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5 articles on planning books for fun sports events for college freshmen
5 Sample Essays for Planning a Fun Sports Meet for College Freshmen
The holidays are here, will the start of school be far behind? Many universities will hold fun sports meets in order to let freshmen get to know each other as soon as possible, so how to plan it? ?The following are 5 sample essays on planning books for fun sports events for college freshmen that I compiled. Everyone is welcome to learn from and refer to!
Planning book for fun sports events for college freshmen 1
1. Introduction to the event:
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Fun sports is an emerging sport that combines traditional sports competitions with interesting activities that arouse people's interest. It is between sports and fun games and integrates sports, culture, fun, and intelligence. and other factors.
2. The significance of the activity:
On the one hand, it enriches students’ extracurricular activities, strengthens physical exercise, enhances collective awareness and solidarity, and trains everyone’s response ability; on the other hand, harmonious teachers relationships with students and classmates, and cultivate the spirit of teamwork.
3. Activity preparation:
Registration. On a class-by-class basis, participants in each competition event are freely selected by the class teacher, and one student from each class is selected to be responsible for submitting articles to the radio station. Then it was handed over to teachers Yang Jiping and He Zhiyan for statistics.
4. Activity Process
Leader’s speech starts from 8:50-9:00, competition time is from 9:00-11:30, award ceremony is from 11:30-11:40
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5. Activity time: December 28, 2012 (can be changed according to actual conditions)
6. Activity location: School playground
7. Competition items and rules Planning book:
(1) Rope skipping competition
Competition rules: Based on the class, it is divided into a group of seniors, a group of sophomores, and a group of juniors (three grades are held at the same time ). Each class elects 8 contestants. Each person has one minute. Finally, the total number of rope skipping times by the players in each class is added up. Taking the class as a unit, the class with the most rope skipping times wins.
Time schedule: 9:00-9:25
(2) Back dribbling game.
Competition rules: Based on the class, it is divided into a group of seniors, a group of sophomores and a group of juniors. Each class elects 10 contestants (divided into 5 groups). The two players hold the balloon with their backs, hold their hands behind their backs, run sideways to complete the specified track length, place the ball at the designated location, return to the original place, and the next group starts dribbling. You need to return to the original place and start again. The track is 50 meters long. During the game, you are not allowed to touch the ball with your hands. If the ball hits the ground or explodes, the offender will be disqualified from the game. Finally, the players are ranked by class based on the number of dribbles. (Freshmen compete first, and sophomores and juniors compete together.) Freshmen and sophomores select the top two, and juniors select one.
Time schedule: 9:40-10:10
(3) Two-person and three-group competition
Competition rules: Based on class, divided into large groups One group, a sophomore group, and a junior group. Each class elects 12 players (6 groups). The track is 50 meters long. Each class is divided into three groups on both sides of the track to compete in a pick-up style. After the previous group of players reaches the designated position, the next group can start. After being arranged by the staff, the game will start after listening to the password. The player who grabs the password will have an extra 5 seconds. Ranking by class based on the time required to complete the task. 7. The top two will be selected for the sophomore year, and one will be selected for the junior year.
Time schedule: 10:25-10:45
(4) Tug-of-war competition
Competition rules: Class-based, divided into one large group, Sophomore group, and junior group. Each class elects 7 boys and 7 girls. Freshmen are divided into two groups for elimination rounds by drawing lots, and the winning class competes. The winner is determined by one game in each game. The sophomore class will draw lots to select a class that will be directly promoted, and the remaining two classes will compete. The winning class will compete with the promoted class.
Time schedule: 11:00-11:30
8. Activity equipment: 20 skipping ropes, 2 bags of balloons, 15 tying ropes, 2 large ropes, 6 timers , some whistles, meter sticks, stereos, microphones, cameras, some certificates, and 5 large cardboard boxes.
