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Wow80 mage pve talent

The output of FS PVE is 0, mainly fire method and arcane method.

SW equipment can be upgraded to 80, which is almost equal to WLK200 blue equipment, that is, 80 blue equipment.

80 years old, I recommend to brush YX FB every day, all for the brand.

WLK can buy good things with brands.

FS is good at collecting herbs and alchemy. It is very profitable and practical.

The gifts are as follows

Summary and recommendation of Olympic talents 57/3/ 1 1

After several versions of changes, the Austrian system has formed an output system with Austrian shock as the core skill and missiles and barrage as the auxiliary. Arcane magic is applicable to wizards of all equipment levels. The required equipment should be piled as high as possible, and then promoted and accelerated, taking into account both intelligence and spirit. There should be no need to worry about hitting, the explosion is not important. Please adjust your personal talent points as needed. This talent is far more dependent on technology and network speed than on equipment.

Inscription: Recommended Arcane Impact Inscription+Firearmor Inscription+Arcane Missile Inscription. [/talent . shtml # Mage = 623 c 15230 100330 150323 1532 103 z 03030 1300 1t]

At present, Austrian Tunnel pays more attention to blue control. If it is a phased battle (such as Old Cross 1, Old 5), you can use a missile that only hits the fourth layer of Austrian buffer, that is, the Austrian buffer reaches the fourth layer. Fire if there is a rapid-fire missile, and fire if there is no rapid-fire missile.

If it is a long-term continuous battle (Big Cross Old 2, Old 4), it is necessary to control the use of blue according to experience and team configuration. It is recommended to use the skill of throwing missiles above the second floor. buff on the fourth floor can throw missiles even without rapid fire.

Generally speaking, the Austrian tunneling method is now a technical activity and needs rich experience. Orfahri Big Cross 4 is especially recommended, it will make your dharma damage reach 5000 directly, and you are extremely happy!

Torture and fire 20/510

[/talent . shtml # Mage = 623 c 23 130 10023s 550020 1230330053 12030 135 1zd]

This talent mainly uses fireballs as output. Increases fireball damage by 12% through Austrian torture. The key points are Austria 18, Fire-5 1, and the remaining 2 points can be allocated as needed.

The output means, the warlock who does not strengthen the shadow arrow needs to keep the burning effect by himself, and the active bomb will be replenished after the explosion, and the continuous fireball will explode after the spell combo.

Equipment selection hit > method damage > detonation = acceleration > spirit > intelligence. It is recommended to the mage after the equipment is formed.

Inscription selection: fire armor inscription, fireball inscription, mobile bomb inscription. There is no need to burn inscriptions.

Ice and fire ball invincible talent 0/53/ 18

[/talent . shtml # Mage = 6zf 23050320 1230333 c 53 12030035 1302303 1003 q]

This talent is used to play ice and fire balls.

Means of output, fireball, explosion, live ammunition.

Please adjust several non-critical talent points of the fire department as needed.

Relatively speaking, this talent requires less equipment, consumes blue slowly, and can also play dps. It is recommended to equip unformed elves.

Inscription selection: fire armor inscription, ice fire ball inscription, mobile bomb inscription.