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Carnival activity planning

carnival activity planning

carnival activity planning requires a variety of things to write a good carnival activity plan. The time and place of holding activities should also be properly arranged, and there are many safety factors and risk factors to be considered. So how do you write the carnival activity planning? Carnival activity planning 1

1. Activity theme: "Always be childlike" parent-child carnival activity

1. Activity time: 9: ~ 15: on * * * * * year

2. Activity location: community park

3. Participants: children, parents and participants. Pre-publicity, etc.

2. Venue layout, highlighting the atmosphere of parent-child activities

3. On-site maintenance personnel arrangement

4. On-site game arrangement

5. Pre-determination of event hosting and audio stage

6. Invitation for activities, Invite relevant participants to participate in the activity

III. Activity process

1. Opening ceremony

(1) Organizer's speech

(2) Opening dance performance

(3) Children's program

(4) Parents' program performance

(5) Group dance performance

2.

(2) Juice Fun-In the activity area, each parent and child can make a juice together and then enjoy it.

(3) Interesting beading is more fun-you can complete beading activities through personal collaboration, and you can take away the finished products after completion.

(4) Story King-Invite children to tell stories on stage. The theme of the story should be in line with the age characteristics of the children, and perform the program completely. Each parent-child pair gets a small gift.

(5) Domino cards-each parent and child receive a certain number of Domino cards, and touch the first piece with their hands after arranging. If all the Domino cards can be knocked down, the challenge will be successful and a small gift will be obtained.

(6) spell music-1 pairs of parents and children in each round, and each pair of parents and children will cooperate with each other to create creative designs, and each pair of parents and children will get a small gift.

(7) Little Architect-2 ~ 4 pairs of parents and children cooperate to build creative shapes and take photos as a souvenir, and each parent and child can get a small gift.

IV. Precautions

1. Everything is ready at 8:1~8:3 (scene atmosphere rendering, operation materials in place, etc.)

2. All staff gather on the first floor at 8:4 to conduct the opening ceremony and carnival activities respectively.

3. A number of projects will be set up at the event site, and children will choose to participate according to their preferences. Each project has children's works or small gifts as souvenirs.

4. Children should observe the order at the activity site to avoid affecting others; Parents have the obligation to supervise the personal safety of young children.

5. All staff members should make clear their respective posts, carefully prepare for the activities, organize and arrange carefully to ensure the safety of children. Carnival activity planning 2

1. Activity background

Under the leadership of the Youth League Committee and the active organization of the Association, more than 8 associations in our school have successfully completed the recruitment work. In order to respond to the call of the Association, prosper campus culture and enliven the campus cultural atmosphere, in line with the purpose of enriching the extracurricular cultural life of young students, and in order to widely mobilize everyone's enthusiasm for community activities and increase the popularity of sports and leisure associations, our association and other sports and leisure associations jointly held this participatory and leisure association.

Second, the purpose and significance of the activity

University life should be rich and colorful. We should not only study, but also relax ourselves after studying, so as to achieve the goal of combining work and rest. Therefore, in response to the call of the Federation of Associations, our cultural and entertainment association provides an opportunity for the students in the whole school to entertain themselves and communicate, and at the same time try to compare the skills and strength of kicking shuttlecock and skipping rope to expand the influence of our cultural and entertainment association.

III. Activities

Sponsor: * * Youth League xx University Committee

xx University Association

Organizer: xx University Cultural and Entertainment Association Office, Organization Department and External Relations Department

Co-organizer: sports and leisure center associations

IV. Activity time

Mid-late December

V. Venue. Activity content and entry rules

Kicking shuttlecock

1. Rules for single-player competition

One-minute kick: The contestants alternately kick with the inside of their left and right feet within one minute (if they kick the left and right feet once, their scores will be counted as one time), and they can kick with either foot first, and the height of shuttlecock kicked each time shall not be lower than the waist. In the competition, if the shuttlecock touches the ground or any foot touches the shuttlecock twice in a row, it will be judged as a failure, and the previous competition results will be accumulated and the competition will continue until the end of one minute, and the total score will be counted as the effective score of the contestants. Whoever kicks more than 2 shuttlecocks is the winner.

2. Rules for doubles

One-minute kick: both sides of the competition stand outside the 2-meter line and kick each other. Either side can kick first, and the other side will continue to kick to the other side with his foot. Each side can kick slowly for up to three times and then kick to the other side. If both sides kick once, the score will be counted as one. In the competition, if the shuttlecock touches the ground or any party touches the shuttlecock continuously for more than three times, it will be judged as a failure, and the previous competition results will be accumulated to continue the competition until the end of one minute, and the total score will be counted as the effective score of the contestants. Where the number of shuttlecocks exceeds 15, both sides win.

Skipping rope

1. Rules of single-player competition

One-minute foot-changing jump: A contestant skips rope alternately with his left and right feet within one minute (jumping once with his left and right feet is considered as an effective achievement), and a pause can be made in the process of skipping rope. The total skipping times of his left and right feet at the end of one minute are regarded as personal achievements, and anyone who skips rope more than 1 times is judged as a victory.

