Joke Collection Website - Mood Talk - I don't understand how many points are enough for ordinary people to cultivate immortality and double heaven. Seek a detailed explanation

I don't understand how many points are enough for ordinary people to cultivate immortality and double heaven. Seek a detailed explanation

The bonus points are from two aspects, one is the attribute point and the other is the skill point.

Let's talk about this attribute point first. Attribute points are divided into attributes and refinement attributes. The heavenly sword fairy is a long-range strike profession with high attack and high explosion. So when I add points, the key point is to add points to my mental and mental cultivation. Mind affects attack value, and mind cultivation affects understanding level and hit level. So the bigger your attack in PK, the more you attack others, and the greater the pressure on others. Plus, you are in a long-distance relationship, and if others chase you, you can KO him. The specific bonus points are as follows:

Physical attributes: bones and muscles+1, qi and blood+1, mind+extra points.

Refining properties: valve body +2, slurry washing +2, core repairing+saving.

(The other points are different. From the beginning of the gas refining period, for every liter 10 physical attribute, and 1 point, the gas refining attribute will increase by 2 points. )

I think everyone should understand the addition of this attribute point at a glance. Simple, right? It's awesome now, that is, adding skills and adding skills on weekends. Then why should I say super awesome here? That is to say, you can KO others as quickly as possible in PK, speed up your leveling and add an extra defense BUFF that can add 150 points.

Gas refining skills: cultivation skills-9 points against the wind;

Magic point achievement method-thousand blade skill 1 point; The gale changed from nine to eight.

Practice skills-Changchun skills 9 points.

Magic point skill-9 points for drawing the ground; Coagulation is zero.

I won't say much about the cultivation methods. Everyone in the world knows that there are as many magic points as you add, so you must fill them up. Next, I mainly talk about the magic point method.

Add 1 point to "Thousand Blade Skills" because there is a passive skill of "leading the sword into the virtual" in the later stage, which is said when adding "leading the sword into the virtual".

Eight points is added to "Nine Changes in High Wind", which is a skill to escape and take part in blood test. Anyone who is stunned or trapped by others can use this to escape. You can fly over mountains and walls that others can't jump on bloody maps, especially when others are after you. If you fly over the wall, people will just stare. Even if there is heaven behind you, he will fly, and you will have time to ride your bear and run away. After all, you're flying, and he's about to react. Even if you fly up and continue to kill you, you have already run away on your bear.

9 points for "painting the ground as a prison". PK super ability makes the target stay in place for 5 seconds, reducing the cooldown to 24 seconds. He has already hung up the five seconds he gave when playing p alone. Even if he doesn't hang up, if he has a strong attack, you will run away, and it will take more than ten seconds until the end of the cooling time. With the "nine changes in high winds", he can't kill you, give him a dungeon, continue to P him, and KO him sooner or later.

"Concentration skill" adds 0 points only when the skill is full of 9 points, chicken rib skill and 72 points of attack. In the later period, this attack can't even compare with a ring attack, and strengthening a little equipment is more than this attack. How much attack do you expect him to give you? The skill of chicken ribs is directly abandoned.

The skills mentioned in the previous gas refining period are similar to those of everyone. Now after entering the basic period, the two branches are the sword fairy and the spell master. You've seen my picture, right? I have a double degree. O(∩_∩)O~ This is the focus of my strategy today. Explain the skills first. Why do you add so much?

Sword fairy branch in the basic stage: 9 points of cultivation skills-giant fencing;

Magic Point Skill-Gladiolus breaks the mountain at 8 points; Wan Jian returned to 1' s ancestral home.

Practice skills-Taibai Sword must score 9 points.

Magic Point Skill-Lead the sword into the void by 9 points; The shock wave rotates at 0.

Or practice martial arts, as we all know, will make up.

"Gladiolus Breaking the Mountain" adds 8 points. Single PK is the strongest skill, instant, no cooling time and high attack. The main skill of sword fairy PK is indispensable.

"Wan Jian's Return to the Ancestor" adds 1 point, with group skills as the main supplement, which is related to the weekend mentioned later.

Add 9 points of "Lead the Sword into the Virtual" and passive skills, so that the "Thousand Blade Skill" has a 55% chance to trigger, and the target defense is reduced by 16% for 6 seconds. Hehe, what is used here is the above-mentioned "Thousand Blade Skill" plus 1 point. What is the concept of 16% reduction and prevention? That is to say, others play with you naked without wearing the armor on the equipment. The higher the defense, the more powerful it will be later. Think about it, 55% of the time, I have been using it until now, and basically every time it has the effect of reducing defense. When I was at level 42, I was already able to brush the Dark Devil with difficulties. This is a skill I have used, which is super awesome. By the way, black brush, 4 columns and 4 small BOSS, 8 minutes to complete. It takes 1 1 minute to kill the dark Lord and1minute to kill the Emperor Yue. These two OSS are the baby's resistance. I put my skills far away, because the dark mage will blow himself up, so be careful. "Thousand-blade skill" is constantly used. Without "Thousand Blade Skill", the secondary damage is 1300- 1500, and the secondary damage after adding is 1800-2000.

