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Please close your eyes when it is dark. What do those technical terms mean?

Over: English expression of a person's speech ending.

Pk (entering pk): defense between a few candidates who go out during the day.

Secret police: a hidden policeman.

Goodbye: defend yourself or others.

During the day: the game stage in which everyone votes with their eyes open.

Packaging: Use your own words to convince others that a player is a specific identity.

Protection: For some reason, it is publicly believed that one or several players can't be killers.

Exposure: others know their identity.

Mob: a civilian who always puts his position above the police. He likes to jump the police to guide the situation, and even jump against the police, but the result is always bad for good people.

Collapse: the act of a killer admitting that he is a killer during the defense stage. You can leave a message after the crash, and you will not vote this round. Other players can continue to speak in the original order.

Win-win game (the good guy wins the game and the killer wins the game): a fixed endgame formula. When conditions arise, police or killers can win the game in a fixed way.

Defense (dual): defend yourself with words and attack the enemy.

Step on: think someone is a killer.

Off-site information: the general term for information that is not judged by speech.

Sink: Be in the last position to speak.

Going out: special identity action at night.

Out: the result of being eliminated from the game because of being killed by a killer at night or being voted by everyone during the day.

Packaging: a way to deal with two people who have clear mutual protection or clear opposition, especially knowing one person's identity can withdraw from the other's identity.

Blocking a knife (holding a knife, covering): a situation in which civilians or police make the killer misjudge his identity through his own performance, which leads to the failure of the tactical intention of the killer to hit by mistake.

Knife tip: The murderer left his last words to the police or civilians who told their companions their own judgment.

Jumping off a building: the act of two groups claiming to be policemen at the same time and denying each other's identity as policemen.

Referee (game host): the highest power owner in the killing game, with the dual attributes of host and referee. The purpose is to control the smooth progress of the whole game and punish the foul.

Refutation: It is unreasonable to think that a player's remarks are unreasonable.

Gangster: This club strongly does not recommend another term of "killer". The reason why "bandit" can be used is because "bandit" saves a word. The name "gangster" is derogatory and not as refined as the neutral "killer", so it belongs to the name that should be eliminated.

Bandit Knife Behind: In the dark, the number of killers is less than or equal to the number of policemen.

Bandit knives come first: in the dark, the number of killers is greater than or equal to the number of policemen.

Split votes to xx (so that xxx and xxx can split votes): In case of unknown circumstances, in order to avoid a referendum on a person soon, the act of casting one's vote for someone who is out of focus or secondary focus.

Change your vote: for some reason, change who you vote for.

Change the circle: make your own changes and adjustments to the previous circle list.

Give xx a civilian (good man) status: claim that XX is not a killer.

Follow the ticket: it is generally invalid to decide whether to vote for someone after knowing how many votes someone has.

Go with the flow: the act of agreeing with what others say and having no independent opinion.

Attack: Use words to prove that a player is a killer.

Referendum: Vote for a person who was eliminated during the day.

* * * edge: a description of the relationship between several players (non-) who belong to the same interest group.

Return to vote: speak at the last position and make a concluding comment on everyone's vote.

Guo: China's expression at the end of my speech.

Good man: the general term for police and civilians, as opposed to killers.

Night: the game stage in which everyone closes their eyes and acts in a special capacity.

Red card: one of the punishment methods of the referee, which is applicable to the most serious foul of the player in the game. Players sent off by a red card will be expelled from the game room directly.

Successful players: the number of our special identities is less than or equal to the other side.

Vote for each other: two people vote for each other.

Yellow card: one of the punishment methods of the referee, which is suitable for serious fouls in the game.

Insurance: the strongest guarantee.

Alive: There are no players eliminated by the game.

Product: Hide identity.

Focus: The collective name of players who are in a key position in the game situation, and their words and deeds will have a significant impact on the situation.

Hand in the cards (admit defeat, surrender): admit defeat.

Police: one of the characters in the killing game. Night has special verification power.

Policeman (killer) companion: Other policemen (killers) besides themselves.

Situation control: the right to provide information and guide the situation held by a recognized person.

Verbal warning: one of the punishment methods of the referee, which is suitable for minor fouls in the game.

Fishing: Let a player get out of the situation that everyone suspects.

Company police: police posts are connected.

Double play: the killer positions are connected.

The chat broke out: the killer's speech has a big loophole, which makes many people judge themselves as killers.

Stack tickets (stack to death): Concentrate the votes and directly eliminate a player.

Streaking: Especially when the police don't know the identity of all the living people.

Risk insurance: The police declare the player to be a good person without knowing his identity.

