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Interaction of class reunion games

In order to enliven the atmosphere at the reunion, everyone will propose to play game interaction, so I will share the small game interaction at the reunion with you. I hope you like it!

Class reunion game interaction 1 1. Class reunion game: big adventure

Each participant draws a playing card, and be careful not to let others see your card. The dealer specifies which card to get to execute a program. The program must be interesting, such as asking the selected person to ask for a glass of wine on the wine table next door, or saying "I love you!" " Yes, ladies on the stage. In short, the more absurd and exciting the designated program, the better. In the next round, the performer is the dealer and continues to draw cards.

Second, the class reunion game: the truth.

The rules are similar to the big adventure, except that the dealer does not specify the program, but the selected person answers a question. As the name implies, the answer must be true. Of course, the more subtle, the more secret and the more interesting the question is, but be careful not to invade other people's privacy.

Third, the class reunion game: big lie

A blindfolded person dressed as a "blind man", and the person sitting to the left of the "blind man" began to point at everyone present. When he pointed to one of them and one of them, he asked the blind man, "Is this ok?" . If the "blind man" says no, keep pointing to the next person. Until the "blind man" agrees, the accused person is the person selected by the game. The "blind man" took off his blindfold and guessed who was chosen according to everyone's expression, but the participants could not tell the blind man. Of course, the person chosen may be the "blind man" himself. Blind people have to do a topic or specify a program, which is completed by the selected person. Like adventure, the more absurd and exciting the program, the better.

In the next round, the person selected in the last round will be blind.

Fourth, the class reunion game: I love you vs shameless

This sounds a bit "ambiguous", but it is actually a good game to practice reaction.

Rule: everyone sits in a circle, and it is stipulated that you can only say "I love you" to the person on your left and "shameless" to the person on your right. Two people can only talk three times in a row. Once someone says something wrong, they will be punished.

Highlight: When the game reaches a certain speed, people who can't keep up often have classic "confessions" such as "I … shameless" or "no … I love you".

Fifth, the class reunion game: squatting.

Divide the participants into more than four piles, each pile forms a circle hand in hand, name each pile with colors or numbers, arbitrarily designate a pile of radishes to start squatting in unison, read out the words at the same time, and then designate other radishes to do the same action, with the same goal, and so on, but they can't be quoted back immediately.

This point is illustrated by an example. Red, white, yellow and purple carrots. White radish squats first. Read "white radish squat, white radish squat, white radish squat." After reading it, the fingers of the white radish all point to the carrot pile. Carrots will start squatting and muttering, and then you can specify the next one, but not the white radish.

Six, class reunion game: two little bees

Read the word: two little bees, flying in the flowers, flying. ...

Action: two people face to face,

1, spread your arms up and down like orchid fingers;

2. Change hands and cross your chest;

3. Hand hammer scissors cloth;

4. The winner reached out and slapped him and said "pa pa"; The loser sings "ahhh"; Don't lose, don't win, and make a kiss with your lips.

Win or lose: according to the reaction speed, the loser will be punished by a procedure.

Seven, class reunion game: a frog

Participants form a circle and face the center. The host reads "one", and the next person reads "only" clockwise, followed by "green", "frog", "jump", "middle" and "plop"; Then "two frogs jumped into the water and plopped" ... and so on. Those who can't keep pace or make mistakes will be punished.

Eight, class reunion game: grab the chair

Put three chairs on the stage, invite four people to come up and play disco music, and four people turn around the chairs with the music. Grab the chair when the music stops, and those who don't sit will be eliminated; Reduce one chair, three people go on, the music stops and grabs two chairs, and those who don't sit down are eliminated; Finally, two men grabbed a chair, and the one who sat down won.

Nine, class reunion games: 7, 8, 9

Two dice and a dice box can be played by more than two people. Roll the dice in turn, and everyone will open the dice at once. If the mantissa is 7, add wine, if the mantissa is 8, drink half, if the mantissa is 9, drink the whole glass, and the rest will be over. One person shakes it in turn. Maybe you can only add wine without being punished, but it is also possible to keep drinking every time, depending on your luck.

X. Class reunion game: 007

From the beginning, one person read "zero" to refer to one person, then that person read "zero" to refer to another person, and the third person read "qi" and pointed to one person. The person who is shot will say nothing and do nothing, but the two people around the "shot" will give an "ah" and raise their hands to surrender. -People who shouldn't drink!

