically speaking, China Weiqi has climbed to the peak of Zuozi era. Liang (Wei and Jin), Cheng (Lan Ru), Fan (Ping) and Shi (Ding 'an) have extremely lofty positions in the history of China Weiqi.

Fan and Shi created an insurmountable peak in chess, also known as "chess saints". Since then, Qing's chess path has also declined.

With the outbreak of the Opium War, Weiqi entered a low tide. Zhou and Chen Zixian are the most outstanding representatives of chess in the late Qing Dynasty. After their death, chess declined completely in the late Qing Dynasty.