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Can cheats be used in PS2 WWE SD VS RAW08 game?
Basic operations:
△ In the menu, it is the exit key to the previous level, the gas tank is full and the flash activates the super kill, combined with the R1 special skill
○ Push Human throwing skills, 8 directions
□ Use fist and kick attacks with L3
× Select button, pick up weapons, get on and off the ring, climb iron cages, climb ladders, change hands in doubles
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Select help key
START pause key
↑↓←→ Provocation key, Showman presses and holds △ to steal energy, which consumes a lot of physical strength. He is interrupted in the middle. All energy is lost. After successfully launching a provocation on the corner post, press □ to hit the front and the energy is full. If you are interrupted, cancel the attack yourself, hit the air, or be broken by L2, all energy will be lost
L1 running button , cooperate with L2, store when full.
L2 defense □ and the combination of this key and R1, defense from high-altitude falling skills (note: pressing it wildly is not very useful, you have to hit the body and press it for a moment), To defend against Brawler's continuous attacks with × riding on him (note: pressing it wildly is not very useful, just press it when your fist is about to land on your face). If R1+□ hits the first one, the rest cannot be defended. Brawler enters R1+△ crazy state or Powerhouse enters invincible state, this key will be invalid. The combination of L2 and R2 can break the full △ super kill.
L3 left joystick controls direction
R1 is useless when pressed alone, used in combination with □ and R3
R2 defends against any ○, R3 and these two keys. Combination of R1
R3 attack throwing skill, four directions, use the four directions in conjunction with R1. There will be a prompt after sending out. This move is invalid for Technical people who are not seriously injured, and is invalid when their own physical strength reaches the limit.
Main menu:
PLAY NOW
Quick test, 1V1 singles, many players who are just trying it only focus on this. I am like this, but I have to hide everything.
EXHBITION MODE
Special type of competition, the essence of this game, those who understand wrestling can have a lot of fun.
GAME MODE
The subdirectory contains:
24/7mode is the previous season mode. It includes play as superstar player mode, self-created player mode and gm mode manager mode.
Tournament mode eliminates the cup mode, and non-competition processes during the cup can be saved. It includes the King of the Ring. If you win the King of the Ring, you can choose a female wrestler to be the queen and form a stable, that is, a combination, which can appear together 24/7. Beat the clock competition, whoever defeats the opponent in the shortest time can challenge for the championship in the end. Quick play Tournament Quick Cup, quickly select a set of existing cups. Create Tournament creates the cup, and Load reads the cup.
Hall of fame can be opened after completing 24/7 any time
Shop store
CREAT MODE
Creative mode, the essence of the game, devils Favorite
Creat stable Create a combination, the created combination can appear 24/7
Creat entrance Create a way to play
Creat superstar Create a player, there are many Once done, you can open it directly
Creat wwe title Create a championship title, this is very cool, you can create previous classic belts, such as EDGE's RATED R WWE TILTLE, Stone Cold and The Rock, etc. statement belt.
Creat move-set
Options
Settings, adjust game difficulty, read progress, watch introduction video (recommendation is very important, must be If you don’t watch it, you won’t be able to play it)
Original process gameplay:
First, enter the option to watch the introductory video and adjust the difficulty. Veterans who have played svr07 can directly adjust it to Legend. Then, enter the Tournamen mode to open up the King of the ring and create a male and female team, preferably under the same brand, both in RAW and SD! , ECW or Creat stable to create a combination, the type must be tag team. Tell me why later. After finishing it, exit, enter the 24/7 player mode, select the man in the King of the ring or any man in the Creat stable, and clear the level, that is, set the data slot in the upper right corner to 100%. In the process, You use the person you choose to constantly interfere with your companion's games and help her (him) win. This can increase the stable experience value. After clearing the level, you can play Hall of Fame. Once you enter, you can use the stable combination you created to clear DX, which opens a large number of hidden venues. After that, except for Vince McMahon and John Cena (I didn’t find any simple gameplay, no Stop and do as asked) passed quickly, all shop items were hidden except for two Vince McMahons, and the venue was fully opened.
