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Seeking the name of CS professional league with high scores

CPL and WCG WEG ESWC are the four major leagues!

The Chinese name of CPL is Professional E-sports League, which was founded by angel munoz in 1997. The reason for its establishment is to report and hold news and competitions of professional e-sports competitions. The slogan of CPL is Go Pro. CPL competitions have appeared in the United States, Asia and Europe, and players and teams from different regions will compete in the competitions they are good at. The CPL competition is open to the public, but some contestants must exceed the age limit of 17 (because of the requirements of ESRB).

WCG = World Video Game (WCG) was founded in 2000, which is a global e-sports activity (or "Computer Game Culture Festival"). The event is sponsored by international network marketing and sponsored by Samsung and Microsoft (since 2006). WCG

The contest has always taken "beyond the game" as its slogan, aiming at promoting the global development of e-sports, promoting people's communication, interaction and exchange in the network age, and promoting the harmony and happiness of human life. This surging electronic Olympic Games has been held for nine consecutive years. Since the first World E-sports Games began in 2006, WCG organizers have been positioning it as a global e-sports Olympic Games. It is an e-sports event held in the form of the Olympic Games, which undertakes the responsibility of communicating with the world's top e-sports athletes and international exchanges, and has become a pioneer of new sports forms. After several successful WCG competitions, the Samsung Electronic Cup WCG World E-sports Competition has been affirmed and supported by many people in China. The second WCG attracted more than 4,200 contestants to participate in the regional trials of China countries, and the official website visited more than 654,388+million people in a short time. The 9th WCG was held in Chengdu, China from June 6th to June 5th, 2009. More than 600 players from 65 countries and regions participated in the competition. The number of spectators watching the competition exceeded the previous scale and was praised by WCG officials.

ESWC, whose full name is Electronic Sports World Cup, was founded in France in 2002 by the world-famous e-sports marketing company Ligarena (France). Prior to this, Ligarena has been committed to promoting e-sports on a global scale, and successfully founded the brand "Lan Arena", which has been successfully held for 7 times since 1999, and has been widely recognized and praised worldwide. ESWC has become one of the three major e-sports events in the world. Every summer, hundreds of thousands of fans from more than 70 countries go to France, where they will wait for 65,438+0 weeks of carnival and more than 200,000 US dollars in bonuses.

WEG, the full name of the World E-sports Games, is another top international e-sports event created by Korean e-sports industry after WCG. Its organizer is Ongamenet, the most professional game TV media in Korea. The whole game was broadcast exclusively by Ongamenet. In 2005, WEG became one of the most formal professional e-sports events in the world. Internationally, it is called the fourth largest e-sports event after WCG, ESWC and CPL.