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CrossFire Competition Rules

Equipment: Unlimited, seems to be unable to connect J

Machine gun vs. gun: cannot jump and crouch; no points will be counted if no headshots are taken

Sniper vs. gun: Unlimited

Divide the entire map and compete with the main lane

Weapons: Big Bird machine gun M4 AUG AK

. Choose sides in the game:

The first two Each team draws a side. After selecting a role (lurker, defender), the next three game modes will remain unchanged. If there is a draw in the blasting mode, there is no need to draw a side again.

3. Competition mode:

The competition will be conducted according to the competition order of team competition mode, blasting mode, annihilation mode and official designated maps. Each mode is worth 1 point, and the first team to score 2 points wins.

(1) The first competition mode: team competition mode. The resurrection time is set to 3 seconds, 150 people standard, the first team to reach 150 people wins.

The competition map is: Desert 1-TD

Suicide is not allowed in the team competition mode. One person who commits suicide will add one person to the opponent after the game. If the opponent adds all the people, the same level will be achieved. When there are 150 players, there will be an additional 5 rounds of annihilation mode, and the map is: Alaska.

(2) The second game mode is: blast mode. Enable teammate damage. It contains two 7-round games. After the first 7-round game, the game video is saved and the room is re-established. The two sides exchange roles and compete. After the two 7-round games, the scores of the two games are added up to determine the winner. If there is a tie, 5 extra rounds of annihilation mode will be played until the winner is determined.

The competition map in blasting mode is: Power Supply Station. The playoff map is: Alaska

(3) The third game mode is: Annihilation mode. It contains two 5-round games. After the first 5-round game, the game video is saved and the room is re-established. The two sides exchange roles and compete. After the two 5-round games, the scores of the two games are added up to determine the winner. If there is a tie, 5 additional games will be played until the winner is determined.

The competition map of Annihilation mode is: Street Fighting. The playoff map is: Alaska

4. Props and equipment:

(1) All players are not allowed to use CF point weapons and equipment, and first aid kits are not allowed to be used during the game. Swart spray picture.

(2) GP point props and GP point characters are allowed to be used in the competition.

5. Chat:

Only the captain can use the "All Messages" chat channel. When "dead", the rules still apply. If other team members use public *** game text messages, they will be sentenced to a foul. During the game, other team members are only allowed to use the "Team Message" chat channel.

6. Disconnection handling:

(1) If there is a disconnection, crash, or game pop-up in the middle of a team competition, if you can re-enter the game within 2 minutes, please do it yourself Rejoin the game without pausing the game. If the player cannot enter the game after 2 minutes, the score will be recorded by the referee from this time, and the game will continue after the player re-enters the game.

(2) If there is a disconnection, crash, or game pop-up in the middle of the blast mode and annihilation mode, the round will continue and the players will participate in the next round

7. Competition foul penalties:

(1) Deliberate use of map bugs during the competition will result in a warning. Deliberate use twice will result in direct disqualification. If a player is kicked out of the map or unable to play due to a map bug during the game, the round will continue without a rematch.

(2) If all players are unable to compete due to unintentional and unpredictable reasons, such as the server stopping working, the score of the round will be cancelled, and the final result will be an extra round.

(3) If there are special circumstances caused by the hardware equipment provided by the organizer during the game, resulting in the game not being able to proceed normally, the players should immediately inform the referee to suspend the game, and the referee will make decisions based on the specific conditions at that time. ruling.

(4) If the competition cannot proceed normally due to personal factors (such as physical conditions) of the players during the competition, the organizing committee will not be responsible for this, and the players will be considered as abstainers.

(5) During the game, players shall not refuse referees to enter the game as observers to supervise, record and take screenshots of the game.

(6) If a team receives two foul warnings during the game, it will be disqualified.

Note: Preliminary mode: Explosion mode

Map: Power Supply Station

Rounds: 7 rounds