Now I’m starting to play gm mode. It’s much more fun. There are many more legends with extremely high values ??such as The Rock that can be turned on and passed. Obtaining the GM of year will open the two Vince McMahons in the shop, and clearing the upper right corner of the game will unlock the Vince McMahon in the Hall of fame. All known hidings are open, others are unknown.
Tactical series (see if you have the option of connecting the key controller):
The classic thing about this game is the classification of players. Although there are still many bugs, the flaws are not concealed. Eight Each type of player has its own merits. Personally, I think the strongest main players are Power House, Dirty, Submission, and High-flyer. The rankings are also the same. The rest are all second-rate players and supports. The strongest support players are Brawler, and then Hardcore (core introduction, in single competition Using a chair to clamp the legs and head is not considered a foul), and then Technical automatically resists the grab, and Showman is the last one (absolute support, corner post provocation and full-gas attack are too broken, but this is very suitable for master support).
Individual introduction:
Brawler fighting player) signature technique R1+□ small combo, very powerful and effective, especially when used by players like Undertaker, the first hit will be No longer able to defend, the opponent falls to the ground and press ), after full gas, L1+L2 stores, R1+△ starts to enter the burst state, I call this life-chasing state (when is the most appropriate time to use it, when the opponent attacks and has already made a move, preferably a high-altitude action, and you are standing When activated), the □ attack is invalid, but the throw is still effective. All your □ attacks cannot be defended. Stand up quickly after falling to the ground, pay attention to your physical strength, chase the opponent and beat him, you will basically hit the head with a random punch.
Submission contortionist) The signature is L1+L2 storage after being full of energy. When using ordinary locking skills, use R1+△ to activate to produce a super-killing effect (the core technology is whether it is unlocking skills or using locking skills, Every time you use R3, you have to pull it in one direction and don't shake it randomly to achieve the effect).
Dirty players) The signature is to push the referee to knock the opponent unconscious, and then pick up the weapon to play with (core technology other types use this technology to reduce energy, but the villain will increase greatly, that is to say, use After using the weapon dirty move, the super kill will come). Even if you touch the rope when using the lock skill, it can still be extended by 4 numbers (let it go as soon as it reaches 3, it is very fast to check). You can take off the guard of the corner post. Pad, quarrel with the referee when the suppression is unsuccessful, store L1+L2 after full gas, R1+△ use the villain's lower body to attack, huge lethality, after the attack is completed, you can run over and go around to make a super kill.
Power House: (Power player) Press and hold ○ to use a heavy push, which can have a great effect. Push to the corner, which can cause a direct knockdown. Throw it directly in the positive direction near the side rope, full of energy. After L1+L2 is stored, R1+△ is activated to enter the invincible state (when is the most appropriate time to use it, when the opponent attacks and has already made a move, preferably a high-altitude action, and you activate it while standing), the attack is invalid, no matter throwing or punching, If you roll R1+R3 yourself, it won't be broken, and it also breaks Technical's automatic defense. It can be dropped 3~4 times at most.
Technical: (Technical player) has the ability to automatically defend R1+R3 when not seriously injured, can not miss when flying on the side rope, and has special skills, such as pressing ○ and then □, running L1 towards the opponent Automatically go around to the back during movement.
High-Flyer: (High-flying player) L1 can jump in the ring and quickly dodge attacks. The opponent will be stunned at the corner post. L1 rushes over, quickly goes to the corner post with a special kill, and presses against the side rope. Use special skills, store L1+L2 after full energy, activate R1+△ when you are lying or lying on the ground, you can quickly suppress the opponent when the opponent is slightly injured, and win by surprise.
Showman: (Performer) Press △ to use provocation to steal energy, which consumes a lot of energy. If you are interrupted in the middle, you will lose all your energy. After successfully launching provocation on the corner post, press □ to hit the front with all energy. If it is full, you will lose all energy if you are interrupted, cancel the attack, hit empty, or be broken by L2. After the signature move is full, L1+L2 is stored, and R1+△ is used to use the opponent's special move. The lethality is not as good as the original version.
Hardcore: (Hardcore player) has weapon R3 throwing skills. When the opponent falls to the ground, use weapon Head (core, if your head has been injured, activating this move can heal the injury), but the weapon moves have been strengthened, and you can stand up quickly even if you are attacked.
