Joke Collection Website - Public benefit messages - Direct code table of how to brush items without conversion
Direct code table of how to brush items without conversion
Command to brush items:/Give you the game name/item ID/ item number [If you only need one item, you don't need the item number]
Brush vehicle command: /vehicle Your game name/vehicle ID.
Brush the experience command:/Experience your game name/experience number.
Adjust the time to daytime: /day
Adjust the time to night: /night
Normal weather:/No weather
Stormy weather:/Weather storm
Blizzard weather:/Blizzard weather
Command sent to other places: @ Send your game name/place name (single player can omit the game name).
Give the player an order to specify coordinates:/Send your game name /wp (you need to open the map and click the left mouse button to specify coordinates, and a single player can omit the game name).
Game airdrop command: @Airdrop
Increase prestige instruction: @ prestige Your ID/ prestige.
Decreasing prestige instruction: @ Prestige Your ID/- Prestige value
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = server/online part
General instructions can also be used by ordinary players and can only be used on servers with rocket plug-ins.
Commands sent to other players: /TP Names of other players
Accept transfer instruction: /tpa accepts
Send command refused: /tpa refused or /tpa refused.
Cancel transmission instruction: /tpabort
Instructions for giving money to other players:/Pay the names and amount of money of other players.
Purchase Description:/Purchase Item ID Quantity
Inquiry instruction of project purchase and sale amount:/cost project ID
Send to the side of the locked sleeping bag: /home (to lock the sleeping bag, press F in front of the unlocked sleeping bag)
Order to buy a vehicle: /buy v vehicle ID or /buyv.vehicle ID
Vehicle amount inquiry command:/cost v vehicle ID
Tools, tools
277 = Jack carjacked.
1353 = Portable skid steer vehicle
1445 = intercom
1450 = vehicle battery of the vehicle.
145 1 = vehicle tires.
1507 = Tire wrench socket wrench
Melee
16 = axe
104 = fire axe
105 = baseball bat
106 = hockey stick
120 = kitchen knife
12 1 = military dagger/saber saber
135 = Golf Club
136 = sledgehammer [sledgehammer eighty]
137 = butcher knife/kitchen knife
138 = Small Hammer 【 Small Hammer 40 】
139 = Swiss army knife
140 = butterfly knife
142 = rake
487 = Mace temporary bat
1023 = baton baton
1030 = frying pan
103 1 = shovel
1032 = crowbar/physical rapier crowbar
1033 = paddle
1034 = pitchfork
1035 = machete/machete.
1036 = Shancheng piece knife
1 174 = sickle
1390 = billiards club
1503 = German two-handed sword Zweihander
tool
76 = Blowtorch[ Damage to players: 10][ Attack distance: 1.5][ Used for manufacturing/repairing articles, obstacles, buildings, furniture, vehicles and equipment]
14 1 = hand saw [player damage: 25][ attack distance: 1.75][ used to make boards/sticks]
276 = flashlight/nuclear flashlight [damage to players: 2 1][ attack distance: 1.75][ default "b" key on/off]
490 = chainsaw [damage to player: 25][ attack distance: 2][ used for fast felling]
1 198 = pickaxe [player damage: 34][ attack distance: 2]
1475 = air hammer jackhammer [damage to player: 25][ attack distance: 2]
Small knowledge
3. There is a bug in the old version of X. Switch to the third person with a blowtorch, and press and hold the left button several times to switch back to the first person. You will find that the particle effect of the blowtorch still stays on the screen.
