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Planning scheme of psychological game activities

Planning scheme of psychological game activities

In order to ensure a high starting point, high quality and high level of work, it is usually required to make a plan in advance, which is a highly operable written plan. Do you understand the plan? The following is my carefully organized brain game activity planning scheme, welcome to read, I hope you will like it.

Psychological game activity planning scheme 1 1. Activity background: In order to publicize psychological knowledge, guide healthy life, improve psychological quality and create a good campus psychological and cultural atmosphere, we regard group psychological activities as an important educational method. Now, four psychological inspirational games are launched, namely "step on a balloon", "life and death and * * *", "help each other in the same boat" and "trust back fall".

Second, the theme of the activity: pay attention to the mind and promote physical and mental health.

Third, the object of activities: mainly members of this association.

Fourth, the purpose of the activity: strengthen the communication between members and enrich their after-school life.

Verb (abbreviation of verb) Location: playground track and field

Activity time of intransitive verbs: 3: 00 pm on June 65438, xx.

Seven. Activity materials: 7 prizes (notebooks), 5 newspapers, 6 cartons, 2 timepieces (mobile phones available) pads (sports equipment room), nylon rope 1 root, desk 1 piece, and 2 bags of balloons.

Eight. Activity arrangement:

1, Moderator: Zhou Peipei Assistant: Liang Yangling Zhou Xiaoyun

2. Goods management (Rao Qifeng, Finance Department)

3. Commodity procurement (Zhou Haiying, Liu Hongwei)

4. Selection of venue (Shili)

After the competition, the host announced the winners. President Gong Bin, Vice President Wang Xue, Liu Lu and Wu Wenhai presented awards.

6. The staff cleaned up the scene. (Dai Huahui, Chen Hailong, Li Xiaohua, Huang Houmin, Ling Du, Yan Ping, Liang Feng)

Nine, the game

(1) Step on the balloon

Props: Balloons (not less than 200) Number of people: 30 people (the specific number depends on the situation).

Methods: In pairs, all members entered the designated area. Two people have three legs. Each group ties five balloons and steps on each other's balloons. Finally, the unbroken balloon group won. In the game, once all the balloons in this group burst, they will be eliminated, so they will have to leave the game and can't step on the balloons in other groups. Men and women can cooperate, or two men and two women.

Process: 1. Balloon inflation (completed by libing, Zhou Xueyun, Wu Mengyao, Xu Yuanyuan, Zhang and Zhenhua before 2: 50).

2. The staff are the game participants (Zhou Xueyun,,, Zhang Lijiao, Zhenhua) who are balloons.

3. Interpretation of the rules of the game (moderator)

4. Register the winners (one will be arranged by the Secretariat in Wu Lifang).

5. Take photos on the spot (2 people are arranged by Xu Chao of the Propaganda Department)

6. Mobilize atmosphere personnel (Sun Ju Zhou Xueyun Hu Yuecheng Huang Houmin)

(2) Life and death * * *

Prop: no less than 10 newspaper.

Number of people: about 20 people

Methods: The host selected 6 pairs of players (1 male 1 female 1 pair, male strong and female thin), and the assistant spread 1 newspaper on the floor in front of each pair of players. The host explained the rules of the game, told the last couple who couldn't stand in the newspaper to be the first, and demonstrated with the assistant. Each pair of contestants stand on the newspaper, and the number of hosts is 10. Those who can't hold on are eliminated. The assistant folded the newspaper in half in front of each pair of contestants who entered the second round. The contestants stood up, and the number of hosts was 10. Those who can't hold on are eliminated, and so on until the winner is decided.

Process: 1. Read the rules of the game (moderator)

2. Two groups (Yan Ping, Xiao Zhenhua, Liang Feng, accompanied by Hu Ying)

3. Register the winners (one will be arranged by the Secretariat in Wu Lifang).

4. Each participant will receive a lollipop (Wu Lifang of the Secretariat will arrange distribution).

5, order maintenance (organization department)

③ help each other in the same boat

Props: 6 cartons

Number of people: uncertain (not less than 6 people)

Methods: The host explained the rules of the game in pairs. First, each group stands on its own cardboard and holds a piece of cardboard as a bridge. Each group's feet can't touch the ground. They walked across the bridge to their destination, and the first one won. (Sticky groups will be eliminated)

Process: ① One lollipop per person (distributed by Wu Lifang Secretariat).