Nine: Personnel arrangement:
Venue layout: Yang Jiping, Cai Linxian, Song Yufang, He Zhiyan, Zhang Xuejing, Liu Meili, Dai Xiaolin, Yin Huiqiang
Venue order : The head teacher of each class is responsible for the order, hygiene and organization of submissions in the class.
Emergency handling: school leaders
Photography and photography: Yin Huiqiang
Head of the radio station: Xie Linjing
General person in charge : Yang Jiping (statistics of various competition results, venue arrangements, equipment preparation)
The senior group consists of Liu Meili (referee and statistician), Huang Shuyun (referee and statistician), Li Liping (maintenance of discipline), Dai Xiaolin (maintaining discipline) is in charge;
The sophomore team consists of Zhang Xuejing (referee and statistician), Cui Xiaowei (referee and statistician), Zhang Hongxian (maintaining discipline and timing), Niu Ping Yue (maintaining discipline) is responsible;
The junior team is composed of Song Yufang (referee and statistician), Cai Linxian (maintaining discipline), and He Zhiyan (maintaining discipline and timing)
Nine , Award setting
Seven in each competition, the top two will be awarded to the sophomore group, and one will be awarded to the junior group. In addition, a spiritual civilization award will be set up (for the top three in all classes, the contents include 1. Submission, 2. Competition discipline, 3. Competition hygiene), and certificates will be issued. College Freshman Fun Sports Meeting Plan 2
The purpose of this fun sports meeting is to enhance the cohesion of various departments and demonstrate the vigor and competitive enthusiasm of college students in the new era. Carry forward the Olympic spirit and increase team cohesion. In this era full of vitality and brightness, only with challenges can there be wealth. This fun sports event will enrich the extracurricular life of each member of the school association and give every student an opportunity to express themselves. Exercise well after studying, pay attention to the exploration, cultivation and display of various talents. At the same time, increase exchanges between classmates and colleges, and promote friendship, leaving a brilliant legacy for a wonderful university life.
1. Activity theme
Entertaining the body and mind, inspiring youth
Purpose of the activity
Friendship first, competition second.
2. Overall activity plan
Activity time: March 14~15, 20__ at 5 p.m.
Activity location: School track and field field
Organizer: Student Union of the Department of Education
Sponsor: __
Participant of the event: All teachers and students of the Department of Education
Activity theme: Fun of the Department of Education Sports Games
3. Introduction to the specific event rules
Item 1: Tug of War Contest
Participants: 15 people
Referee: Order 1 People, record 1 person.
Competition equipment: 1 tug-of-war rope, 1 red cloth strip, 1 whistle.
Competition venue: School playground
Competition rules: Draw 3 straight lines on the competition venue with an interval of 150cm. The line in the center is the center line, and the lines on both sides are the river boundaries. A red strip of cloth is tied in the middle of the tug-of-war rope perpendicular to the center line. During the game preparation time, members of each team must stand staggered outside the river boundary. After the referee issues the "prepare" command, all athletes squat down, but cannot pull the rope hard. At this time, the red line is on the center line. The referee blows the whistle and the game starts. . When the tie point between the red cloth strip and the tug-of-war rope crosses the river boundary, the referee blows the whistle to announce the end of the game and the winner.
Tug-of-war format:
1. The competition is divided into two stages: knockout and finals.
2. The selection of competition groups and positions for the first game will be determined by drawing lots by the monitors of each class.
3. Knockout round: Each class will be divided into groups A and B by drawing lots, with four teams in group A and three teams in group B.
Each group of matches adopts a best-of-three-game system, and the two sides exchange venues after each game. When the winner can be determined in two rounds, the game is over. The winner of each group advances. ***Two participating teams compete in the finals. Finals: A best-of-three-game system will be used, with the winner being the overall champion.
Project 2: Crab Dribbling
Participants: 16 people per class
Referees: one person to give the order, and 4 people to time and record.
Competition equipment: 4 basketballs. 4 stopwatches and 1 whistle.
