Joke Collection Website - Blessing messages - Rich experience in World 4 games.
Rich experience in World 4 games.
1, this generation of one-on-one combat is very easy to chop down the enemy. The easiest way is to use delaying tactics after the physical strength of the opposing military commander is halved. The other side will only die. If the other side is strong, there is another way. Find a military commander with little physical strength but not too weak force and fight him one-on-one, and immediately turn a thief into a dragon. Your military commander will cut it twice and the other side will be finished.
2. One-on-one combat is principled. In the first five rounds, both sides will never give up and run away, so as long as you reduce the enemy's physical strength to zero in the first five rounds, he will die. In addition, the growth rate of quarrelling in one-on-one combat is related to the intelligence of military commanders. If a military commander's intelligence is greater than 150, it only takes four rounds to make up the grudge and make a big move. Therefore, a military commander with both civil and military skills has great advantages in one-on-one combat. If a military commander with a force of 200, intelligence 150 fights with a military commander with a force of 70-80, the other side can basically be hacked to death. Because you can use big moves in the fifth round, and the opponent won't run in the fifth round, you won't die unless your moves appear in the form of a bird with wings spread.
There is also a very useful tactic in one-on-one combat, that is, stabbing someone in the back can greatly reduce the physical strength of the enemy general. If the enemy general's physical strength is not very high, and your military commander's force is good, then you can completely kill the enemy general in five rounds by this tactic.
4. One-on-one combat related tactics are very good. The most useful thing is to delay time, steal a dragon to turn a phoenix, and stab someone in the back. These are all magic weapons to kill the enemy. Other strategies to prevent the enemy from using unique skills and accelerate the growth of quarrelling are also good. Buying and keeping them can improve the odds of one-on-one combat. However, the rejuvenation effect of the wonderful hand is not good, and the physical strength of the military commander is increased too little.
Second, the field related experience
1. There are two ways to fight on the battlefield: strategizing and charging, one depends on intelligence and the other on force. However, no matter which way, the actual injury of soldiers in confrontation depends on the command ability of two main commanders (land war, water war and forest war). Among them, strategizing is less affected by random factors. As long as the intelligence is high, there will be many traps, and the damage of traps is far stronger than the previous roar. Therefore, military commanders with high intelligence and corresponding command ability choose the way of strategizing.
2. A better tactic on the battlefield is to reduce and increase the number of soldiers. Generally speaking, if it is a land war, most of them are cavalry, and there are more Gong Bing and infantry in forest wars and water wars. Therefore, tactics such as cavalry Moon, infantry Moon and Gong Bing Moon can change the result immediately after dueling on both sides of the bridge. Before the confrontation, you can also use the tactics of reducing the soldiers of the other side, and the effect is also very good. There was a trick to get rid of the trap (I forgot the name), which should be good. Unfortunately, when using skills, you must first point to the skills, and then point to the users. In the long run, it is useless to calculate it. Your soldiers have completed the trap, and time can't keep up.
Third, the siege related experience
1, this generation of siege will cost you a lot, unless you cooperate with good military commanders, strategies and organs. In fact, there are many ways to occupy the ideal city, and it is not necessary to storm it. For example, you can use the strategy of "fighting against the enemy" to directly obtain an enemy city (but because it is only used by two military commanders, such as Liu Chan, there is not much chance to use it). If there is only one garrison commander in an enemy city, you can first greatly weaken the opponent's physical strength by fighting one-on-one, and then choose the strategy of staying in this city and attacking this city in the next round. If the physical strength of the garrison commander is very low at this time, you will not abandon the city and flee. My favorite method is to directly kill the enemy commander in one-on-one combat and then occupy the empty city.
If you really want to capture this city, a good plan is essential. Otherwise 10 forces may not be able to win the next city. Because when attacking a city, you must first break down the enemy's walls. Before breaking the wall, your soldiers will be killed or injured faster than running water, tens of thousands of people will disappear in the blink of an eye, and the casualties of the enemy will be extremely slow. There are two most useful siege tactics. One is Meng Nv's crying wall, which can be directly torn down. The other is that soldiers use their lives, which can make your generals use their roaring skills immediately and cut down enemy soldiers directly. In order to cooperate with this plan, you must send three military commanders to participate in the war, and the higher the intelligence level of the military commanders, the better. In addition, the strategy of directly reducing troops and increasing troops in siege warfare is also possible, but the effect is far less than the above two strategies. Last but not least, if you want to play tricks on the siege, please don't send all your military commanders to attack the city. Don't be too weak for those who don't send it, or no one will play tricks and you will cry.