② Holding a group (accompanied by Hu Ying Wu Mengyao camera)

(3) Register the winners (one person will be arranged by Wu Lifang Secretariat).

④ Read out the rules of the game (host)

(4), trust back fall

Props: You need a table and chair with a certain height, and a nylon rope.

Methods: 10 Boys are responsible for pairing into hand nets. Students should tie their hands and stand tall with their backs to the net. The host and the students who formed the hand net began to cheer for them. When they were ready, the students from high places retreated. If the body bends in the process of dumping, it is regarded as failure, and if it is straight, it is regarded as success. Considering the danger of the game, as a host, it is necessary to emphasize some details many times.

Process: 1, one lollipop per person (distributed by Wu Lifang Secretariat).

2. A certain group (Du Ying Hu Ling Yuecheng, Hu Yanping, Wu Mengyao)

3. Register the winners (the Secretariat Wu Lifang will arrange one person.

4. Interpretation of the rules of the game (moderator)

5. Ten boys form a net (Wu Wenhai, Liu Hongwei, Shi Li, Chen Hailong, Dai Huahui, Huang Houmin, Huang Ya, Lai Shunkai, Pan, Xie Changling, Liu Wenrui, Rao Qifeng, Nie Dong, Liang Feng, Yan Ping and Du Lin).

X. Budget:

1 balloon 2 bags of 20 yuan

2 lollipops and 3 bags of 30 yuan.

3 books and 7 books 14 yuan

4 ropes and wires, 2 rolls of 3 yuan.

5 water 1 barrel 5 yuan

6 cups and 2 bags of 4 yuan.

7 Other 10 yuan

86 yuan in all.

Note: 1, safety is the main activity.

Friendship comes first, competition comes second.

This competition is the first outdoor activity of the Heart Association, and everyone actively cooperates. Each department can coordinate with other departments and make joint efforts to make this event very good.

Psychological game activity planning scheme 21. Organizational unit:

Second, the purpose of the activity: to promote students' communication, improve students' psychological quality and mental health level, and enhance students' social adaptability.

Three. Competition time: 7: 30pm on May 20th, 20xx.

Fourth, location: the fifth floor of the teaching building.

Five, the game form:

The game is divided into three items, the first is "Woodpecker Action"; The second is value auction; The third is a psychological drama that seeks self-established goals and pursues dreams.

Six, the game content and rules:

Project 1: Woodpecker Action

The purpose of the game is to let students experience cooperation in competition, experience competition in cooperation, and learn to compete and cooperate correctly.

Rules and instructions of the game:

The game form of this project is: all members are divided into 4 groups with 8 people in each group, and 8 people in each group are divided into 4 people to 4 people. At the beginning of the game, a person puts a straw in his mouth, puts his hands behind his back and dresses up as a "woodpecker". The straw in the mouth passes the "bug" (replaced by two rubber bands) to the next person, and so on. The team members relay head-on at a distance of 15 meters, and cannot use their hands. The team that takes the least time wins.

Item 2: Value Auction

The purpose of the game is to stimulate students to think about their self-worth and experience their attitude towards life.

Rules and instructions of the game:

The game first writes the things to be auctioned on the cardboard. Each student has 5000 yuan (props money), which represents a person's life time and energy. Everyone can buy the things in the following table at will according to their own understanding of life. Everything has a low price. Every time you bid within 500 yuan, the highest bidder gets something. Once the bid is 5000 yuan, the transaction will be carried out immediately.

Project 3: Psychodrama seeks self-establishment, goals and dreams.

1 activity purpose

Through publicity and psychological drama performance, as well as teacher comments, inspire college students to reflect on their own lives, set goals, actively and optimistically pursue their ideals; Enhance the psychological quality of college students to adapt to the pressure and challenges brought by the intense and rich college life.

2. Introduction to psychological plot

College life is not as perfect as imagined, and ideals and reality are often unacceptable, so he gradually falls into emptiness and confusion. He has nothing to do all day and has no goal in life. He fell in love, played games, skipped classes, drank and fought ... He failed the exam, failed the CET-3 exam, and failed the CET-2 exam. He didn't care about anything, just lived numbly, and then he didn't find a job in his junior year. There is no hope to face the cruel reality and recall myself in the exam.

3. Forms of activities

Psychodrama performance: written and performed by students, the performance focuses on college students' yearning for life, which truly reproduces some problems existing in college students and attracts everyone's attention and thinking.