Magazine magazine &; Drumming &; Magazine &; clip
Military/Military Large Caliber Ammunition Box
6 = Military rifle magazine [30 military magazines] [military small caliber]
17 = military drum [100+000 rounds of military ammunition] [military small caliber]
20 = Timberwolves magazine [6 military sniper rifle magazines] [military large caliber]
133 = longya light machine magazine [150 military machine magazine] [military small caliber]
298 = Grizzly bear magazine [5 military sniper rifle magazines] [military large caliber]
489 = Desert Falcon Magazine [7 military pistol magazines] [military large caliber]
1020 = saber-toothed tiger magazine [10 military sniper rifle magazine] [military small caliber]
1022 = Avengers magazine [13 military pistol magazine] [military small caliber]
1026 = Messenger of Peace submachine gun magazine [50 military submachine gun magazines] [military small caliber]
1395 = HMG heavy machine gun boxes [50 military machine gun boxes] [military small caliber]
1449 = scalar submachine gun magazines [30 military submachine gun magazines]
1479 = Maschingwehr submachine gun magazine [32 submachine gun magazines] [military small caliber]
1483 = Imperial magazine [27 military submachine gun magazines] [military small caliber]
1490 = Swissgewehr magazine [20 military rifle magazines] [military small caliber]
Russian-made large caliber ammunition box
123 = Russian rifle magazine Ranger Magazine [35 rounds of Russian magazines] [Russian small caliber]
125 = Russian rifle drum Ranger drum [75 rounds of Russian ammunition in stock] [Russian small caliber]
127 = Nykorev box [200 rounds of Russian ammunition boxes] [small caliber Russian ammunition boxes]
130 = Ronovo magazine [7 sniper rifle magazines] [Russian small caliber]
1003 = VSS magazine Mata Morais [17 Russian rifle magazine] [Russian large caliber]
1005 = VSS Russian silent rifle extended magazine [36 Russian rifle magazines]
1042 = Bison submachine gun magazine Yuri magazine [64 Russian submachine gun magazines] [Russian small caliber]
136 1 = Teklowva pistol magazine [15 Russian pistol magazine] [Russian small caliber]
1365 = Hellscream Russian machine gun drum Hellscream drum [250 Russian machine gun stocks] [Russian small caliber]
137 1 = Bulldog submachine gun magazines [45 Russian submachine gun magazines] [Russian small caliber]
138 1 = phone card submachine gun drum phone card drum [7 1 Russian submachine gun ammunition]
1384 = Ekho sniper rifle magazine [7 Russian sniper rifle magazines] [Russian large caliber]
Civil small caliber ammunition box
98 = Colt magazine [7-gun magazine] [civilian small caliber]
100 = cobra magazine [20 pistol magazines] [civilian small caliber]
103 = Schofield clip [5 civilian magazine] [civilian small caliber]
108 = Ace Clip[6 of Ace revolver magazine [6 civil fast loader]
1 1 1 = Falcon rifle magazine [8 civilian magazines] [civilian small caliber]
478 = homemade rifle magazine [5 magazines for civilian use] [small caliber for civilian use]
485 = sports hot magazine of sports rifle magazine [10 civilian magazine] [civilian small caliber]
1006 = cobra pistol extended magazine [40 civilian pistol magazines] [civilian small caliber]
1029 = viper magazine [25 magazines for civil submachine guns] [small caliber for civil use]
1040 = PMM Russian pistol magazine Kryzkarek magazine [12 Russian pistol magazine] [civilian small caliber]
1487 = Lugar magazine [9 civilian pistol magazines] [civilian small caliber]
shell fragment
1 13 = 12 caliber shotgun 12 caliber shell [note: 12 caliber =18.5mm =0.73''[ inch]]
38 1 = 20 caliber shotgun 20 caliber shell [20 caliber = 15.6 mm =0.62 inch]
1368 = Vonya shotgun magazine [7 shotgun magazines]
1485 = the devil's shotgun magazine [2 1 shotgun magazine ][ 12 caliber]
bow and arrow
347 = Iron Arrow
348 = Maple Arrow
35 1 = birch arrow
352 = pine arrow
Knee diving
520 = rocket [bazooka ammunition]
1302 = shell missile [shell for tank]
other
1 166 = nail gun magazine
1339 = blue bullet funnel
1340 = green bullet funnel
134 1 = orange bullet funnel
1342 = purple bullet funnel purple color bullet funnel
1343 = red bullet funnel
1344 = Yellow Bullet Funnel Yellow Bullet Funnel
Accessory gun parts
Silencer/suppressor
7 = military silencer [silencing] [ballistic drop:+10%]
144 = Ranger suppressor of Russian silencer [silencing] [ballistic drop:+10%]
477 = Temporary silencer [silencer] [Ballistic decrease: +20%][ Damage: -20%]
Muzzle flame arrester
150 = military muzzle [flame suppression] [ballistic drop:-10%][X axis recoil: -20%][Y axis recoil: -40%]
1 190 = ranger muzzle [made in Russia [ballistic drop:-10%][X axis recoil: -20%][Y axis recoil: -40%]
Barrel barrel
149 = military barrel [accuracy: +40%]
1 19 1 = ranger barrel [made in Russia [accuracy: +40%]
Special barrel special barrel
1 17 = honey badger silencer #NAME[ silencing] [infinite durability] [ballistic drop: +20%]
350 = crossbow barrel #NAME[ silencing] [infinite durability]
354 = Bow barrel #NAME[ mute] [infinite durability]
1002 = Mata Morais silencer #NAME[ silencing] [infinite durability] [ballistic drop: +20%]
1 167 = nail gun silencer #NAME [silencing] [infinite durability]
1338 = paintball gun barrel #NAME[ silent] [infinitely durable]
1444 = blunt shotgun blunt silencer [silencing] [ballistic drop: +20%][ damage: -20%]
Tacticals's gun parts
Except for the adaptive gun bore (ID: 1007), the "b" key is used to open/close the gun accessories by default.