3. Of course, siege agencies also have a certain role, but they are not as powerful as planned. When attacking a city, it is more useful to reduce your own casualties, increase your speed and harm the enemy from a distance. It is more useful to slow down the enemy when guarding the city. This kind of equipment is gone after one use, and the cost is very high.
Fourth, the relevant experience of military commanders.
1, I don't need to say the role of military commanders. As we all know, without a good military commander in our team, we can't move. Without a good military commander guarding the city, we can't get a penny. In addition to the military commanders given at the beginning of the game, there are only two sources of new military commanders. One is to hire them from Juxian village, and the other is to resurrect them from Yiguang after killing the enemy generals one by one. Of course, military commanders with high index are the best, and there are two other types that are also good. First, they have high physical strength and can be used in one-on-one combat. Second, they have high intelligence and command ability.
2. Every military commander has a stunt, but the level required to activate the stunt is different. The third and fourth grades will come out soon, and the fifth and sixth grades will be slow. Military commanders with stunts, such as physical fitness (quick physical recovery), taking advantage of others (being the first to make a big move in one-on-one combat) and taking the lead (being the first to cut a few times in one-on-one combat), have great advantages in one-on-one combat. Swirls, mud pits and other stunts that can set more traps are also very helpful for field operations. It is very good for a military commander who has the skills of reclaiming land, collecting taxes and guarding the city. At the beginning of minimap game, it is very useful to train a military commander who has the skill of cheating money. There are also some stunts that are only available to certain characters. For example, the stunt of the old fairy in South China is to get the weapon of the other side directly after winning a one-on-one battle, hehe. Generally speaking, stunts can enrich the different characteristics of military commanders, and the effect in actual games mainly depends on your purpose.
3. The training of military commanders can be carried with you, and through continuous fighting and tactical upgrading, it can also be placed in the city for him to upgrade slowly. The former is faster, because whether you win or lose, you have combat experience. If you have spare money, you can buy a bunch of tricks in the tip shop, so that military commanders can use them desperately regardless of their purpose, and their experience will rise rapidly.
4. Weapons are very important, because the growth index of weapons is really good, especially hidden weapons, which can turn idiots into geniuses and geniuses into gods.
Generally, it is enough to keep 2-3 military commanders with good physical strength in our team. If you go all the way, you will be singled out and rarely pay the toll to the enemy. For the military commanders guarding the city, if there are military commanders who are both civil and military and have high command of the city, it is enough to leave 1; If not, leave two, one with high physical strength and the other with high intelligence (but there are many cities on some maps, and the enemy seldom goes to your city, so it is better to leave 1 when there are few people in the early stage).
6, the computer has a habit, the team must keep at least four military commanders, the computer will only occupy the city when there are more than four military commanders in the team, otherwise it will not occupy the empty city. If there are less than four military commanders, the computer will abandon the city and recall the personnel to join the team.
Five, the city related experience
1, increasing taxes, increasing population and increasing soldier buildings all play a great role in the development of the city. Which building to build first depends on different needs. Generally speaking, tax increase and population increase should be established first, because wages will be paid every half month, and urban taxes are a big source of your income. In this generation, money and military commanders are the most important games. Buying strategies, weapons and organs requires money, and military commanders are the guarantee of strength. On the contrary, soldiers are not so important. In addition to putting enough soldiers in the city to guard the city, there is no need to bring too many soldiers around (mainly because there is no need to attack the city). If the city has a large population, exceeding 40,000, you can build buildings first to increase taxes, and if the population is small, you can build buildings first to increase the population. With the increase of population, taxes and soldiers will also increase. Soon, unless there is a serious shortage of soldiers guarding the city, you can consider building a building with more soldiers first.
When you occupy the city at the beginning of the game, you must make a choice. Especially in large and medium-sized maps. Because there are not many military commanders, it is not easy to go to the leisure village with a big map. Therefore, it is better to occupy less cities. There are no county towns, only county towns. The larger the population, the better. In this way, your tax revenue will be high, and you can always ensure that you have more money than your competitors. Moreover, opponents will have higher tolls when they walk to your city, which will greatly consume their strength. Only when the city is few but fine can we ensure the quality of the generals guarding the city and strive to pay the enemy once.
