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The glory of the king doesn't know where to play.

1. Map: Map * * * is divided into upper, middle and lower roads, each road has three defense towers, blue buff can return to blue and reduce CD, red buff can increase damage and slow down, killing tyrant can help the team bring economic and additional buff effects, killing master can have a powerful three-time dominant pioneer to help with the belt line, and the competition is based on who pushes off the opponent's crystal first.

2. In the actual alignment, the hero of Shangdan took to the road to guard the tower, and the wretched development carried the opponent's double injury; The main purpose of the single master is to develop rapidly, be close to the blue buff, have strong ability to attack and guard the tower from a long distance, and support quickly when going home or on the side; Take the shooter and tank off the road, so as to push the tower quickly with the red buff; Assisting and beating the wild mainly wander in the wild area, and depending on the situation, support in three ways.

3. Heroes. Heroes * * * have six orientations: tank, warrior, assassin, mage, assistant and shooter. After training camp or matching practice, it is recommended to find some hero teaching and raiders videos. More research and practice can help you master the tricks as soon as possible.

4. loading. Three sets of outfits can be pre-stored in the preparation equipment. For beginners, save the outfits of the Great God in advance to avoid the jokes that the shooter gives AP and the mage gives AD. Seeing the other side's blood supplement for a long time, the shooter will impose sanctions, the mage will have nightmares, and a famous knife can save lives at a critical moment to avoid fatal injuries.

5. The blue buff is reserved for the mage and the red buff is reserved for the shooter.

6. Practice heroes in 2-3 positions, and they will make up their positions according to the lineup.

7. sense of walking. During the game, you should look at the small map in the upper left corner, support in time according to the direction of your own and your opponent's heroes, send signals to interpret signals, use them reasonably when assembling, retreating and launching attacks, and see whether the avatar at the top of the whole map has a green signal or not if the hero has a big move. Playing wild teammates may be squatting in the grass next to you to catch the opponent's hero.

8. In short, it is enough to read more raiders, have heroes who are good at them, and be conscious.