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League of Legends "LOL" Genting game hero enhancement rune distribution

I don't know how to solve the distribution problem of hero enhancement runes in the League of Legends (LOL) Genting game. Therefore, Bian Xiao will collect and sort out the distribution scheme of hero enhancement runes in Genting game of League of Legends (LOL). Come and have a look if you are interested.

Summary: Genting Game Team is improving the identifiability, conciseness and accuracy in the distribution of hero enhancement runes to ensure that everyone can make full use of the four random meetings of hero enhancement runes.

Why it changed: Genting was vague enough when it released the hero enhancement rune system, so that its weakness was not super obvious. However, with the introduction of four repetitions, the shortcomings of this system become very obvious, which leads to special pain when it does not meet expectations. For example, with underground thieves, why can't we brush Samira's reinforcement? Therefore, Genting game team has been digging deep into this system to improve it, and it is very clear how its new version works.

What to do: Genting Game Team fixed some problems with the supply mode of some specific enhanced runes in 13.4 version. Including the auxiliary strengthening runes of Sha Milla and all the strengthening runes of graceful and Janna. Now all hero enhancement runes will be correctly marked with their fetters so that they can be supplied as expected.

Tailor-made enhanced rune: now let's talk about the new system. Stage 2- 1 will still provide completely random hero enhancement runes, but stages 3-2 and 4-2 will provide hero enhancement in a more meaningful way. First of all, the third game will no longer only provide auxiliary hero enhancement. Before that, C-shaped runes were particularly hard to find or even impossible to find. Secondly, the hero enhancement rune will work like a war book. The more fetters are activated, the smaller the randomness of hero enhancement (see below). For the trial of activating fetters, everything will be counted. Monsters, elite fighters, gun gods, everything. For example, if you have doomsday omens and Epilius on your chessboard, it will be counted as three activated fetters.

The hero enhancement rune customized each time depends on the number of fetters (including monsters and elite fighters) you activate. The magnetic field changes randomly with each repetition.

0 activated bindings 0 custom fields

1 Activate fetters 1 Customize fields

2 activated fetters 2 custom fields

3 or more activated fetters 3 special fields

Scene 3 is no longer locked as an auxiliary hero enhancement rune.

If you appear on a monster, then the monster enhancement rune will appear more easily.

Heroic enhancement runes in stages 3-2 and 4-2 will no longer have the same level of players. (No.2/2, 3/3/3, 4/4/4 or 5/5/5)

Reduced the probability of seeing the third-order hero enhancement rune in stage 4-2.

4-2 stage hero enhancement rune probability: 65/30/540/55/5.

2-stage second-order hero enhancement-1 The probability of upgrading to third-order hero enhancement: 15%5%.