3. The rest buildings can be arranged according to their own needs. One of the buildings mentioned in particular is the watchtower and watchtower. Everyone should also know that building a row of watchtowers after occupying several neighboring cities can quickly kill the enemy, and it is best to build a Temple of Heaven (you can only walk slowly with dice). Some friends say that this watchtower is too overbearing and despicable, which is true for computers, but it will not be like this in the future combat mode, because there is a role stunt called dodging arrows, which is everything has its vanquisher.
Sixth, the game-related experience
1, the dice game is pure luck, there is nothing to say, generally I don't play, which is time-consuming, and I really won and didn't win much.
2, horse racing is a must, and you can basically win by mastering the rules. You have five chances to take part in the horse race. The most useful chip is the power pill to increase the horse's speed, but this chip must be the best in 1-4 squares, and it is actually useless after 6 squares. Powerball in the case of 1-4, without any other pills to slow down, Machiavelli is sure to win, and the rest are silver chips to bet and chips to increase odds to get the maximum profit. There is also a chip like a wing, which is also very good. Its function is to copy the previous chips, and it is best to use it with 2000 betting chips. There is also a hand chip to cancel the front chip. When the horse you bet on is injected with a deceleration pill, use it quickly. As for the choice of betting on horses at first, if you have powerful pills, you can rest assured that the odds are high. Computers are generally concentrated on harming horses, so it's nothing to avoid them.
Seven, award-winning and other experience
1. There are various winning conditions in campaign mode, some of which may be difficult. In fact, as long as you beat all other masters in the game, you will pass the test smoothly regardless of the conditions.
It's not difficult to beat other masters, and you don't even need to attack the city. First of all, we should pay attention to occupy the populous city at the beginning of the game and replace it with powerful military commanders to defend the city. However, our team should also keep two military commanders who can cope with one-on-one combat and one military commander with high IQ. Buildings that increase population and taxes are first built in cities. Our team should quickly cultivate a military commander with outstanding one-on-one combat capability, and cooperate with the plan to kill the opposing defenders when passing through enemy cities. Then buy more tricks, hire more military commanders, occupy more big cities, and ensure that your city can force your opponents to pay tolls, and the final victory will soon belong to you. If you want to win faster, just build more watchtowers.
It's best to put 1 indestructible soup and 1 tricks around you to prevent your opponents from destroying the buildings in your city or using some sinister tricks on you.
4. When the enemy comes to your city and asks for a one-on-one fight, if the opponent is very strong, and there are only 65,438+0 military commanders in your city, and the physical strength of the military commanders is not strong, then you can choose to stay at home. Because if you don't leave home, you will only lose hundreds of soldiers, but if you fight one-on-one to prevent your military commander from being hacked to death (pay special attention to tactics such as delaying the computer battalion for one day), the city will no longer exist, the city will have no taxes, and the military commander needs to be resurrected, which is really not worth the candle.
be careful/cautious
1. There are still some problems in the game. Even if it is patched, it will still bounce back to the desktop occasionally. I played for almost three hours and bounced back to the desktop twice, which was tolerable.
It is extremely difficult to attack this city, mainly because of the time limit. The city defense was broken and most of the time was spent. Don't think you can win easily with superior troops. I still can't take this city with three times the strength, not because there are not enough soldiers, but because there is not enough time, so please make full preparations before taking this city.
3. The general can be upgraded, choose a military commander with high strength and high physical strength, focus on training, let him fight one-on-one, buy some wonderful hands to rejuvenate, and the plan to revive the dead will replenish his physical strength at any time to ensure one-on-one invincible. There is also a very important use. As mentioned earlier, it is extremely difficult to attack this city. I used Xu Zhu to rise to level 4 and level 5, hacked four military commanders guarding the city and occupied two cities. Strong ~
4. The casualties of siege are almost 1: 10(99W VS thousands to tens of thousands).
5. The role of military commanders is greater than that of civil servants.
6. Those guys with intelligence of about 100, extremely low force and extremely low level of three wars are useless.
7. Some tricks require specific talents to use.
8. Who was called to Xian Di?
9. Hua tuo is not bad
10. The stunt of the water mirror seems to have no effect.
1 1. Field strategy is better than charge.
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