Let’s talk about type matching:
First of all, personally, I focus on the main series types: Power House: (power player), Submission: (contortionist), High-Flayer: (High-flying player), Dirty: (Dirty player), the combination of main and main types is acceptable, but has no characteristics. I personally recommend the combination of Submission and Technical (Bret Hart), the combination of Dirty and Hardcore (EDGE), the combination of Brawler and Showman (Cena), and the combination of High-Flyer and Showman (Rey).
Detailed tactics:
The players have all their moves
Each player has many moves. If you talk about them one by one, you will be exhausted and can’t finish typing. , but you can check it yourself in the game. The method is to first open Creat Mode and enter Creat move-set, select the player inside and press □ to watch the demonstration animation, and it can also be modified.
How to start the move
For the corner post move, press ○ to push close to the corner post. The opponent will have his back to you. Press ○ to push for medium and long distances. The opponent will face you. If you press □ in the facing position Keep attacking and your opponent will sit down against the corner post.
For the inside rope move, press □ to beat the opponent against the inside rope and press R3 to activate (of course if someone presses R2 to break it, you will be thrown out).
For the outside side rope move, press ○ to push lightly when approaching the side rope. Your opponent will lean on the outside side rope and press ○, □ or R3 to continue adding.
100% double-layer table stacking method. Hold the table in your hand, with the opponent in front and another table behind. L3+× in the direction of the other table to complete. Start the super kill method. Press ○ to push the opponent. Go to the table and lean on it. After you are full of gas, press △ in front of you (the same as the super kill on a single table).
The method of igniting the table is first only available in ECW Extreme Rules. After you are full of gas, approach the table and press △ (it is also suitable for igniting the hand-held wire rod).
How to start the super kill by burning the double-decker table. After full gas, R1+up or down R3, hold down R1 and drag the opponent to near the table, release R1 and press △ (the method is the same for single-burning table).
To move the table and ladder without disassembling, press and hold × without letting go, and then move L3.
Focus on 24/7 Mode:
Play as superstar and Play as creatsuperstar
There is only one line in the plot, which is the top championship line. According to the character OVERALL Different from POPULARITY, the starting process is also different. If you want to work around it, just slow down your POPULARITY speed, but in the end the plot is still the same. creatsuperstar will initially appear in unaired back-up matches like Heat. As POPULARITY grows, it will eventually come to RAW or SmackDown!, and then the opening of Play as Superstar.
Although the plot is boring and the cutscenes and ppv plot build up are single, the competition formats are diverse, including ecw extreme rules matches, and p1 p2 doubles.
The lockroom contains the schedule, a mobile phone that accepts messages (well, when you are generally given plot messages to choose, there is only one line no matter which plot you choose, so you don’t have to think too much about it), and the magazine is The plot goes like this: a computer (switching players' main or auxiliary attributes, viewing OVERALL, purchasing items, storing games, and watching their own results). As the progress bar in the upper right corner grows, the decoration of the lockroom becomes more and more luxurious. By the end It's just so corrupt.
Play as General Manager
Play as GM and run the show. The gameplay is basically the same as 07, with the addition of an ecw, which is a difficult management method. Survive in the cracks. Under normal circumstances, not If you want to play dirty, just use the star of the department, and you will be killed quickly, and it is impossible to stand out. In short, before introducing it in detail, let me tell you the truth, it is difficult to have fun in this mode. It is good to practice for the game because the players can be changed.
Enter gm mode, there are four options, choose your own players, use show to default players, choose to enable or ban players (it is very important not to think that you can do whatever you want, it is best to sign the ones with higher values ????that you want to sign) All star players have been banned, otherwise they will be played by the game). If you choose freely, pay attention to your own fund allocation. Long-term contracts save money, so sign with big stars (there are only so many grades in one ***), 5-week short All appointments are given to supporting roles. Player 07 has two evaluation values, one is OVERALL (competition ability) and the other is POPULARITY (famousness, which determines the ranking of power25). These two abilities and RIVAIRY combine to determine the star rating of the game. 08 adds the SKILL ability, which requires money. To improve (tasteless), at the beginning, the ratings of each of the three leagues were 3 million. Since the number of viewers is fixed at 10 million, an increase in your audience means a decrease in your opponents (benefiting yourself at the expense of others, this is society!).