"Shock wave and rotation" plus 0 points, that's it, group P skills, but the cooling time is too long. Don't tell me you can kill more people with it when you are with your comrades. Hehe, how many seconds does it take to kill a person? You wait dozens of seconds to play this skill? People have long since died. When you take the road of being a sword fairy, you are the king. You just want to attack high. You just want to kill others as chickens. Even when you are in a P group, you focus on killing one person instead of spreading the attack power to the group attack (don't scold other professional experts, I also play other professions, so I'm just talking here. I firmly believe that there is no garbage occupation, only garbage players. Of course, different people have different opinions, so I won't comment here. It depends on your own preferences. If you don't want to add "lead the sword into the virtual", it is suggested that "shock wave rotation" should be added with 9 points, and "thousand blade skill" should also be abandoned.

Sword fairy branch in Dan knot period: cultivation skills-Qingyuan swordsmanship, part 1, 9 points;

Magic Point Skill-Qingyuan Jianmang 0 point; The protective cover is at 9 o'clock.

Practice skills-Qingyuan sword tactics at 9: 00.

Magic Point Skill-Sword Shadow Score 9 points; Dageng sword array 0: 00.

Is still the science of uniting the achievement method, as we all know, will make up.

I say "green sword awn" and "sword shield" together here, but I suggest not adding "green sword awn". Why? Sword fairy's life-saving skill "shield"! Opening a shield is like playing "The Legend of Mill" when a mage resists a shield. How cool! Reducing the chance of being hanged is equivalent to losing thousands of blood. Of course, you can also add something to "clearing Yuan Jian". This is because you can add one more strike skill, which can be used together when other skills cool down. However, the "sword shadow spectrum" behind is also a super single PK skill, and the skills are repeated, so it is only used for auxiliary purposes. Of course not.

The powerful PK skill of "Sword Shadow Spectrum" is filled, which is used in conjunction with "Drawing the Ground as a Prison" and "Thousand Blade Technique". Draw the ground as a prison first, then "Thousand Blade Technique" lowers his defense, and then put on "Sword Shadow Spectrum" and "Gladiolus Breaking the Mountain". This time is exactly 6 seconds after you press the key, and the skill will be invalid. Of course, if your whole body equipment is enhanced to+1 1 or above, you will definitely die at the same level before you can put the "gladiolus breaking the mountain" skill.

"Dageng sword array" is not added, and there is also "sword cyclone". But this skill must be abandoned, there is no reason to add it, the attack is low, the cooling time is long, and it is a chicken rib skill.

Basic mage branch: (double cultivation ~! ! Ga ga ~! ! )

Let me explain first. When you choose sword fairy as your main route, the status of spell master is destined to only play an auxiliary role. If you want to learn all the skills of all the spell masters, it is impossible. So what I want to tell you here is that if you have a weekend, you can only learn one skill. Learn one more skill, and skill points are not enough. This achievement method is:

Basic spell master branch: cultivation skills-Thunder Shield 9 points;

Magic Point Skill-9 o'clock when it thunders.

The cultivation skill "Thunder Shield" started when I added 150 defense BUFF, not to mention (this BUFF does not conflict with Sword Fairy and can be used at the same time without switching modes).

The magic point skill is "God Blow". I began to introduce that the group attack of "Wan Jian's returning to the Sect" only increased by 1 point. You are probably still wondering, I don't have a group attack, my group attack is so low. What about hanging up training?

The "Body Strike" added here at 9: 00 is for you to hang up and refine the level, but it takes an hour to cool down if you want to switch from the sword fairy to the spell master mode, so I added 1 minute to "Wan Jian Guizong" for this reason. That is, if you want to hang up for a long time (more than an hour), you should choose the spell master mode. If you hang up for a short time or do some strange killing tasks for a short time, you should still choose the sword fairy mode, so that you can attack monsters quickly with group attack skills. When you choose the spell master mode, you can also use the sword fairy auxiliary BUFF without switching modes, such as "Taibai Sword Tactics" and "Taibai Sword Tactics". However, I want to remind you that after switching modes when you hang up, you must reset your skills on the inner hook, one is the auxiliary skill, and the other is the attack skill (single player, group attack).