Class reunion game interaction 2 1, collective sentence making

Rule: Divide into three groups. Send small notes. The first group writes the name (everyone knows), the second group writes the activity address (strange places can be used), and the third group writes the business (such as playing golf, diving, staring blankly, telling stories). Then read it out at will. Xx people and xx people (the first group) do X things in X places (the second group) (the third group), and there will be unexpected results.

2, passionate collision-playing balloon games together

Each group is limited to six people. Through the process, six people cooperate to blow up a balloon first, and then crush it with their buttocks. The host gave each group six signs, which read: mouth; Hands (two); Ass; Two feet and a balloon. The host asked each group to draw lots. After that, the painter will blow the balloon with the help of two painters (the painter can't blow the balloon with his hands); Then two foot-slappers lifted the ass-slapper and broke the balloon. The most people win, and the music has to move.

3, the audience interactive games-patchwork:

The host asked each group to choose a recipient first and stand on the stage with a tray in hand. Other team members provide items and put them in the tray according to the owner's requirements. The first team to collect all the items wins. Articles will be tools that are hard to find. For example: 5-meter-long shoelaces, 2000 edition 1 yuan coins, 1 2-meter-long hair, 3 domestic mobile phones, 3 pairs of jeans (someone wants to take off their pants), 18.88 yuan (really a few cents can't beat the hero), and the funniest thing is: 2 items on the boss (not suitable for children)

4, intimate contact game-paper cup water:

Seven people compete in groups at the same time. There are also two people who help the first person in each group to pour water into the paper cup, and then pass it to the next person's paper cup one by one. At last, the water in the paper cup is poured into a small jar. Finally, in the limited five minutes, see which group has the most water in the jar, and which group will win.

5. Straw transportation

Just like the previous game, several people should be grouped. Everyone has a straw in their mouth. The first person put a certain weight key ring and other tools on the straw. During the competition, everyone should not touch the straw and key ring with their hands, but pass the key ring to the next person with the straw in their mouth until they reach the straw in the last person's mouth.

6. Put your card on the table.

Choose a few glib people to join the game, and the host should prepare some words in advance. The host said a word, and people who want to join the game said it again, like "Happy New Year". Players should say "Happy New Year" immediately, and those who say it wrong or live a fierce life will be cut off. Start with three words, four words in the second round, five words in the third round, and so on. It is estimated that there will be few players with more than five words.

7. Run with a balloon.

In pairs, a man and a woman ran from the starting point to the finish line with balloons back to back. At the end, they will put the balloon on the chair and then sit and explode, and then return to the starting point and continue to hold the balloon. If the balloon hits the ground while running, they should start from the starting point. At the same time, which group of balloons bursts the most wins. (Experience: Generally, the task of bursting balloons is done by men. Miss should go back to the starting point as soon as possible to prepare balloons. When running, it is best for both of you to hold balloons arm in arm. )

8. idioms solitaire

The name of this game is only used to seduce everyone, not really used to catch dragons. Select a few young people to take the stage and let everyone write five idioms on paper first. Because the title of the game is idioms solitaire, everyone will consider how to connect idioms, and the last word should be easy and simple. When everyone has finished writing, let everyone read their idioms to the audience. Then let everyone add "when I first fell in love, when I got married, when I spent the night in the bridal chamber, when I got married, my extramarital affairs" before the five idioms, which will lead to "when I first fell in love (the first idiom), when I got married (the second idiom), when I spent the night in the bridal chamber (the third idiom) and when I got married (the fourth idiom) Sometimes it's unexpectedly interesting. (For example, writing unease happens to be the third idiom. )

9. Smell the "song" dance

In pairs, preferably a man and a woman. If you want Miss to sing, you must sing the songs that the host put forward specific requirements, such as the lyrics of animals and the word "spring". When a young lady sings, her companions should dance according to the lyrics. During the designated time of the activity, a group of unexpected songs will be cut.

10, group massage-(caring for each other and eliminating barriers)

The whole group forms a circle, all turn right, and the team leader orders the game to proceed. All the staff sang a song of their choice together, and the players put their hands on the temples of the people in front and gave a massage.

Massage temples, ears, shoulders, back, thighs and calves in turn. After all the massage, please turn around. Tell everyone: the expenditure will eventually pay off, and then do the first massage from the beginning. After the massage, listen to the instructions of the team leader and proceed in turn.

During the massage, the group leader can ask the person in front, "Are you comfortable?" ? Are you satisfied with my work? These questions will stimulate the players' feelings more.