Competition venue: school playground, 10 meters
Competition rules: 8 groups of players at each station at both ends of the track. After the game starts, one group of players at one end holds the basketball with their backs, walks sideways to the other end, and then hands the basketball to the other group of players. Relay back and forth. Until the last group of players reaches the other end. If the basketball is dropped while dribbling, the ball must be picked up, clipped, and the game continued at the point where the ball was dropped. The recorder records the time, registers, and counts the rankings.
The competition system is the same as the tug-of-war competition system. Play in two groups.
Project 3: Long Rope Jumping
Participants: 14 people per class (including rope throwers), 7 people in a group, divided into two groups.
Referee: One person gives the order, and 4 people time and record. (Divided into two groups)
Competition equipment: long rope. 4 stopwatches and 1 whistle.
Competition rules: Five people stand on the long rope, and two people swing the long rope. Lap counting begins at the start of the race. One minute of game time. If someone makes a mistake during the jump and breaks the rope swing, it will not be counted in the laps. The game continues. The winner is the one with the most laps in one minute. The top three rankings will be taken.
Event 4: Kangaroo Jump
Participants: 10 people per class
Referees: one person to give the order, and 4 people to time and record.
Competition equipment: 4 large pockets, 4 stopwatches. Whistle one.
Competition venue: school playground. 20 meters.
Competition rules: There are 5 participating team members at each end of the track. The player at one end stands in the sack, jumps to the player at the other end of the bag, and then hands the sack to the player at the other end. The relay continues back and forth until the last team member jumps to the other end of the track with a sack in hand. The recorder records the time, registers, and counts the rankings.
The competition system is the same as the tug-of-war competition system. Play in two groups.
Fourth, reward rules.
5. Activity budget.
6. Others
1. Respect the game, respect the referee, respect the opponent, play with level and style.
2. Referees must be fair, impartial and open.
3. Before the competition, each class will interpret the details of the competition items to make the participants more aware of the competition procedures and rules.
4. Non-staff and participants are prohibited from entering the competition venue and disrupting the order of the competition.
5. Maintain the hygiene of the site and maintain the hygiene of the site.
6. Team members from each class are required to arrive at the competition venue on time. Those who do not meet the competition time will be forfeited.
7. Each class is expected to carefully organize its team members to participate in the activities, and organize logistics work and the cheerleading team of the department. Civilized competition and civilized cheering fully demonstrated the elegance of each department.
8. In the event of force majeure (such as rain) or school-wide activities, the competition date will be notified separately. College freshman fun sports meeting planning book 3
1. The theme of the fun sports meeting
The concepts advocated by the fun sports meeting, such as: enjoy sports, happy sports; I exercise, I am happy, I am healthy ;
2. The organizational structure of the Fun Games
1. Organizer: the main unit of the Fun Games
2. Co-organizer: the assisting unit of the Fun Games
3. The purpose of the fun sports meeting
What goals should the fun sports meeting achieve, including personal, team and social.
4. Who can participate in the Fun Games and how to register
Who can participate in the Fun Games and how to register.
5. Points and rewards methods for the Fun Games
How to evaluate the rankings at the Fun Games, including individual awards and collective awards, as well as the rankings of each competition
prize.
6. Competition events of the Fun Games
What are the events to be competed in the Fun Games and what are the rules.
7. Precautions for Fun Sports Games
Some problems that often arise during the Fun Games, including those that are prone to violations, unfairness, dangers, etc., must be dealt with in advance. Please write it down in order to avoid affecting the results or unexpected situations during the competition.
8. Fun Sports Meeting Equipment Configuration
List all the equipment and tools needed for the Fun Sports Meeting, such as: Fun Sports Equipment, Stopwatch, Starting Gun, Whistle, etc. , prepare in advance.
