Joke Collection Website - Talk about mood - Nioh 2 demo version experience experience evaluation of new game elements

Nioh 2 demo version experience experience evaluation of new game elements

It is less than a month before the official version is released. The official has also recently released the final trial version of Nioh 2. I believe that many players who are paying attention to this game will also download and play it. Today I will share it with you. This is the experience experience of Nioh 2 trial version summarized by user "xuany86", let's take a look.

Brief review:

Personally, I feel that this time Nioh 2 has new additions The monsterization system, including monster skills and monster counterattacks, greatly enhances the feeling of fighting monsters. Monster skills are easier to understand, that is, you can "steal" monster moves and use them for your own use. The demon counterattack can be understood as the blood source gun counterattack mechanism. In the gap between the use of the monster's red special effect skills, the R2 circle combo can be used to interrupt its moves, causing damage to the monster and a large amount of endurance reduction.

Revolving around the demon counter-attack system, the basic idea of ????the battle in this game is to counter-attack monsters during the gaps between their moves, causing the monster to cut down the upper limit of its endurance and execute it. This is a benign and clear-purpose strategy. The combat cycle increases the pleasure of combat a lot. But at the same time, the monster's moves are too random, and some moves can be countered while others cannot.

With the new system of monsterization, props called soul cores have also been added to the equipment. Judging from the beta version, almost all monsters (including monster bosses) will produce soul cores when killed, and there are entry attributes and levels like ordinary equipment, and the level can be improved by feeding the same soul core (more refreshed), different The monster skills of the soul core are different, and the monster power consumed and combat performance are also different. Whether this is a good thing or a bad thing, there are not many demon cores available in the beta version, so it is difficult to comment. We still have to go to the official version to see the specific performance.

A monster-like realm similar to an enchantment is also added to the scene, called Chang Dark. The monster's demonic power increases in the field, and its blood volume will continue to recover. Players will be forced into a semi-demon state in constant darkness, and the endurance recovery speed will slow down, but the demonic power will grow faster like the monster. Players need to kill specific monsters in the domain or destroy specific crystals to release the domain. After removing the domain, the monster's endurance will be cleared and some may even die suddenly. The combat environment for players in the realm is very dangerous, and they often have to face the siege of multiple monsters. The best way is to find the key monsters or crystals to unlock the realm as soon as possible. Overall, this is a hostile element that forces players to use the new demonization system, which I personally don't like very much.

In terms of maps, this game is unlike the previous game where almost all the main levels are at night or in caves. They are dark and gloomy, and nothing can be seen in the darkness. Instead, the scene was generally bright and open, but it became dark again in the second mission. . . Hope the official version is bright.

Let’s talk about the shortcomings. Nioh still has the problem that the character is too fragile and the battle rhythm is too fast, causing players to be unable to react and often die suddenly. Nioh is a grinding game, and the characters will not become durable even in the later stages. The most important thing is that the production team seems to think this is not a problem. The protagonist of Nioh 2 is still as squishy as ever, and the monsters move very quickly. They are taken away directly without giving the players a chance to react. I think this kind of land reclamation experience is Extremely bad.

But overall, this trial version feels good, and I look forward to the official version.

Finally, although Nioh 2 has added a new monster system, it has not simplified the posture system, skill system, and residual heart system of the upper, middle and lower sections of the first generation, and the release of these systems has It is realized through key combinations, so the complexity of the operation of this game has reached an incredible level. The combat system is a bit too bloated. I don’t think players who have never played Nioh 2 can easily get started. It still requires a lot of money. Less time to learn and get familiar with.