1 1, classic game-squirrel and tree

First, divide the players into groups of three. Two people dressed as big trees, standing face to face, reaching out and forming a circle; The winner plays a squirrel and stands in the center of the circle; The rest are flexible personnel; The game is held. If the owner calls a squirrel and the tree doesn't move, the person who plays the squirrel must quickly separate the original tree and choose a new tree. Live performance of a single person; If the owner calls the tree, the squirrel will not move, and the player who hits the tree must separate the original fire companions and reorganize the tree. Those lonely people should perform this program. If the host calls for pulling, the people who play with the tree squirrel must all disperse and start gathering again. At this time, everyone can freely choose the color of their feet. If you are alone, watch the program.

12, key

Rule: Only one of the four identical cups is white wine, and the other three are all water. Let the contestants guess who is drinking. The rewards and punishments are up to you.

13, Bozhu

Rule: Two people compete on the field, put glass beads (or table tennis) in a small jar to see who can put more beads in the shortest time and who wins! (Small plastic basin, glass beads, paper cups, sanitary chopsticks)

14, oral gymnastics

Xiguan Village grows winter melon, Dongguan Village grows watermelon, Xiguan Village boasts that the watermelon in Dongguan Village is big, Dongguan Village boasts the big winter melon in Xiguan Village, Xiguan Village teaches the national winter melon in Dongguan Village, and Dongguan Village teaches the national watermelon in Xiguan Village. Wax gourd is big, watermelon is big, and melons in both villages are big.

15, the numbers are crowded together

Rule: You can send all or each group of people to participate in the activity and listen to the host's password "Numbers huddle together" in the music. Everyone asked: There are several figures, and the host said: 3. The intervener found three people to hold it in the shortest time, and the others were fined! The host can shout the password according to the real environment, and the number is greater than 2!

Class reunion game interaction 3 grab stool

Props: stools (several)

Arrangement of participants: 8 or more (one of them is a propagandist and will not participate in the competition).

Rules of the game: At the beginning of the game, the stool is round (calculated by subtracting one from the number of participants, that is, eight people put seven pieces), and then the participants form a circle outside the stool. When the host drums or plays music, participants run clockwise or counterclockwise along the circle (be careful not to cut in line). When the drums or music stops, participants should quickly find a stool and sit down. Because one stool is missing, one person will have no stool to sit on, and this person will be eliminated. The winner will be rewarded.

Soul mate, let me guess better than you.

Prop: the theme of the game (it can be a performable idiom or word)

Participants: two people in a group, and multiple groups can participate.

Rules of the game: At the beginning of the game, a group of two people should face each other (one is the performance planner and the other is the word guesser), and then the host will write the idioms or words to be performed on a piece of paper for the performer to show to the word guesser. When the performer completes the performance and the guesser can guess the idioms or words of the performer's actions, it is regarded as passing. (Note: Actors can explain them in words, but they can't say the words in action)

Go in pairs

Props: Some ropes.

Participants: a group of two or more people, a group of more than one person.

Rules of the game: the game requires a large venue. At the beginning of the race, each group's left leg or right leg should be tied together, and multiple groups should stand side by side at the starting line. When the host called "Start", all teams came out together, and the team that reached the finish line first won. This game needs the tacit cooperation of the participants.

Beat drums and pass flowers.

Props: drums or music, flowers

Participants: collective

Rules of the game: participants form a circle first. When the drummer began to beat the drums, the flowers began to spread out. When the drums stop, whoever gets the flowers will be "lucky" and who will perform the program. After the performance, flowers began to spread from this "lucky guy" and the program followed.

Looking for treasures

Prop: "Treasure" (usually a piece of paper)

Participants: collective

Rules of the game: prepare the "treasure" first (that is, the note can say "show, win the prize, etc." ), and then distribute the treasure in various hidden places. Then, the treasure hunters began to look for "treasure". Treasure hunters who find the "treasure" are not allowed to open the "treasure" at will, and the host will award the prize. The owner rewarded the owner according to the contents of the "treasure". For example, the treasure said, "Learn to meow three times and reward two apples. "Then the owner of the' treasure' must do it according to the content of the' treasure', and then the owner will give corresponding rewards.

Idioms (or words, poems) connect dragons.

Props: None

Participants: collective

Rules of the game: this game is to say an idiom from the beginning, and then the rest will continue in order. Note: The first word of an idiom received by each Solitaire must be the last word of the previous person, which can be replaced by homophones. When it's the turn of the Solitaire, and the Solitaire can't pick it up, the host can give him some punishment (you can let him perform a program or imitate an action).