15 1 = tactical laser [accuracy: +20%][ emitting red light]
152 = tactical light [providing lighting source]
1007 = adaptive loading/adaptive loading of high-speed shooting accessories [increasing the firing rate of 1].
1008 = rangefinder [mounted on a gun to measure the distance between you and the target] [If the distance does not exceed the range of the gun, it will emit green light and display the distance; If it is out of range, it will emit red light]
1438 = bayonet [can be used in close combat]
Grasp, grasp.
8 = Vertical grip [X axis of vertical gun [X axis recoil force: -20%][Y axis recoil force: -60%][ Diffusion: -20%]
143 = bipod [firearm accessory] bipod [X-axis recoil force: -60%][Y-axis recoil force: -60%][ diffusion: -60%][ recoil force can only be reduced when the firearm equipped with this accessory lies down]
145 = horizontal grip [X axis recoil force: -60%][Y axis recoil force: -20%][ diffusion -20%]
Small knowledge
In the ancient version of 3.x, silencers/suppressors and flame arresters were infinitely durable.
3. The model of the ancient version of X's flame arrester is a short black cylinder.
Similarly, the barrel icon in the ancient version of 3.x looks like a thinner side view of the silencer, but when it is installed on the gun, the barrel will cover the whole muzzle.
The name of the special barrel is #NAME, except for the blunt shotgun silencer.
All special barrels (except the silencers of blunt shotguns) have no icons and models in the game, nor are they introduced.
The silencer of blunt shotgun has no icon in the game, and the model uses a homemade silencer.
A gun equipped with a blunt shotgun silencer will make the same sound as a gun equipped with a homemade silencer when fired. But strangely, there was the sound of a blunt shotgun.
The 2.x version has a spear, but the refresh rate is very low.
Because the bayonet of 2.x affects the balance of the game too much, Nelson once said that the bayonet should not be added to the 3.x version, but in the end the bayonet was added to the 3.x version.
Glasses black-rimmed glasses
Glasses are defenseless.
334 = Military night vision [The default "N" key is turned on/off, and the screen turns green after turning on, and the three eyes on the night vision device emit green light]
1044 = night vision for civil use 【 default "n" key is turned on/off, after turning on, the picture will turn black and white, and the eyes on night vision will emit white light 】
1 18 1 = snorkel of diving oxygen mask [When wearing only diving oxygen mask, the underwater vision is clearer] [When wearing with diving oxygen tank, the oxygen deceleration can be delayed].
1 199 = headlamp [lamp [default "n" key is turned on/off, and light source is generated at the head after turning on].
1464 = Eye mask [After wearing it, the player's visual angle is completely black, so he can't view the map, and the third person's visual angle is completely black]
Small knowledge
In version 2.x, the opening screen of military night vision goggles is black and white, and the opening screen of civilian night vision goggles is green.
Mask mask/mask
The value after "armor" is the armor value of the equipment. The lower the value, the higher the defense.
Anything that is not marked "armor" is defenseless equipment.
1 1 = red printed masked towel red bandanna
185 = black printed masked towel and black bandanna.
186 = blue printed masked towel and blue bandanna.
187 = green printed masked towel green bandanna
188 = orange printed masked towel orange bandanna
189 = purple printed masked towel purple bandanna
190 = white printed masked towel white bandanna
19 1 = yellow printed masked towel yellow bandanna
435 = blue ninja headgear and blue balaclava hat [(Armor: 0.95)]
436 = green ninja headgear and green balaclava hat [(Armor: 0.95)
437 = orange ninja headgear orange balaclava hat [(armor: 0.95)
438 = Purple Ninja Headgear Purple Balaclava [Ninja Headgear] (Armor: 0.95)
439 = red ninja headgear and red balaclava hat [(Armor: 0.95)]
440 = white ninja headgear and white balaclava hat [(armor: 0.95)
44 1 = yellow ninja headgear yellow headgear [(armor: 0.95)
1048 = hockey mask/black Jason (the egg in the movie Friday the 13th).
1446 = receiver [wear this item to listen to the conversation on the same frequency intercom]
- Related articles
- Tender text messages
- SMS greeting staff promotion.
- What are the good SMS interface companies in Beijing?
- What are the ways to handle etc for free?
- Can I call the police if someone threatens my personal safety through text messages?
- The four-dimensional body of the world game proposed by Heidegger does not include any of the following: a. People will die; B. the sky; C. the earth; D. poetry.
- Hangzhou Express Transfer Station 1 1 person diagnosed. Why does a transit station make so many Hangzhou people "recruited"?
- How does Chengdu Bank APP check the mortgage?
- 95 188 Send SMS to send verification code. What's the matter with this news being sent all the time?
- How does WeChat remind the other party to receive a red envelope?