Improving the ratings is a long process that requires accumulation bit by bit. First, you must improve the ratings of a single game in ordinary weekly games, and seize the two breaks in the game to use Promo to increase the ratings. Get attention, steal viewers, or make money. In monthly PPV and mixed PPV, excellent RIVAIRY and high-star matches are the best opportunities to increase the progress bar and widen the gap between opponents. A single match not only includes POPULARITY and RIVAIRIES, but the format of the match is also very important. If there is a belt match, stars will be added as well (it is best not to have repeated match types in each SHOW, but to prevent injuries, don’t always play hardcore).
Players will also have a MORALE mood. When a player's mood drops, it will affect their state during the game, and even worse, they will run away. Therefore, the game must be arranged with wins and losses.
Rivairies is the focus of the growth progress and is also the most worried about. The main issue is the renewal of the players. As soon as I receive the text message, I will wait until there is no competition scheduled on the next show day to renew their contracts. Don't interrupt the plot because of this (the longest plot is 13 weeks, choose the one with more than 20 weeks when choosing, and you will be forced to close the plot and restart it around 11 to 12 weeks after the end of the ppv). To have good ratings you must have good Rivairies. First of all, you have to buy a few good scripts from storyline writers. The few scripts that come with it are usually enough. The number of players in CLEAN and DIRTY must be equal. Each script has its own requirements. The better the script, the higher the requirements for the players. Some even require top ten players in Power25, so don’t buy the wrong one. It is best for a player to only appear once in a SHOW. If there is a shortage of players, the players can act as managers. Dangerous events will quickly accumulate fatigue for the players. For example, in hardcore games, if they reach a certain level, they will be slightly injured or even seriously injured and unable to play. .
In the weekly SHOW, in addition to the game star rating, the two free time periods are Promo to increase the game star rating, money or the number of viewers. The usual options for Promo are:
Vacant: Blank (...)
New Superstar: Introducing a new player to the audience, plus POPULARITY.
Rivairy (in place of a match): Let the plot continue and reduce the fatigue of the stars participating in Rivairiesde.
Inactive Superstar: Let the star heal, but keep its POPULARITY value from decreasing.
Dirty/Clean Turn: Turn a Dirty star into Clean or turn a Clean star into Dirty.
Interview Space: Interview a star to increase POPULARITY.
Tag Team Hype: Increase stable experience (refer to the hall of fame guide above).
Rivairies Attack: Increases the POPULARITY value of a star participating in Rivairies and reduces his fatigue slightly.
Adcertising Promo: Make money with advertising and get $150,000.
Merchandise Sponsorship: Promote the sales of alliance products and determine how much money you make based on Rivairies’ reviews.
PPV Hype: Increase the attention of PPV.
Interference Promotion: Send a star to interfere with the opponent's alliance, increasing that player's POPULARITY, but increasing fatigue.
Slander Promotion: Use talkshow to steal the fans of the opponent alliance.
DIVA Bikini Contest: Choose two female contestants to compete, the winner will increase the POPULARITY value.
Tittle Match Hype: Increases the attention of a title (used to gain more stars before a title match).
On non-competition dates, you can choose to train to improve the player's OVERALL (tasteless), spend money to improve skills (tasteless), harass other opponent alliances, and there are options similar to Promo that include many money-making projects. (Newbies recommend shaking hands with the boss, and those who don’t want to make money recommend choosing the first signature.)
Office menu:
Schedule: Arrange games here.
A mobile phone: Your news, such as star injuries, players' contract expiration reminders, results of trading players and players' thoughts can all be seen here.
That magazine: VIEW ROSTER to check the status of your players, and renew or modify the contract is also done here; CURRENT CHAMPIONS to check the current gold belt status; RIVAIRIES plot was mentioned earlier; PROPSE TRADE trade players; FREE AGENCY signs free players; STORYLINE WRITER buys scripts; EDIT AVILABLE ROSTER turns on and off to use players.
A computer: Programme Reports is where you can see your work performance, Power25, and FAN SUPPORTS are the number of fans you often pay attention to. There are also archives.
Option: Here you can turn off injuries and mood.
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