9. Fun Games Competition Time Flow
1. Opening Ceremony
(1) Each participating team enters the venue and is reviewed by leaders;
(2) Raise the national flag and play the national anthem;
(3) Leaders give the opening speech and declare the opening of the sports meeting
2. Closing ceremony
(1) Each The participating teams assemble
(2) The leader announces the winning rankings and awards the participating teams
(3) The leader delivers a speech and announces the closing of the sports meet. University Freshman Fun Sports Meet Plan 4
1. Purpose and significance of the event
With the theme of "enhancing the physical fitness of college students and showing the style of Zihu people", this sports meeting will enrich the content of the high-quality activities of Zihuan College, deepen the sports characteristics of our college, and display the talents of Zihuan people. Encourage students' good mental outlook and provide __-level freshmen with an opportunity to show their athletic talents. Taking the holding of this sports meeting as an opportunity to enhance the awareness of physical exercise among freshmen, lay a good foundation for future study and life, at the same time improve the sports level of the Institute of Environmental Science and Technology, promote team spirit, enhance organizational cohesion, and build a mutual exchange platform for the majority of students. and learning platform.
The game "Brave Bunny Obstacle Run". In the game, we first walked the plum blossom pile to exercise our balance ability, then jumped through hoops and practiced jumping with both feet. Finally, we skipped the markers and quickly ran back to the team to compare the performance of which group of bunny rabbits. Fast and good.
2. Activity Time
Mid-October 20__
3. Activity Location
South Playground of Shandong Agricultural University
4. Activities objects
All students of Shandong Agricultural University
5. Activities process
As a young man in the new century, he has a comprehensive moral, intellectual and physical Development has increasingly become the criterion for measuring the comprehensive quality of college students. As the host city of the National Games, Jinan City calls for national sports for all people. In response to the call of the National Games, this fun sports meeting is specially planned. At the same time, we also hope that through this sports meeting, we can enhance the understanding, understanding and communication between students, and improve their team awareness and class cohesion.
(1) Publicity stage
1. Promote publicity by posting posters, hanging banners, etc.
2. Hold a squad leader meeting to convey the content of the meeting
3. Distribute notices on communication platforms such as WeChat, Renren, and QQ Space to attract everyone to actively participate.
(2) Registration stage
In the first academic year, special competitions such as basketball, badminton, table tennis, and billiards were held. This academic year should include some more popular and entertaining competitions. Stronger activities such as fun games.
Participants should fill in the registration form and send it to the sports department email address before the deadline.
(3) Specific projects
(1) The first student stands normally, the second student stands behind the former, puts his left hand on the former’s left shoulder, and raises his right leg , the former uses his right hand to lift his right leg (you can also lift both left legs), and the students behind follow the example of the second student.
1. Competition:
(1) Men's 100 meters, 200 meters, 400 meters, 110 meters hurdles, women's 100 meters, 200 meters, 400 meters: participating team members are not allowed to wear Long spiked shoes must be squatted at the start, and the start can only be started after the starting gun sounds. Anyone who starts twice will be disqualified. After the start, you are not allowed to change lanes, and you are not allowed to pull, otherwise you will be disqualified. The top eight with the best results will be selected for the finals.
(2) Men's 800 meters, 1500 meters, 3000 meters, 5000 meters, 10000 meters, women's 800 meters, 1500 meters, 3000 meters: you can change lanes after starting, and no one is allowed to be pulled during the process. No one is allowed to lead the race and no substitutions are allowed. If found, he will be disqualified from the competition.
(3) Relay race: men’s and women’s 4_100m and men’s 4_400m relay
2. Field race:
(1) Triple jump: two The teams are divided into separate teams, and the team members compete in the order of drawing lots. Each team plays 2 rounds, and each team member takes the best result as the final result.
(2) Men's long jump and women's long jump: Competitors cannot step on the springboard when taking off, otherwise it will be considered a foul. Competitors can jump three times, and the best score will be calculated. The top ten with the best scores will be selected for the final competition. finals.
(3) Men's and women's shot put: The best effective result can be obtained after the specified number of times. There is no preliminaries, and the final ranking will be determined directly based on the results.