2. Rules for the Double Race

Jump in unison in one minute: both sides of the competition stand together to jump in unison within one minute, and there can be a pause in the process of skipping rope. The number of times of skipping rope in unison at the end of one minute is regarded as the score of both sides. Anyone who skips rope more than 6 times will be judged as the winner.

VII. Expected effect of the activity

Due to the strong participation and interest and the award setting, the expected interaction effect is good, and it is early winter, which has a positive effect on awakening the sports awareness of the majority of students.

VIII. Person in charge of preparation for the activity: Chen Moumou

1. The office of the Association prepares and counts the items needed during the activity, including the number of shuttlecocks and skipping ropes, balloons, ribbons, registration forms, work permits, paper and pens, etc.

2. Assign the personnel arranged by relevant organizations in the course of the day's activities in place.

IX. Activity Process

1. The person in charge of the Association and relevant staff will transport the required items to the activity site and make reasonable arrangements on the site.

2. At the beginning of the activity, the relevant staff will introduce and publicize the relevant activities of the Association, attract other students, prepare the counting and timing of the competition for them, and register the relevant results.

3. At noon, arrange relevant staff to eat in the canteen, and another group of staff will come to work in shifts.

4. at the end of the afternoon, the relevant staff will organize and arrange the removal of things and materials, as well as the arrangement of things and materials.

X. Follow-up work after the end

1. The relevant person in charge of each department is responsible for moving back or returning the articles needed for the activities of the association.

2. After the event, the Information Department will write the event information draft in time and send it to the information email address of the HKCSS.

3. The Association timely summarizes the completion and effect of the activity and submits the activity summary.

4. Do a good job in the post-processing of materials, photos and dv.

Xi. Emergency Plan

1. In case of rainy, windy and cold weather, the event will be postponed.

2. In case of rain during the activity, ensure the safety of electricity consumption and personnel and articles on site.

3. If the activities cannot be carried out normally under special circumstances, communicate with the HKCSS in time to solve the problem.

XII. Details that should be paid attention to in the activity

1. Before the activity, the staff of all departments should be arranged in place to ensure the smooth progress and orderly work.

2. All kinds of articles and tools should be considered and well prepared.

3. Relevant staff at the activity site should pay attention to personal, articles and property safety, and keep the site clean and hygienic.

4. Relevant staff should deal with emergencies temporarily.

5. The weather is cold recently, so the activity staff should keep warm and have a good breakfast in the morning. Carnival planning 3

1. Theme of the event

New Year, New Weather, Shuang Dan Carnival

2. Purpose of the event

Wave Brilliant xx to welcome a splendid 214. On the occasion of Christmas and New Year's Day, in order to enrich the campus cultural life, enhance the contact between various departments of the League Society, cultivate the team spirit of officers, fully display the talents of teachers and students, and show the elegance of a new generation of college students, so that teachers and students can relax and get a happy mood before the final exam. The Youth League Society of the College of Life Sciences held the xx-year "New Year and New Weather Shuang Dan Carnival" in Shuang Dan.

III. Time and place of the activity

December 27th (Friday) 6: p.m. Venue: 3-27

IV. Participants

Members of the Youth League Society of the College of Life Sciences and the class committees of each class

V. Activity process

Opening: Choose a more suitable act from the programs reported by various departments.

the first round of the party: in order, perform the department performances with serial numbers 2-3;

the first round of interaction: (this round of interactive teachers are extracted from the box by the host and will not be put back);

The host introduced the rules of the game. The designated teacher selected seven lucky spectators (the number of seats on the spot) from the box, and went on stage to play the game "Newspaper Battle" with the teacher. The first one teamed up with the teacher, and the rest of the audience teamed up in pairs according to the order of extraction. The rules of the game: eight people on the stage formed four teams, and two people stood on a newspaper first to answer daily small questions. If the wrong newspaper was answered in half, the game continued. Stick to the last group as the champion group and send a box of dad's dried tofu;

the second round of the party: in order, the department performances with serial numbers 4-6 will be performed;

the second round of interaction: (this round of interactive teachers are drawn from the box by the host);

The host introduces the rules of the game, and the designated teacher shakes it with the mobile phone WeChat to extract the lucky audience. In this round, five lucky spectators were shaken out and went on stage to play the game "Count Frogs". The rules of the game: six people stood in a row first, and everyone said in unison: Frog jumps, frog jumps, and a frog jumps into the water. Then everyone read "A frog jumped into the water, gung; Two frogs jumped into the water, quack … "and squatted down while reading the word" quack ". If there is a mistake in the middle, you will be eliminated, and one winner will be sent to a box of dad's dried tofu;

the third round of the party: according to the order, perform the performances of the departments numbered 7-9;

the fourth round of the party: the ministers of each department took the stage to sing "Congratulations on Getting Rich";

End of the show: All the staff from all departments took the stage, and the teacher took the stage to send a message to the group. All the members took a group photo.