Bite: Attack without knowing the identity of the player to achieve the purpose of temptation. After receiving the feedback, you can stop the attack or continue the attack.

Betrayal: In order to achieve the ultimate goal of victory, sacrifice one's companion to make oneself in a favorable position.

Ming Jing: It is generally acknowledged that the police are the masters of the situation, and one sentence decides the life and death of others.

Interpolation: determined by the police, provided to civilians, players who can vote out.

Judgment: draw the conclusion of other players' identity according to their speeches, votes or observations.

Tie: No result, three votes will lead to a tie.

Civilians: one of the characters in the killing game, with the largest number and no special abilities at night.

Flat vote: A description of the voting result, in which no one gets more than half of the votes and is out.

Shallow jump police: did not openly call himself a policeman, but gave a certain amount of information and guided the situation.

Strong protection: strongly protect a player from becoming a killer.

Strong jump: forcibly calling yourself a policeman under unfavorable circumstances.

Circle: For some reason, list several players and think that there must be killer behavior among them.

Referendum: The police share all the information they have with everyone and let the civilians decide their own votes.

Surrender: identify yourself and persuade your opponent to surrender.

Recognize bandits: admit that you are bandits.

Recognize the police (killer): admit that you are a police (killer).

Acknowledge the circle (deny the circle): the act of (not) agreeing to be the object of voting.

Admit to push (refuse to push): A player (does not) agree to be voted out.

I hope the police don't verify it themselves. If the police can't verify the murderer, they can rule it out by themselves.

I hope the police can verify that I don't want to be eliminated.

Soft break: a slight defense against others.

Weak security: slightly protects the player from becoming a killer.

Killing the deviant knife (drifting knife): The murderer didn't commit suicide at night.

Black boy (bandit): One of the characters in the killing game. The night has the special right to kill.

Black boy jumps at the police (gangster jumps violently): The killer publicly claims to be a policeman in order to deceive civilians.

Black boy committed suicide: The killer appointed a killer to be killed in the dark in order to leave a police note at dawn and control the situation.

Shengtui: The police don't know the identity of a player, so they throw the player out directly.

First kill: the first person to be killed in the dark.

First push: the first person voted by everyone during the day.

Initial investigation: the first night was verified by the police.

Establish. . . Image: Let everyone believe that a player is a specific identity.

Shuimin: Another way of saying civilians is not recommended by this club. Cloth clothes that play "water" are "water people", which is a derogatory term and should be eliminated.

Shunbu: I agree with everyone that someone is a killer.

Shun smash: listen to everyone's opinions, strongly think that a player is a killer, vote for him.

Die hard Rowen: Believe that someone is a killer.

Dead policeman: The last sentence of a policeman killed in the dark has the greatest influence.

Death: a player eliminated from the game.

Psychologist: In the case of claiming that he is a policeman, he once again claims that he is not a policeman.

Special identity: the general term for police and killers, as opposed to civilians, named for their special abilities.

Vote adjustment: the act of voting a small number of votes for a suspect who ranks third or fourth.

Jumping the police: A player publicly and clearly claims to be a policeman and tries to gain the right to guide the situation, which requires other players to judge whether it is true or not.

Jumping killer: Players openly admit that they are killers. One is joking; The other is meaningless tactical action. People who jump killers usually vote out directly.

Jump bite: call yourself a policeman and directly say that another person is a killer.

Throw out (carry out, return out): Vote for a player.

Push: Vote one player out during the day.

Dig a hole: provide you with several players who may be killers.

Forehand: The number of our special identities is greater than or equal to the other side.

Information quantity: A person grasps the sum of other people's identity information, and the information quantity of special identity is greater than that of civilians.

Swift: Speed up the game.

Oppression: strongly doubt someone by speaking, so as to judge the identity of the player from his reaction.

The police (failed) to verify the identity of a killer.

Air test: the police verified a civilian in the dark.

One night, the police and the killer took action against the same civilian.

Test one and push one: Make sure that there is only one killer among the two players, and casually verify that one of them must know the killer.

Bite: The act of strongly believing that a player is a killer for some reason.

Last words: the last chance to speak after being eliminated.

Hide: Make others misjudge their identity by various means.

Introduce focus: change a player from an inconspicuous position to a focus position.

Have an identity (no identity): Especially have a special identity (no identity).

Smash: strongly believe that a player is a killer, vote for him.

Recruit: Some of your own practices will let the police verify yourself.

Question: Don't believe someone's description of their identity.

Main knife (main killing): the main provider of killer's night killing advice.

Chief inspector: the main provider of police inspection opinions at night.

Vote for yourself: vote for yourself.