(4) Men's and women's discus: the best valid result can be obtained within the specified number of times. There is no preliminaries, and the final ranking is determined directly based on the results.
Competition rules: A and B stand on one leg respectively, raise the other leg and hold the calf with both hands, collide with the opponent's knee with the knee, and squeeze the opponent's knee. It is not allowed to hit, drag, or push the opponent with other parts of the body. If one leg cannot support it and then lets go, and the opponent lands with both feet, it will be deemed a failure. The participating team members will conduct a knockout round by drawing lots, and a best-of-three game system will be used to determine the winner. (Four groups compete at the same time)
(5) Men's and women's javelin throw: appear in order for the first round of preliminary rounds, and the top ten will advance to the finals.
(6) Male and female high jump: Each athlete has three trial jump opportunities at the height of his or her choice, and athletes will appear in order according to their height.
3. Fun competition:
(1) Tug-of-war competition: The competition is divided into three stages: knockout, semi-finals and finals. It is a best-of-three-game system. Each tug-of-war team plays. There are 20 team members, 10 men and 10 women in each team.
Competition rules: Fill mineral water bottles with water, arrange them in a certain shape, and draw a line 5 meters away. The contestants stand outside the line and throw a "bowling ball" with a volleyball. The one with the most falls wins. Each group can send 3 people, and the sum of the number of knockdowns of the 3 people will be the final score, which will be ranked compared with other groups.
(2) Kangaroo Jump: Divided into two groups, the final ranking will be determined directly based on one result.
(3) Shuttlecock kicking: It is stipulated that three times are considered as valid results. There is no preliminaries and the finals will be played directly.
(4) Flood-fighting Sandbag Carrying: Divided into two groups, there is no preliminaries and the finals will be conducted directly.
(5) Volleyball transfer round trip: divided into two groups, no preliminaries, direct finals.
c. Before the start, boys and girls stand at both ends of the 15-meter track. After hearing the start command, the girls jump rope and run to the boys on the opposite side, and then the boys hold the ball and run to the girls on the opposite side, and so on. Men and women alternate between men and women until the game ends when all men and women have exchanged positions.
Competition rules: Boys act as "_zis" and cover their eyes with gauze scarves. Girls pretend to be "cripples" and guide the "_zis" around the roadblocks to reach the finish line. The first person to arrive is the winner. win. Among them, the roadblocks can be equipped with chairs, which must be detoured; balloons must be stepped on; flowers must be picked up and handed to the girls.
(6) Fixed-point shooting: It is stipulated that three times are considered as valid results. There is no preliminaries and the finals will be conducted directly.
6. Award setting
There will be a champion and runner-up for each event. and one third runner-up each, and will be commended and rewarded. Fun sports meeting plan for college freshmen 5
1. Purpose of the event:
a Provide a platform for communication and enhance the awareness of cooperation
bPromote mutual understanding and shorten the distance between hearts
2. Activity time:
November 16, __ (Friday) 5 pm : 30-9:00
3. Event location: Cultural Square
4. Sponsor: Business Association - Business Practice Department
5. Event target: All members of the Business Association
6. Significance of the event
1) Enrich everyone’s after-school life. University life with relatively loose curriculum needs to be enriched, and the launch of sports games can attract more people to participate in various beneficial activities.
2) Promote communication among members within the business association. A business association should be a harmonious family, and all members should be able to feel happy from it.
3) Exercise the teamwork spirit of members of the Chamber of Commerce and Industry. No matter how strong one person is, he cannot defeat the strength of the team. Everyone should realize this from the sports meeting.
4) The Chamber of Commerce needs an opportunity to make a name for itself in the new school year. This fun sports meeting can increase the popularity of the Chamber of Commerce and make us become a family.