Expert comments: After the performance, experts and teachers at the scene commented on the problems reflected in combination with the actual situation of college students.

6. Registration time: May 14-May 16.

Seven. Registration method: register directly in the psychological committees of each class.

Eight. Publicity: Through posters and radio.

Nine, competition awards:

According to the competition, the top four teams will be awarded prizes and certificates (first prize 1 name, second prize 1 name, and second prize).

Psychological game activity planning scheme 3 1. Organizer: 1. Psychological Committee member, College of Pharmacy.

Second, the purpose of the activity: to promote college students' communication, improve their psychological quality, enhance their psychological self-confidence and relieve the current pressure.

Third, the theme of the activity: happiness.

Four. Competition time: April 18, 65438+ 0 pm to 2: 30 pm.

Verb (abbreviation of verb) Location: B- 10 1 Building.

Sixth, the game form; The game is divided into three items: the first item is value auction; The second is to find advantages and confidence; The third is to show your advantages.

Seven, the game content and rules

Project 1: value auction

The purpose of the game is to stimulate students to think about the value of the body, experience their attitude towards life and understand their needs. Game description: The game first writes the things to be auctioned on the cardboard. Each student has 5000 yuan (props money), which represents a person's life time and energy. Everyone can buy the things in the following table at will according to their own understanding of life. Everything has a low price. Every time you bid within 500 yuan, the highest bidder gets something. Once the bid is 5000 yuan, the transaction will be carried out immediately. (1 trust, 2 responsibility, 3 understanding, 4 tolerance, 5 honesty, 6 sincerity or precious items of classmates (and tell the reason for the auction)) until everything is auctioned off, then please seriously consider what you bought back. Discuss why you want to bid for this matter. How did you feel during the auction?

Item 2: affirm yourself.

The purpose of the game: let students discover their own advantages, enhance their self-confidence in life and make them more motivated in life. Game Description: First, write down the student number or name of each student, put it in a black box, and draw lots by special guests (monitor or class teacher). The person who draws lots will come on stage to tell his special skills. Next, the students talk to each other and find out the characteristics of the students (everyone present has the right to speak, including two hosts and special guests).

Item 3: Charming Life

The purpose of the game: first, show the cultural life of our dormitory, and then let individual students show their elegance, show their self-confidence with practical actions, and guide everyone to live confidently. Game description; First, several dormitories will sing their bedtime songs, and then 4-5 people will perform talent shows (singing, dancing, martial arts, musical instruments, magic, etc. ) .8. Registration method for special skills: report directly to the class psychological committee member, monitor and secretary of the Youth League branch. 9. Registration time: April 10 to April 16. 10. Publicity: the monitor and the publicity committee are responsible.

Psychological game activity planning scheme 4 I. Activity theme

I love myself and care about our hearts.

Second, the purpose of the activity

Through this activity, guide students to face it positively and correctly in life and study.

Psychological problems, building a harmonious class and creating a healthy living environment.

III. Purpose of the activity

1, let students know more about mental health.

2. Enhance students' attention to mental health problems.

3. Let students learn self-psychological adjustment to make themselves develop healthily.

4. Improve students' awareness of self-concern.

5. Enhance students' collective consciousness.

Fourth, the activity time

May 65438+5, xx

Verb (abbreviation for verb) activity place

Information Building 20 1

Sixth, the object of activity.

Now teach all the students in Class One.

Seven. activity

1. Play psychological games, experience psychology, and enhance students' sense of collective honor and consciousness.

2, watch psychological movies, learn more psychological knowledge, and know that psychological adjustment should be moderate.

3, psychological adjustment knowledge propaganda, psychological knowledge promotion, to influence others. Let others also raise their awareness of self-concern.

Eight. The specific process of the activity

1, organize the students in the class to play "Red and Black Games", divide the students in the class into two groups, each group chooses a team leader, and each group plays cards with each other for six rounds. The score of the third round is multiplied by two, and the score of the sixth round is multiplied by three. The two sides first discuss the countermeasures of playing cards, and then play games to accumulate positive points and win.

2. Students watch the movie "The Sixth Sense", write down their feelings and post them on the "psychological perception board".

3. Students in the class will send self-made leaflets on psychological adjustment knowledge to other students to publicize psychological knowledge and help other students adjust their psychology.

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