Top balloon competition

Props: a balloon and a rope.

Participants: two groups of confrontation (generally 3 ~ 7 people in each group)

Rules of the game: Before the game starts, pull the rope along the middle of the field (like a tennis net), and then both sides line up to head the ball. Whoever lands first will lose, and both sides will take turns to serve. Demonstrate the ability of cooperation and competition. (Note that you can only use your head, not other parts of your body. )

star show

Props: movies or videos, song and dance performances.

Participants: custom

Rules of the game: first, the host plays a movie or video, and a song and dance performance is for participants to imitate, and then the audience judges the best imitator.

talk of anything under the sun

At the beginning of the game, both the conductor and the players pointed their noses. The conductor gave the order: "Ear". Almost at the same time, the player should point his finger at any head organ other than the ear, such as eyes, mouth or still point to the nose. And so on. The commander can point to the east and west without restriction, and his purpose is to guide you into his trap. Designing and creating games by reversing thinking can produce a lot of fun. Ask children to learn to think, do and play, and create more and better fun games.

Name, location, action

Dozens of players each wrote three pieces of paper, writing their names, places and actions, and put them in three boxes. A classmate took out a piece of paper from each of the three boxes and read it out in public. Due to the mismatch of subject, form and predicate, there are strong entertainment effects, such as "Li Si eats in the toilet" and "Wang Wu dances on the top of the train".

Mime game

The team members asked each other questions, such as "the chair was broken", "the fight was over", "fishing", "the papers were handed out", "the picnic" and "the window was closed on a rainy night". Grasp the question and assign each person a pantomime game question. After 10 minutes of preparation, the performance began.

Class reunion game interaction 4 First, grab the chair.

Put three chairs on the stage, invite four people to come up and play disco music, and four people turn around the chairs with the music. Grab the chair when the music stops, and those who don't sit will be eliminated; Reduce one chair, three people go on, the music stops and grabs two chairs, and those who don't sit down are eliminated; Finally, two men grabbed a chair, and the one who sat down won.

Second, be graceful.

Please invite ten people to the stage and agree on a distance back and forth. The way everyone comes and goes must be different from the way different people come and go, or they will be sentenced to start over. Party Travel Network is dedicated to providing reunion planning, hotel catering reservation, transportation, gift purchase, photography and other national one-stop services for alumni returning to school.

Third, the big adventure and the truth

Each participant draws a playing card, and be careful not to let others see your card. The dealer specifies which card to get to execute a program. The program must be interesting, such as asking the selected person to ask for a glass of wine on the wine table next door, or saying "I love you!" " Yes, ladies on the stage. In short, the more absurd and exciting the designated program, the better. In the next round, the performer is the dealer and continues to draw cards.

The rules are similar to the big adventure, except that the dealer does not specify the program, but the selected person answers a question. As the name implies, the answer must be true. Of course, the more subtle, the more secret and the more interesting the question is, but be careful not to invade other people's privacy.

Fourth, a frog.

Participants form a circle and face the center. The host reads "one", and the next person reads "only" clockwise, followed by "green", "frog", "jump", "water" and "plop"; Then "two frogs jumped into the water and plopped" ... and so on. Those who can't keep pace or make mistakes will be punished.

Verb (short for verb) James Bond

From the beginning, one person read "zero" to refer to one person, then that person read "zero" to refer to another person, and the third person read "qi" and pointed to one person. The person who is shot will say nothing and do nothing, but the two people around the "shot" will give an "ah" and raise their hands to surrender. People who make mistakes drink!

Class reunion game interaction 5 1, passing toothpicks

Participants in the game each draw a playing card and then sit down in the order of playing cards. The person who holds the smallest (or largest) playing card is the first one, putting the toothpick in his mouth and passing it to the next person's mouth in turn. Don't drop it Be careful not to borrow hands or any tools to help. If you drop it, you will naturally be punished (after reading it). Pass it around, the game is not over yet. Toothpick half pouts, continue to draw cards, sit in a new order, then pass the next round, continue to pout half, and then pout, which is more and more exciting!

2. A frog

Participants form a circle and face the center. The host reads "one", and the next person reads "only" clockwise, followed by "green", "frog", "jump", "middle" and "plop"; Then "two frogs jumped into the water and plopped" ... and so on. Those who can't keep pace or make mistakes will be punished.