5) Promote Cultural exchanges, improve psychological quality, cultivate the spirit of cooperation, pursue excellence, improve ourselves, let happiness stay on everyone's face forever with the camera's film, and let our hearts soar
7. Preparation
p>1) Team formation: This sports meeting is an internal sports meeting of the Chamber of Commerce. Since the Business Practice Department has many members, it can be divided into two teams, and each of the other departments will have a participating team. ***Five teams participated in the competition, with 20 people in each team. The non-participating members of the department form a cheerleading team. One host and four referees (to be determined)
2) External publicity: Make a banner to advertise the first "Business Association Cup" Fun Games. A promotional poster is posted at the door of each dormitory building to promote the fun sports meeting and invite students to watch it.
3) Equipment preparation: two speakers, ten sets of tables and chairs, one medicine box, 6 small red flags, 6 batons, 6 table tennis rackets, a dozen table tennis balls, 6 basketballs, and badminton rackets 6 pieces, two rolls of nylon rope, 6 pieces of 32k cardboard, and 3 chronographs. 5 certificates
4) Award settings: first prize, second prize, third prize, most creative award, and most organized award (the above awards are all awarded on a team basis) p>
8. Activity steps
1) Activity site layout
2) Admission of each team
3) Opening speech
4) Specific links: Development of sports meeting projects (interspersed with cultural programs)
5) Concluding speech and awards
6) Group photo
7) Clean up the scene
9. Sports meeting events
1.) Baby Bride a. Competition rules: At the beginning of the competition, two players cross their hands to form a "bridal sedan", and the other player serves as a "bridal sedan" The bride" sat on the "bridal sedan" and completed the fifteen-meter speed race. (If the "bride" is a girl, 1 point will be added) b. Participants: 3 people from each team
2.) Brotherly love c. Competition rules: At the beginning of the competition, each team will send 3 people. position, with one team member standing every fifteen meters until the top; the team member at the starting point holds the right foot in his left hand (or the left foot in the right hand) and the baton in the other hand to complete the fifteen-meter speed race and transfer the baton to the next participating team member. Help players complete the entire game in the same way.
d. Participants: 3 people per team
3.) Piggy Relay e. Competition rules: Team members stand in columns at the starting point of their respective runways, and the contestants use badminton rackets to move the basketball ten seconds ahead. Run to the small red flag five meters away, then run back around the post, hand the badminton racket to the next player, and the next player completes the entire game in the same way. f. Participants: 4 people per team g. Props: basketball, badminton racket, small red flag
4. Table tennis relay
h. Competition rules: players stand in columns At the starting point of their respective runways, the contestants carry the table tennis ball and run towards the small red flag, and then return around the small red flag. After returning to the starting point, they hand the props to the next team member, and the next team member completes the race in the same way. i. Participants: 4 people per team j. Props: table tennis rackets, table tennis balls, small red flags 5.) leapfrog k. Competition rules: Each team sends two players to squat fifteen meters apart on the track, and the first one The team member holds the piece of cardboard symbolizing the caterpillar in his mouth at the starting point and jumps to the next team member in a leapfrog motion, and passes the caterpillar to the other team member (both parties are not allowed to use their hands). The other team member catches it and returns in a leapfrog motion. starting point. l. Participants: 2 people per team m. Props: small red flag, cardboard 6.) Walking together n. Competition rules: Each team sends 8 members (must have 3 to 4 girls), and the legs are tied into two persons In the three-legged format, the 30-meter race is completed in unison, and the rope must not be broken (one point will be deducted if one is broken). After one team finishes the race, the other team will compete again. o. Participants: 8 people per team p. Props "nylon rope"
10. Description:
1) All events in this sports meeting will be determined by timing, including the first place 5 points, 3 points for second place, and 1 point for third place. After the competition, the total points of each team will be tallied to determine the champion, runner-up, and runner-up teams
2) Through discussions between guests and judges, the winners will be selected. Best Organization Award and Most Creative Award, followed by the award ceremony for all awards: Planning Center of Ke Gang Business Practice Department on November 10, 2019
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