3. Count to seven (or any number will do)

This game is more fun. Let's play together in a circle, that is, from 1, we say a number in turn. When it reaches 7 or a multiple of 7, we can't say it, so we clap our thighs instead. If they say it unfortunately, they will be punished and start from the beginning. Maybe you will say, such an old game! However, since old bottles can hold new wine, old games can also find new tricks! Review the rules of the old game: first of all, there should be more people, more than 5 people. Anyone who starts counting, 1, 2, 3 ... If you count like that, you must knock on the table or clap your hands when you encounter a multiple of 7 and a number containing 7.

4. Truth or dare

On-site students are selected through games. The adventure questions are as follows: one thing that touched you the most in three years of middle school: one thing that you regret the most; The most embarrassing thing for you; The most unforgettable thing for you; Please tell me who you once had a crush on; Did something bad; A little secret; Your god/goddess; One of my favorite classmates; In the eyes of class four flowers and so on.

5, stealing the sky trap

Do you still remember the scene where Zin Connery trained Zeta Jones to pass infrared rays in the movie "The Trap"? This game is a bit similar. Make props first: find some red ropes (glass ropes are also ok), put paper cups in the middle as bells, prepare eye masks according to the number of participants, and then prepare disco music. Then ask several assistants to pull the rope on the stage, let the players practice with their eyes open first, and tell them that this is a very challenging game, which needs to test their dexterity and memory. After practicing a few times, blindfold them and let them go. When the climax is reached, the host asks all the assistants to take the rope away, and you will see a wonderful performance. Pay attention to the people next to you deliberately misleading, saying bow your head and lift your feet.

6. A big lie

A blindfolded person plays the role of "blind", and the person sitting to the left of "blind" starts pointing at everyone present. When he pointed to one of them, he asked the blind man, "Is that all right?" . If the "blind man" says no, keep pointing to the next person. Until the "blind man" agrees, the accused person is the person selected by the game. The "blind man" took off his blindfold and guessed who was chosen according to everyone's expression, but the participants could not tell the blind man. Of course, the person chosen may be the "blind man" himself. Blind people have to do a topic or specify a program, which is completed by the selected person. Like adventure, the more absurd and exciting the program, the better. In the next round, the person selected in the last round will be blind.

7. OEM games

Everyone draws a card and sticks it on their foreheads. You are not allowed to look at your own cards, but you can look at the cards of people around you. A is the largest, 2 is the smallest, and the number of points is the same. The colors from big to small are heart-shaped, spades, grass flowers and diamonds. At this time, everyone began to guess whether their cards were the smallest according to other people's cards and expressions. If you feel that you are the youngest, you can give up and accept the corresponding lighter punishment, such as exposing a shameful thing, but you are not allowed to look at the cards and the game continues. Until everyone never gives up and shows their cards, the youngest one will be punished, such as writing with his ass. Game analysis: The key of the game is to capture people's instant expressions and eyes when they first look at the cards around them. Of course, if your acting skills are exquisite enough, you can definitely "harm others with your eyes" by skillfully using this psychology and doing the opposite.

8, course memories

More than 5 people participate in the game. Participants in the game name a course in turn. It's best to tell the courses they took in those years, such as English, marketing, data structure ... At the beginning of the game, the host asked: What classes are you taking today? The first person randomly names a course that everyone has signed up for, such as English class. The person representing the name of English class raised his hand and answered: English class is not good. Everyone asked in unison: what class is good? The representative makes courses for representatives of other people at will. Just repeating the game. Highlights of the game: All members participating in the game should remember the professional names mentioned by everyone, otherwise they will not be able to answer any class when they are asked by name. Some participants feel embarrassed when they are distracted. People who make mistakes carry out procedures.

9. Two little bees

Read the word: two little bees, flying in the flowers, flying. ...

Action: Two people face to face.

1, spread your arms up and down like orchid fingers;

2. Change hands with your hands and fly before your chest;

3. Hand hammer scissors cloth;

4. The winner reached out and slapped him and said "pa pa"; The loser sings "ahhh"; Don't lose, don't win, and make a kiss with your lips.

Win or lose: according to the reaction speed, the loser will be punished by a procedure.

10, I have you?

Two rounds of competition, with 5 participants in each round. According to the topics specified in each round, the challengers told their unique experiences in turn. The whole class raised their hands to vote. Raising their hands indicates that they have similar experiences, and not raising their hands indicates that they have no similar experiences. Once more than half of the people raised their hands, the challenger failed. Of course, in order not to lose the game, you can also make up some wonderful experiences that have never happened, depending on who has a big brain hole.